jbraner
DeeringAmps
I always freeze all VSTi (generally EZD or Superior, Trillian, piano du jour) prior to bouncing a final mix or master.
Of course this is in SONAR, I guess in REAPER I would be "rendering" a final mix or master.
T
I do exactly the same. So, in SONAR, the freezing part is just like bouncing - and we want to be sure we get a good "freeze" for each track, and then a bood "bounce" at the end.
I would guess that we'll just do the same in Reaper - so we'll just need to check that all our freezes and bounces sound good ;-)
If they don't, we'll have to dork around with the "options" until it does come out good.
At least we've got some info here about what the options mean ;-)
I've already seen a few "CONAR" people on the Reaper forums - so I think we'll be in good comapny
I would suggest that before doing everything you are used to doing in Sonar to first NOT do all the extra steps that you are used to doing when trying REAPER out.
If you have all your normal softsynths, try NOT freezing anything to audio tracks, and try NOT using the slower method of doing the final render to stereo wave or MP3.
Then only if your instrument sounds are being truncated, or have artifacts, would I suggest to start walking it down, first by still NOT freezing any tracks to audio, but just trying a realtime render to your stereo master wave or MP3.
Then, and only then would I say that if you still are experiencing audio issues with your softsynths, would I try freezing the individual tracks, and then rendering to the final stereo master wave or MP3.
Lastly, as far as any plugins go as Frank was asking, pretty much all your plugins EXCEPT the ones that are tethered to Sonar should work in REAPER. Also, they should work even if Sonar were to be uninstalled, BUT you would have to do a selective uninstall and I would advise against it anyway, because you will still want Sonar to be on your machine so you can play or work on any projects that were done in Sonar.
The last time I rebuilt my DAW, after installing Windows 7 64-bit, I installed REAPER, then went through several of my Sonar install disks (I have a giant pile of them too), and did selective installs on each, only installing the plugins I wanted to keep, like the Timeworks EQ, CompressorX, Sonitus, Etc., then on my newest and last copy of Sonar that I bought, I did a full install, so I'd have a working version of the most recent version of Sonar I have, and any of the plugins I picked up with Sonar along the way.
Since I went with 64-bit Windows 7, none of the DirectX plugins work or even show up in 64-bit REAPER, but since I did a "Portable Install" of REAPER 32-bit on my same machine, I can still access those plugins when running REAPER as a 32-bit application. Truth be told, I thought I would need access to all my older plugins, especially ones like the Timeworks plugs which are very high quality, but I've replaced them with newer 64-bit plugs and almost never fire up the 32-bit version *except* for compatibility when loading old projects that used those plugins.
HTH