Again...a lot depends on your application.
VocalSync: I record a lot of harmony parts and I like making them tight.
Drum Replacer: In addition to its obvious use, the Drum Replacer opens a lot of creative possibilities.
Theme Editor: Being able to customize particular IU elements for my particular workflow has been great, although I also use it to create themes that project well during workshops/seminars.
Boutique Suite: This is
huge for me. Just about every project has at least one VX-64, TS-64 Transient Shaper, and/or PX-64, but the BiFilter 2 and Breverb also get significant use. As just one example, most transient shapers seem optimized for drums; I can use the TS-64 with guitar, bass, marimba, etc. to help make samples sound more "live." You can always put together processors to do what the VX-64 does...maybe. The way you can shape the Delay frequency response with it is
genius, and perfect for vocals. I don't know of any other "one-stop" plug-in for vocals that's as effective, and getting a sound is easier than manipulating three or four separate plug-ins to try and do the same thing. All the other VX-64 modules (Saturation, EQ, etc.) are optimized for vocals as well.
ProChannel: I use the Console Emulator, Tube Distortion, and S-Type Bus Compressor a lot. The Console Emulator is of particular interest because it models an audio input transformer as well as channel non-linearities. Back in the day I saturated input transformers with bass and kick all the time, and now I have the same effect in the virtual world by treating the Console Emulator NOT as a Console Emulator, but driving it super-hard to "saturate" the "input transformer." The Tube Distortion has two different distortion modes that are crucial when adding hard clipping to bass and particularly, drums which can bring up the average level without any of the artifacts of dynamics processors by shaving off the very highest peaks. I rarely use the Tape Emulator but every now and then, it's just what I need for acoustic guitar rhythm parts.
I don't find the QuadCurve EQ flyout in Platinum as important a feature as many people, because I need more flexibility with spectrum analysis. But it's good for "quick and dirty" response checks.
I think there's a tendency to downplay the included plug-ins because they're bundled and have funky graphics, but what makes them worthwhile is they offer unique functions. Then again, I use SONAR almost every day for professional needs. If music is just going to be a hobby, you need to decide whether your hobby encompasses the same kind of needs. You could buy third-party plug-ins to do most of what the above plug-ins do, but that will probably end up costing you more than lifetime updates, depending on which of them you need.