• SONAR
  • Convert Sample Rate of existing project (p.2)
2016/11/20 13:56:52
Kev999
tenfoot
Kev999
tenfoot
Kev999
Mannymac
...working on a mix for a client that he wants to receive as a 96khz 24 bit file...
...convert my audio tracks from 96khz to 44 khz...the session that is now on 44 khz. I would then to all my processing...Then I would convert the session file again from 44 khz to 96khz...

Your client would most likely feel ripped off if he knew you did that.

Why? The project is returned to the higher bit rate by re-substituting the original Hi Def source files, not resampled from the lower to higher bitrate.

I'm presuming that the client wants the OP's contributions to the project to be done at 96kHz too. Unless I've misunderstood.

I am not sure what you mean. The lower bitrate files are only substituted to speed up the editing process. Before final mixdown the original hi def files are restored, so the final product is entirely 96khz, including any fx, edits etc. Nothing is lost or down-sampled.

 
Maybe you're right, I don't know. It depends on what sort of "editing" he will be carrying out within the project.
2016/11/20 19:22:33
slartabartfast
Sheanes
Hi, iic high sample rates reduce latency, not increase it.

 
The reduction in latency at high sample sizes is, in practice, an illusion that results in defining the audio buffers as a number of bytes/samples. True a fixed size (number of bytes) buffer will fill (and subsequently empty) in less time at a higher sample rate and thus your latency of a given sample on moving through that buffer will decrease if more samples fill more bytes in a given time. But everywhere else in the system you are going to have more data to process because more sample means more data. So if you need a buffer because your software cannot process the amount of data it is sending/receiving, then you will need a larger buffer with larger  sample rates to accommodate the increased delay required to process the extra data. 
 
2016/11/20 20:13:19
Sheanes
I have a plugin that advises a much lower processing latency at high sample rates.
A high sample rate indeed creates bigger files, but if they therefore will have also have high latency I'm not sure.
Maybe a computer will just need more time and power to create a high sample rate file and indeed a huge project with many tracks / effects etc and a not superstrong computer is likely gonna crash.
 
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