• SONAR
  • Aux tracks need input echo turned on?
2016/11/15 15:05:12
jbraner
Hi,
Maybe it's always been this way, and I never noticed - but my aux tracks don't work unless input echo is enabled?
Is this the way it's supposed to be?
 
For example - I'm using a send from a guitar track to an aux track, which has a delay on it (set to wet only) and panned. The aux track only plays when input echo is on. Why should this be?
 
Thanks.
2016/11/15 15:09:52
scook
It works just like an audio track. To monitor the input of an aux or audio track, turn on input echo.
2016/11/15 15:16:19
jbraner
Thanks Steve - I guess I just never noticed it before ;-)
2016/11/15 20:49:01
Maarkr
surprised me also the first time i used it...
2016/11/15 23:26:33
Bloodrocuted666
So with an Aux track can you hit record on it like an audio track and then not need input echo on?
 
I haven't really used many Aux tracks before and have just started using them.
2016/11/15 23:40:30
scook
Try it and see. Experimentation is the key to learning (at least it is for me). I believe you will find it works just like an audio track. Think of an aux track as an audio track with a virtual input called a patch point instead of a real input from an audio interface.
2016/11/16 02:08:09
Rob[at]Sound-Rehab
the key thing (and the cool thing) is to understand that aux tracks are indeed audio tracks with all features (incl. record, FX, sends, you name it, ...), but compared to audio tracks can have multiple sources when used with patch points - which make them extremely powerful for everything that needs common treatment / automation.
2016/11/16 04:08:37
jbraner
I just use them like a buss - that is easily visible in Track View. I've used them a bunch of times - but I guess i never noticed that the input echo is on.
2016/11/16 13:31:37
thedukewestern
yes.  Input Monitoring must be on for audio to pass through.  You can also record to the aux track, in this way it differs than a buss.
2016/11/17 00:54:45
Rob[at]Sound-Rehab
when aux tracks and patch points were released, I rarely used them for much other than side chaining because I did not see the big benefit over the buses which I used all these years and was so familiar with. I simply thought to have tracks on the left and everything that sums tracks on the right is a nice and comfortable subdivision.
 
anyway, recording real drums with some 12-14 mics in the room, patch points and aux tracks make a major difference ... so by adding 5 aux tracks (for blended signals of mics from common sources like kick, snare, toms, stereo room, mono room) console view gets even busier, yet you got so much more control before you even hit your traditional buses for parallel compression etc.
 
aux tracks really rock :-)
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