brundlefly
Anderton
tenfoot
When you say you use synth recording Craig, do you mean that you record both midi and audio real time in a single take?
Sometimes I do by accident
. But my general workflow is to record MIDI, then edit the MIDI data. After it's edited, at some point during playback, or while recording something else, I record-enable the instrument's audio track so the MIDI track ends up as audio. This is what I mean by happening transparently, in the background - I don't have to bounce, freeze, or think, just enable record and voila, I have audio.
I can't see that working as transparently as you describe. You would still have to think to mute the MIDI track or disconnect the synth after recording to prevent doubling on playback, and to disarm the Synth track to prevent more takes being recorded. Also, record latency compensation isn't applied to synth recording which will be problematic if your buffer isn't as low as you would have it when recording a live performance, which is really what synth recording was intended to address.
All things considered, I wouldn't recommend this approach for most users.
After bouncing, you have to mute something so I'm okay with muting the MIDI track. I hadn't really thought about record-enabling because my workflow is such that if the master record enable button is on, I turn it off prior to doing a recording. I think this is a holdover from my tape days that I'll probably have until the day I die...I like to do deliberate record-enabling of something before hitting record.
Latency doesn't seem to be an issue. I tested it; the top waveform is the synth-recorded one and the bottom one is the bounced one. However note that both of them are 2 ms behind the onset of the MIDI note.
The biggest advantage to me is not having to wait for tracks to bounce, or deal with the dialog box...what I hear is what I get. Because the data is always the same until you change any settings, you can even record things in pieces. So basically, the rendering of tracks becomes a background process, although sometimes I also use the audio to try out different edits or songwriting (something I covered in a tip of the week). For some applications, like chopping up pieces of sound, at least for me it's a lot faster with audio.