Wow, dove into S1P tonight and all I can say is LEARNING CURVE. It really seems it will do everything Sonar did (that I use anyway) but it is like it is more bass-ackward than Adobe products was when I learned those. The nomenclature is very different and while workflow might be good in the long run, when you are unlearning 20 years of muscle memory and thought process, it is like learning a whole new language to this old dog.
Sonar feels much more "studio" like (as do Mixcraft and Mixbus) heck, compared to studio one, Protools feels more like a studio environment. Almost as if too many things have been buried under the streamlining. It is all there, it is just hidden and called something totally foreign than what I am used to.
Not giving up. I dig the vibe of Mixcraft and Mixbus but Mixcraft is just missing a few too many Sonar staples (good midi editing, audio clip slip editing that includes fades... Creating and dragging envelope dots is a flow KILLER) As for Mixcraft, umm, still too far back in development. 32 bit and no VST3? No thanks.
SO I will try to learn S1P before I pass judgement but I do think they might look in future releases to make the visual presentation more resemble at least a little of the hardware of a traditional studio.