Re:MReverb causing overload/clipping
2013/01/15 23:25:51
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I'm guessing any reverb can potentially do that, if it's not specifically coded not to. Algorithmic reverbs are all about feedback loops. Ever try Valhalla Shimmer? It can make a reverb tail that never ends. It's a short hop from that to runaway feedback. Maybe you had a very long reverb time set up? I'm thinking it's a bug that Vojtech would want to hear about, assuming you can reproduce it.

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