Beepster
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Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
Hello, everyone. This post is directed mostly at those who do mastering and those who get mixes prepared for mastering. Of course all are welcome to listen, comment and offer suggestions. I will get right to the meat of it though and say this has been my self imposed mixing exercise/exam for the year (based on all the advice I have gotten here) and I would like to know from the mastering guys whether this mix is something they could work with or they would send back to the mix engineer. And if it IS something they could work with would it be one of those situations where they need to really reach to make it happen or if it is something they would accept as a "good" mix. There has been absolutely NOTHING added as far as master bus effects. This is the pure -6db mix (aside from a limiter for clip protection that only triggered once for about half a second at a loud accent so the sound should be completely unaffected by it aside from that one instance). I am unsure how much Soundcloud alters the sound but after adjusting levels it seems kind of sort of true to the original file (I think). Here is the track (let me know if the link doesn't work). https://soundcloud.com/user432042324/kjerlighet-beeps-remix-sept-14-trimmed-premaster I am posting it here in the Techniques tab because this mix is based on all the wonderful advice I've received here from the generous pros and I'm hoping for completely harsh and brutal input. I am not done with this track yet (I have creative type stuff I want to try) but realized this is representative of a basic mix I might send to a mastering house AND that I've reached the threshold of what I can do at this point in time at my current skill/knowledge level for the overall "sound". So I'm reaching out to you, my informal teachers. Be viciously honest... please. I have no ego (at least in my pursuit of quality product) and am only here to learn as some of you may know. I will provide some more details about the song/production in my next post but wanted to get it up for folks to listen to. This is NOT my composition (aside from some of the ornamentation). It was written (and the MIDI programmed by) forum user Jarsve but I did play all the guitars. All sounds, except for the vocals (which were recorded by Jarsve and performed by the lovely NMR vocalist who goes by many names), were drawn from stuff that came with Sonar and was totally mixed by yours truly. Jarsve graciously allowed me to use his source material (original MIDI files and the recorded vocals) to do my own mix. I will post his mix (which is available for download at reverbnation) in a moment. Humbly yours, Beepwad. ;-)
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Jeff Evans
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:27:25
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☄ Helpfulby garygml 2015/09/21 14:11:00
It is hard to tell. Just listening to it from Soundcloud is not much use. The file needs to be downloadable and preferably the higher res wave file from somewhere else. The only way I can tell is to open the file up in my editing program and have a good look.
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:27:37
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:29:11
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Jeff Evans It is hard to tell. Just listening to it from Soundcloud is not much use. The file needs to be downloadable and preferably the higher res wave file from somewhere else. The only way I can tell is to open the file up in my editing program and have a good look.
Mr. Evans. Hello. I was hoping you would stop by. I will clear it with the composer and send you a file via Dropbox. I'm sure he would be fine with it. Thank you and I hope you have been well. Cheers!
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Jeff Evans
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:36:54
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Thanks Beeps. Yes I am well. Before I master an album it is the first thing I do. It tells me a lot. How much processing if any has been used and how loud the track is as well. I do an accurate VU rms reading against my reference level. That tells me how far I have to raise the rms level of the mix to match what the client is wanting. And hopefully that will be a respectable level. But unfortunately even with the concept that we should be mastering less loud many people are still pushing for very loud masters which I have not being liking so much. It can still be a battle now.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:46:14
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I personally am a conscientious objector in the so called "loudness wars"... which of course may seem completely bizzarre coming from a purveyor of metal. You may notice some dynamics left into that mix despite the mountains of distortion and compression. Of course some squishing is needed to bring it up but I like things to breathe at least a little... even if it's a distorted/compressed chaosfest. How else would you know when the REALLY heavy s**t is happening? lol... Thank, buddy.
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batsbrew
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:51:37
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well, the vocals are buried. not everything can occupy the same space at the same time
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batsbrew
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 16:53:37
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the song kicks ass tho...
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 17:00:24
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I was hoping you'd stop by too, bats (howdy). Yeah, I have some extra plans for the vocals too and I was listening back to this today (I exported yesterday) and thought they were a tad too low. Actually the solution I was going to use to remedy that way based on the "delay bus" comment you made a few weeks ago as opposed to just cranking the level. You pretty much nailed one of the things that is unfinished/bugging me. When I bring it up as is it is too much/too dry over top of everything else. Anyway... glad you liked the tune. Bass/drums okay? This was mixed to be a little guitar heavy (it's gonna go in my session portfolio). Thanks for checking it out. Cheers.
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 17:07:37
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Damn... I neglected to really give the extra details on this I intended to. Not sure I can get the mental fortitude up to do so properly either but yeah... I did a bunch of the EQ carving on pretty much everything at track level. I also did not do the -20db hard hipass on the master bus to kill the unwanted "rumble" freqs so those are still there. That seems to be something a mastering engineer would want to do themselves. When I do that cut a lot of clarity comes in... but as I said... that seems like mastering and my intent was to mix without mastering. There is also NO compression on master bus at all. Only on the sub busses. I'm realizing now that maybe that COULD be a mistake and that a touch of glue compression of the whole track might be better for the premaster export. Yay, nay? Just scattered rambling at this point really. Apologies. Cheers.
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mettelus
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 17:08:03
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+1 to batsbrew. I have only listened on a cell thus far which is a good litmus test, but the vocals are low with competition. Harmonies can be overridden by the main content if space is not made for them (the BGV are very low). Bear in mind this is mono on a crappy speaker.
I will take another listen when at my DAW, but wanted to chime in quick so not to lose the post.
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 17:23:08
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mettelus +1 to batsbrew. I have only listened on a cell thus far which is a good litmus test, but the vocals are low with competition. Harmonies can be overridden by the main content if space is not made for them (the BGV are very low). Bear in mind this is mono on a crappy speaker.
I will take another listen when at my DAW, but wanted to chime in quick so not to lose the post.
Thanks. Glad you brought up the harm vox. They were a problem I intended to solve and I left them centered because I was not sure how to proceed. Essentially there is the single main vocal then a single harmony vocal throughout. The solution I've been thinking of was cloning and Haas effecting the harmony to get it out of the way of the centered main voc. Those little accent background vox are a series of 14 distinctly recorded vocal track (7 high and 7 low) which of course has been a brain bender for a n00b like me. I had some other plans for those too but they are currently just scattered "evenly" across the stereo field left and right (so yeah... figure that one out, lulz... love 'em though). Also there are 2 distinct rhythm guitar parts both doubled and panned left/right throughout. Some solos are single tracked. Soome are doubled. Some are quadrupled. Some of those are harmonies, some not. There are two bass tracks (cloned MIDI, first set to low, second set to click grit). Drums... well that's a whole other mess. MIDI synths and sounds and whatever... Then the MOUNTAINS of effects and settings and busses and wooof... It's a huge project. I can't even believe I managed to get this far. lulz... but that was the point. Forcing my little pea brain to figure it all out. I don't have it all figured out of course but damned did I learn a lot (and hoping to learn more). Heheh. Anyway... I should probably stop typing for the day. This pea brain's getting mushy. Thanks guys. I'll be back.
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Jeff Evans
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 17:39:19
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Hi beeps. For matsering it is fine in terms of levels. It seems to be sitting around -16 dB rms and it gets up to -14 dB rms after that loud hit around 2.20 So there is room to get a little louder. I think it is very full on and there is a lot going on. (great though) Vocals are a little buried. The drums sound is a little drum machine or mechanical like so I would be trying hard to still keep that feel but somehow make the drums much more real. The thing with the drums is that feel is so fast and intense it will be harder to manage everything else and fit everything else into the drum feel. But it should not stop you though. It is almsot as if the drums are taking up the whole space. But because you have so much extra rtuff going on, they are being pushed back a little. This type of music and feel is hard to get it all in there. Not easy to mix a track like this. I am just wondering if there is a way to edit the kick groove and drop some of them out (creating a little more space) but still create that intense fast driving groove at the same time. Not sure. If I were mixing a track like this I would get the drums and bass and vocals happening right up front and in your face then get the guitars in after. What I notice on the best heavy metal type tracks is despite the guitars being loud and in your face the drums never seem to get lost either. It is 44.1K and 24 bit on my system too. Great track though and it sounds like you have spent a lot of time on it too! Thanks for sending.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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ØSkald
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 18:03:30
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I have the song made with EZmix So... what are you pro people say about Toontracks EZmix?
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 18:22:05
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Jeff, brother... you have made me a happy Beeps. You are describing some issues that I was aware of, made plans for (and learned how to enact them) but have as of yet implemented like the "lazy" dumbleturd I am. Particularly the mechanical drums thing. The drums are of course MIDI generated as is the bass part. Since they are both MIDI and rather mechanical they are likely triggering TOO spot on and thus kind of cancelling each other out a little (despite my efforts to EQ them out of the way of each other). Of course live performances wouldn't suffer as badly from that (I think). I was going to ache over humanizing the drums so they scatter ever so slightly (and the bass too). I wasn't really going to remove too much aside from altering some of the performance (based on my personal drummy dummy experience/taste) but left the original composition intact for this exercise. The other thing I was contemplating was (on top of the humanizing) was maybe adding some very subtle "ducking" between the kick and bass and maybe even rhythm guits... or even going ultra crazy if I could figure it out and applying ducking ONLY to conflicting frequencies (so the kick would only knock down the volume of the most important freqs it resides in of both the bass and maybe guits instead of lowering the whole level of those tracks). Of couse that's some lofty shiz for a n00b to accomplish but it is some stuff I was thinking about. With the vox... yes, I should have done what I set out to do with those so they could stand out proudly without just sticking out oddly (which was the dillemma I was faced with in the mix). Problem is they are too dry as it is I think and I need to get a proper stereo spread on the main harmony so it's not scrapping it out with the main vocal... then they can both come up a bit and then the background accent vox along with them (which sound weird too high in comparison to the main vox obviously). At least that's my muddled thinking on that problem but I think it will require inserting a delay bus (which I should have done already but was hoping my reverb busses were handling it... they aren't). The thing about a delay bus is I think it will be epicly useful for some of the lead guit parts too so I don't know why I've been dragging my feet on that. I got a little obsessed with the "church bell" break down I think (LOTS of problems there and I'm still unhappy with that section) and got a little impatient. Anyway... thank you for the ears and eyes on this, man. Very helpful. I'm gonna see what Danny's up to tomorrow maybe and get him to rip me a new one on this (or maybe wait until I fix a couple things first). If however this is almost reasonably passable as a mix for mastering (despite the low vox) then at least I know I'm going in the right direction in general. My concern was I was fooling myself and that there was no WAY this was close to a useable mix. Cheeers!
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 18:24:50
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Jarsve I have the song made with EZmix So... what are you pro people say about Toontracks EZmix?
This is the composer BTW who allowed me to mangle his tune... and of course the original producer of the version I posted in post #3 of this thread. Thank you again, Jarsve for allowing me to do this. You rock.
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Jeff Evans
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 18:36:34
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Beeps I think it is very passable and very close to a good mix and fine for mastering. It is full on that is all and with these types of things there are more things to think about. Danny would be a great person to get feedback from too. I don't do too many mixes like this. (Just as well! ) You have done a lot of work on this and it shows.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/15 19:21:38
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Thanks, Jeff. I have definitely been aching over this one but mostly to sneak into absolutely every corner of Sonar as I could (while staying reasonably on task) and trying out a bunch of the mixing concepts I've learned here (and elsewhere). As far as I'm concerned, if he'll have me, Danny will likely be my go to mastering guy if and when I ever get up enough momentum to actually need a regular mastering guy. He is obviously well suited to this type of material (which is a huge chunk of what I do). At this point I figured this particular track needed a good bounce off the ears of the kind forum folks... and I was right. Not quite as lost now which is awesome. I try not to distract him from his busy schedule until a certain point. Wasn't sure if this was at that point yet because it's so damned hard to tell when you're buried so deep in something and are still finding your ears (like I am). I might do a couple tweaks based on the vocal comments here and then go ahead on that. I was honestly mostly worried about the rhythm section being garbage or some nasty frequency masking/phasing. Thanks again. :-)
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mettelus
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/16 03:59:17
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Hey Beeps, I sat down an listened to this on a proper system, and the vocals are clearer (go figure) - collapsing that track to mono via the phone had knocked the vocals down considerably. Jeff's points are good, and I agree that the levels seem fine, but it is very busy (dominated by drums/guitar). Overall this is very well done. Regarding the vocals specifically, it seems the lead vocal is spread/"stereoized" which makes its competition with the guitar more difficult. R-Mix may be the best tool to get this across visually - if you look at the lead vocal track and find a shape that encompasses 90% of that vocal with the outside set to -60dB, then copy R-Mix to the master buss, you can hear its competition easily (it seems the drums are competing as well, but hard to tell). This is not my genre, so not sure how the vocals are "expected," but things you may want to try: - Remove some stereoization and play with gain on the vocal. This may be enough, but not sure. Width unto itself is not bad, but it is competing with a lot of guitars. Again, R-Mix is a good way to "see" this.
- For this specific situation, I would not get too heavy with mirror EQ, since it is "always on" unless you have a dynamic EQ available and will cut into the tone. I am more prone to ducking the guitars so that they would dynamically lower/return to make room for the vocals as they went. As you have multiple tracks of guitars at play, you may not need to duck all of them either.
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/16 10:40:15
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Thanks, mettulus. Good ear. I actually used the Blue Tubes stereo widener thingie on the main vocal bus (which also has the main harmony in it as well). I thought it made the vocals fuller sounding but yeah... that may have been a bad idea (or have it too wide). Since the harmony is going through it too it might be exacerbating the issue. Maybe once I get the delay in there and split out the harmony I can yank the widener. Then again those actions themselves could cause the same types of issues. I'll have to futz with it. Maybe I should try some saturation on the lead vocal to make it fuller instead of spreading/delaying it. As I said that aspect was kind of half finished and honestly, since I'm not really used to mixing with vocals, especially female vocals (part of the reason I chose this as my "test" project), I wasn't exactly sure what I should try. I'm actually glad now they are low enough to have stood out because now I've got some good ideas to try. I definitely like the idea of keying one set of the guitars to the vocals (and I think I know exactly which pair will get it if I go that route). As for the dynamic EQ thing unfortunately I don't own one of those (I'd like to get that Melda Spectral Dynamics one at some point) but I also know an Anderton trick of using the old Cake Analyst to write freq tracking automation that can then be tied to an EQ. It's a bit of a brain bending trick but I've always wanted to try it. I am kind of thinking though that this version may be a little misleading without the 20hz hi pass filter on the master. On my local versions whenever I've cut out those low rumble freqs everything gets a lot clearer. As I said though I considered that more of a mastering task. I did kind of keep checking that as I mixed. I set up kind of a fakeout/light mastering set up on my premaster bus to see how it would respond to things like the hi pass, compression, tape sim, etc and as I worked I kept a/b'ing the individual effects and all the effects as a whole. It started out that all those effects helped the sound. As I mixed and tweaked and fiddled they all became less and less helpful until eventually the mix sound better on its own... which I took as a good sign the mix was getting better (everyone keeps saying you want to do as little as possible in the mastering stage). The only exception was that hard low cut. It always helped clear up the mix. Since I did cut out all the ultra low freqs on all the individual tracks it wasn't as bad a build up as on my previous efforts but of course these things still buildup naturally on a big project I suppose and I know that's just something you're supposed to do... and THEN use a bass maximizer or multiband comp to fatten up the GOOD bottom end frequencies (instead of all that useless below 20hz crap). When I did actually do my own "master" though things started getting a little off kilter (some parts got louder than I wanted, others quiter than I wanted... like just some of the dynamics in the song got screwed up). The bottom sounded great though and when it was staying even as I intended it all sounded pretty crisp. But that's why I'm not a mastering guy. I'm guessing it's a multiband compression type task (MB's still screw me up) or even some automation of the mastering effects needs to happen. Anyway... thanks for checking it out. You've given me a lot to consider. I'm thinking I'd better get this version off to Danny as well just to see what direction he thinks I should be going in too before I futz it up. Cheers!
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Danny Danzi
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/21 16:31:48
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Beeps, I'm not in the right place to really comment as I'm stuck on a lappy that doesn't paint the right picture. But based on what I heard....here is what I CAN say. Will listen again on better speakers when I can...try to send me an mp3 when you're ready....192kb at the minimum. Female vocals are hard depending on the voice...especially this lady because she almost sings in a falsetto fashion without much "push" to her delivery. Vocals like hers are always going to be a bit of a challenge because they are so thin. When you try to thicken them up, they walk on something. Trust me....I know all too well. LOL! You just have to ride the fader and automate the best you can while compressing to keep her in check. Robotic drums: This is one of the downfalls of programming or using loops that are created from being programmed as opposed to when someone on a V-Drums kit creates the midi loops. Huge difference. That said, anytime you get a kick drum going nuts like that, unless you use a major drum module like BFD, Superior or EZD2, you are going to have to really tweak the drums. The reason for the robotics.....well, there are a few. I'll list some. 1. Like I said above, programmed vs. played for real. The fix: You can hi-lite the kick drum track via piano roll and run a "vary velocity" CAL file. This will allow you to set a starting point (lowest velocity hit) midi velocity as well as an ending (highest allowed) velocity note. This will make things more realistic. But you have to be careful or you can mess things up. So clone the midi track and experiment this way you don't lose the original. What I like to do after cloning is, I select the kick drum and then "process' then "scale velocity" set 127 and 127. This jacks the kicks all the way up through the entire song. From there, keep the kick notes hi-lited, select process, run CAL and look for the vary velocity CAL file. Load it up and it will ask you questions. Set the lowest at something like 100 for starters, the highest at 127 and execute it. See how things sound there...it may help quite a bit. If it doesn't, undo and try again. OR....you manually experiment with each kick drum note and set them until they sound right. 2. The drum module selected: This really makes a difference. Though drum modules like Session Drummer and even EZD 1 and Addictive Drums are good....they lack the samples needed to sound realistic. When someone uses BFD 2 or 3, they are drawing from an insane sample pool to where you will NEVER get a robotic hit because you have like too many possibilities within the sample pool to get the same hit twice. The same hits repeating is what causes roboticism (as I like to call it) as well as same note velocities. If you saw a midi of a real drummer actually playing, you would understand things way better. Everything from ghost notes to human error make a midi drum sound more realistic. But the drum module REALLY makes the difference too. EZD 1 failed at this even with their expansion packs. But EZD2 is much better. So far I've not encountered any robotic stuff with EZD2. BFD 2 and 3 as well as Superior 2 are all perfect and will not robotisize when playing them live and are easier to make sound good when programming or using loops. 3. The speed of the piece: If you listen to break beat stuff done by drummers on a real kit, even real drums can sound fake when something is so fast. Certain double kick passages will just always have that sense of "fake" no matter what you do if the part is fast enough. Add in the 2 things I mentioned above and you can really have disadvantages in how real your drums sound. 4. Samples selected: Some drum modules do have a nice array of samples to draw from within their sample pools.....however, the sample you like may particularly be a bad one for faster material. Some toms sound great with single hits....throw in a fast fill and they sound like Simmons drums. Some snares are insane....until you do a snare roll. So you have to take all this stuff into consideration. You're always going to have limits and disadvantages until you can really understand what happens with instruments for real. Like I say....if you saw what a real drum midi looked like from someone that played say, a part of your song vs. what you have programmed....you'd probably scratch your head and say "huh?!?!" It looks much different than what gets programmed. That said, I don't expect you or anyone else to go out and buy a real kit or a V-Drums kit. My reason for bringing up the above is to explain what makes something real and what makes something more fake than it could or should be. Next, and this is just a personal observation......to me, the lead guitar passages could be a little warmer. I come from the camp of having my rhythm guitars have a bit more cut and presence in the mix so they cut through. But I always low pass the high end out of my solos because excessive treble in a solo makes the solo (to me) a deterrent from the song due to harsher tones. Again, this is subjective and is just me and my personal take....but 'd warm up the solo sections. You want them to lash out, but they don't have to be so crispy in my opinion. That's one thing my lappy is good for....identifying high end. :) Rhythms sound good....I like those tones. I can't hear any bass for obvious reasons....and I wasn't hearing anything too drastic with the widening you used on the vocals. That said, you do not want to put all vocals on the same vocal bus. Lead vocals and backing vocals should be processed differently. From the effects used to the eq/compression and everything else. I could have sworn you mentioned one vocal bus with the widening on there for all vox. If that is the case, change this. Keep in mind, widening will only make a difference when you are using stereo effects and the widening should be used AFTER the special effects like verb, chorus, flange, phaser or anything special like that. Putting a widener on a track that just has compression or eq will do nothing and could even phase the vocals making them sound like @ss and you don't want that. I like to process my vocals in the manner in which you did yours, but I do mine right on the track. Instead of creating buses for effects to my vocals, I literally process right on the track except for reverb in some cases. Why do I do this? So I can put a light widener at the end of my vocal chain. This allows my vocal to maybe spread from down the center to 25L/25R roughly. This gives the vocal a little more size....but is driven by the effects that are on the track. Instead of a widener, I may use a HAAS delay and eq it.....so many things you can do here. I just did a really cool version of Deep Purple's "Perfect Strangers" I can send you to show you how my voice sounds in a situation like that with the light widening and effects. Remember....less is more. It's the way you go about the "less" that makes it "more". :) I'll listen on better stuff as soon as I can. I've been so busy with everything that I decided to do nothing from Saturday until tomorrow. LOL! I missed my girl and she lives with me.....go figure. Had a show Friday, worked Saturday morning for an emergency client and when I was done said....let's go wine tasting. I'm still tasting. Hahaha! So I'll be back to work tomorrow if you decide to send me anything. Talk soon and hope some of this helps for now. -Danny
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/21 17:43:24
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Danny, dude, brotha... Great to see ya. Without even reading that yet (which I most definitely will immediately after posting this) let me first say I will send you the proper wave file (24/44.1 unmastered) version so you can actually check it out proper. I'll get on that tomorrow. Of course I have mountains of stuff I could say about this. It's been my summer project and I've been using it to test a pile of stuff from mixing stuff to just ripping into areas of Sonar I've been meaning to check out. Ugh... I keep typing and deleting but I'll send the file to you directly in the morning (or later tonight) for you to listen to whenever you like properly. I just didn't want you futzing about and wasting time with this Soundcloud silliness. I'm convinced it does something to the sound and as Jeff pointed out it's of course not ideal for a proper check. I'm also gonna try to refrain from revealing all the crazy thoughts, ideas and crap I want to try on this until after you get a good listen to/look at it. Sorry... I'm totally out of sorts today. Did meatworld crap today and it's got me all scattered. I hope you've been awesome and thanks a million. I'm gonna plow through your post now. Cheers dood!
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/21 18:05:06
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Read, absorbed and digested. Ya, man. Have fun with your girl. That's important stuff. Gotta keep the lady happy and if drinking wine is what it takes... ain't nothin' wrong with that, eh? lol Lots of stuff in your post going exactly along the lines of what I've been thinking but hesitant about for various reasons (mostly confidence related)... so that is encouraging. I'll get this wave off to you tomorrow to peruse at your leisure. I'm currently giving this one a break and fixing up some simpler, earlier projects before going into phase two of this one (and ya... that was totally going to involve a massive overhaul of the drums... the CAL tip is awesome). Alright... get on that wine and have an awesome weekend, bro. We'll talk soon! Thanks.
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ØSkald
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/21 20:38:45
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on this I used EZdrummer 2 and that has a fantastic humanizing future built in.
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Lord Tim
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 08:11:15
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I think there's been some fantastic advice given in the thread so far. I know you're against mastering it particularly hot but even a slight amount of crushing and possibly some stereo expansion will make the vocals and snare disappear, and any sustained sounds like the rhythm guitars will seem to be a lot louder in context. I'd personally add a lot more crack and a little more gain to the snare (It's a tough line to walk since it's a sample, and more articulation can reveal a lot of the flaws in the sound as compared to a real snare). It'll seem too loud once you do this but it'll even out once everything is limited. I'd take the bass down just a touch too, since I feel that's overpowering the low end of the guitars a bit (either that or carve out some more space in the bass in the lower mids so it's not stepping on the guitar too much), and the vocals... I think Danny really nailed it regarding "almost falsetto" female vocals. I'd personally thicken that up with some tube compression which is pushed a little into overdriving, just to give it some more hair, being careful to deess after because that'll bring up a lot of sibilance, and then I'd EQ a bit more mid into it. Then, overall, I'd bump up the gain for the same reason as the snare getting lost once the limiter changes the mix balance. It's always tough to anticipate what's gonna happen to a mix once it hits mastering effects, so what I like to do if I'm sending out to a 3rd party mastering house (I usually master here) is strap a decent limiter over the master bus right at the end and crush it all down a bit, hear how it's affecting the relative instrument levels, and then once I'm happy, take it off for the export for the mastering engineer to do their job properly. Almost always you'll find so much stuff pop out of the mix that you'd never do without that limiter on there, but would otherwise be lost once it has the final work done on it if they actually weren't popping like that. Anyway, just one guy's opinion. Good luck with it!
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batsbrew
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 10:12:21
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you can always mix into a limiter on the master buss, to know how your mix is going to be affected (assuming, of course, that you know enough about the mastering process to select the correct plugin and correct settings)...... then, take it off when doing final mixes to send for proper mastering. it will always be a compromise, IF you expect to master to commercial levels.
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bitflipper
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 12:17:20
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Beepster I personally am a conscientious objector in the so called "loudness wars"... which of course may seem completely bizzarre coming from a purveyor of metal.
Good metal needn't be loud. You listen to it loud, but you don't have to master it loud. Back in Black has a 12dB dynamic range. Black Sabbath's Paranoid comes in at 13dB, Metallica's Master of Puppets is 12dB. Iron Maiden's Fear of the Dark is 14dB, Even Rammstein's Live Aus Berlin and Dark Passion Play by Nightwish are 10dB. Not exactly wide dynamics by broader standards, but much more dynamic than anything in the Top 40, which are often in the 6-8dB range. Metal often sounds louder than it is due to the level consistency of distorted guitars, but metal needs punch, and punch is the opposite of loudness.
All else is in doubt, so this is the truth I cling to. My Stuff
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Danny Danzi
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 18:09:27
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Jarsve on this I used EZdrummer 2 and that has a fantastic humanizing future built in.
It takes more than humanising to make realistic drums. Velocity settings are even more important in my opinion. Your drum sounds are good, it just doesn't sound as realistic as it can. It's good you have ezd2 because it should be easy to fix. The purpose of my message to beeps about the drums was to point out why drums can sound fake. -Danny
post edited by Danny Danzi - 2015/09/22 18:19:23
My Site Fractal Audio Endorsed Artist & Beta Tester
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Beepster
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 18:36:21
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Hi, guys. Sorry... I've been off tweedling around on my Linux partition all afternoon doing some personal cummunique stuff and catching up with some folks. Gonna reply to some of the ultra helpful stuff but poking in breifly just to point out that I actually totally arsefracked Jarvse's EZD humanization because... well this isn't being played through EZD. I took his raw MIDI files and ran them through my own VSTi's as part of my attempt to force myself to FULLY produce this track from the ground up. So yeah, the drums are the raw, orginal MIDI files he used to put through EZD on his version going through a custom preset I created using Addictive Drums 2. I was (and am) intending to get really snakers on manually altering the MIDI parts but left it as is for this version to specifically focus on mixing stuff. I guess I almost wanted to keep the drums robotic on THIS version specifically for the effect it has (and out of not being quite ready to go ultra OCD on the MIDI just yet). My bad on that one. Any screwiness in this version has got to be squarely placed on me because I rebuilt it completely from the ground up. Jarvse's version can be heard in the link I posted in the third comment... http://forum.cakewalk.com/FindPost/3286869 Tim, Bit and Danny... ya'll rule. Lots of thoughts but I'm all intertubed out so I'm gonna go eat some hot dogs and chill for the night. I will, of course, be back and most certainly appreciate the comments. They have been kicking up a shiztorm of ideas. Cheeeers!
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Danny Danzi
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Re: Mastering Guys (and Gals): Is this mix ready for mastering or would you send it back?
2015/09/22 22:44:15
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Beepster Hi, guys. Sorry... I've been off tweedling around on my Linux partition all afternoon doing some personal cummunique stuff and catching up with some folks. Gonna reply to some of the ultra helpful stuff but poking in breifly just to point out that I actually totally arsefracked Jarvse's EZD humanization because... well this isn't being played through EZD. I took his raw MIDI files and ran them through my own VSTi's as part of my attempt to force myself to FULLY produce this track from the ground up. So yeah, the drums are the raw, orginal MIDI files he used to put through EZD on his version going through a custom preset I created using Addictive Drums 2. I was (and am) intending to get really snakers on manually altering the MIDI parts but left it as is for this version to specifically focus on mixing stuff. I guess I almost wanted to keep the drums robotic on THIS version specifically for the effect it has (and out of not being quite ready to go ultra OCD on the MIDI just yet). My bad on that one. Any screwiness in this version has got to be squarely placed on me because I rebuilt it completely from the ground up. Jarvse's version can be heard in the link I posted in the third comment... http://forum.cakewalk.com/FindPost/3286869 Tim, Bit and Danny... ya'll rule. Lots of thoughts but I'm all intertubed out so I'm gonna go eat some hot dogs and chill for the night. I will, of course, be back and most certainly appreciate the comments. They have been kicking up a shiztorm of ideas. Cheeeers!
Ah that explains the drums. AD isn't one of my faves for drums...but AD2 is growing on me in Sonar plat. Funny how we hear things differently....Tim mentioned lowering the bass where on all my systems, I not only do not hear any bass, but my meters aren't showing any from 125 on down to 55 Hz other than a peak when your toms and that bell hit. So on my end...there is no low end and no bass guitar presence at all. That definitely needs to be fixed and will probably be an issue for you if you use head phones. That's one of the issues you'll just about always be faced with. Cans sound too good at times...and the bass response is great. YET...there isn't any because the cans are coloring the sound too much. Put the tune on your meters...you'll see what I mean. We have all kick drum click....no bass guitar and the instruments with the most bass in them are toms and the bell sound effect (or whatever that is) when they show up. We need to hear your bass and just feel it a little, beeps. If you feel a bass too much, you're using too much low end. It has less low end than you think.....however, we want to round it out a bit and give it a little low end. With your kick drums as clicky as they are, you can get away with a bass guitar accentuating 80 Hz or lower if you want. You gotta watch though because you don't want it to rumble. We need to hear it more than feel it. If I were auditioning for this band as a bassist, I'd ask you "do I just double what the guitar is doing or write my own part? I can't hear what the bass is doing and can't even tell there is one." So that's a major fix and if I were mastering it, I would alert you of this to save me from mastering it and charging you. So it would be a remix on your part. On the vocals....believe it or not, on my systems they are the loudest thing in the mix...as they should be. However, the eq curve is so wrong for them, that is the problem. You'll need a craftier eq curve and a good de-esser for her voice with a good amount of compression and automation to keep her consistent. Better you than me with that vocal line...whew, that's a toughie. But it can be done with a little trial and error. I'm still on the fence with the clicky kick drum....but in this style of music, clicky for a double kick is usually a good call. Too much low end (usually 55-70 yields good results when you need a boomier kick...but stay away from that or you'll need to change your bass guitar to clackier because both instruments can't share boomy freq's) and you will literally lose the double kick sound. So keep that where it is....concentrate on making the kicks more realistic and less consistent because they sound fake and robotic. The CAL thing should help with this. Other than the above, you didn't do a bad job at all. The levels of everything (except for that bell thing in the middle being too loud to my ears) sound really good. So work on that stuff and let me know how you make out. Any questions...let me know, ok? Talk soon. -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
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