Melodyne 3.1 is out!

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daverich
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2006/06/23 05:53:50 (permalink)

Melodyne 3.1 is out!

Melodyne 3.1 is out!


www.celemony.com

Improvements

Melodyne supports most recent plugin APIs, like VST 2.4, ReWire 1.7 and RTAS 7.11. This applies both to the MelodyneBridge and to hosting effect plugins.

Code was also optimized for modern Intel and AMD CPUs. This makes Melodyne 3.1 run much faster on most PCs.

On Windows, Melodyne's polyphonic algorithm consumes down to half of the CPU power now.

On Windows, unused space in scroll views is white now.

"Fix to Arrangement" and "Autostretch" work for virtually every tempo now.

Spot-to-ProTools does now work when selecting stereo tracks in ProTools.

The license data is backed up into a separate file. On the Mac, we have "Melodyne License" next to "Melodyne Preferences" and on the PC "Melodyne.lic" next to "Melodyne.prefs". The backup is used whenever the preferences are damaged or not found at all.

The manuals menu shows all PDF files of the 'Documentation' folder.

When using "Save Audio" with a large number of audio files (e.g. 100) the 'Save As' and 'Cancel' options would disappear of the bottom of the screen and the command could not be cancelled in any way. With more than 10 tracks a scroll view is used now.

"Save" does also work for files which are both unsaved and unedited now.

Bug Fixes

Audio driver

In some cases, after changing the audio driver, new inputs and outputs would not show up in the mixer until Melodyne was restarted.

Changing the driver on Windows was not possible in all cases.

MelodyneBridge

Sometimes Melodyne recorded a mono file when a stereo signal from the host was transferred.

with Digital Performer: Bridge connection could fail (no audio) or lead to crash.

with ProTools: No connection to Melodyne after deleting and reloading the MelodyneBridge.

with Cubase: Using the Bridge in Cubase could lead to abnormal CPU load.

Positioning the cursor when running as a MelodyneBridge client could cause a crash.

Detection

Under certain circumstances, Melodyne could freeze while detecting files.

Editing

Editing segment separations when the last note in a segment was a "silent note" could lead to a crash.

Manually unselected notes from within a selection made from the menu looked like being unselected but were still affected by subsequent editing commands.

Sometimes changes were not reflected in the editor after using Undo.

Using the "Variable Tempo Editing Mode" during playback or for hefty contractions of bars could lead to crashes under certain circumstances.

Doubling the tempo for arrangements with irregular tempo may have crashed.

File handling

Opening Melodyne as an external sample editor from within Live would open Melodyne but not always the sample.

In rare cases AIFF files weren't played back properly.

Loading SDII Files with damaged timestamps may have crashed.

For newly detected files to be able to be automatically adapted to the arrangement tempo (with Autostretch), Melodyne would require a restart.

Exporting a set of audio or midi files may have created folder names ending in ".aif" or ".wav".

General

Changing the view options of MIDI and/or playback algorithm parameters while being in Bridge or ReWire mode or while receiving MIDI could cause a crash.

Scrolling would be way too fast with high zoom settings.

Graphic glitches could appear in scroll views.

Changes of the click volume would appear in the Undo history.

When starting for the first time, Melodyne showed up a dialog about changing the master gain.

Score notes view may have caused display glitches when scrolling horizontally.

Closing a dialog with Command-W may have crashed.

Closing modal panels on the PC may have crashed.

Removing a track from an arrangement may have caused GUI glitches in the mixer window.

Undo/Redo and the save state did not work properly when going beyond the last saved state.

Key commands

No key command for opening the preferences on PC available.

The shortcut Command-S was assigned twice in the default setup.

Melody Manager

The alphabetical sorting of the files didn't always work.

MIDI

The name of a user-defined MIDI controller was not reflected in the list of available MIDI controllers.

Using the option "MIDI In Edits Notes" could lead to an error message and a subsequent crash.

In some cases, saving MIDI could lead to files which were unreadable for some hosts.

"Individual File for each Marker Region" and "Individual File for each Note" could be chosen when exporting MIDI.

Mixer and plug-ins

When used in track inserts, some plug-ins could cause audio to disappear from the right channel.

The on/off state of EQs was not remembered after saving and loading an arrangement.

EQs and Insert Effects could not be edited properly on muted or 'inactive' tracks.

When set to "0", the master fader could have had a negative sign.

Recording Audio

Recorded files may have missed the file extension.

Cycle wasn't re-activated after recording.

ReWire

Hitting Rewind in ReWire mode could cause Melodyne to wind forward.

System load was not measured and shown correctly, when running as a MelodyneBridge or ReWire client.

When running as a ReWire client, Melodyne may have crashed when the host did not connect any channel.

When running as a ReWire client, new documents may have marked as changed immediately.

Saving Audio

Closing the "Save Audio" panel may have taken more time than expected.

Trying to save audio in Bridge mode could lead to a crash or abnormal CPU load.

Settings in the Save Audio window weren't remembered correctly when re-opening the window.

The option "Save as split stereo" was shown when exporting mono files.

Transport

Winding forward bar-wise may have stopped working after some bars.


woooo hoooo!

Kind regards

Dave Rich
post edited by daverich - 2006/06/23 06:56:26

For Sale - 10.5x7ft Whisperroom recording booth.

http://www.daverichband.com
http://www.soundclick.com/daverich
#1

21 Replies Related Threads

    Tombo
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    RE: Melodyne 3.1 is out! 2006/06/23 06:44:20 (permalink)
    Hmmm...maybe I ought to try again. Samplitude's built in pitch/time correction is really good, sounds really good, and is free of the weirdness of the Roland, so I haven't tried Melodyne in a while. What's the copy protection lately? Thanks for the update.

    Broadjam.com*SoundClick

    'It ain't what people don't know that hurts them, it's what they know that ain't so." -Josh Billings
    #2
    daverich
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    RE: Melodyne 3.1 is out! 2006/06/23 06:46:07 (permalink)
    the copy protection is their own keyfile/hardware key system, or Ilok - but they have stressed that they will not go to an Ilok only system - so you should be safe ;)

    Kind regards

    Dave Rich

    For Sale - 10.5x7ft Whisperroom recording booth.

    http://www.daverichband.com
    http://www.soundclick.com/daverich
    #3
    dbmusic
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    RE: Melodyne 3.1 is out! 2006/06/23 09:54:46 (permalink)
    Dave,

    Thanks for the heads-up!

    DB Music

    SoundClick
    OurStage
    #4
    three_eyed_otter
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    RE: Melodyne 3.1 is out! 2006/06/23 11:06:22 (permalink)
    Anybody using Melodyne on multi-tracked drums? I am looking for something powerful along the lines of Beat-Detective. I have demoed Beat-Quantizer and it works really well but have not tried manipulating drums in Melodyne.

    have a good one
    3Eo
    #5
    daverich
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    RE: Melodyne 3.1 is out! 2006/06/23 11:09:05 (permalink)
    3eo

    No you'll have to wait for a future version of melodyne to do that properly.

    My advice is slip-edit with a folder track containing the mic tracks in sonar.

    Kind regards

    Dave Rich

    For Sale - 10.5x7ft Whisperroom recording booth.

    http://www.daverichband.com
    http://www.soundclick.com/daverich
    #6
    Guest
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    RE: Melodyne 3.1 is out! 2006/06/23 12:43:44 (permalink)
    ORIGINAL: daverich

    the copy protection is their own keyfile/hardware key system, or Ilok - but they have stressed that they will not go to an Ilok only system - so you should be safe ;)

    Kind regards

    Dave Rich


    this must be very disappointing to you dave ;-) .. actually, for me it's great because I hated to have
    to email Celemony everything i wanted to use it on another computer ... "which computer did
    you take it off of ?" .. and all that mess.

    jeff
    #7
    Guest
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    RE: Melodyne 3.1 is out! 2006/06/23 12:48:21 (permalink)
    ORIGINAL: three_eyed_otter

    Anybody using Melodyne on multi-tracked drums? I am looking for something powerful along the lines of Beat-Detective. I have demoed Beat-Quantizer and it works really well but have not tried manipulating drums in Melodyne.

    have a good one
    3Eo


    the thing missing from Melodyne is the creation of a beat trigger map .. and applying that
    map to one or more tracks. while you can manipulate the tracks manually (in terms of
    shifting time), it's a tedious process because Melodyne lacks the information to conform the
    transients to anything other than a fixed tempo.

    in theory, melodyne should be able to do this better than beat detective because they wouldn't
    have to do the "smoothing" step (which is required in beat detective so that the quantized
    regions don't sound weird around the separation points). conformance and smoothing is
    a trial and error thing in beat detective.

    jeff
    #8
    CapnSpanky
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    RE: Melodyne 3.1 is out! 2006/06/23 13:13:33 (permalink)
    ORIGINAL: jmarkham

    ORIGINAL: three_eyed_otter

    Anybody using Melodyne on multi-tracked drums? I am looking for something powerful along the lines of Beat-Detective. I have demoed Beat-Quantizer and it works really well but have not tried manipulating drums in Melodyne.

    have a good one
    3Eo


    the thing missing from Melodyne is the creation of a beat trigger map .. and applying that
    map to one or more tracks. while you can manipulate the tracks manually (in terms of
    shifting time), it's a tedious process because Melodyne lacks the information to conform the
    transients to anything other than a fixed tempo.

    in theory, melodyne should be able to do this better than beat detective because they wouldn't
    have to do the "smoothing" step (which is required in beat detective so that the quantized
    regions don't sound weird around the separation points). conformance and smoothing is
    a trial and error thing in beat detective.

    jeff



    Thanks for that explanation, Jeff. I've been wondering whether I could use Melodyne to quantize polyphonic parts, like a rhythm guitar for example. I'd heard that it didn't work real well in Melodyne, but I didn't know why. Hopefully, that's not too far down the road.

    Tim Wells
    -------
    Cap'n Spanky
    From the Planet Screwball
    #9
    Organum
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    RE: Melodyne 3.1 is out! 2006/06/23 14:33:21 (permalink)
    Does Melodyne 3.1 pitch shift better than V-Vocal? By that I mean does it have fewer "artefacts" than v-vocal when shifting the melody sung by the human voice? Right now I use v-vocal a lot because I record many songs that are of the Renaissance Polyphonic style using my own voice to cover the whole gamut of Soprano, Alto, tenor and Bass parts. This means that I have to pitch shift, particularly on the Soprano and Bass parts. So far, I am moderately pleased with what v-vocal can do - with the formant control and pitch shifting etc. -. It seems like in order to get rid of the artefacts, though, you have to apply certain effects like fxreverb or something like that. Can melodyne do this better???
    #10
    Guest
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    RE: Melodyne 3.1 is out! 2006/06/23 14:37:42 (permalink)
    in my opinion, Melodyne is a much superior pitch, time and formance correction tool than
    V-Vocal is. that's not to slight V-vocal .. it does a good job; but, Melodyne has far fewer
    artifacts and can shift things further without it becoming obvious.

    jeff
    #11
    danp2000
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    RE: Melodyne 3.1 is out! 2006/06/23 16:12:57 (permalink)
    I have to agree with Jeff here.

    Out of the box without any knowledge amazing things can be done with Melodyne.

    In an experienced users hands it is downright magical.

    Dan Proctor
    me@PwPCentral.net
    #12
    musicroom
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    RE: Melodyne 3.1 is out! 2006/06/23 16:18:04 (permalink)
    How does Melodyne work for creating realistic sounding harmony parts?

    If it can do that – would the process be similar to a copy / paste at different scales? I have been on the Melodyne research trail lately – downloaded the demo – but I can’t seem to find how to do harmonies just yet.

    If someone doesn’t mind, a high level – yes it can - would bring some peace of mind for making such a purchase.


    Thanks




     
    Dave
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    #13
    Guest
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    RE: Melodyne 3.1 is out! 2006/06/23 17:12:10 (permalink)
    ORIGINAL: musicroom

    How does Melodyne work for creating realistic sounding harmony parts?

    If it can do that – would the process be similar to a copy / paste at different scales? I have been on the Melodyne research trail lately – downloaded the demo – but I can’t seem to find how to do harmonies just yet.

    If someone doesn’t mind, a high level – yes it can - would bring some peace of mind for making such a purchase.


    Thanks






    i would check out some of the example videos from the Celemony Web Site

    it's literally just as easy as copying the note, pasting it to another harmony track, and then shifting it. I've done
    multi-part harmonies based on one line that you would be hard pressed to know the difference .. you can increase
    the fullness by copying the note multiple times and then slightly detuning and/or changing the formant.

    jeff
    post edited by jmarkham - 2006/06/23 17:22:05
    #14
    danp2000
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    RE: Melodyne 3.1 is out! 2006/06/23 17:14:48 (permalink)
    You can also create a very realistic chorus (way better than an effect) using melodyne and only one person on each part.

    Dan Proctor
    me@PwPCentral.net
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    musicroom
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    RE: Melodyne 3.1 is out! 2006/06/23 17:23:47 (permalink)
    i would check out some of the example videos from the Celemony Web Site



    Thanks! - it has been a while since I viewed the videos. I've kept Melodyne on my wish list for a while and I'm thinking of moving forward with the purchase.

     
    Dave
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    #16
    nerve
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    RE: Melodyne 3.1 is out! 2006/06/23 17:23:56 (permalink)
    This is probably something people don't do often with Melodyne. I play the saxophone and have recorded quiet a few jams - since it's all improv those jams often can't be replicated without transcribing note by note - which I'm not very good at. Since Melodyne does all kinds of Pitch Recognition would it be able to output to a midi file which then can be made into a score using sonar's staff tool, or something like finale.

    Has anybody used Melodyne like that, and how well does it work?

    G'day
    Nerve
    post edited by nerve - 2007/03/13 07:08:39
    #17
    Guest
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    RE: Melodyne 3.1 is out! 2006/06/23 17:26:58 (permalink)
    Unfortunately, it emits quite a few bad Midi notes .. and some errant ones too. it kind of sort of works,
    but you have to do alot of editing afterwards.

    jeff
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    mlockett
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    RE: Melodyne 3.1 is out! 2006/06/23 18:53:41 (permalink)
    I've had good luck with note recognition for a sax track (better than with vocals). You would probably have to tweak the midi afterward, and somehow translate the bend range to notes, but it would probably be do-able with some effort (and probably easier than starting from scratch).
    #19
    Lay In Wait
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    RE: Melodyne 3.1 is out! 2006/06/23 20:35:02 (permalink)
    How bout Looping? Does it sync with Sonar yet?

    Windows 7 Pro 64bit, Core i7 920, Asus p6td deluxe, Sonar X1c PE, Motu 2408 mk3, Apogee Mini DAC, 3x UAD-1, Digimax FS, Motu Microlite, MCU, Tranzport, Nocturn. And more...
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    musicroom
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    RE: Melodyne 3.1 is out! 2006/06/23 20:53:13 (permalink)
    Dave,


    Which would you recommend: CRE8 or Studio?







     
    Dave
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    #21
    daverich
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    RE: Melodyne 3.1 is out! 2006/06/24 05:05:33 (permalink)
    ORIGINAL: musicroom

    Dave,


    Which would you recommend: CRE8 or Studio?









    It depends entirely on whether you want the polyphonic algorithm really, and whether you think you're gonna need more than 8 melodyne tracks running at once.

    For me the polyphonic algorithm is handy if I have a backing track with needs pitch shifting - or slowing down without altering the pitch etc. Melodyne does this very well.


    For V-Vocal type work Uno is sufficient - but to do harmonies etc, Cre8 would be the one to go for.

    Kind regards

    Dave Rich
    post edited by daverich - 2006/06/24 05:16:40

    For Sale - 10.5x7ft Whisperroom recording booth.

    http://www.daverichband.com
    http://www.soundclick.com/daverich
    #22
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