Melodyne Issue on Export

Author
konradh
Max Output Level: -42 dBFS
  • Total Posts : 3325
  • Joined: 2006/01/16 16:07:06
  • Status: offline
2017/04/02 20:38:28 (permalink)

Melodyne Issue on Export

OK, I know you need to run Melodyne all the way through a song before importing audio to make sure it recognizes tempo changes.
 
The issue I am having is that Melodyne sounds fine when playing the track, but when I export it, the voice is slightly out of syunc to the track.
 
Note that I am using Sonar X1 and a purchased copy of Melodyne Assistant.
 
Thanks for any help.
 
EDIT: Seems OK *if* I don't use fast bounce.

Konrad
Current album and more: http://www.themightykonrad.com/

Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
#1

3 Replies Related Threads

    Lynn
    Max Output Level: -14 dBFS
    • Total Posts : 6117
    • Joined: 2003/11/12 18:36:16
    • Location: Kansas City, MO
    • Status: offline
    Re: Melodyne Issue on Export 2017/04/02 21:30:57 (permalink)
    I think the most common way of using Melodyne is to render the track before exporting it.  Have you tried that?

    All the best,
    Lynn

    my songs
    www.soundclick.com/lynnwilson

    www.youtube.com/lywilson
    my videos

    Cakewalk by Bandlab| Sonar Platinum @ 64bits| i7 860 | 8 gigs ram | W10 @ 64 bits | RME FF 400
    #2
    chuckebaby
    Max Output Level: 0 dBFS
    • Total Posts : 13146
    • Joined: 2011/01/04 14:55:28
    • Status: offline
    Re: Melodyne Issue on Export 2017/04/03 11:22:59 (permalink)
    I agree with Lynn, I render every edit I make using bounce to clips.
    It seems to help with stability as well. The way I look at is, if your fixing a clip using Melodyne then the orginal wasn't worth keeping anyway  so why not render it.

    Windows 8.1 X64 Sonar Platinum x64
    Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GB
    Focusrite Saffire 18I8 - Mackie Control
       
    #3
    dwardzala
    Max Output Level: -61 dBFS
    • Total Posts : 1470
    • Joined: 2008/05/26 19:18:33
    • Status: offline
    Re: Melodyne Issue on Export 2017/04/03 11:47:18 (permalink)
    You can (should?) also create a copy of the original track (archive it) before you start editing, that way there you can go back if you need to.

    Dave
    Main Studio- Core i5 @2.67GHz, 16Gb Ram, (2) 500Gb HDs, (1) 360 Gb HD
    MotU Ultralite AVB, Axiom 49 Midi Controller, Akai MPD18 Midi Controller
    Win10 x64 Home
    Sonar 2017.06 Platinum (and X3e, X2c, X1d)
     
    Mobile Studio - Sager NP8677 (i7-6700HQ @2.67MHz, 16G Ram, 250G SSD, 1T HD)
    M-Box Mini v. 2
    Win 10 x64 Home
    Sonar 2016.10 Platinum
     
    Check out my original music:
    https://soundcloud.com/d-wardzala/sets/d-wardzala-original-music
     
     
    #4
    Jump to:
    © 2024 APG vNext Commercial Version 5.1