joden
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Melodyne is good but not that good!
I have been trying for a while to get Melodyne Editor (upgraded form the X3 version) to drop a drum track to a midi track. Others on this forum reckon they are doing it but I think they are only using single part (ie just a kick drum or just a snare for eg) audio drum tracks. I am trying to get an audio drum part (kick, hi hat, snare, occasional cymbal) into a midi track using Melodyne and so far it is not really working out.. All I get is note gobbledygook! And nothing even close to a usable midi drum track! Oh well that was money wasted - back to recording the drum parts manually to midi. PS: It DOES work fine on a single audio drum instrument part, but the ones I need to convert are pretty much full kits.
post edited by joden - 2013/10/14 01:49:55
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SuperG
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Re: Melodyne is not as good as the spin!
2013/10/13 21:44:59
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I don't think anybody here would recommend trying to do an audio to midi on a mixed-down drums stem. If anything, I'd tend to research the living daylights out of the issue, to see if it were possible - there's not a whole lot of pitch information to work with to differentiate - it's all percussive. A video demonstration of converting drums to midi at the Celemony web site clearly shows them working with a single miked track - the snare drum. (This is one of the reasons many folks like to work with separately miked drums). I understand you're upset, but I think it's a little over the top to blame 'hype' for the situation. About the only way you can a replace drums instruments from a mixed stem is to mark transients and either replace with midi notes or clips. It's a slog....
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Living Room Rocker
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Re: Melodyne is not as good as the spin!
2013/10/13 21:48:32
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What Algorithm are you using? Have you tried the percussive option? How about checking out the video tutorials?
Kind regards, Living Room Rocker
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joden
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Re: Melodyne is not as good as the spin!
2013/10/13 22:10:27
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Hi guys, thanks for your replies - @SuperG - well yeah I can, in a way, as the stuff I read made it seem like it was pretty easy and straightforward...but to be fair, I could very well have misunderstood too @LRR - I did it on the Poly setting which is how I read it needed to be done. The percussive mode (I thought) was for the single instrument tracks.. At the time I mixed down the parts, I had NO idea Sonar X3 was coming and even less idea about Melodyne!!! Had I had an inkling I may have tried a little mroe to use the program I wrote the drums from to export to midi tracks as well...I still could do that, but there is like, 148 songs
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mettelus
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Re: Melodyne is not as good as the spin!
2013/10/13 22:47:18
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Melodyne has an interesting video on recording guitars that is similar, in that overtones created in a final audio mix (reverbs, chorus, etc.) will really mess with Melodyne's ability to extract notes cleanly. I think that the poly mode will exacerbate this because it will "see" overtones and make them "distinct," when they are not. I have not specifically played with what you are attempting to do, so cannot speak to it directly, but Melodyne does have limitations based *how* it is used. The Editor has a lot more it "can do" but requires some learning to understand fully (similar to throwing a new DAW user a copy of X3b Pro). But a similar concept... I *did* stress the Editor by opening a final mix song in Editor... talk about "note gobbledygook"... the final chorus/reverb alone created "utter chaos." Michael
ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
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dubdisciple
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Re: Melodyne is not as good as the spin!
2013/10/14 01:35:19
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I don't think i saw anyone imply melodyne could easily separate a drum kit. Even when I described doing it, i admitted it was a convoluted method I would only try out of desperation and it involved a lot of work with R-mix and gating. Melodyne is ramarkable software but it has its limits. If you have a busy full kit with tons of cymbals and high hats going at the same time along with a bunch of ghost notes, it's just too much to ask.
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joden
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Re: Melodyne is not as good as the spin!
2013/10/14 01:48:17
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Yeah Dub, I know and your method is still there at the back of my mind to try, and I was NOT referring to you at all m8, truly As I wrote above it is kick snare hi-hat occasional ride - basically a very simple jazz swing drum track, nothing fancy - anyhoo I am getting the picture now, so I think I will just have to set aside a time block to return to the original program and get it to create midi tracks as well. I must admit there WAS a little voice in my head saying it was probs too good to be true, and I guess it was!! Melodyne is still a good app, and I am sure in the fullness of time there will be moments I will praise the day I upgraded it, just not yet And @ Michael - exactly, so you know what I mean. I guess it is not really ideal for this particular task, but I suppose at least it tries...all good.
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sharke
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Re: Melodyne is not as good as the spin!
2013/10/14 01:51:22
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I believe Celemony could make a rudimentary multitrack drum to MIDI work if they wanted to. They wouldn't even have to make the translation pitch accurate (that would be ridiculous), I'd be happy with a line of notes that represented one drum, a line of notes that represented another etc, and I'll take it from there. Basically all you'd need is the timing of each hit, and the different hits on different lines. I mean I'm pretty sure their algorithm could differentiate a kick from a hi-hat. Perhaps we'll see this kind of functionality in a later version, even if it can't fully translate the complete articulation of a drum kit I think my main problem with Editor is that the polyphonic audio to MIDI translation doesn't work quite as well as I thought it would...at least it requires a lot more work to get it right than I expected. Even just fingerpicking some basic clean guitar chords confuses it sometimes, and I have to do so much work to clean it up that I wonder whether I should have just transcribed the damn thing into the PRV myself lol....still, on occasion it has produced some remarkable results. My first attempt was of a sample of a Spanish guitar piece, and it made a damn good job of the MIDI without me having to do a thing.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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cityrat
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Re: Melodyne is not as good as the spin!
2013/10/14 09:53:48
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That's pretty much my take. It IS amazing what it can do - but there is only so much info it can extract and if there are a bunch of similar instruments notes on top of each other it's probably mathematically close to impossible. From demoing the Editor, it's cool, but for what I do it would just be a neat toy - I would spend more time cleaning it up and messing than just transcribing by ear. (which, I know, it's not really designed to be the kind of tool for 'decoding' a song or multipart').
Sonar Platinum | Windows 7 64 bit SP1 | Intel i5 3570 3.4GHz | 8GB RAM | Gigabyte GA-B75-D3H | OCZ SSD | RME 9632
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CJaysMusic
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Re: Melodyne is not as good as the spin!
2013/10/14 12:34:26
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Maybe in 2099, a VSTi will be able to do this, but there is not a program on earth that can extract a competed mixed down drum set and break it down the way you want. Use individual drums to go from audio to MIDI and not the mixed down drums in a single wave file or clip. CJ
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joden
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Re: Melodyne is not as good as the spin!
2013/10/14 12:39:43
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Thanks CJ - yep I know..been that way forever and I had always scoffed at those apps that claimed to be able to go audio to midi from recorded tracks. However in this case, and with the company being Celemony, I put my doubts aside for a moment...mistake!! But as I said, I own a licence now, so it may come in handy one day. I am starting to now recreate the drum tracks as MIDI data instead...not difficult, just time consuming. And it is only 140 or so songs so it won't take that long  I do want to add though, that on the bass audio tracks it does a pretty amazing job! Cheers
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markyzno
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Re: Melodyne is not as good as the spin!
2013/10/14 12:48:59
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This is more of a wishlist rather than a critique?
Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >Sound Design on IMDB --
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joden
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Re: Melodyne is not as good as the spin!
2013/10/14 13:16:41
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No not really
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robert_e_bone
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Re: Melodyne is not as good as the spin!
2013/10/14 19:07:18
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I too had high hopes at using Melodyne to create a midi track from a section of a song with a guitar solo from Allan Holdsworth, though he was playing over the whole band. It DID get some of the notes, but it also missed a whole bunch of them, and I ended up concluding it was just not going to be able to do it. Please understand I do not blame Melodyne for not being able to extract the guitar notes - I knew it was a long shot from the outset of the experiment. I have not tried it on single instrument tracks, but may do so at some point. Bob Bone
Wisdom is a giant accumulation of "DOH!" Sonar: Platinum (x64), X3 (x64) Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22 Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64 Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms
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stevec
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Re: Melodyne is not as good as the spin!
2013/10/14 22:26:37
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Bob, c'mon, it's Holdsworth. You need to use the legato mode.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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Loptec
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Re: Melodyne is good but not that good!
2013/10/15 02:45:25
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joden I have been trying for a while to get Melodyne Editor (upgraded form the X3 version) to drop a drum track to a midi track. Others on this forum reckon they are doing it but I think they are only using single part (ie just a kick drum or just a snare for eg) audio drum tracks. I am trying to get an audio drum part (kick, hi hat, snare, occasional cymbal) into a midi track using Melodyne and so far it is not really working out.. All I get is note gobbledygook! And nothing even close to a usable midi drum track! Oh well that was money wasted - back to recording the drum parts manually to midi. PS: It DOES work fine on a single audio drum instrument part, but the ones I need to convert are pretty much full kits.
what melodyne is looking for in the material is tonal information (melodic mode), and even though there is some tonal information in drums it's not like the snare's pitch is all about the note D and the kick is a C and the pitch of the hihat lies on the F# ..it's just too much frequencies and chaotic overtones in there for your idea to work. for this to work celemony would have to develope another way for melodyne to analyze the material. I think it's unfair to say that melodyne "is good but not that good", since you're trying to do something celemony never said melodyne can do in the first place.
SAMUEL LIDSTRÖM
DAW: Sonar Platinum (64bit) with Melodyne Studio - Controllers: Roland VS-700C, Cakewalk A-500 Pro, Yamaha P90Desktop Audio Interface: RME HDSPe RayDAT - Laptop Audio Interface: RME Babyface Pro
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jb101
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Re: Melodyne is good but not that good!
2013/10/15 04:30:23
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Loptec I think it's unfair to say that melodyne "is good but not that good", since you're trying to do something celemony never said melodyne can do in the first place.
I agree, Loptec. I've seen a few people complaining that Melodyne won't do this or that. It is an astounding piece of kit. So what if it won't work your keyboard and drum parts out, or if it requires some tweaking in the note detection window when analysing polyphonic material? Reading the manual is a real bonus. When I first got it I just bumbled round, and got bad results v e r y s l o w l y. I then studied the manual and practiced on random audio until I now get remarkable results quickly. I say again, it is an astounding piece of software.
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jb101
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Re: Melodyne is good but not that good!
2013/10/15 04:30:26
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jb101
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Re: Melodyne is good but not that good!
2013/10/15 04:30:01
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jb101
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Re: Melodyne is good but not that good!
2013/10/15 04:30:08
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jb101
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Re: Melodyne is good but not that good!
2013/10/15 04:29:57
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Loptec I think it's unfair to say that melodyne "is good but not that good", since you're trying to do something celemony never said melodyne can do in the first place.
I agree, Loptec. I've seen a few people complaining that Melodyne won't do this or that. It is an astounding piece of kit. So what if it won't work your keyboard and drum parts out, or if it requires some tweaking in the note detection window when analysing polyphonic material? Reading the manual is a real bonus. When I first got it I just bumbled round, and got bad results v e r y s l o w l y. I then studied the manual and practiced on random audio until I now get remarkable results quickly. I say again, it is an astounding piece of software.
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Pragi
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Re: Melodyne is good but not that good!
2013/10/15 04:55:43
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plus 1 to jb 101 Melodyne has a far higher quality in editing (not only Vocal-) tracks than any other tool . It´s kickass!
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joden
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Re: Melodyne is good but not that good!
2013/10/15 12:42:10
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Yep agreed, I never said anything different - note the post title, I already stated it was good! On single instrument parts I already said it did a good job. However the spiel can be misconstrued to indicate what myself and others were trying was possible - for example here is a direct cut and paste from the FAQ section at Celemony... Is it possible to create a MIDI file from polyphonic audio recordings? Yes. With Melodyne editor it is indeed possible to detect single notes in a polyphonic recording and to export them as a MIDI file. This is not yet possible, however, in Melodyne studio or Melodyne assistant. Here, the source audio file must be monophonic.The playing technique is crucial, too: Sustained notes, coming from open strings on a guitar for example, have to be damped to maintain a monophonic signal. Just in case others think I made it up the link is http://www.celemony.com/cms/index.php?id=faq&L=0#c3294 and then scroll down to MIDI And Synchronisation
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PTheory
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Re: Melodyne is not as good as the spin!
2013/10/15 12:56:55
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CJaysMusic Maybe in 2099, a VSTi will be able to do this, but there is not a program on earth that can extract a competed mixed down drum set and break it down the way you want. Use individual drums to go from audio to MIDI and not the mixed down drums in a single wave file or clip. CJ
That functionality exists NOW as a standard drag and drop feature within Ableton Live - therefore the technology exists so why can't Melodyne do it? I too was upset having bought the full license only to find it didn't work. Instead I have to open the stereo Wav of the drum loop in Ableton, press one button (convert drums to midi) then import the midi file to Sonar
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Living Room Rocker
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Re: Melodyne is not as good as the spin!
2013/10/15 13:21:55
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Didn't anyone see the PolyTone module on the Celemoney site? It's damn cool. It can distinguish your crashes one from another regardless of the strength of your hits. Further, it will pick up and identify the nuances when even using brushes. All these factors that are present in a live drum performance are now translatable and editable and edible in a delightful blend your favorite flavors that are sure to kick drum some ass. All that for an incredibly down to earth price of $30,000. Of course, you will need the Studio version of Melodyne, but what the heck, what's another $30,000?
Kind regards, Living Room Rocker
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Loptec
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Re: Melodyne is good but not that good!
2013/10/15 13:42:26
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joden Yep agreed, I never said anything different - note the post title, I already stated it was good! On single instrument parts I already said it did a good job. However the spiel can be misconstrued to indicate what myself and others were trying was possible - for example here is a direct cut and paste from the FAQ section at Celemony...
Is it possible to create a MIDI file from polyphonic audio recordings? Yes. With Melodyne editor it is indeed possible to detect single notes in a polyphonic recording and to export them as a MIDI file. This is not yet possible, however, in Melodyne studio or Melodyne assistant. Here, the source audio file must be monophonic. The playing technique is crucial, too: Sustained notes, coming from open strings on a guitar for example, have to be damped to maintain a monophonic signal. Just in case others think I made it up the link is http://www.celemony.com/cms/index.php?id=faq&L=0#c3294 and then scroll down to MIDI And Synchronisation
I don't think it's wrong of Celemony to write "Yes. With Melodyne editor it is indeed possible to detect single notes in a polyphonic recording and to export them as a MIDI file." Drum hits aren't notes. They're... hits. Melodyne analyzes the material and gives you MIDI-notes where it detects the most salient frequencies (with harmonic overtones). It's that simple. What you get isn't "note gobbledygook". The note obbledygook is what you put in, since a wave form with a full drumkit doesn't contain any specific salient frequencies (with harmonic overtones) ..or rather; the MIDI-notes you get is where melodyne finds these frequencies in the wave form with the drum track. So: Melodyne detects the tonal infromation in the material and seperates the notes based on this (this fact becomes very clear watching any of their videos) it's not very hard to understand it can't detect different drum sounds in a single waveform (keeping this very accesible information from celemony in mind)
SAMUEL LIDSTRÖM
DAW: Sonar Platinum (64bit) with Melodyne Studio - Controllers: Roland VS-700C, Cakewalk A-500 Pro, Yamaha P90Desktop Audio Interface: RME HDSPe RayDAT - Laptop Audio Interface: RME Babyface Pro
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joden
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Re: Melodyne is good but not that good!
2013/10/15 14:11:00
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really!!?? Well duh! You missed the point, I said it is easy to "misconstrue" (you do know what that means - don't you) the information. There is no "in-depth" qualifications of the process on the Celemony website. The FAQ answer WILL, and no doubt unless it is modified, confuse many others as well. and a drum note IS a note - not a "hit" sheesh where did you come up with that from?
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sharke
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Re: Melodyne is good but not that good!
2013/10/15 14:25:55
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Either Live or Reason (I forget which) has a feature whereby you beatbox a drum beat with your mouth and it will convert it to a MIDI pattern with all the hits pitched correctly. Not sure exactly how it works but it sounds pretty cool.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Loptec
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Re: Melodyne is good but not that good!
2013/10/16 03:59:17
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joden really!!?? Well duh! You missed the point, I said it is easy to "misconstrue" (you do know what that means - don't you) the information.
If you had read about and understood the core functionality of melodyne you wouldn't have misconstrued this. Or maybe you still would have(?) .. Never the less; I think their answer is quite clear. joden and a drum note IS a note - not a "hit" sheesh where did you come up with that from?
I got it from thinking. Yes, the word note can mean notes in a note sheet (where you call a drum hit a note). However; the word note can also simply mean the pitch/tonality of a sound. And (as I've said a few times now) it's not that complicated and hard to understand Celemony's meaning of this word, if you just know a tiny bit of how melodyne works. joden There is no "in-depth" qualifications of the process on the Celemony website.
Exactly. But in all their videos it becomes clear that Melodyne finds and isolates pitch information in the material. If you know what pitch is and you also know how a drum kit sounds like, it shouldn't be very hard to understand Melodyne can't do much with this material. joden The FAQ answer WILL, and no doubt unless it is modified, confuse many others as well.
Naa.. Not that many I think.. It feels like I'm repeating myself over and over here. I'm done with that now. Good luck with your future Melodyne-experiments.
post edited by Loptec - 2013/10/16 04:06:58
SAMUEL LIDSTRÖM
DAW: Sonar Platinum (64bit) with Melodyne Studio - Controllers: Roland VS-700C, Cakewalk A-500 Pro, Yamaha P90Desktop Audio Interface: RME HDSPe RayDAT - Laptop Audio Interface: RME Babyface Pro
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jerrypettit
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Re: Melodyne is good but not that good!
2013/10/16 07:39:05
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I haven't tried this yet, but on something like a guitar solo (or bass part) I would think filtering out what you want with R-mix first (and/or EQ) and then applying Melodyne would improve results.
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