Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Mix/Master Question....
Hi, I'm using Sonar Producer 8.5.3. Just wondering if anyone would mind sharing any mix/master tips. ...It would seem the "normal" or "basic" course would be to apply any regular audio effects (ie...Waves, CW, etc...) to whatever tracks need which effect, then mix levels and bounce all to one stereo track, then send that track through a mastering suite like T-Racks that has your basic comp, limiter, and eq. This usually works well for me, but in some instances I may get everything to sound great except for one track, like maybe bass or guitar for example. The compression and eq might really enhance the vocals and drums tracks, but blanketing the whole mix with that same setting might cause the guitar or bass to not sound so good. Or another example of this dilemma would be if compression is used on the drum track beforehand, then I'd be doubling up on the compression if the drums are contained in a final mix by running that track through a mastering suite again. So if the drums are sounding great before doing a final mixdown, do you leave the drums out of the final mix and mixdown everything else and run that track through the master suite, then bring the mastered track back into Sonar to re-mix with the drum track? I realize that depending on the music at hand, there are a wide variety of possible scenarios, but does anyone have a different method that has proven to work well in most situations? I tend to listen a lot to the mix and make adjustments as I go along, there is a method to my madness that probably only I can understand, lol, but I'm sure there are many others here who have figured out a few tricks. I'm curious to hear some of them! Thanks, much appreciate the feedback, and I hope the replies that follow will also be helpful to others here who read them. MM
post edited by Musikman - 2011/08/25 23:37:40
|
Kalle Rantaaho
Max Output Level: -5 dBFS
- Total Posts : 7005
- Joined: 2006/01/09 13:07:59
- Location: Finland
- Status: offline
Re:Mix/Master Question....
2011/08/26 03:39:33
(permalink)
NOTE: I'm an amateur. I get the flexibility my lacking skills require by the following. I have the mastering VST (Ozone4) disabled on the Master Bus. Now and then I enable it to make sure I'm not doing anything really stupid (for example to check mono compatibility). When I think I got the mix ok, I bounce the mix on a stereo track in the same project, archive all the mix-tracks and start "mastering". If a problem like the one you describe occurs, I just do another mix and continue. Sometimes I make 5-6 downmixes before I start mastering when I'm unsure of what is best. Then I master them all, burn to CD and go test-auditioning on different sound systems.
SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre - Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc. The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.
|
Guitarhacker
Max Output Level: 0 dBFS
- Total Posts : 24398
- Joined: 2007/12/07 12:51:18
- Location: NC
- Status: offline
Re:Mix/Master Question....
2011/08/26 08:34:42
(permalink)
OK... I'll tell how I do this...and it's not the advice many here will give, but it works well for me, and no one has ever taken great issue with my results. Start with good solid tracks. They are the foundation upon which you build. No weak skinny waves and no waves bumping into the ceiling. I look for around 80% to 90% on the waves. I'll insert my mastering plug...Ozone 4 into my master buss and open with a preset that I have developed and tweeked as a starting point. By doing this early in the game, I know exactly what it will sound like if I export it at any point. As I work on new tracks or adjust the older ones and add plugs and tweeze their settings, the sound I hear is always what will be the overall end result. I often hear people hear speak about popping in an eq or some other thing like a compressor and then when they add the mastering and export it, suddenly the bass, or the piano or some other instrument now sounds too loud, to bright, to weak, too whatever. So my thinking is that by running with my final mastering plug set on "cruise control" while I'm mixing and even tracking, I will have some idea of exactly what's happening and where I'm going to end up sonically. As long as the computer can handle it and not choke.... why not? By using this method, I also find that as I work toward a finished song, the mastering and finalizing of EQ and compression is happening along the way, so generally, my "mastering sessions" consist of simply listening to the "final mix" and making sure everything is where I want it. All the work has been done along the way. Then..... when I think it's ready, I'll pop it up on the songs forum for more ears to listen critically. Usually, at this point in the game, it's minor issues that others hear, like the drums are a db too loud or the singer should come up in the verses a db or two.... that's how I do it....
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
|
Danny Danzi
Moderator
- Total Posts : 5810
- Joined: 2006/10/05 13:42:39
- Location: DanziLand, NJ
- Status: offline
Re:Mix/Master Question....
2011/08/26 08:47:14
(permalink)
Musikman Hi, I'm using Sonar Producer 8.5.3. Just wondering if anyone would mind sharing any mix/master tips. ...It would seem the "normal" or "basic" course would be to apply any regular audio effects (ie...Waves, CW, etc...) to whatever tracks need which effect, then mix levels and bounce all to one stereo track, then send that track through a mastering suite like T-Racks that has your basic comp, limiter, and eq. This usually works well for me, but in some instances I may get everything to sound great except for one track, like maybe bass or guitar for example. The compression and eq might really enhance the vocals and drums tracks, but blanketing the whole mix with that same setting might cause the guitar or bass to not sound so good. Or another example of this dilemma would be if compression is used on the drum track beforehand, then I'd be doubling up on the compression if the drums are contained in a final mix by running that track through a mastering suite again. So if the drums are sounding great before doing a final mixdown, do you leave the drums out of the final mix and mixdown everything else and run that track through the master suite, then bring the mastered track back into Sonar to re-mix with the drum track? I realize that depending on the music at hand, there are a wide variety of possible scenarios, but does anyone have a different method that has proven to work well in most situations? I tend to listen a lot to the mix and make adjustments as I go along, there is a method to my madness that probably only I can understand, lol, but I'm sure there are many others here who have figured out a few tricks. I'm curious to hear some of them! Thanks, much appreciate the feedback, and I hope the replies that follow will also be helpful to others here who read them. MM Hi Musik, Everything you've mentione above is along the right lines. The issue is with compression. If you hear the mastering compressor messing something up, you're using too much of it. The mastering compression mastering engineers like myself use, is very light and is used to control the little peaks and valleys we may have created when we did the eq curve. I NEVER push a compressor too much during the mastering stage. As a matter of fact, I never go more than a 2:1 ratio for most things. The idea is to get your mix as great as you can before you master it of course. Try not to over-compress during the mix stage if you can help it. Try to use automation and carve eq's accordingly to even things out before you rely heavily on a compressor to do the job for you. It's also important to know when to cut, when to boost. Just about always, try to cut first. If you feel the need for more low end, try removing some highs first and vice versa. As for the mastering stage, there's more to it than just sending it to T-Racks. LOL! When we master something, we manually level the audio and control transient peaks. These peaks, if not controlled properly, will be what stops your mix from being nice and loud. For example, if you have a vicious snare crack in a tune to where you see it in your wave form riding higher above everything else, that snare is going to be your cap on that mix. When you make it loud, use a limiter or whatever you do, that snare peak is going to be the loudest thing in the mix and could restrict the mix from breathing as well as having the proper dynamics. An ME is going to level that and take care of it manually so that the mix is more even and doesn't have this cracking snare all over the place. He'll take care of that peak once and for all so that the entire mix will have a better and more consistent over-all volume. The limiting stage is where we usually gain volume...but until we get to that point, volume changes in the material are subtle and may go through a few phases of leveling before we put that limiter on as the final touch. For example, when I master something for a client, I beg them to send it to me at -3dB peak. This leaves me a little headroom to make my alterations. But I don't just jack up the volume from -3dB to -0.1dB instantly. It's a gradual process that takes place to get it there. Gain a little, lose a little...but it all remains consistent. When we add a compressor, we check that it doesn't raise or lower the volume. Each effect we put on a mix is checked for this. The idea is for the effects to process, not raise or lower the volumes just yet. We'll do that later on. :) As far as your drum question, no you have to mix everything all at once. Like I said, if your mastering compression is affecting the drums or other things, you're either using too much at the mastering stage or you used too much at the mix-down stage. As soon as you hear that snare drum lose its crack, you're compressing or limiting too much. That's usually the first thing that suffers....the attack of the snare. Another thing to keep in mind that I stress to people is, when you press "export" in Sonar...that means you have exhausted everything and the mix sounds as good as you can get it, right? It's very difficult to bring this mix into an editor and master it now. How do you know what to listen for? You recorded and mixed this on the same set of monitors and have heard it 3000 times...talk about possibly missing the obvious!? LOL! I'm not saying it can't be done nor am I trying to discourage you...I'm just trying to keep you focused as to what *could happen* as well as how it could cloud your vision of the tune. So try everything in moderation and try to stay away from loads of compression at the mastering stage...watch stereo wideners as well, and don't try to make things too loud using limiting. Trust me when I tell you...a properly mixed and mastered song at a sane level will blow a master that was mastered for extreme volume out of the water when done the right way. A super loud master will only go so loud and then it will distort. A nice clean master done the right way will maintain clarity and go louder and louder until your volume is all the way up. The super loud master is going to stop at some point and break up. So just be careful, stay focused and have fun. Best of luck. :) -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
|
michaelhanson
Max Output Level: -40 dBFS
- Total Posts : 3529
- Joined: 2008/10/31 15:19:56
- Location: Mesquite, Texas
- Status: offline
Re:Mix/Master Question....
2011/08/26 09:51:22
(permalink)
Danny, This is great stuff, man. I am always amazed at how you continually find time to share this wealth of information. When I see that you have replied to some ones post, I its always the first place I go. You need to write a book sometime, or...some one needs to compile your answers into a book. You just have a way of explaining things that are easy to understand to the common man. Your video's are n't bad either! As you know, I don't post a whole lot, but I have hung around here for a long time. Any way, I just wanted to say thank for all the info that you share.
|
jamesyoyo
Max Output Level: -40.5 dBFS
- Total Posts : 3460
- Joined: 2007/09/08 17:50:10
- Location: Factory Yoyo Prods Ltd.
- Status: offline
Re:Mix/Master Question....
2011/08/26 10:17:01
(permalink)
Guitarhacker I'll insert my mastering plug...Ozone 4 into my master buss and open with a preset that I have developed and tweeked as a starting point. By doing this early in the game, I know exactly what it will sound like if I export it at any point. Herb, I used to advocate for this method, but now I am not so sure. I found that making the basic tracks sound decent prior to including Ozone on the Master Bus works better for me lately.
|
jamesyoyo
Max Output Level: -40.5 dBFS
- Total Posts : 3460
- Joined: 2007/09/08 17:50:10
- Location: Factory Yoyo Prods Ltd.
- Status: offline
Re:Mix/Master Question....
2011/08/26 10:30:17
(permalink)
Musikman Or another example of this dilemma would be if compression is used on the drum track beforehand, then I'd be doubling up on the compression if the drums are contained in a final mix by running that track through a mastering suite again. So if the drums are sounding great before doing a final mixdown, do you leave the drums out of the final mix and mixdown everything else and run that track through the master suite, then bring the mastered track back into Sonar to re-mix with the drum track? Most modern songs have a ridiculous amount of compression, so I wouldn't worry about that. Depending on the genre, I will typically: compress the snare and kick individually on their own tracks send them directly to the Master Buss at a reasonable level then also send both to a drum buss compress the drum buss with the other parts fo the kit This way you ge tthe control and a unified drum sound, but then you also have a little bit sneaking through to give the snare and kick the prominence they deserve. Then, of course, you are also compressing the whole mix!
|
jamesyoyo
Max Output Level: -40.5 dBFS
- Total Posts : 3460
- Joined: 2007/09/08 17:50:10
- Location: Factory Yoyo Prods Ltd.
- Status: offline
Re:Mix/Master Question....
2011/08/26 10:32:36
(permalink)
Duplicate post
post edited by jamesyoyo - 2011/08/26 11:09:25
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/08/26 13:49:01
(permalink)
Well this is turning out to be a wealth of information, I hope it continues! Thank you all for taking time to post very good advice here, much appreciated. I will try to address each person's comments below.. Herb, long time, how are you man? That is an interesting trick inserting your mastering plug into the main buss, never even thought of that. Ozone is not included with Sonar, correct? I have an older version of T-Racks, so I can’t use it as a plug, it’s a stand alone. (which is why I usually do my mastering separately, lol) But I do see your point, it is preventative medicine for sure. Tbh, my pc is only a single core 2.8Ghz, 2.5GB RAM unfortunately (until I can afford a new one probably beginning of next year), so my CPU power is quite limited for now. That being the case I usually don’t run too many FX plugs in real time as my pc usually chokes at about three on the board. I usually don’t run submixes very often either, unless I accumulate several tracks for drums, vocals, or guitar and I need to manage them with a submix. So I’m usually at a bit of a disadvantage because when things get too stacked fx wise, I have to bounce tracks with fx attached just to get rid of the cpu hogging effect. I keep a copy of the original dry track archived just in case, but it is a pain in the butt to work that way. I’m not able to use the console’s fx bins and capabilities to the fullest. Any of Sonar 8’s mastering tools worth a shot? I usually only use the fx and vst plugs and export to T-Racks. Thanks again. Hey Danny, good to meet you, and thank you for the great advice. Glad to hear I’m at least along the correct path, and I understand most of what you posted, but I do have a couple of questions. I’m not ashamed to admit I’m not a guru by any stretch when it comes to effects/mastering, but I do have well trained ears which helps compensate for whatever lack of knowledge as far as the technical controls. I’m just one of those guys who doesn’t like it when trying to spend too much time learning the technical side of things eats into the time I have available to be creative. That said however, I am learning that my mixes will come out much better if I get to learning more about the effects I use. There are just so many, and it’s taking me awhile to get familiar with all of them. Oh yes, my questions…sorry! I agree Danny that very little compression at the mastering stage is better, I’ve been told that by another musician friend of mine before and try not to use it at all before the mastering stage. Most of my early tracks have no effects at all, unless some delay or reverb is needed for effect or placement in the soundscape. (I’ve been dabbling with writing music/sfx for video and animation the past year or so, so sometimes I need effect for sound effects and they need to be placed properly in the background in order to be effective.) I’ve been a musician and played in bands for thirty years, so now that I’ve retired from that scene for now, I write in a wide variety of genres. Limiters, like the one in T-Racks are sort of confusing, especially since you said the limiting stage is usually where we “gain” volume. It kinda contradicts its name, which to my common sense way of thinking is to “limit” volume peaks, but ok, you obviously know what you’re talking about, and I’ve just learned something new here! I do try to keep my mix at least below 0db, and -3db sounds about what I usually strive for. Very well put about making sure the effect I choose only processes and doesn’t raise or lower volume. It is deceiving to me when I don’t hear much of a change, I sometimes think I’m not using enough of the effect, so very good point, well noted! I do hear you on the “ear fatigue”, I listen to my mixes many times over in the studio, in my car, whenever I can. Eventually I hear things that need changing or fixing that are not always obvious the first twenty or thirty times listening to the track. T-Racks seems to have some very good presets that I use as a starting point and work it from there. It depends whether I’m doing rock, or orchestra style background for video, or blues, etc…as to which preset I’ll start with. The thing that gets me sometimes with T-Racks is the compression input and output controls. On the compressor there is an “input drive” dial, then over to the right there is another “input” dial, an “output” dial and a set of peak meters, and a “saturation” dial. Here is where I tend to use more of my ears than my knowledge unfortunately. I’m never sure which one to reach for to lower down when the meters are hitting the red, or which to raise when I need more volume/signal. They all seem to directly affect the sound level. I should find the manual and do some reading, I’m sure there is a basic formula for setting those properly in order to avoid “overdriving” the effect signal. Sort of like avoiding overdriving the masters on an audio mixer by cranking the individual channels too high. I guess I just get a bit confused, so that’s why I try to look at where those dials are set in the factory presets, so I have at least a place to begin. James, good to meet you. I understand separating the kick and snare is a great way to mix the drums, but being a keyboard player I use mostly drum loops, which are generally the whole kit in one. I did find that Sonar’s Percussion Strip does help along the lines of bringing out a specific drum, or leveling out the sound of the kit. I just started experimenting with it recently and I like what it can do so far. Thanks again everyone, look forward to seeing more posts here. Best regards MM
post edited by Musikman - 2011/08/26 13:54:17
|
silvercn
Max Output Level: -66 dBFS
- Total Posts : 1238
- Joined: 2007/12/04 12:14:24
- Location: Midland, Texas
- Status: offline
Re:Mix/Master Question....
2011/08/26 16:01:23
(permalink)
You might want to refer to my earlier post about this book......way good read on all this stuff with a training DVD: "Big Studio Secrets for Home Recording and Production" by Joe Dochtermann
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/08/26 16:54:47
(permalink)
Thanks Silvercn, sounds good, it is easier to actually watch someone in the process of mixing than it is to read all the technical stuff. I will check it out.
|
Danny Danzi
Moderator
- Total Posts : 5810
- Joined: 2006/10/05 13:42:39
- Location: DanziLand, NJ
- Status: offline
Re:Mix/Master Question....
2011/08/26 18:34:24
(permalink)
MakeShift Danny, This is great stuff, man. I am always amazed at how you continually find time to share this wealth of information. When I see that you have replied to some ones post, I its always the first place I go. You need to write a book sometime, or...some one needs to compile your answers into a book. You just have a way of explaining things that are easy to understand to the common man. Your video's are n't bad either! As you know, I don't post a whole lot, but I have hung around here for a long time. Any way, I just wanted to say thank for all the info that you share. Hi MakeShift, Thanks so much for the kind words. It's nice to know some of this stuff I share is appreciated. I just share what I've learned, tried, tested and experienced on my own. Some things I say may sound like I'm out of my tree and I'll be the first to admit that. LOL! But, if something works or doesn't work, I usually talk about it. As for the book thing, I've thought about it a few times have have even been approached. It may be something I do at some point, but for now I'm just happy to share stuff with others in hopes it helps them out. I have my own audio forum where I get pretty deep with some of this stuff. We have a nice little group there...nice and small, but it's perfect because I can spent time with people kinda like a one-on-one class. You're welcome to join us if you ever decide to. :) It's free, but I'll need to authorize the account. Not sure how much longer I'll have power over here in NJ with that monster "cane" coming this way...but some of that stuff on my site will make for excellent candle-light reading if you're on the East Coast. :) Musik: Good to meet you too! Is there a question somewhere in that comment you posted? LOL! Just kidding. :) Sonar's mastering tools: No, in my opinion, they aren't the best choices but I do use the 64 EQ quite a bit. Limiters: Ok, picture it like this. We have a package we are going to wrap. If a 6 year old wraps the package, it's going to look bad...stuff sticking out, it will probably be bigger than it needs to be...a bit sloppy, unprofessional. Think of that as your mix without a limiter. Next we have someone that works at Macy's wrap that package that probably had to learn to do it correctly through employee training. This package is going to be nice and tight, and appear smaller yet will look incredible and have a pro appearance. This is your mix with a limiter. With me so far? Ok good. :) Now, the present the 6 year old wrapped has stuff sticking out and is over-sized. The stuff sticking out would be the equal to your transients sticking out. The over-size appearance is your low end frequencies going all over the place. The louder you try to make this mix, the more it will distort because everything is running amuck without any control. Follow me? On the present the pro wrapped from Macy's, it's nice and tight. The transients are controlled...the bass obesity is controlled. The more you control these things, the louder and more clear your mix will be. So when we apply a limiter, yes, it limits just as you said...but it also packages things up to where once they are tight due to the threshold, release and attack, you can then pump the output on the limiter and it will make it loud in a good way. The problem here is people over use this effect for the sake of loud. We can make things incredibly loud with limiting and here's why. You know how I talked about the tight packaging, right? Ok, the tigher we make that package...the more the wave form looks like this: ███████ ███████ Now, it matters not how loud that wave form is...but the thing to take note of, is there are no transients. This is what that St. anger album from Metallica kinds looked like. When you remove the transients totally that are supposed to give you dynamics, this packages the mix up really tight...but in a bad way. We want to see som dips and fluctuations, not a square box. This is what is considered bad limiting to *me* but quite a few get off on this sort of thing. So the limiter does limit, but it also says "ok, no transients are going to go over this certain threshold" so when you turn it up, it gets loud and shouldn't distort unless you really jump on the limiter and over-use it. Now, if your eq's are off and you have mud or too much bass, it doesn't matter how much limiting you use. It's going to sound bad and it's going to distort...period. The key is having a happy medium. The best bet is to make the mix sound as pristine as possible before you even try to master it. The next phase is to decide if you can even master it at all because it's tough to be subjective even with good ears. But knowing how to go about it is the key or you can totally mess up your mix in the mastering stage. Presets: Whether it be T-Racks, Ozone or individual plugs, presets are a no no for most situations and here's why. When they were created, they didn't have your material in front of them. They didn't have your monitors, your gear, you instrumentation or your engineer mentality. They may have had room tuning, they may have created the presets from a laptop, they may have created them with a 5k monitor rig and all the right stuff...you just never know. I will admit, some are "fair" at best, starting points. Most of the compressor settings for mastering are very close in attack, release, and ratio. But you have to control the threshold at all times. A preset eq: Absolutely ludicrous and a complete waste of time. Reverb in mastering plugs: Uggh...don't do it...just don't. There are times when we may need to enhance the room atmosphere a little, but you have to be careful here...like big time careful. Wideness: The more separated your mix is, the less tight it will be. Too much of this can bring on weird phasing...use this in moderation only when you have to. As for your input/output dials, think of them like a rack effect. Adjust the input first to a nice clean level, then adjust the output last as the main level. You may need to tweak the input a bit if you notice over-drive as that's most times where the drive will come from. Hope this helps..best of luck to you. :) -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/08/26 23:55:36
(permalink)
Danny thanks for taking the time to explain all that, yes it has helped, the lights are slowly coming on. You have a teaching talent my friend! Or how did Robert DeNiro put it to Billy Crystal in the Analyze This movie……”You, ….you have a gift…yes you do!” lol I can relate to your analogies. I teach piano now and then, but I don’t always make the best student sometimes, so that website of yours might just be a good idea. I know, Irene is due to hit here in RI tomorrow night, hoping for the best. I think musicians suffer more than anyone during a power outage, withdrawal symptoms! Thanks for explaining the limiter concept, it is much clearer to me now. You did make a good point about working the eq with the limiter. That’s going to take some practice. I’m glad you said what you did about the low end. I always seem to have too much unless I roll it off quite a bit in the T-racks eq. If for example I were to set the eq totally flat (without rolling off the low end) the bass will always sound “boomy”, if that makes sense. It’s obvious in the studio monitors (Mackie 824’s), but even more obvious when played in my car on a generic stereo, the bass just a little too overpowering over everything else. (which means it's much worse than I originally thought! lol) For a minute I thought my studio monitors weren't setup correctly or something, but I figure they are the "best case scenario" so I've been listening using a variety of sound systems, small to car to big, like Kalle had mentioned earlier in this thread. I figure if the mix sounds clean and decent on all of them, then I'm doing something right. Point well taken on the presets/wideness. I will have to try to do a test master starting with the eq, comp, and limiter all from scratch and see what I can do with it. Regarding the the dials, that’s exactly what happens, ….when I adjust one, I find it necessary to adjust the other almost every time. It seems the key is as you said, to get a good input signal while maintaining clarity in the combined balance of the two (input and output). As for the reverb…T-Racks doesn’t have reverb “included”, but sometimes I do use it on individual tracks beforehand, especially if it might be a sound effect that may need specific placement, or possibly an orchestra string section that needs some breathing room. For example, in one of the tracks I did recently for a friend who is doing 3D video games, I had an airlock door opening, followed by an alien scowl that needed to sound like it was at the far end of the corridor of a space ship. So I gave it a metal tank type of reverb to place it where it would sound appropriate when playing the video game. That reverb is applied before I mixdown all the tracks, so once it’s mixed, that reverb has no choice but to carry over to the mastering stage. To my ears, in most cases the mastering doesn’t seem to alter reverb or delay too drastically. I’m finding that when I write something for a game it usually includes sound effects combined with music, so I may need to use a lot of individual track fx plugs to get that movie theater effect, and other sfx, but for regular ol’ songs I try to use fx sparingly just for enhancement. -MM
post edited by Musikman - 2011/08/27 00:45:31
|
Danny Danzi
Moderator
- Total Posts : 5810
- Joined: 2006/10/05 13:42:39
- Location: DanziLand, NJ
- Status: offline
Re:Mix/Master Question....
2011/08/27 01:13:31
(permalink)
You're quite welcome Musik. :) Man, that nice island in your avatar looks so peaceful...makes me want to go there instead of sit here and ride out this monster hurricane coming my way! Hahaha, yeah I try my best to get this stuff across to others in a language they can understand. You should hear me talk in "frequency" language. That's a good lesson. LOL! But I think the key to getting through to someone is to not attempt to blind them with intelligence, science or intense theory. Seriously, that is one thing that totally turned me off about this field when I have read books by super smart dudes. They bring in all this unnecessary crap to the point where you get completely lost! It's like teaching a kid in school. If you don't keep it interesting or you don't have the ability to reach him/her, they don't learn. It's that simple. When I create a recording lesson for someone, they have no choice but to learn because it's always a fun lesson. Me and my goofy NJ/Philly accent, making mistakes, calling myself names, it's pure and honest comedy right within the lesson. It makes you want to learn...you see that I'm human, you see that I make mistakes and click the wrong things sometimes or question why I did something. I really think all that stuff is important and totally kills some scientist type with perfect grammar in a monotone voice trying to inspire you to learn. For some people, they enjoy that stuff. For others, it can be a total downer and quite uninspiring. As for your bass issue, there are a few things to look at here. The first would be, which do you trust more, your car or your studio monitors? When you play something from a pro band in your studio, does it sound the same in your car? This is where you have to really listen to things. Now, if you find yourself going out to your car with a pen and paper to take notes on what you hear that you will change when you get back into your studio, you've already lost, my friend. If what you hear in your car is not what you hear in your room, we need to fix that like....yesterday. One of the toughest things to judge in this field is bass. We don't know whether to bring up the low end or just raise the bass track, right? You would if you had the right stuff going on in your room. I sincerely believe (though quite a few will fight me on this to the death) that a sub is a necessity along with some sort of room tuning. I use the IK Multimedia ARC plugin for my room/monitor tuning and have a huge thread about it in the software forum if you are ever interested. Just about everyone that has tried it has reported back incredible results with it. Those who tried it and failed....I think didn't set it up right because it is quite extensive and it matters how you set it up for it to work right. If you half ass it, that's how your sound will sound. But moving on, the amount of bass you hear in your studio should be the amount of bass you trust at all times. You should never have to rely on a car stereo to make up your mind about something. Though the car test is important, it doesn't mean a thing even if something sounds good in your car. I have a killer system in my car...but even when things sounded good in there, they sounded like absolute arse in a pro studio with good monitors. So you really can't trust a car totally. When can you trust a car system? Uusually when you put something in and all the eq's are flat and it still sounds like a million bucks. I never use the eq in my car other than for the radio or certain albums that need a bit of work. Lots of the new stuff seems bass heavy to me and I really don't enjoy 50Hz rattling my speakers for rock music. So I'll curb the low end a bit. But for my stuff, if it doesn't sound just like it does in my studio in my car with no eq, I know I messed up. The key to all of this is to make it sound as accurate as possible in your room....this way your mixes will sound good everywhere just about. Even on a crap system. So to hear the right amount of bass, you need the right tools in order to hear it correctly to make the right calls. When you feel bass more than you hear it, this is a sign that your bass is lacking identity. To fix this, you need to find where the sweet spot of low end in that bass should be. From there once you find it, you have to control it and see what else may need to be done to it. Most times, bass is not loaded with mids. When it does have mids, it can sound boxy and will lack impact. You can often times get away with high passing the best bass frequency (once you find what that is) and then adding a bit of clack to the bass from like 1.5k to about 3k. This usually fixes most bass issues, but it depends on what you're dealing with. For example, and this never seems to fail me for myself...but most of my bass guitar sounds that I come up with here, just need a high pass at 80Hz with a Q of about 1.2-1.4. If I want a bit more low end, I'll increase that Q to 1.7 because 1.6 in high pass mode is pretty much uncolored/untouched. Sometimes I will leave the high pass at a lower Q and expand on 100-120Hz with a tight Q to further enhance good low end. But see, it all depends on what type of sound you are going for. Here's something helpful that I have always lived by. If you want a boomier bass guitar, go for a clickier kick drum. This way they will never fight with each other. If you want a boomier kick drum, you need a bass with a bit more clack to it at about 2.5k or so. This allows them to work as a team. For some songs, you may want the kick drum to be the dominating bass instrument. Other times, you want that 70's sounding bass guitar to be the "ooom" within the mix. Keep in mind, when I say clicky kick or clacky bass, I'm not saying you leave the low end out of them. LOL! I'm saying, you will need more control over which low end frequencies you decide to accentuate and you'll want a bit more presence in these types of sounds. As for the reverb thing, yeah, it's best to apply it to individual tracks. One thing of note on that which I think you'll also find as a cool tip. Whenever you bring in a stereo verb or any stereo effect, by default it is hard panned. The more stereo effects you bring in, the more it would be like hard panning your instruments in your mix. So make sure you always use some sort of control on your stereo effects so they stay in their lanes with the instruments they are enhancing. The Sonitus Phase plug is great for this as it will control how wide the stereo effects will go in your mix. Also, be sure to always eq your effects. They are as important as eqing your instruments and this will stop them from mudding things up. For example, let's take a snare drum as our test subject. When we put a stereo verb on a send and route it to our snare, that snare crack is going to go from left to right...the equal to 100L/100R. We don't want our snare to smash out that far. So we need to control the spread on that effect because we want the snare crack to remain in between our floor tom and our hats. So if we grab the Sonitus Phase plug and put it in after the verb, we now have control over that. The default setting for "width" on the Sonitus Phase is 100...which is equal too 100L/R. So for us to make that snare sound like it's splashing out between our hats and floor tom, we'll need to tighten the width up. The lower the number you choose for the width, the tigher the snare crack/verb will be. You'll probably find that something like 60% will work. From there, you can also eq the verb so that it doesn't hiss like a snake at you or you could remove a little low end in it so it doesn muffle out or give the snare the simulation of sounding too bassy...understand? The same if you used a chorus effect....you want to tighten it up a bit and also eq it because when a chorus dips down, it can bring in some unwanted bass that can turn to mud. Now for some things like maybe a vocal, you can allow it to spread if you want. There are no rules really, but the more you control this stuff, the better your mixes will sound. Best of luck Musik, I hope some of this stuff helps. :) -Danny
post edited by Danny Danzi - 2011/08/27 01:21:27
My Site Fractal Audio Endorsed Artist & Beta Tester
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/08/27 16:54:20
(permalink)
Hope you guys don’t get too hammered down there by Irene. Just finished putting everything in the yard away. Yeah, that island avatar is looking pretty good right now! I made that island in a 3D program called Vue. It’s pretty cool and not too difficult to learn. Great for creating landscapes. I think they used the high end version of the program to do some of the landscapes in the Avatar movie. I have the free version, so it’s a bit limited for objects and some atmospheres, but you can still make some very good backgrounds, clouds, mountains, trees, snow, outer space scenes with planets, etc…it has a “terrain” tool that shapes the terrain any way you want to, mountain, dunes, canyon, etc…You can get the Vue 9 Pioneer version for free at Eon Software (USA). Here's a link: http://www.e-onsoftware.c...9_pioneer/ You can also get the PLE (personal learning edition) which has all the bells and whistles for free, but there is an annoying watermark that gets plastered all over your final renders after 14 days. Worth to learn the advanced tools, but not for rendering a clean pic. The Pioneer version as far as I know allows high def renders with no watermark, a trade-off for having a trimmed down tool set I guess. I usually learn better with visual examples than reading, but I do use both. It’s just the complicated stuff becomes much easier when I can watch someone doing it. I’ve been at this quite awhile, so I’m used to reading manuals, but I try to just pick what I need to learn for each specific thing the music I’m writing calls for as I go along, rather than reading from cover to cover. I couldn’t retain very much that way. I’m a bit a-d-d as they say, so doing smaller tasks over and over seems to stick in my head longer. To answer your question….I do trust my studio monitors above my car. Actually I don’t even burn a cd until I’ve got it sounding good in the monitors. Most times when I take it in the car it doesn’t sound as good. I only have a factory stereo, so nothing special. When I discover something I want to change while listening in my car it’s usually just a basic raising or lowering volume of a specific part. A friend of mine once told me that after you get a mix you’re satisfied with out of the monitors, listen to it on a small but decent quality boom box-sized stereo with the eq set flat across. If it sounds good there then it will likely transfer well across other media. Don’t know how much truth there is to that, but it kinda makes sense in a practical way. My studio is just a small room 10x12 or so. I installed some Auralex two years ago, including bass columns in the front corners, with some regular absorption wedges on the walls and ceiling, and rubber lined curtains for the windows, which my better half custom made for me, bless her! This room is/was just a plastered & painted room that had terrible acoustics before, sound reflections everywhere. I had someone at Auralex give me a basic design and what percentage of the room to cover, and roughly where to place it. I have to say I’m happy with the result. The first day I noticed just how much the treatment deadened the sound in here. When I went to type on my pc keyboard I couldn’t hear any clacking like before, so much quieter…cool! I had to figure out a way to hang the stuff without using glue, so I don’t take half the wall out if I want to change it around or switch rooms. Did a little research and decided to get a roll of industrial strength Velcro, and some two-sided medium stick 2” clear tape. Just outlined the walls with a pencil, stuck the clear tape inside the perimeter where the foam would go, then stuck one half of the Velcro to the acoustic foam, the other onto the clear tape on the wall and pressed and sealed the foam onto the wall. Even the columns are holding up ok a year later. Anyhow, don’t know why I’m telling all this, maybe it will help someone else who is looking for an alternative solution to the glue. These posts are long, I’m wondering if anyone else is reading all this, but so much valuable information has been mentioned here already, it's worth taking the time. Also, I checked out that book that Silvercn mentioned and just looking at the chapter layout it appears it could have a lot of good lessons in it. The bass track most times does seem to be the stick in the mud to get right. I would love to get a sub, even a separate surround system for mixing movie background sfx, etc…that would be great, just no extra cash at the moment. Controlling the bass eq as you mentioned can be elusive, but again good point well taken. Couple of things I wasn’t completely clear on though….Not sure exactly what you mean by high passing the best bass frequency? I think I understand what you mean as far as the 2.5k frequency, you’re talking about raising the 2.5k frequency on the eq to get the clack, right? I also didn’t fully understand when you said “Sometimes I will leave the high pass at a lower Q and expand on 100-120Hz with a tight Q to further enhance good low end.” You saying all this is done just with a track eq effect, or running a high pass filter as well separately? Also trying to visualize what the eq curve would end up looking like in this example, might help me fill in the gaps. About 75% of the time I use synths for my bass tracks, I don’t have or play a real bass guitar. What about those bass patches in the vst synths, aren’t most of those eq’d by someone with good ears before they’re processed? I sometimes wonder if I’m ruining the sound by re-equalizing it. But to be on the safe side, most times I just call each case separately and try to rely on my ears. Interesting tip on the reverb, definitely an angle I never would have thought of. Sounds like the Sonitis phase plug is a handy tool, I’ll have to check into that, I don’t know much about it. Tbh, I don’t think I’ve ever used it. So I would load a Sonitis phase plug into the same track as my reverb, and would I load one into every track that I use reverb on? Or, are you talking just on the final mix track as a whole? I do have some waves fx plugs, so I end up using those somewhere for something most of the time because I’m getting familiar now with the controls on a few of them. I’ll have to check out your site (if Irene doesn’t take my power out). I would also like to get in on a class of some kind over there. I definitely need to learn more about this stuff, just only have so much time I can allot to it. If I can just learn a little every week and put some of the methods into practice, I’ll at least be making steady progress in the right direction. Hopefully my mixes and masters will get better sounding too! Thanks again man, this is great stuff, much appreciated! We should check in here after the storm has passed, just to make sure everyone made it through ok. I’m sure there are other people here who live on the East Coast, hopefully everyone will just get a little wet and that will be the extent of it. Be safe -MM
post edited by Musikman - 2011/09/02 22:49:37
|
Danny Danzi
Moderator
- Total Posts : 5810
- Joined: 2006/10/05 13:42:39
- Location: DanziLand, NJ
- Status: offline
Re:Mix/Master Question....
2011/08/29 12:48:24
(permalink)
A few answers below. :) A friend of mine once told me that after you get a mix you’re satisfied with out of the monitors, listen to it on a small but decent quality boom box-sized stereo with the eq set flat across. If it sounds good there then it will likely transfer well across other media. Don’t know how much truth there is to that, but it kinda makes sense in a practical way. This is correct. Sometimes those little boom boxes really make a difference. I use one all the time here as well as several sets of speakers. Consumer monitors on my pc, small Tascam monitors that look like car speakers, Adam A-7's, NS-10's, Radio Shack Opimus, Event, Tannoy...the more you have, the better you hear how you're doing on other systems. Couple of things I wasn’t completely clear on though….Not sure exactly what you mean by high passing the best bass frequency? I think I understand what you mean as far as the 2.5k frequency, you’re talking about raising the 2.5k frequency on the eq to get the clack, right? Correct on the bass clack. What I meant on the high pass thing was this. Let's say I have a bass guitar that doesn't need much eq work. It sounds good as it was printed but I have a bit of low end that I need to curb. I find out this low end is at 80Hz by sweeping through my frequencies. 80Hz also is the best choice for low end on this particular bass sound, but we still need to control it as well as those below it. So I'll high pass there to curb it. Now there are other areas in which I may need to boost to get some GOOD low end back. I may use another eq due to how it colors the sound. So let's say I use a Sonitus eq just to curb the 80Hz, and I may throw on a UAD Helios to sweeten up other aspects of the bass due to how this particular eq colors it. I could use the Sonitus and play with different frequencies which I do DO at times, but there are times when the Helios or a Harrison eq are used along with the Sonitus. I just love how the Sonitus high passes and low passes things and allows you to control them using the Q. With some eq's, once you high pass (like Waves Q-10) you no longer have Q control that will enhance the low end. Once it high passes, that's it other than frequency selection. The Sonitus allows you to control the Q. I also didn’t fully understand when you said “Sometimes I will leave the high pass at a lower Q and expand on 100-120Hz with a tight Q to further enhance good low end.” You saying all this is done just with a track eq effect, or running a high pass filter as well separately? See answer above. There are 2 eq's in place. One to high pass, the other to enhance. What about those bass patches in the vst synths, aren’t most of those eq’d by someone with good ears before they’re processed? I sometimes wonder if I’m ruining the sound by re-equalizing it. But to be on the safe side, most times I just call each case separately and try to rely on my ears. Bass patches in vst synths? I'm not quite sure what you mean by that. If you mean they are already processed correctly from the factory, the answer is no they are not. You will always have to eq them. Most of them are loaded with bass to showcase what the preset can do. Leaving it alone usually results in something too boomy. Interesting tip on the reverb, definitely an angle I never would have thought of. Sounds like the Sonitis phase plug is a handy tool, I’ll have to check into that, I don’t know much about it. Tbh, I don’t think I’ve ever used it. So I would load a Sonitis phase plug into the same track as my reverb, and would I load one into every track that I use reverb on? Or, are you talking just on the final mix track as a whole? I do have some waves fx plugs, so I end up using those somewhere for something most of the time because I’m getting familiar now with the controls on a few of them. Yep it is a handy tool. I insert one after each effect to control the width. There are other methods you can use to do this, but I like the Sonitus because of the control and ease of use. You can also use the Waves S-1 Imager or Matrix if you have them. They give you a bit more control. I use them as well at times. I’ll have to check out your site (if Irene doesn’t take my power out). I would also like to get in on a class of some kind over there. I definitely need to learn more about this stuff, just only have so much time I can allot to it. If I can just learn a little every week and put some of the methods into practice, I’ll at least be making steady progress in the right direction. Hopefully my mixes and masters will get better sounding too! Thanks again man, this is great stuff, much appreciated! We should check in here after the storm has passed, just to make sure everyone made it through ok. I’m sure there are other people here who live on the East Coast, hopefully everyone will just get a little wet and that will be the extent of it. Sure, feel free to check me out any time. The forum is quite cool and if you ever need any lessons on anything, I do video lessons personally that will fit your needs so you learn exactly what you want to learn. You're quite welcome...I'm glad you're learning a few things here and enjoying them as well. I hope you're ok from the storm. I posted my situation with it in the coffee house...but we're all ok here. Take care Musik, it's been great chatting with you. Best of luck. :) -Danny
post edited by Danny Danzi - 2011/08/29 12:50:53
My Site Fractal Audio Endorsed Artist & Beta Tester
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/09/02 22:38:47
(permalink)
Glad to hear you made it through the storm okay. Made it through here as well. Lost power for five days and just got it back, but no injuries or property damage, just a lot of mess everywhere....tree limbs mostly, a few roads were blocked by fallen trees, power lines down everywhere. We have tons of trees around our house, several that are only 30 ft away. There are two huge pines that are close to 100 ft tall, so we were watching those very closely! Luckily nothing fell on the house or the cars, or on us! I'm beginning to get a clearer picture of the process you described above. I just have to experiment with the effects a bit more, and as I do, I'm sure more questions will arise, but I will address them to you at your site as this thread has the potential to grow to epic proportions, lol ! Once I've gotten past the cleanup around here and re-stock the fridge, I'll get over to your site and register. I think that the video lessons would go a long way for me, much easier and faster to learn that way. Thanks again for taking the time to answer my questions in detail, much appreciated. -MM
post edited by Musikman - 2011/09/02 22:42:27
|
Danny Danzi
Moderator
- Total Posts : 5810
- Joined: 2006/10/05 13:42:39
- Location: DanziLand, NJ
- Status: offline
Re:Mix/Master Question....
2011/09/02 23:59:33
(permalink)
Wow you JUST got power back? Sheesh! Sorry to hear that but I'm glad all is well on your end. Glad some of this stuff helped you out...or at least planted some seeds. :) Best of luck with the clean-up....I had to do quite a bit of that myself so I know the drill. -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
|
Musikman
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2008/08/26 11:21:27
- Location: NorthEast, USA
- Status: offline
Re:Mix/Master Question....
2011/09/03 00:23:54
(permalink)
|