Mixdown audio issue: "Processing audio"

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moffdnb
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2010/09/16 07:59:32 (permalink)

Mixdown audio issue: "Processing audio"

Hi all,

    I never seen this before but in my current project when I bounce down lets say all the drum tracks, I'm getting loads of progress bars saying "Processing audio" before I see the "mixing down audio".  There are loads of tracks so it takes ages.  This is new to me and I'm not sure what has changed.  Usual goes straight to "mixing down audio"

Anyone seen this or know what is changed?
#1

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    Karyn
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:13:52 (permalink)
    You get that if you've used Audio Snap or other similar FX on the tracks.

    What you hear while mixing is a low resolution approximation of what the modified audio would sound like.

    When you render a final mix Sonar rebuilds all the "temporal modified" clips at final quality before mixing.  It is simply a pre-processesing stage.

    Mekashi Futo
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    #2
    moffdnb
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:17:10 (permalink)
    I suspected this but Audio snap being what it is.. I find it difficult at times.  How can I ensure that I have no "Audio snap" enabled on any track clip.

    I tried to select all clips and open/close audio snap but obviously it must then be enabled on something in there.

    Hard when you have 80 tracks with 100's of clips...
    #3
    Tom123
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:19:15 (permalink)
    Opps I editied a mistake that I posted this morning. I hope that it didn't confuse anyone. (original post I put Edit>Export)it was early pre-coffee!Should have read File>Export.
     
    I'm assuming that you are Exporting a track to a wav or Mp3 type of file? If so it's File>Export>Audio> popup window. Make sure under Bounce settings it says "Entire Mix". On the right of the pop up it should have check marks, make sure "fast bounce" is selected. Actually I have everything checked here.   If the Bounce settings are set to "Tracks" then you are saving each track as a mix down so if you have a lot of tracks you're now creating alot of mix downs thus taking forever. If you have "Main Output" selected, anything not going through your Main Outs will not be included in the mixdown. You may have to clean your Audio File out under tools to clean all the fragments left behind. Tools>Clean Audio Folder.
     
    **I also didn't realize you were trying to bounce tracks down. So if you select the tracks and bounce it may take a while depending on what you have selected.*****
     
    hope this helps and solves your issues.
    cya
     
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    post edited by Tom123 - 2010/09/16 16:30:37

    Thanks
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    #4
    Bristol_Jonesey
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:28:12 (permalink)
    Bouncing down is a totally different process to exporting tracks.

    If the OP is indeed performing a bounce then it will take some time, which will increase in a linear fashion depending on the number of tracks beign bounced.

    A quicker method is to use FILE > export (not Edit > export) as detailed by Tom above.

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    moffdnb
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:31:08 (permalink)
    I think this is an "audio snap" issue.

    "I suspected this but Audio snap being what it is.. I find it difficult at times.  How can I ensure that I have no "Audio snap" enabled on any track clip.

    I tried to select all clips and open/close audio snap but obviously it must then be enabled on something in there.


    Hard when you have 80 tracks with 100's of clips...
    "



    #6
    Karyn
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:54:32 (permalink)
    Most things can be done by Sonar in real time (cpu allowing) such as applying eq, fx, mixing, etc.
    Small parts of the audio file are sent to a process which modifies the data according to the relevent plugin/fx/eq/gain adjustment/whatever and then output and mixed with other processes in real time.   This includes slip edits of audio, the audio file is simply played back earlier/later.

    Some functions, however, are not done in real time.  Audio snap is the most obvious example.
    Say you have an audio clip of a bass guitar playing a handfull of notes, but you want to move the timing of just one of those notes.  You use audio snap to move the start of the note and Sonar calculates the new audio wave form before and after the note so everything sounds smooth.
    What you hear when you do the edit is a quick render at lower quality.  When you play back, you hear the quick rendered version.
    When you bounce down,  either to tracks or for export/final mix or whatever you wish to call it, then Sonar first has to create a full resolution/high quality version of the edits you made.
    Temporal shifting audio in this way is a very difficult and time consuming process for a computer.  There is A LOT of complex math involved.

    This is the pre-processing stage you see when you do a mix/bounce.

    Mekashi Futo
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    moffdnb
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 08:59:32 (permalink)
    Yes but as a general rule I bounce all cips to audio.  Just can't see where "audio snap" is enabled if that whats holding up the bounce times..


    Thers just countless "processing audio" before it goes to mixdown that I'm confused how I could have enable it on nearly every clip.


    If you somehow unknowingly enable on loads of odd clips is there a way do kill "Audio snap" on everything in one click?
    post edited by moffdnb - 2010/09/16 09:04:44
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    Karyn
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 09:07:32 (permalink)
    When you say "I bounce all cips to audio" do you mean midi clips?  ie, drum machine patterns?

    You could have a similar thing going on where your drum module is using lower quality samples for playback and higher quality samples for mixdown/bounce to audio.  In this case Sonar has to load the new samples and re-calculate all the clips using the new samples.

    I know BFD2 does this, unless you tell it to work at max sample quality all the time, (assuming your PC can cope with the load,  mine can ).

    Mekashi Futo
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    #9
    moffdnb
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 09:33:55 (permalink)
    If I used AUdio snap I would bounce it to clip/audio so as to save on CPU
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    Bristol_Jonesey
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 10:07:54 (permalink)
    I'm not 100% sure on this, but I seem to remember reading somewhere that Audiosnap - once enabled, is enabled for EVERY clip in your project.

    Maybe, if this is the case, you enabled it by accident, and now it's there on all your clips without you realising it,

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    CJaysMusic
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 11:27:10 (permalink)
    If I used AUdio snap I would bounce it to clip/audio so as to save on CPU

    Did you disable it in all the original clips.
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    Tom123
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    Re:Mixdown audio issue: "Processing audio" 2010/09/16 16:32:41 (permalink)
    Bristol_Jonesey


    Bouncing down is a totally different process to exporting tracks.

    If the OP is indeed performing a bounce then it will take some time, which will increase in a linear fashion depending on the number of tracks beign bounced.

    A quicker method is to use FILE > export (not Edit > export) as detailed by Tom above.

    OK it was pre-coffee that I made the mistake. thank goodness that someone was paying attention!!!
    Thanks for doing so. I've since corrected my post. Next time I need to have coffee first then try to help people. lol
     
    Tom
    post edited by Tom123 - 2010/09/16 16:34:38

    Thanks
    Tom
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    #13
    moffdnb
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    Re:Mixdown audio issue: "Processing audio" 2010/09/17 02:52:44 (permalink)
    CJay:   I would have thought I did.  After any Audio snap processing I would right click the audio clip and "Bounce" (render) so I'm left with the destructive edited clip.  I do this always but I must have missed or mistakenly enabled elsewhere.


    Anyway I think its easy to loose track of whats enabled.  Its very unclear by simply looking.  Anyone know how to "Select all" clips and somehow ensure its disabled on every clip?
    #14
    ba_midi
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    Re:Mixdown audio issue: "Processing audio" 2010/09/17 03:07:11 (permalink)
    "Processing audio" before I see the "mixing down audio".


    This happens anytime you use a plugin like V-Vocal, btw.


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