My personal controversy is over : X1 Vs Protools on my own system TESTED!

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dubdisciple
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 11:39:56 (permalink)
Dave Allison. Thank you for that explanation. Do these features require external hardware and do they primarily work with just Avid or can the functionality be utilized with other video editors?
#31
vintagevibe
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 11:46:49 (permalink)
LpMike75



For some reason people like to bring up Sonar isnt a video editor whenever someone mentions video. Maybe I am missing a post ot two somewhere but I never see anyone actually write that they want to edit video in Sonar.   I also have ProTools 10 and that seems to be more versitile as far as accepting different types of videos.  I think that is one of the complaints. 


This is that same type of misunderstanding that leads people to say that Sonar is not a dedicated notation program.  No one is asking for that either.  Dedicated notation programs serve a different function than notation in a DAW.

post edited by vintagevibe - 2012/04/19 12:30:26
#32
lowdown
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 12:05:31 (permalink)

I use Cubase 6.5 [Artist] as well as X1. Both have plus & minus points.
But i find working with Cubase a little bit easier for Video stuff.
Set time code at cursor works, as does off set bars. You can split the clips up and move around the time line. Import Quicktime in Cubase x64. Not things to set the world on fire, but just for a slightly more easier work flow [for me]. And the Midi Score/edit is much more functional than X1.


EDIT - Sorry, way off OP topic.

Garry

post edited by lowdown - 2012/04/21 11:07:03

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#33
moffdnb
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 13:28:10 (permalink)
@BOB  both 32bit.

Duno how this thread seems to be about video now hahah  ;>
#34
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 14:08:07 (permalink)
I wonder if Video's look the same in PT, as in X1 ?

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#35
konradh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 14:41:20 (permalink)
vintagevibe, I compose in Sonar, but I export to either Finale or Sibelius (I have both) for printing.  (I have used Finale for a long time and recently got Sibelius.)  The notation programs are not good compositional tools for me.  I need more flexibility during the creative phase.
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guitarmikeh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 15:25:09 (permalink)
moffdnb


@BOB  both 32bit.

Duno how this thread seems to be about video now hahah  ;>




Seems to happen a lot. Sorry if I added to that. Back on the OP's topic.
I don't dispute your claims at all. And the following in purely my opinion and observation and maybe some speculation.
Obsevation
I've found that a generally mix hotter levels when I use sonar than pro tools. Why I don't know? I generally try to keep my mixing levels low but for some reason things get hotter in sonar. 
Speculation
Sonar provides scaled metering and PT does only by plug in. I know 0dbs and -12dbs are the same where ever you go. However I think and this is just speculation that PT either throttles back output to keep the overs to a minimum or the workflow and the lack of scaled meters lend themselves to mixing lower volumes.  You left all the faders at unity so that negates the metering and volume level question.
Opinion
The lower volume output is conducive to the final product. It is my opinion that the mix master should be finalized at lower volumes than most would expect letting the matering engineer more freedom and headroom for the final master. Mastering one song is not  mastering. It just making a music louder. Mastering involves multiple songs with the entirety of the product in mind.
YMMV and IMHO and etc.

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guitarmikeh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 15:37:53 (permalink)
Man, I just pontificated on the values of putting off the video onto another computer and its gone.

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#38
Lanceindastudio
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 15:50:03 (permalink)
If a single is released, it is still mastered. It is set to be at a certain commercial volume AND the sound is sculpted to be optimal on multiple systems. 

Even if it is one song, it is still mastered.

Now, as far as turning a song for mastering, of course you want it to be-3 to  -6 db or so.

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guitarmikeh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 15:56:21 (permalink)
Ok so what is the rms values then? Because that value can varry greatly between different songs
post edited by guitarmikeh - 2012/04/19 16:13:34

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guitarmikeh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 15:58:29 (permalink)
Lance I totally get what your saying but I think your misunderstanding me though.

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guitarmikeh
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 16:04:28 (permalink)
Lance, your sending your products out to be mastered at -3 to- 6 dbs?? 

IMHO I would say -6 dbs at the most and even thats too loud. Gives no room mastering multiple songs.  The reason I mention RMS is that I give a more clear representation of overall loudness. Although does not matter so much to the mastering engineer.
post edited by guitarmikeh - 2012/04/19 16:43:24

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Lanceindastudio
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 16:42:23 (permalink)
I dont usually send them out but -6 is around where I would have it-

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#43
mattplaysguitar
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 19:35:33 (permalink)
If it's at 24 bit floating point or greater, it doesn't matter if it's 0dB, -3dB, -6dB, or -24dB peak. The noise floor is so low it's not going to be heard once compressed. There is no audible change in audio quality (unless you're looking down at -140dB or lower range where the noisefloor is). Gain and compression will be used to control the volume. I'm pretty sure a mastering engineer has the capabilities to change the volume of a track if it's not in an optimal range for their analogue gear (if they even use it). Sure, they might have an ideal range they like to work from which saves them one (very simple) step. Just ask them. Otherwise, it really doesn't matter and if they are going to get ****ty about it being 2dB off, go to a different ME cause clearly they don't even know how to control gain...

If you're giving them 16bit (which you should never do), then by all means, get it close to your -3dB point to increase the signal to noise ratio cause 16bit noisefloor is potentially quite audible following some compression.


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Lanceindastudio
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 19:43:52 (permalink)
-6 db is to give them room to work on the master.

The RMS would be a value comparable to other songs of the same genre, vibe etc.

Lance

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#45
vintagevibe
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/19 21:43:16 (permalink)
konradh


vintagevibe, I compose in Sonar, but I export to either Finale or Sibelius (I have both) for printing.  (I have used Finale for a long time and recently got Sibelius.)  The notation programs are not good compositional tools for me.  I need more flexibility during the creative phase.

Sonar notation is too cumbersome and inaccurate for me to waste time on so for me that is not an option.  I compose in Sibelius and bring it into Sonar but that is a huge workflow and time killer.   I really need notation inside Sonar that is usable. YMMV
post edited by vintagevibe - 2012/04/20 12:40:34
#46
Dave Allison
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/20 07:27:36 (permalink)
@dubdisciple
>Do these features require external hardware
I'm assuming the use of cameras and audio recorders with time-code, but the features on the list are just things that the software can do..
>can the functionality be utilized with other video editors?
I haven't used anything else, but I understand that some of these things are available in Adobe Premier, Final Cut Pro, and Nuendo
More than you really wanted to know:
http://akmedia.digidesign.com/support/docs/Field_Recorder_Workflows_v74_42153.pdf
http://www.youtube.com/watch?v=Gz9e9LuIdXU

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#47
tunekicker
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/20 20:41:45 (permalink)
I think a big part of the sound of Sonar vs. Pro Tools is in the bundled plugins. Before PT 9 I think a large part of it was due to hardware. Pro Tools LE always sounded worse to me than Sonar before PT 9, but that was because I was using a stock Digi 002Rack with Pro Tools and a FireFace 800 with Sonar. No contest. Peace, Tunes
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siordanescu
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/21 07:40:59 (permalink)
Video...in Vegas, Audio...in Sonar!...that's all, folks!

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#49
xtrumpeter
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Re:My personal controversy is over : X1 Vs Protools on my own system TESTED! 2012/04/21 09:44:10 (permalink)
@anderton
For me, video = Vegas, audio = Sonar. I do the video in Vegas, then import the rendered version into Sonar. I then compose to picture in Sonar. When it's done I render the audio snd import it into Vegas for the final production. Vegas is very capable when it comes to audio, and would suffice for most people, but it doesn't attain Sonar's flexibility.


@siordanescu
Video...in Vegas, Audio...in Sonar!...that's all, folks!


So neither of you subscribe to the tenet "What happens in Vegas stays in Vegas"? 
#50
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