Bajan Blue
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New SpectraLayers Software from Sony
Just received an email re this new software - is this really as revolutionary as they claim? http://www.sonycreativeso...ayerspro?keycode=64776 It's not cheap and having listened to the demo I'm not exactly sure about it. Anyone know more about this? There is a free demo - think I might give that a go. Nigel
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simeon
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Re:New SpectraLayers Software from Sony
2012/07/20 08:54:00
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I thought so! This was purchased by Sony as it was already a software product under development. http://www.divideframe.com/?p=spectrallayers It reminds me a lot of what iZotope has done with RX2 spectral editing and in their iRis software instrument that leverages Spectrum editing and manipulation.
post edited by simeon - 2012/07/20 08:55:29
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bapu
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Re:New SpectraLayers Software from Sony
2012/07/20 12:54:22
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/24 09:08:04
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Does anyone know for sure if SpectraLayers is available as a native 64 bit app on Win7?
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The Maillard Reaction
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Re:New SpectraLayers Software from Sony
2012/07/24 10:36:29
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Wow!!! It's like what I was hoping R-Mix would be. I'm getting it! Thanks. best regards, mike
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/24 10:55:10
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mike_mccue Wow!!! It's like what I was hoping R-Mix would be. I'm getting it! Thanks. best regards, mike If you wouldn't mind... if you end up purchasing it, could you let me know if this is an x64 application for Win7? It's hard to tell from the info given on the site. And the demo download indicates 32 bit for Windows, 64 bit for Mac. Thanks.
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DW_Mike
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Re:New SpectraLayers Software from Sony
2012/07/24 12:11:53
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SpectraLayers system requirements Windows Microsoft® Windows® Vista® 32-bit or 64-bit SP2 or Windows 7 32-bit or 64-bit SP1 Dual-core processor (quad-core processor recommended) 2 GB RAM 2 GB of free hard disk space (for temporary files) Supported NVIDIA or AMD/ATI GPU with 512 MB or more RAM: NVIDIA: GeForce GTX 2xx Series or higher with driver 285.62 or later. Quadro 400 or higher (or Quadro FX x700 or higher) with driver 285.62 or later. AMD/ATI: Radeon HD 47xx or higher GPU with Catalyst driver 11.7 or later. If using a FirePro GPU, FirePro unified driver 8.85 or later is required. 1280x720 display resolution Windows-compatible audio hardware Internet Explorer 8 or later, Firefox 10 or later, or Google Chrome 13 or later (for viewing help)
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/24 13:28:08
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chefmike8888 SpectraLayers system requirements Windows Microsoft® Windows® Vista® 32-bit or 64-bit SP2 or Windows 7 32-bit or 64-bit SP1 Dual-core processor (quad-core processor recommended) 2 GB RAM 2 GB of free hard disk space (for temporary files) Supported NVIDIA or AMD/ATI GPU with 512 MB or more RAM: NVIDIA: GeForce GTX 2xx Series or higher with driver 285.62 or later. Quadro 400 or higher (or Quadro FX x700 or higher) with driver 285.62 or later. AMD/ATI: Radeon HD 47xx or higher GPU with Catalyst driver 11.7 or later. If using a FirePro GPU, FirePro unified driver 8.85 or later is required. 1280x720 display resolution Windows-compatible audio hardware Internet Explorer 8 or later, Firefox 10 or later, or Google Chrome 13 or later (for viewing help) Yeah, that would seem to suggest it's available in an x64 version. But it really only states the OS requirements, not whether the app is native x64 or not. I feel sure it would (should) be at this point in time. Just wanted a confirmation before I throw down that kinda coin for it... being as it doesn't give you a selection of 32 bit or 64 bit before you pay, and the demo download for Windows only says 32 bit.
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gregjazz
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Re:New SpectraLayers Software from Sony
2012/07/24 13:34:13
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Wow--yeah, I thought I recognized the interface... It's way cheaper than when Divide Frame sold it, too.
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Starise
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Re:New SpectraLayers Software from Sony
2012/07/24 14:15:01
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Sony is notorious for taking a long time to get updates completed. One of the reasons I stopped using Acid Pro because they waited too long to make it agreeable with win7. Can't be too careful here javahut. The fact that they didn't offer a 64 bit demo causes me to question it.Hopefully I am wrong here.
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cliffr
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Re:New SpectraLayers Software from Sony
2012/07/24 19:46:55
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Starise Sony is notorious for taking a long time to get updates completed. One of the reasons I stopped using Acid Pro because they waited too long to make it agreeable with win7. Can't be too careful here javahut. The fact that they didn't offer a 64 bit demo causes me to question it.Hopefully I am wrong here. 64 bit demo IS indeed available - just click on the arrow (dropdown) file list: Cheers - Cliff
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/24 20:20:00
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cliffr Starise Sony is notorious for taking a long time to get updates completed. One of the reasons I stopped using Acid Pro because they waited too long to make it agreeable with win7. Can't be too careful here javahut. The fact that they didn't offer a 64 bit demo causes me to question it.Hopefully I am wrong here. 64 bit demo IS indeed available - just click on the arrow (dropdown) file list: Cheers - Cliff "64-bit" is listed next to "Version Mac OS". Next to "Version Windows" is clearly listed "32-bit".
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cliffr
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Re:New SpectraLayers Software from Sony
2012/07/24 20:46:05
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javahut cliffr Starise Sony is notorious for taking a long time to get updates completed. One of the reasons I stopped using Acid Pro because they waited too long to make it agreeable with win7. Can't be too careful here javahut. The fact that they didn't offer a 64 bit demo causes me to question it.Hopefully I am wrong here. 64 bit demo IS indeed available - just click on the arrow (dropdown) file list: Cheers - Cliff "64-bit" is listed next to "Version Mac OS". Next to "Version Windows" is clearly listed "32-bit". Gee, you're so right ... damn missed the MAC bit Cheers - Cliff
i7-950 24 GB, GTX 580, W7/64 Ultimate, Sonar Platinum, Alesis MasterControl, KRK Rokit RP8g2s Some Real piano, basses, and guitars, Komplete 8Ultimate, Ibanez guitars, MusicLab RG/Strat/LPC, Trilian, Omnisphere, RMX, EWQL SO Platinum, Pianos, Choirs, VOP, Gypsy, Goliath, SD2, MOR, Ra, HS, HB, too many plugs, Midi controllers, and all kinds of weird gadgets My Soundclick Page
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divide
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Re:New SpectraLayers Software from Sony
2012/07/25 14:01:06
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Hi, Just curious to know why you would want a 64bit version for Windows ? The 32bit is 64bit compatible, and memory management in SpectraLayers would not gain anything from a 64bit version.
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Anubis
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Re:New SpectraLayers Software from Sony
2012/07/25 15:46:37
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divide Hi, Just curious to know why you would want a 64bit version for Windows ? The 32bit is 64bit compatible, and memory management in SpectraLayers would not gain anything from a 64bit version. Does it need to be bridged to be compatible?
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divide
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Re:New SpectraLayers Software from Sony
2012/07/25 16:29:04
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No, it runs natively on any 64bit OS (as any 32bit app BTW).
post edited by divide - 2012/07/25 16:30:48
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/26 20:01:16
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Hi, Just curious to know why you would want a 64bit version for Windows ? The 32bit is 64bit compatible, and memory management in SpectraLayers would not gain anything from a 64bit version. Eh... just a little biased against a company, especially as big and supposedly technologically advanced as Sony, releasing what they categorize as a new piece of software (when we all know they got it from Divide Frame) in an older format, for what seems like quite a large price for it being 32 bit software. And not at all convinced at this point they'll ever update it or improve on it, since it's not their app to begin with. Other than that, no real reason. Unless perhaps you wanted to get into large sound files with many layers that possibly would benefit from extra RAM. Did you buy it? If so, is it running well for you on Win7? Is it doing everything you expected it do as well as you expected it to do it? Thanks, Randall
post edited by javahut - 2012/07/26 20:03:13
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divide
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Re:New SpectraLayers Software from Sony
2012/07/28 05:17:56
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javahut Hi, Just curious to know why you would want a 64bit version for Windows ? The 32bit is 64bit compatible, and memory management in SpectraLayers would not gain anything from a 64bit version. Eh... just a little biased against a company, especially as big and supposedly technologically advanced as Sony, releasing what they categorize as a new piece of software (when we all know they got it from Divide Frame) in an older format, for what seems like quite a large price for it being 32 bit software. And not at all convinced at this point they'll ever update it or improve on it, since it's not their app to begin with. Other than that, no real reason. Unless perhaps you wanted to get into large sound files with many layers that possibly would benefit from extra RAM. Did you buy it? If so, is it running well for you on Win7? Is it doing everything you expected it do as well as you expected it to do it? Thanks, Randall Sony is the publisher of SpectraLayers, Divide Frame remains the developer. ...and since I am Divide Frame, I can tell you that it will be updated/improved for sure ! But for now there's no reason to go 64bit for the Windows version, it's as fast in 32bit due to the way memory is managed in SpectraLayers (realtime streaming & computation). Even if you have 30 layers 30min long each in the same project. The Mac version is 64bit simply because of the frameworks, but it doesn't use more memory.
post edited by divide - 2012/07/28 05:43:50
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Jonbouy
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Re:New SpectraLayers Software from Sony
2012/07/28 07:05:02
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divide javahut Hi, Just curious to know why you would want a 64bit version for Windows ? The 32bit is 64bit compatible, and memory management in SpectraLayers would not gain anything from a 64bit version. Eh... just a little biased against a company, especially as big and supposedly technologically advanced as Sony, releasing what they categorize as a new piece of software (when we all know they got it from Divide Frame) in an older format, for what seems like quite a large price for it being 32 bit software. And not at all convinced at this point they'll ever update it or improve on it, since it's not their app to begin with. Other than that, no real reason. Unless perhaps you wanted to get into large sound files with many layers that possibly would benefit from extra RAM. Did you buy it? If so, is it running well for you on Win7? Is it doing everything you expected it do as well as you expected it to do it? Thanks, Randall Sony is the publisher of SpectraLayers, Divide Frame remains the developer. ...and since I am Divide Frame, I can tell you that it will be updated/improved for sure ! But for now there's no reason to go 64bit for the Windows version, it's as fast in 32bit due to the way memory is managed in SpectraLayers (realtime streaming & computation). Even if you have 30 layers 30min long each in the same project. The Mac version is 64bit simply because of the frameworks, but it doesn't use more memory. Sadly some people just don't get that idea, all they see is 64 is twice as many as 32. There are certainly applications that benefit from being 64 bit but I swear myself I can't see where being 32 bit is any handicap here. It certainly looks interesting to me and Sony now publishing it seems to have raised its profile some because I'd never come across it before. I'm off to investigate further.
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/28 11:34:43
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divide Sony is the publisher of SpectraLayers, Divide Frame remains the developer. ...and since I am Divide Frame, I can tell you that it will be updated/improved for sure ! But for now there's no reason to go 64bit for the Windows version, it's as fast in 32bit due to the way memory is managed in SpectraLayers (realtime streaming & computation). Even if you have 30 layers 30min long each in the same project. The Mac version is 64bit simply because of the frameworks, but it doesn't use more memory. Great! I appeciate you responding with that information. I've been looking all over the internet for just that kind of info... so I'd feel comfotable that I wasn't buying into relatively high priced software that wouldn't be supported in the not too distant future. Yeah, I know there's no guarantee on any software, but there's so little info out there on SpectraLayers, and with it being traceable back to Divide Frame so easily, AND supposedly being "new" software but only 32 bit... enough to make me more than a little skeptical. You do have to admit, though, that a company coming out with "new" software (Sony) in this day and age, and NOT having it in a native 64 bit version, would (or should) make you look a little closely at what exactly it is. And then on top of it, there being no explanation as to why it is what it is just now, the relatively high entry fee, and no real fully functioning demo available... it's gotta make you wonder. But I really appreciate the info. Maybe others will be able to find this info now, and be more comfortable of what's going on with it... enough to buy into it. I know it's dropped down the threads of several other music forums, and I think it's mainly because of this (no demo, price, real source of the software and that it's still current for Divide Frame). It'd be much better if Sony and Divide Frame would officially put this info out with the release. I think you'd get more favorable response (that, and an at least semi-full functioning demo). But thanks for taking the time to post the info! Randall
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javahut
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Re:New SpectraLayers Software from Sony
2012/07/28 11:43:36
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Jonbouy Sadly some people just don't get that idea, all they see is 64 is twice as many as 32. There are certainly applications that benefit from being 64 bit but I swear myself I can't see where being 32 bit is any handicap here. It certainly looks interesting to me and Sony now publishing it seems to have raised its profile some because I'd never come across it before. I'm off to investigate further. ...and thanks for the Monday Morning Quarterbacking. If I wouldn't have raised any question, you wouldn't have this info now either. But I appreciate you letting me know what I don't have any idea of. I don't know if you knew, but 64 bit is the new 32 bit!
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divide
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Re:New SpectraLayers Software from Sony
2012/07/28 14:09:18
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We're working on that, reading what users/potential users have to say can only help !
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Anubis
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Re:New SpectraLayers Software from Sony
2012/07/28 16:23:32
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divide But for now there's no reason to go 64bit for the Windows version,... The Mac version is 64bit simply because of the frameworks, but it doesn't use more memory. I thought I already asked if it was compatible with my 64bit DAW, in Windows. I already know that you can run a 32bit VST in a 64bit operating system. But not in a 64bit DAW. Now you're saying I don't need it.
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divide
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Re:New SpectraLayers Software from Sony
2012/07/28 17:13:00
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Which DAW in particular ? Note that SpectraLayers is a standalone application, not a VST. If the DAW is able to call an external program yes it's compatible, no matter your DAW is 64bit or 32bit. For instance it can be called from Ableton Live, Cakewalk SONAR, E-MU Emulator X3, Final Cut Pro, FL Studio, KONTAKT, Logic Pro, Avid Media Composer, Pro Tools, REAKTOR, REAPER, Samplitude/Sequoia, Sony ACID Pro, Sony Vegas Pro, Steinberg HALion, Tracktion.
post edited by divide - 2012/07/28 17:19:50
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Anubis
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Re:New SpectraLayers Software from Sony
2012/07/28 17:53:14
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divide Which DAW in particular ? Note that SpectraLayers is a standalone application, not a VST. If the DAW is able to call an external program yes it's compatible, no matter your DAW is 64bit or 32bit. Sorry, thought it was a VST. duh
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Anubis
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Re:New SpectraLayers Software from Sony
2012/07/28 19:04:11
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