New ValhallaRoom algorithm?

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bitflipper
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2013/11/21 17:35:46 (permalink)

New ValhallaRoom algorithm?

Sean just casually mentioned on his support forum yesterday that he's just added a new algorithm to VR. Woohoo!
 
I'm working on the upcoming beta for ValhallaRoom (I added a new reverb mode last night)

 
 


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#1

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    scook
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    Re: New ValhallaRoom algorithm? 2013/11/21 18:19:28 (permalink)
    He has mentioned repeatedly each plug-in is going to get something extra in addition to the AAX format.
    #2
    vintagevibe
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    Re: New ValhallaRoom algorithm? 2013/11/21 18:21:11 (permalink)
    How would you compare ValahallaRoom to IK's CSR room?
    #3
    bitflipper
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    Re: New ValhallaRoom algorithm? 2013/11/21 20:34:35 (permalink)
    Both great-sounding reverbs, both are versatile and CPU-friendly. But one's $99 and the other's $50. Guess which one I bought. (Although CSR at $99 is a pretty hefty drop from its original $500 price tag back in 2005.)


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    #4
    vintagevibe
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    Re: New ValhallaRoom algorithm? 2013/11/21 20:52:46 (permalink)
    I have CSR but I just wonder if I need Valhalla.  The CSR rooms are nice "out of the way" sounding but I'd like something with more character but that don't make drums sound tinny io weird.  
    #5
    lawajava
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    Re: New ValhallaRoom algorithm? 2013/11/21 21:18:02 (permalink)
    If you're in the market for reverbs, Valhalla options are really good and a great value.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
    #6
    Chandler
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    Re: New ValhallaRoom algorithm? 2013/11/21 21:19:44 (permalink)
    This is great news. I heard he was working on an algorithm that was similar to the old lexicon hall, but I thought it was for VVV. Valhalla products seem to have some of the best value to price ratios.

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    #7
    scook
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    Re: New ValhallaRoom algorithm? 2013/11/21 21:29:54 (permalink)
    From this thread about VintageVerb http://www.kvraudio.com/forum/viewtopic.php?t=368492&postdays=0&postorder=asc&start=945
    On Oct 13th Sean wrote "224XL Concert Hall, to be precise. The new reverb mode is ready."
    #8
    vintagevibe
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    Re: New ValhallaRoom algorithm? 2013/11/21 22:02:58 (permalink)
    scook
    From this thread about VintageVerb http://www.kvraudio.com/forum/viewtopic.php?t=368492&postdays=0&postorder=asc&start=945
    On Oct 13th Sean wrote "224XL Concert Hall, to be precise. The new reverb mode is ready."


    That is a really interesting thread. Sampleconstruct (Simon Stockhausen)  in there is Karlheinz Stockhausen's son.  (One of important composers of the 20th century).    Simon worked on libraries for Camel Audio, Native Instruments, Steinberg and Applied Acsoutic Systems.   Very cool.
    #9
    scook
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    Re: New ValhallaRoom algorithm? 2013/11/21 22:11:07 (permalink)
    He has produced quite a few patches for Valhalla UberMod too.
    #10
    Rain
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    Re: New ValhallaRoom algorithm? 2013/11/22 00:21:41 (permalink)
    Both are great. However, considering that Valhalla is constantly upgraded with new algorithms, even at the same price, it would still be a better choice imho. At half the price it's a no-brainer.
     
    And if anyone wants to learn to use and tweak a reverb, Valhalla Room w/ the no nonsense GUI and the description for what each parameters does is, imho again, the best place to start.
     
    I love CSR, for some things it just seems to work - on toms, for some reason, I always end up w/ CSR. But Valhalla's my favorite, along with Lecicon MPX, which is one of those things that "just works".

    TCB - Tea, Cats, Books...
    #11
    bitflipper
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    Re: New ValhallaRoom algorithm? 2013/11/22 09:52:09 (permalink)
    Valhalla reverbs are indeed the best value around. You get 11 different algorithms (at the moment; 4 of those have been added since the initial product release) and all the tweaks you need. It'll handle anything from a wispy hint of ambiance to a 20-second deep-space Vangelis-type effect.
     
    I'm really not a reverb gourmet. I'm from the "if you can hear it, it's too much" school, and what I like best about VRoom is how easily it can be made to dissolve into the mix. Except when I want the occasional tympani-in-a-cave effect. It excels at that, too.


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    #12
    clintmartin
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    Re: New ValhallaRoom algorithm? 2013/11/22 10:23:01 (permalink)
    Valhalla is money well spent! I use Vroom, Vintage and Ubermod on every project.

    Cakewalk, Harrison Mixbus 4, Waveform 9, ADK intel i7 2600 3.40 ghz, 8gb Ram, Win 7, Presonus Audiobox 44VSL. 
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    #13
    sharke
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    Re: New ValhallaRoom algorithm? 2013/11/22 10:37:30 (permalink)
    Does Valhalla Room self-update or do you have to go on the website and do it manually? I don't think I've ever downloaded an update since I've had it, although maybe there haven't been any...

    James
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    #14
    scook
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    Re: New ValhallaRoom algorithm? 2013/11/22 11:29:28 (permalink)
    No automatic updates. Sean will send an email with a link to the new version when it is ready. At least, that is how it has been handled in the past.
    #15
    scook
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    Re: New ValhallaRoom algorithm? 2013/11/22 20:05:26 (permalink)
    More info on the ValhallaRoom algorithm from the bottom of http://www.kvraudio.com/f...iewtopic.php?p=5567476
     
     
    - New reverb mode: Dense Room.

    Dense Room is basically what it sounds like. Similar to the Large Room algorithm, but a different delay spread, for a denser early echo density. Dense Room is technically "dark," in that it is downsampled, but it doesn't sound dark. Bright delay interpolation and a different High Cut filter slope result in a very clean sounding reverb. The Late Cross works a little differently, and can get some "left/right" ping pong movement at the highest settings. This is pretty subtle in reality. The Low Mult filtering works in a similar way to the LV-426 algorithm, and allows for a deeper spatial feel with longer decay times.
    post edited by scook - 2013/11/23 10:47:34
    #16
    lawajava
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    Re: New ValhallaRoom algorithm? 2013/11/22 20:33:35 (permalink)
    scook - thanks for posting the link.  It helps to read it straight from Sean.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
    #17
    bitflipper
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    Re: New ValhallaRoom algorithm? 2013/11/23 10:35:52 (permalink)
    LV-426 is my favorite, and where I usually start. I guess he's run out of Alien references.


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    #18
    scook
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    Re: New ValhallaRoom algorithm? 2013/11/23 10:47:07 (permalink)
    From the same post as above Sean wrote:
     
    Someone asked "why no Aliens name for the new algorithm?" The answer is that Prometheus sucked.
    #19
    bitflipper
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    Re: New ValhallaRoom algorithm? 2013/11/23 11:23:55 (permalink)
    Surely there are more untapped obscure Alien references. How about "Goldsmith", after the film's composer? That would seem appropriate. But yeh, Prometheus did suck.


    All else is in doubt, so this is the truth I cling to. 

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    #20
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