Helpful ReplyOne thing I've learned so far in this mess

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rodreb
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2017/12/10 11:31:46 (permalink)

One thing I've learned so far in this mess

While looking around at prospective candidates to replace Sonar, I've come to one big conclusion.... Sonar is awesome. Nothing else looks as good, has all the features, is as intuitive, or has as good of a workflow. Oh, I know, they probably all sound fine but, I also know I'm gonna have to shell out extra $$$ on plugins to achieve the sound I now get in Sonar. This whole thing really sucks. Hard for me to believe Gibson can be so cold hearted and cruel to thousands of Sonar users. I mean, the least they could have done would have been to keep Cakewalk intact and just sell it off to someone else, thereby, honoring the loyalty of their customers. 
Sorry for the rant, I'm just really upset by all this crap.



ROD

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#1
chuckebaby
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Re: One thing I've learned so far in this mess 2017/12/10 12:02:42 (permalink)
good comment Rod.
My only hope is the code becomes open source. I hate thinking this is the end. I use Region Fx and drum replacer quite a bit.

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#2
Afrodrum
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Re: One thing I've learned so far in this mess 2017/12/10 12:13:00 (permalink)
I have spent last couple of days watching all the instructional videos on Groove3 about Studio One and Reaper. They are ok but I am not impressed much. Every few minutes there was something I felt like:  "that is what I do in Sonar in much much less complicated way"

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pwalpwal
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Re: One thing I've learned so far in this mess 2017/12/10 12:25:51 (permalink)
you need to try the demo versions to really get a feel for workflow, etc

just a sec

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chuckebaby
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Re: One thing I've learned so far in this mess 2017/12/10 13:34:12 (permalink)
pwalpwal
you need to try the demo versions to really get a feel for workflow, etc



There's some good advice
 
Ya im doing that right now with Audacity. Good software, good price.

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olemon
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Re: One thing I've learned so far in this mess 2017/12/10 15:24:24 (permalink) ☄ Helpfulby Frank Harvey 2017/12/11 08:18:41
rodreb
While looking around at prospective candidates to replace Sonar, I've come to one big conclusion.... Nothing else looks as good, has all the features, is as intuitive, or has as good of a workflow. Oh, I know, they probably all sound fine but, I also know I'm gonna have to shell out extra $$$ on plugins to achieve the sound I now get in Sonar.

 
+1
 
I always thought that the Console View was first-rate.  It looks like a real mixer and the routing makes sense to me.  I'm used to it now of course, but the gui's in some other daws appear cartoonish to me.

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"If you wait till the last minute, it only takes a minute."
#6
olemon
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Re: One thing I've learned so far in this mess 2017/12/10 15:26:45 (permalink)
chuckebaby
There's some good advice
 
Ya im doing that right now with Audacity. Good software, good price.



Back where I started from:)

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"If you wait till the last minute, it only takes a minute."
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kevmsmith81
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Re: One thing I've learned so far in this mess 2017/12/10 15:44:00 (permalink)
chuckebaby
pwalpwal
you need to try the demo versions to really get a feel for workflow, etc



There's some good advice
 
Ya im doing that right now with Audacity. Good software, good price.


If you're mixing stuff, you're better off looking for Kristal Audio Engine. It is a little antiquated but has more options for actual mixing than Audacity does. If you can't find a download for it (as it is long abandoned freeware) drop me a PM and I'll send you the installation file. 
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wst3
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Re: One thing I've learned so far in this mess 2017/12/10 16:16:36 (permalink) ☄ Helpfulby Cactus Music 2017/12/29 15:57:39
If I might... a parallel tale from long ago.
 
The first computer to make it into my studio for real was a Commodore Amiga 3000 tricked out with the Sunrize Audio Card. By today's standards it was pretty crude, but mostly I locked it to time code and let Bars&Pipes Professional drive my MIDI gear. And for that it was outstanding.
 
When Commodore went belly up I decided to stick with the Amiga for a while longer. There were lots of rumors about a third party riding to the rescue, and it did what I needed with no major issues - as I recall no minor ones either, but who knows, it was a long time ago.

That strategy worked well for me, until it didn't. The rest of the world was racing forward, plugins were no longer an oddity, and audio and MIDI in the computer was becoming standard fare. I wasn't sure why, at the time, I'd want to stop using my tape decks and slaving the computer to them, but I did start reading, and talking to friends.
 
As good fortune would have it, almost all of my friends were using PCs in their studios, or developing hardware an software for PCs. It wasn't a difficult choice<G>!
 
And it worked out quite well for me. I switched from Bars&Pipes to CWPA (don't remember the version), and I was able to keep MIDIQuest. I also switched from SampleWrench to Sound Forge. In all three cases these were net zero trades - I gained a few features, I lost a few too, but mostly it was learning curves and I was back in business. And I was now able to work with audio and MIDI in the computer!
 
Pretty cool!

I share this because I think we really are pretty safe for the short term. And I think we will all need to switch platforms at some point. There won't be a white knight bailing us out - at least that seems very unlikely to me. But it doesn't stop me from using Sonar for the foreseeable future. I know where the problems lie, I  know how to work around them.
 
What I will do (lesson learned) is export any project that  I might wish to revisit to plain old audio and MIDI tracks, and I'll take copius notes about processing and effects. I'll also export all presets to VST format.
 
This is bad, make no mistake, but it isn't the end of the world, except maybe for the employees, who clearly had a pretty sweet gig!

-- Bill
Audio Enterprise
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#9
CTStump
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Re: One thing I've learned so far in this mess 2017/12/10 16:32:30 (permalink)
Pardon the expression but.....

"There's a few old Dog's in this thread that refuse to learn new tricks"

Now that is out of the way sure, Sonar is great for those who are "used" too it but there are so many solutions available to not at least try out before you come to the conclusion it's the only solution. You got to realize that it took time to figure that out after years put into using it, learning it's quirks and acclimating your eye's too it's interface. When does come down to it do you really need anything else? Maybe not but if things change you may need another solution, keep an open mind and realize you can get "used" too something else and find that it is as comfortable Sonar.

Or....you could find like myself that in an obselete, unsupported and quite usable Sonar 8.5 which run until the wheels fall off my Windows 7 machine.

Sonar 8.5PE
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#10
lmichaelson
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Re: One thing I've learned so far in this mess 2017/12/11 05:40:02 (permalink)
wst3
If I might... a parallel tale from long ago.
 
The first computer to make it into my studio for real was a Commodore Amiga 3000 tricked out with the Sunrize Audio Card. By today's standards it was pretty crude, but mostly I locked it to time code and let Bars&Pipes Professional drive my MIDI gear. And for that it was outstanding.



An Amiga 3000 with Bars&Pipes locked to a 1/2" 8 track was my first setup. Loved the MIDI routing capabilities.
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mixmkr
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Re: One thing I've learned so far in this mess 2017/12/11 06:04:23 (permalink)
chuckebaby
good comment Rod.
My only hope is the code becomes open source. I hate thinking this is the end. I use Region Fx and drum replacer quite a bit.


Superior drummer 3 is your friend

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Amicus717
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Re: One thing I've learned so far in this mess 2017/12/11 06:12:02 (permalink)
I like to think I'm naturally pretty good with software, and although I've only been messing around with them for a couple of weeks, I'm beginning to feel at home fairly quickly in both Studio One 3 and Cubase Pro 9.5. They have lots of great features, some nice design ideas, etc. There are some neat tricks up their collective sleeves, and some clever innovations, etc yada yada yada...and its true. They are deep and capable, and I'll have no difficulty switching to either of them full time, when that day comes...
 
But even the fairly easy and intuitive things in SO3 and Cubase often have that one extra step, or that one additional and largely unnecessary detail that Sonar didn't have when it came to doing stuff. Bouncing midi tracks, is one example. All the DAWs can bounce midi tracks -- it's a pretty fundamental ability -- but none of them do it with the simple "select, click and done" efficiency of Sonar. I find that is a common theme when I'm comparing other DAWS to SPLAT. Sonar had a certain straightforward elegance in its implementation. "Why click three things, when you can get the same result by clicking two things?" seemed to be one of the governing principles of Sonar's bakers, it seems.
 
Cubase and SO3 always seem to have that one extra requirement, or that one additional toggle to select. And then there's Samplitude, where the guiding principle for bouncing and rendering seems to be "why use two steps, when we can use 27 steps in submenus they'd never expect, using menu items that aren't entirely clear in what they do, and then try not to laugh when they export 12 midi tracks to one file in a folder they can't find?"
 
But I digress...
 
Sonar wasn't perfect at everything, and there are things about both Cubase and SO3 that I like better (SO3's obsession with drag-and-drop everything is actually pretty nice), and I think Cubase's PRV editing tools are brilliant and about as close to perfect as I can imagine. But I will miss Sonar when it is no longer a viable product to use. 
 
Just my half cents worth of thoughts on the topic. 

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Jeff Evans
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Re: One thing I've learned so far in this mess 2017/12/11 06:28:48 (permalink) ☄ Helpfulby Ionian 2017/12/11 13:16:41
In Studio One you can simply select a midi track and do a CtrL B. It will bounce it to audio. (Fast!) No extra steps required.  Agreed though you can do it from a menu too which might require another step or two.  In those situations you have more options in terms of converting to audio. But for the fast way, the CtrL B is simple and fast. 
 
What is still very clear to me is that many of you still don't know Studio One very well. And rightly so.  Once you have been using it for 6 years you sort of know all these little things that many of you simply do not now.
 
There are many DAW's out there that can do everything that you have been doing now. And more, more than likely.  It still all comes down to your talent, experience and ability.  Any DAW will get you there if you have got all those things. 
 
Comparing something you know for 5 minutes to what you have known for years is simply ridiculous. 

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#14
BRuys
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Re: One thing I've learned so far in this mess 2017/12/11 06:31:22 (permalink)
I agree with the OP on this.  I went out and bought Studio One about 2 days after the CW announcement and have been trying to get into it ever since.  The Studio One GUI is lacking so much that is just a single click or key-press in Sonar.  It feels like I've gone back in time about 10 years.  And don't even get me started on the MIDI deficits.  I just can't quite get my head around the fact that the best all-round DAW in the world is dead.
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Anderton
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Re: One thing I've learned so far in this mess 2017/12/11 07:22:07 (permalink) ☄ Helpfulby outland144k 2017/12/11 17:35:09
Jeff Evans
 It still all comes down to your talent, experience and ability.  Any DAW will get you there if you have got all those things. 



Still, there are some things some programs do that others just don't do. For example try creating a loop library and export Acidized files in anything other than SONAR or Acid Pro, even though virtually all DAWs can read those files. Try doing the same kind of Song/Project mastering linkage that S1 does in anything else, or Live's Session view / Arrangement view linkage. Try doing the 4-point broadcast editing that Sequoia does...or sharing work on film projects with anything other than Pro Tools...you get the idea. There are some features that are deal-breakers or deal-makers for people, and are unique to particular programs.
 
One reason I switched to SONAR was because I wrote a book on Mixing and Mastering with Cubase SX and the publisher wanted a follow-up. I said how about SONAR? They said great, but do the same page count, contents, cover the same topics, etc. When I submitted the manuscript they were upset because it was much shorter, like 25-30% fewer pages. "Didn't you hear what we said?" I couldn't figure out why there was the disparity until I compared the step-by-step instructions to do various things. By and large, SONAR took fewer clicks.
 
Of course times have changed since then, but nonetheless, one DOES need to consider workflow as it relates to the type of projects they do. The reason why I'm using S1 as SONAR's successor is because it is fast once you learn the shortcuts and such, however there are some things I can do only in SONAR. For example, is there any way to specify 52 or 53% swing in S1? I haven't found it, but it's something I use in just about everything MIDI-based.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#16
Jeff Evans
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Re: One thing I've learned so far in this mess 2017/12/11 07:53:29 (permalink) ☄ Helpfulby kevmsmith81 2017/12/11 09:04:21
Double click on a midi event. You will see it below in the lower pane. Select the events in question. Up at the top left of the lower pane is the letter Q. (next to the speaker icon) Click on that. A new panel drops down. The swing slider is now visible. You can set it to any value from 0 to 100%. Just set it for 52 or 53 % swing right there. 
 
If you have only been using Studio One for certain functions then you cannot know the full detail of it.   The reality is in this program anyway there are lots of things that are not well documented either and I can certainly agree that could be better.
 
A great video to watch is the Groove 3 vid on Recording and Editing in Midi. It will seriously change the way people think in terms of midi capabilities that is for sure.
 
I agree there are things that are important for your work flow.  For example Sonar never really had an arrange ruler like it exists now in Studio One.  If you are one to be changing your arrangement around then this is a revelation. (Noel even admitted you need a very well designed audio engine to be able to play back arrangement changes like this, perfectly and seamlessly. It was well designed from the start) So are scratchpads too.  
 
The way clip gain adjustments are instantly effected visually in Studio One. If you are one to be doing a lot of this for example, Sonar was hopeless in this regard. This is a serious deal breaker for me. 
 
Also the way Studio One records midi on the fly while looping and jumping tracks. Sonar can not even approach this. It falls over.  In Studio One this is a seamless operation. Data just gets added in as you land on tracks. (for me and the way I sometimes like to record midi data this is a revelation) The stuff you can also do while it is in play is also quite amazing. The audio engine is truly gapless in this regard.  Sonar never quite made it in that department either.  
 
 
post edited by Jeff Evans - 2017/12/11 12:46:42

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#17
Frank Harvey
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Re: One thing I've learned so far in this mess 2017/12/11 08:35:14 (permalink)
olemon
rodreb
While looking around at prospective candidates to replace Sonar, I've come to one big conclusion.... Nothing else looks as good, has all the features, is as intuitive, or has as good of a workflow. Oh, I know, they probably all sound fine but, I also know I'm gonna have to shell out extra $$$ on plugins to achieve the sound I now get in Sonar.

 
+1
 
I always thought that the Console View was first-rate.  It looks like a real mixer and the routing makes sense to me.  I'm used to it now of course, but the gui's in some other daws appear cartoonish to me.





Totally agree Olemon.
Sonar was a GUI Gem.
Interestingly . and I discovered this because of  another post I made a couple of days ago, there are some out there who see Sonar's latest GUI expression/s as the reason they left  the Cakewalk fold..."esp 'SKYLIGHT' " (quote).
I anticipate we will hear more on this now that I have raised it ;).
Cheers Frank




#18
Frank Harvey
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Re: One thing I've learned so far in this mess 2017/12/11 08:40:04 (permalink)
chuckebaby
good comment Rod.
My only hope is the code becomes open source. I hate thinking this is the end. I use Region Fx and drum replacer quite a bit.


Hear Hear !! Chuckebaby
#19
Frank Harvey
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Re: One thing I've learned so far in this mess 2017/12/11 09:04:07 (permalink)
Anderton
 
 however there are some things I can do only in SONAR. For example, is there any way to specify 52 or 53% swing in S1? I haven't found it, but it's something I use in just about everything MIDI-based.



This will indeed be a steep learning curve for us CW stalwarts........ and I imagine 'the course of time' will resolve and  eventually heal any damage to our studios, our workflows,our cash-flows, and particularly our 'Sense of Trust'.
 
BIG PS: Thanks so much Anderton for your 'Faith' and intense/incredible help over the years...........you epitomize a 'True Believer'.
Cheers Frank in OZ
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chuckebaby
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Re: One thing I've learned so far in this mess 2017/12/11 17:41:32 (permalink)
mixmkr
chuckebaby
good comment Rod.
My only hope is the code becomes open source. I hate thinking this is the end. I use Region Fx and drum replacer quite a bit.



Superior drummer 3 is your friend




Are you serious ?  What's that friendship going to cost ? 400 bucks.
 
Drum replacer was my friend for free.
 

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#21
Anderton
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Re: One thing I've learned so far in this mess 2017/12/11 19:27:32 (permalink)
Jeff Evans
Double click on a midi event. You will see it below in the lower pane. Select the events in question. Up at the top left of the lower pane is the letter Q. (next to the speaker icon) Click on that. A new panel drops down. The swing slider is now visible. You can set it to any value from 0 to 100%. Just set it for 52 or 53 % swing right there.

 
You're a lifesaver, that's great! As you know I'm VERY familiar with the Project functionality but not so much with Songs, so I'm on a crash course. So far most everything I've needed to learn about has been fairly painless. I figure I'll be as facile with S1 as SONAR in about six months.
 
The reality is in this program anyway there are lots of things that are not well documented either and I can certainly agree that could be better.

 
Yes, someone had mentioned in the forum about how S1's tempo track was so much worse than Sonar's and you might believe that if you only looked at the documentation. But I find it much better - for example, the way the timeline compresses or expands to reflect tempo changes, the ease of drawing linear changes, and the ability to edit non-consecutive timing changes.
 
The audio engine is truly gapless in this regard.  Sonar never quite made it in that department either. 

 
The gapless aspect is right up there with Ableton Live. The only way to get the audio engine in Live to quit is to drop your laptop on a concrete floor from 10 feet up.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#22
subtlearts
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Re: One thing I've learned so far in this mess 2017/12/11 22:46:44 (permalink)
Anderton
The gapless aspect is right up there with Ableton Live. The only way to get the audio engine in Live to quit is to drop your laptop on a concrete floor from 10 feet up.



You've tried? ;)
 
Yeah Sonar has always been somewhat easier to knock over than that, no matter what anybody says. 
 
As for me, I'm *still* on the fence about where I'm going to hang my (principal) hat... though I'm drifting in a Reaper-ish direction, I also started to get the gist of S1's strengths... I do like a clean and responsive interface!

tobias tinker 
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#23
Jeff Evans
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Re: One thing I've learned so far in this mess 2017/12/11 23:12:54 (permalink)
Thanks Craig.  Always a pleasure to help.  I think if you don't select any midi events then that panel does not drop down.  A subtle thing but important.  I am also pretty sure you can quantise audio in the same manner with varying amounts of swing and getting closer to perfect grid timing etc..
 
GUI is personal taste.  Just because everyone says Sonar's GUI is the best does not mean it is so.  They are opinions only really.  Personally I really like the Studio One GUI.  You can change it a lot with the Appearance Options for sure.  It is uncluttered and somehow Studio One manages to pack in lots of features without tons of menus and a very uncluttered GUI at the same time.  There is a guy on the Presonus forum that has developed an amazing add-on program as well that enables huge amounts of control over the GUI as well.  It is free too.  (Much deeper than standard)  I have not had any trouble designing a colour scheme that suits me really well. 
 
There is also another guy who has developed a really excellent add-on that boosts midi capabilities too and a host of other things which I think includes an event list.  It is free as well.  Not endorsed outright by Presonus but still can be added in and it has proved to be very stable and reliable.
 
I think it is interesting that you have chosen Studio One as well.  Others may take note and could be more swayed in that direction.  It sounds like a logical choice for you because you already use it and have a relationship with Presonus as well.  I look forward to your tips and tricks and things as I hope you will get involved in our forum too.  I am sure you won't take long either getting to know it well.
 
There are tons of macros out there too which do multiple functions in one keystroke.  You can create them but many have been created already.  They are much easier to write and install compared the CAL scripts that Sonar used which I always found more difficult. 
 
 
 
 

Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface 
 
Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
#24
paul jenkins
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Re: One thing I've learned so far in this mess 2017/12/12 02:02:59 (permalink)
Thanx everyone....interesting reading........its actually the sense of community in this forum that I would miss....its just awesome....and the layout of the forum is really good too

Windows 10, 64 bit, intel core i7-6500U CPU @ 2.50GHZ  2.59GHZ......12 gig ram ....Sonar lifetime updates, presonus audiobox 1818 interface, and beringer UFX1604 mixer interface/control surface...... All round musician, multi-instrumentalist/songwriter.....attempting to produce good music.....started on music creator 6 2014, bought sonar 2015....and now invested in lifetime updates......Learning always!!!!Thanx cakewalk and online forum
#25
jimfogle
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Re: One thing I've learned so far in this mess 2017/12/12 02:16:19 (permalink)
chuckebaby
pwalpwal
you need to try the demo versions to really get a feel for workflow, etc



There's some good advice
 
Ya im doing that right now with Audacity. Good software, good price.




Yeah but not so great with MIDI.  PS, not making a cheap shot.  I use Audacity all the time.  There is nothing better for certain tasks.

Jim F
Cakewalk by Bandlab (CbB)
Sonar Home Studio V23.9.0 build 32
Music Creator 6
Band-in-a-Box, Audacity, ChordPulse
Win 7, i3 cpu, 8Gig ram, 480 Gig Dell Laptop
http://fogle622.wix.com/fogle622-audio-home
 
 
#26
jimfogle
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Re: One thing I've learned so far in this mess 2017/12/12 02:34:46 (permalink)
Anderton
Jeff Evans
 It still all comes down to your talent, experience and ability.  Any DAW will get you there if you have got all those things. 



Still, there are some things some programs do that others just don't do. For example try creating a loop library and export Acidized files in anything other than SONAR or Acid Pro, even though virtually all DAWs can read those files.

 
Believe it or not, PG Music's Band-in-a-Box and RealBand let's you highlight any audio and export as an Acidized wavefile.  There have been some significant changes and features added in the last few years.

Jim F
Cakewalk by Bandlab (CbB)
Sonar Home Studio V23.9.0 build 32
Music Creator 6
Band-in-a-Box, Audacity, ChordPulse
Win 7, i3 cpu, 8Gig ram, 480 Gig Dell Laptop
http://fogle622.wix.com/fogle622-audio-home
 
 
#27
kevmsmith81
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Re: One thing I've learned so far in this mess 2017/12/12 14:58:41 (permalink)
I downloaded the Reaper demo last night. It found the main plugins I use from SONAR (mainly the Sonitus ones and LP EQ plugins) and they seemed to work OK.
 
The only issue I really found was the presets menu in Z3TA didn't seem to operate in quite the same way so not all of the presets would come up. That said I only played with that briefly and could easily be user error. 
 
So, if you're worried about your Plugins, Reaper may well work for you. It's not quite as intuitive as SONAR so definitely requires some learning but for the couple of hours I was using it, it did seem to run quickly and smoothly. 
#28
jsg
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Re: One thing I've learned so far in this mess 2017/12/12 19:07:47 (permalink)
Anderton
Jeff Evans
 It still all comes down to your talent, experience and ability.  Any DAW will get you there if you have got all those things. 



Still, there are some things some programs do that others just don't do. For example try creating a loop library and export Acidized files in anything other than SONAR or Acid Pro, even though virtually all DAWs can read those files. Try doing the same kind of Song/Project mastering linkage that S1 does in anything else, or Live's Session view / Arrangement view linkage. Try doing the 4-point broadcast editing that Sequoia does...or sharing work on film projects with anything other than Pro Tools...you get the idea. There are some features that are deal-breakers or deal-makers for people, and are unique to particular programs.
 
One reason I switched to SONAR was because I wrote a book on Mixing and Mastering with Cubase SX and the publisher wanted a follow-up. I said how about SONAR? They said great, but do the same page count, contents, cover the same topics, etc. When I submitted the manuscript they were upset because it was much shorter, like 25-30% fewer pages. "Didn't you hear what we said?" I couldn't figure out why there was the disparity until I compared the step-by-step instructions to do various things. By and large, SONAR took fewer clicks.
 
Of course times have changed since then, but nonetheless, one DOES need to consider workflow as it relates to the type of projects they do. The reason why I'm using S1 as SONAR's successor is because it is fast once you learn the shortcuts and such, however there are some things I can do only in SONAR. For example, is there any way to specify 52 or 53% swing in S1? I haven't found it, but it's something I use in just about everything MIDI-based.




After using Sonar for 25 years, I became so accustomed to my workflow, hotkeys, muscle memory, etc. that I really lost perspective on what else is out there.  I am now writing my first symphonic movement in Digital Performer (well, actually it's my 37th symphonic movement but the first being produced in DP).   There's no doubt that Sonar looks better, it has the most aesthetically pleasing and beautiful interface of any DAW.  But DP is very powerful and as the keystrokes sink into my muscle memory I am liking it more and more.  The MIDI functions are amazing, so are the search functions.  The navigation functions, though fairly complex, once learned are much more flexible than Sonar's, although do require a few more keystrokes.  And the staff view displays triplets!!!!  Hallelujah! 
 
If Cakewalk can manage to regroup and go back in business without Gibson, that would be fantastic, but by then my "second wife" and I might already have found bliss  ;>)
 
Jerry
www.jerrygerber.com
 
 
 
 
#29
Frank Harvey
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Re: One thing I've learned so far in this mess 2017/12/13 08:52:58 (permalink)
JERRY 



After using Sonar for 25 years, I became so accustomed to my workflow, hotkeys, muscle memory, etc. that I really lost perspective on what else is out there.  I am now writing my first symphonic movement in Digital Performer (well, actually it's my 37th symphonic movement but the first being produced in DP).   There's no doubt that Sonar looks better, it has the most aesthetically pleasing and beautiful interface of any DAW.  But DP is very powerful and as the keystrokes sink into my muscle memory I am liking it more and more.  The MIDI functions are amazing, so are the search functions.  The navigation functions, though fairly complex, once learned are much more flexible than Sonar's, although do require a few more keystrokes.  And the staff view displays triplets!!!!  Hallelujah! 
 
If Cakewalk can manage to regroup and go back in business without Gibson, that would be fantastic, but by then my "second wife" and I might already have found bliss  ;>)
 
Jerry
www.jerrygerber.com
 
 
 
 


FRANK'S QUERY
I am taking a look at DP9 now ....(thnx to reading your post Jerry...particularly Re: MIDI comment / impressions). I do a lot of Midi work ( Editing etc) for our live performances.
I notice that there is a sizeable crossgrade discount at the moment of the order 50% off.....till 21st Dec... so I need to evaluate in a timely fashion.
Question to you Jerry.............why did you pick DP and what is your knowledge of the company ? ( ie: Somewhat nervous about DAW companies at the moment.;) 
I will in the meantime check out the media about DP.
Cheers
Frank in OZ
 
#30
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