bapu
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Our Goodbyes - Feat. Beepster & Daryl1968
The first 2016 writing collaboration by Beagle and Bapu Our Goodbyes(c) 2016 R. Bain & E. Kocol Performed by: Beagle - Lead Vocal Daryl1968 - Piano & Organ Beepster - Electric Guitars & Solo Bapu - Bass, Piano, Acoustic Guitar, Drums and Backing Vocal Verse 1 Way to young to be in love But we did it anyway Before we knew it We were drifting away Verse 2 Life could really be a drag on us Tearing us apart We were tattered and torn And then we lost our hearts Chorus 1 You and me we were kind of shy And to each other we were telling lies We finally looked into each others eys As we were saying our goodbyes Solo Verse 3 A little wiser and truly in love This is not child's play This is what love is really like When love has found it's way Final Choruses Our love together can take heart and fly We have no need to tell each other lies And when we looked into each others eyes We're not saying our goodbyes
post edited by bapu - 2016/04/12 14:59:44
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 07:23:43
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Fun as always, lads. Nicely done and thanks for including ole Beeps.
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michaelhanson
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 10:43:38
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☄ Helpfulby bapu 2016/04/12 13:34:44
Now I know why Beagle was falling behind on some of his Scandalous Grace songs. Nice song, guys.
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craigb
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 13:57:57
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Our Goodbyes (c) 2016 R. Bain & E. Kocol
Performed by: Reece "Beagle" Bain - Lead Vocal Daryl "Daryl1968" Greenway - Plano & Organ Beepster - Electric Guitars & Solo Ed "Bapu" Kocol - Bass, Piano, Acoustic Guitar, Drums and Backing Vocal More monkey business, eh? So what's a "Plano" and why is Daryl playing with one? Oh, I see he also used his uncle's large c..., er, nevermind. (BTW - I say "Hello's" )
Time for all of you to head over to Beyond My DAW!
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bapu
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 14:05:19
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Wookiee
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 14:07:47
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Different, sounds like you all had some fun, thanks for sharing.
Life is not about waiting for the storm to pass, it's about learning to dance in the rain. Karma has a way of finding its own way home.
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 14:32:16
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Craig's checking out our swinging pianist. lulzity
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bapu
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Leizer
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 16:12:56
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Nice playing everybody, sounds really good. Haha the drums goes berserk, love it!
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eph221
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/12 19:41:20
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Zargg
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/13 05:52:38
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Hi. Good performance, cool song (pop/heavy/country/rockabilly fusion could be the next big thing) and sounded like a lot of fun to do. All the best.
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/15 10:40:55
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Thanks for checking it out, guys. I actually concocted a neat parallel guit sim processing technique using aux tracks on this so I could apply both TH2 (full) and GR5 on each track. I did not spend as much time as I normally would tweaking the sims but it worked out nicely. Basically there are some things in either sim that are better than or do not exist in the other so by using two Aux tracks to house the sims and feeding the DI signal into them VIA sends I was able to do a two amp setup (which of course is possible inside both of those sims). I then sent those AUx tracks to a third Aux track for blending. This also gave me 4 sets of track and Prochannel controls to manipulate the signal (most importantly the QuadCurve which can only have one instance on each track). The DI, the two sim Aux tracks and the submix. Then as normal I sent all sets of these tracks to traditional busses. This could kind of be done before with busses but it was a lot more clunky, cluttered and provided less options for various things. Cheers.
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Beagle
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/17 17:11:31
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What's up peeps? :D thanks so much for all the great comments everyone! It was a pleasure to work with these guys on this! well...mostly...Ed's kind of a nag in case you didn't know...but other than that, it's all good!!!
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bapu
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kevinwal
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/18 12:31:32
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Cool song with cool guitar sounds! I do that kind of parallel amping too, but I use GR5 and the hoary old Amp Sim that came with earlier versions of Sonar. Great fun!
Kevin Walsh My latest tunes are at Reverbnation, please give a listen! EVGA X58 Classified III, 24GB Kingston RAM, i7/970 6 core256GB SSD, 2TB HDWindows 10 Build 10586, Sonar Platinum, 2016.03MOTU 8Pre Interface
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bapu
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/18 15:15:43
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Leizer Nice playing everybody, sounds really good. Haha the drums goes berserk, love it!
Thanks Lasse.
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kloon
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/19 03:57:24
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Nice one. love the panning on everything. :)
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/22 12:58:29
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kevinwal Cool song with cool guitar sounds! I do that kind of parallel amping too, but I use GR5 and the hoary old Amp Sim that came with earlier versions of Sonar. Great fun!
Hi, Kev (sorry for the late reply... been preoccupied). Yeah this was my first real test splitting out sims this. I'd been mulling it it over for a while because although both the sims have internal splitters I never really liked the results. It's like they squich the amps into each other too much and there's far less control than properly splitting them out. Using busses was an option but I keep so many busses in my projects already it would have just turned into a mess. Cloning the tracks and clips was another option (and I've done that before) but multiplying half a dozen tracks or more with the clips starts making my projects start lagging (I have far more disk problems than with CPU or RAM overload) so the introduction of Aux tracks was a cool solution to all that. One clip (per performance) to keep disk load down, being able to keep all the required "busses" and the track(s) feeding them together in the track area (instead of with the busses) and much more control over the sounds and their positioning in the stereo field. Pretty slick. On this I wanted a hard driven blues rock sound. I find TH2 is great for realism but GR5 seems to have more bite (but less realism). So I used TH2 to get the driven sound with the TaxiDrive pedal running through that one of the THD heads into a 4x12 (forget which one). Nice tubey raunch but it was a little squishy. Then I used GR5 to get a clean tone to provide some jangle/attack. That was the Fender Bassman model set to really bright with just a touch of grit/breakup coming it and set it closer to the "Air" setting on the matched cab. Normally I'd used the Control Room Pro module but that would have taken more fiddling around. IIRC I kept the clean tone aux tracks closer to center (maybe about 30%) and let the grit tracks stick to the edges a bit more (maybe 60-50%). Used the Prochannel EQ's to do some mirror EQing from the left (the noodly part) from the right (chords) making sure the hi mid boosts were on the left (so they cut more) and cuts on the right. I also put more clean in on the left side. I was also able to manipulate the dry signal more how I like without all the extra gack on the main track with the clip in it (EQ and leveling with a compressor before it hitting the sim) and then tweak the EQ and compression for each of the sim tracks to dial them right in. Quite a bit of work and I could have done a lot more but it was a promising experiment. I think this process is really gonna help me micromange my tones into sounding EXACTLY as I hear them in my head. Pretty freaking sweet. And yeah... I tried that old Cakewalk Amp Sim plug a while back. It's a pretty solid workhorse. Not many options but it does provide a pretty impressive sound for what it is (when tweaked correctly). I have yet to check out Craig A's amp FX Chains but intend to at some point. I've shied away from them because I have the more powerful sims and like building tweaking my own sounds but with this setup maybe they'll be just the ticket to getting some of that extra bite in a parallel setup. Another thing I wanted to try was adding a slight delay (pure delay.... like Haas type stuff) to the distorted track so the clean guit attacks first and the grit sound comes slightly after. Might make the track bite much harder without sacrificing distortion. I wish Sonar had on track playback timing adjustment (so you can set a clip to play back early/later in milliseconds) but Channel Tools delay feature is good for this stuff. Just can't make things play EARLIER. That of course can be done with clip nudging so simple enough to experiment with that anyway. tl;dr... I'm a spazz. Ask Baps. lol
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daryl1968
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/23 08:57:55
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Thanks for moaning at me until I gave you some tracks on this one Baps. It was 'fun'
;)
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Makke
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/24 08:05:25
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good song and performance.... well recorded and mixed track... sounds nice
My english is not very good. So please, forgive me for my short posts. BullHill Sounds Sonar / Roland Quad-Capture interface
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emeraldsoul
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/26 23:48:23
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I'll give the amp sim split a try, maybe in an easier way. Stupid me, I've always just used one amp sim and called it good. Doh! Got a little Boston feel there in the middle, sweet guitar toneage. Song-wise, I dunno about that double-timed kick drum section, for me that called attention away from the song. One man's mash-up is another man's crash up. I get you were merging styles, but it left me kind of wondering a little what I was listening to . . . yeah, no biggie, just my .02 euros. That said, does anyone remember Country Dick Montana and the Beat Farmers? Your tune has the fun-to-do quality as theirs - the fun shines through . . . cheers, -Tom
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/27 11:34:55
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emeraldsoul I'll give the amp sim split a try, maybe in an easier way. Stupid me, I've always just used one amp sim and called it good. Doh! Got a little Boston feel there in the middle, sweet guitar toneage. Song-wise, I dunno about that double-timed kick drum section, for me that called attention away from the song. One man's mash-up is another man's crash up. I get you were merging styles, but it left me kind of wondering a little what I was listening to . . . yeah, no biggie, just my .02 euros. That said, does anyone remember Country Dick Montana and the Beat Farmers? Your tune has the fun-to-do quality as theirs - the fun shines through . . . cheers, -Tom
Well the sims on their own aren't "bad". I can usually squeeze out close to what I want from them in most cases but I'm very picky so I end up spending WAAAAYY too much time screwing around with just the sim options. Being able to get the Prochannel stuff and other VSTs crammed into the chains EXACTLY where I want them made sculpting and positioning the tones easier with less work internally on the sims. Setting up the internal mixers/crossovers/cabs/chains/FX/etc is just more awkward to me because I'm much more used to Sonar components and they sound better to me anyway. It also avoids constantly having to open multiple sim GUIs and hunting around to tweak things (this is a particular PITA with TH2 because you have to roam around that weird floor setup and poke in weird places to get at extra options). Like I said though... I'm a bit of a spazz. ;-) Thanks for checking it out, Tom. Cheers.
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bapu
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/27 13:02:45
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emeraldsoul Song-wise, I dunno about that double-timed kick drum section, for me that called attention away from the song. One man's mash-up is another man's crash up. I get you were merging styles, but it left me kind of wondering a little what I was listening to . . . yeah, no biggie, just my .02 euros.
Tom, At least you had a reaction rather than "drums, meh". Thanks for the listen and the other comments.
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Beepster
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/27 13:21:50
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I think Baps may have gone double kickin' cuz he knows I'm a thrasher. He may not have anticipated I'm blueser too. So we done did ended up wif a foosion. I was skeptical at first too but think it worked out well in the end. Makes it quirky/interesting. Just how I likez things. Boring is boooooring. ;-)
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emeraldsoul
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/27 22:50:54
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Quirky is waaaay better than boring! Plus your doubletime drums will wake up the guy slumped at the end of the bar, drowning his midlife crisis away in a sea of Long Island Ice Teas. that would be me. good song guys . . .
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stevec
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/29 14:03:39
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Rockin' dudes... Beeps' over the top shreddin' adds a nice variation to things. And speaking of, I just used the PP split > two amp sims thing too (works great!) and I do think it's effective here. Question - did y'all really look each other in the eyes? Just curious..
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Beagle
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/04/29 14:50:38
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stevec Rockin' dudes... Beeps' over the top shreddin' adds a nice variation to things. And speaking of, I just used the PP split > two amp sims thing too (works great!) and I do think it's effective here. Question - did y'all really look each other in the eyes? Just curious..
NO. and we're not talking about that, either....EVER.
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bapu
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/05/19 17:14:13
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stevec Question - did y'all really look each other in the eyes? Just curious..
I seem to recall it, but I'm usually mistaken about these things.
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bapu
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2016/08/19 12:33:18
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emeraldsoul good song guys . . .
Thanks.
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Re: Our Goodbyes - Feat. Beepster & Daryl1968
2019/01/17 01:45:22
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