Helpful ReplyOzone 5 and Sonar X3 Question...

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Jerrycast
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2014/10/15 08:57:48 (permalink)

Ozone 5 and Sonar X3 Question...

Hi, 
Possible dumb question coming.
I am using Sonar X3b with no problems. I'll upgrade to version E when I finish this project I'm working on now.
I'm ready to Master and installed Ozone 5. During installation, I chose 32 and 64 bit. I'm using the 64 bit version on a Win 7 Pro machine, but wanted the 32 bit in there should I ever have a problem and need to use the 32 bit version Sonar.
I open my Plug In Manager, I do see Ozone 5 in two places, so they were scanned.
But nowhere on Izotopes site or in their Manual or Help.pdf, or anywhere else after I Googled, can I find out how to use it in Sonar X3.
I assumed that I'd go to the Master Bus and right click in the FX box and then I'd see the Ozone Plug Ins, but they are not there.
I tried to run Ozone 5 as a stand alone (can that be done?), just so I can at least Authorize it with my s/n, but can't figure out if that's possible either.
Any help would be appreciated.
Thank you.
post edited by Beagle - 2014/10/16 12:00:30

  
#1
John
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:15:45 (permalink)
You use it on your master buss. I use a mastering template project and import the stereo mix of a project.

Best
John
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Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:31:02 (permalink)
Thanks. But as I said, I don't see it as an option to add it to the FX Window on my mastering bus. I see two references to Ozone 5 it in the Plug In Manager, so I guess they were scanned, and the .dll's seem to be in the right place, C:\Program Files/Cakewalk/Vstplugins. I just can't get it to open in Sonar X3.
 
 

  
#3
matt fresha
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:41:55 (permalink)
John
You use it on your master buss. I use a mastering template project and import the stereo mix of a project.




I think he's saying that he sees Ozone listed in Utilities > Cakewalk Plug-in Manager, but when he goes to his actual VST list to insert it on a track, he's not seeing it there.
#4
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:44:21 (permalink)
Yes, Vern. And I see the .dll's where they should be in the proper folders too. I just checked the Registry and the .dll is there too, but I'm not trying to figure out if the .dll is simply not "registered." I'm Googling that now to see how I determine that. Thanks, all.

  
#5
scook
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:54:23 (permalink)
Is the plug-in list you are looking at using the "Default All Plug-ins" layout? The layout for each menu is set at the top of the menu. The browser is set with the drop down on the Plug-ins tab.
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LunaTech
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 09:59:26 (permalink)
Hello,
 
Did you notice an increase in your number of plugins when Sonar scanned them. Try to do a rescan and reset of your vst's. I am not sure if you are on a 64bit OS and 64bit Sonar if having the 32bit Ozone .dlls will actually help.
With that said as noted before, right mouse clicking the effects bin should bring up your list of plugins, and Ozone should be there under VST and VST 3 if I am not mistaken.  As a test only install the 64bit version and see if it shows up. I would also recommend having the 32bit versions of plugis's separated from the 64bit. IHTH

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#7
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:04:00 (permalink)
Thanks Lunatech.
 
I uninstalled Ozone 5 and reinstalled on the 64 Bit version as I'm running Win 7 Pro 64 bit Sonar X3.
 
Yes, Sonar started, scanned, found and increased the number of Plug Ins. Ozone is showing in the Plug In Manager. I also checked the Registry and I see the Ozone.dll.
 
I'm now wondering if I just need to manually "register" the dll, but I don't want to try until I'm sure that's what needs to be done.

  
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Beagle
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:07:39 (permalink)
scook
Is the plug-in list you are looking at using the "Default All Plug-ins" layout? The layout for each menu is set at the top of the menu. The browser is set with the drop down on the Plug-ins tab.


you didn't answer scook's suggestion and my money is there.

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#9
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:21:22 (permalink)
Thanks, Beagle. I was unsure of how to answer Scook.
 
I don't see how I can attach a .jpg here so that I can show you all the screenshots, can I? Anyway, here is what I see 
In the Cakewalk Plug-in Manager X64.
 
On the left, second down, where is says VST Audio Effects (VST), I then can look to the right under the "Registered Plug-ins and it does list IZotope Ozone 5.
 
Also, on the left, third down, where is says VST3 Audio Effects (VST3), I then can look to the right under "Registered Plug-ins and it also does list IZotope Ozone 5.
 
Thanks.

  
#10
Beagle
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:29:47 (permalink) ☄ Helpfulby Jerrycast 2014/10/15 10:30:45
Ok, but we're not talking about in the plugin manager.
 
right click on your FX bin.  at the TOP of the popup menu, it has "DEFUALT PLUGIN LAYOUT" and "CUSTOM PLUGIN LAYOUT" or something like that (I'm not at my sonar machine, so I don't know exactly what it says, but it's similar to that).
 
make sure you don't have the custom one selected, but the DEFAULT one selected.

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#11
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:38:30 (permalink)
Beagle, Beagle, Beagle, you did it! Thanks, man. Two and a half hours and yes, it was not on "Default". I really appreciate it.
 
Also, thanks to Scooks and all of you up there who contributed too. Wow, this is so great. Have a good day, everyone. :)

  
#12
John
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:39:57 (permalink)
Also look under VST3 in the FX menu when you right click on the buss FX bin. 

Best
John
#13
Beagle
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 10:58:48 (permalink)
glad that worked.  happy recording!

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Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 11:00:35 (permalink)
Thanks, John, and again, Beagle. 

  
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John
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Re: Ozone 5 and Sonar X3 Question... 2014/10/15 12:17:49 (permalink)
We don't do this for praise or for pay or anything but when a poster responds as you have it really does make a huge difference. It puts a very wide smile on our faces and puts a cheer in our hearts.
 
So let me thank you for being a great poster, Jerry.

Best
John
#16
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 10:17:01 (permalink)
John, 
So nice of you to say that. I appreciate it.
Jerry 

  
#17
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 11:20:45 (permalink)
Ooops, new problem.
 
The Ozone 5 Plug In loaded and worked for a few minutes, now Sonar keeps crashing. Uninstalled Ozone and it's still crashing, even after multiple reboots.
 
Don't see a reference to Ozone in the registry anymore, only the the Plug In Layout in Sonar, even though it does scan and say it removed 4 Plug Ins.
 
I just want to be able to work on the project again without crashing and I don't understand why it is crashing even after the uninstall.
 
Anyone have Ozone 5 working, or, is there an uninstall step I missed (removing it from the Plug In layout?).
 
I'll happily try to reinstall Ozone later, but I want to finish mixing this project first.
 
Thank you.

  
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WallyG
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 11:53:16 (permalink)
Jerrycast
...Anyone have Ozone 5 working, or, is there an uninstall step I missed (removing it from the Plug In layout?)...



I've been using Ozone 5 Advanced for several months without any issues and love it! I use it both for mastering  and with the ability to use separate plug-ins (i.e. EQ, Dynamics, Insight) in each track, it has made mixing much easier with all the visual feedback. (Yes I listen too!).
 
Sorry to hear your having these problems with Ozone 5, but it does work well.
 
Walt

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#19
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 11:56:44 (permalink)
Thanks Wally. I'm on X3 version B, and will upgrade after this project. Are you on version E?

  
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Beagle
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 12:07:49 (permalink)
When you say that sonar is crashing, give us some details about exactly what's going on.
 
you open sonar, you hit play?  you insert ozone?  sonar disappears?  puts up a pop up saying it's sending a trouble report?    give us as much detail as you can.

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#21
John
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 12:52:36 (permalink)
Upgrade to the E patch. It fixes a lot of bugs. 

Best
John
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bz2838
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 13:35:31 (permalink)
John
Upgrade to the E patch. It fixes a lot of bugs. 


No problems with Ozone 5 here, all good with X3e!

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#23
ptheisen
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 15:38:49 (permalink)
By all means you should update to X3e as soon as reasonably possible, but I doubt that it is the version of Sonar that is causing the symptoms you are seeing, unless the installation is somehow corrupt. I have been running Ozone 5 on every version of Sonar since Ozone 5 came out with virtually no problems.
 
I say virtually no problems because there does seem to be a small miscommunication between Sonar X3 and the VST3 version of Ozone 5 that results in Sonar displaying the symbol for 32 bit audio processing, even though Izotope support assured me it is processing audio in 64 bit. Other than that, it works fine. The VST2 version does not have this issue, so that's the one I use, since there is no difference in functionality between the two versions and I like to be absolutely sure that the audio is using 64 bit processing.
 
Hope you get it figured out soon!
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Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 18:23:18 (permalink)
Hi Everyone, 
 
Again, thanks. OK, let me be more specific.
 
I have an audio/video only machine. i7 fast processor, 16 Gigs of fast ram, SSD drives, no other programs except Sonar X3b and Adobe Creative Cloud CC for video editing. Windows 7 Pro 64 bit. No virus software, no connection to the internet (except for activations). I've also used the Viper tweaks.
 
I upgraded from Sonar 8.5 to Sonar X1 (didn't use it too much) and then to Sonar X3b, where I am now and has worked well on 5 projects. I'm hesitant to upgrade to E now that I am in the middle of an important project that people are waiting for.
 
After I installed Ozone 5, Sonar is freezing, giving me a NOT RESPONDING error message up top, and 8 times out of 10 it WILL recover after long waits of 20-30 seconds, and then sometime give me a pop up box saying Not Responding, close program or look for solution, blah, blah. This will happen as soon as click on something or try to start playback with the spacebar. Even after I removed Ozone from my master bus, the program still was herky jerky and not responsive.
 
My guess is that either I should do a complete uninstall, clean, and reinstall going to the E version (after this project) and try again with Ozone (Ozone is now uninstalled so that I can continue mixing), or maybe its my project.
 
I have 6 instruments using Dimension Pro, one True Piano, one Lounge Lizard, one guitar track that was recorded, one lead vocal and three backup singers (with one singer doing 8 takes of harmonies and accents).
 
I know this is wrong, now, after I've done some reading, but I've got 4 instances of the Sonitus Compressor, three instances of Breverb, one instance of EQ, and one instance of that vocal processor that has the De-esser, EQ, Compression and Doubler (only using the Doubler and De-esser).
 
Could my problem be that I need to combine things to delete some compressors and verbs, and then also Bounce the MID/Sample tracks to audio tracks, and then this will free up processor power to allow Ozone to not freeze the computer by simply adding it to my master buss as I did?
 
Thanks again.
 

  
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Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 18:31:58 (permalink)
And this goes to Ptheisen:
ptheisen
<<By all means you should update to X3e as soon as reasonably possible, but I doubt that it is the version of Sonar that is causing the symptoms you are seeing, unless the installation is somehow corrupt. I have been running Ozone 5 on every version of Sonar since Ozone 5 came out with virtually no problems.
 
I say virtually no problems because there does seem to be a small miscommunication between Sonar X3 and the VST3 version of Ozone 5 that results in Sonar displaying the symbol for 32 bit audio processing, even though Izotope support assured me it is processing audio in 64 bit. Other than that, it works fine. The VST2 version does not have this issue, so that's the one I use, since there is no difference in functionality between the two versions and I like to be absolutely sure that the audio is using 64 bit processing.>>
 
When I re-install Ozone, do I choose 32 or 64 bit or both? And then you said you are using the VST2 version and THAT one is what you use for 64 bit? If so, the VST3 version has what supposed advantage? I'm just wondering if I choose one over another (don't know which one I was using but I "think" I installed only the 64 bit version), if it would help. 
 
Thanks.

  
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ptheisen
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 20:42:42 (permalink)
Assuming that you don't have any old projects that used 32 bit Ozone 5, there is no reason for you to install the 32 bit version at all, since you're using a 64 bit OS. Within the 64 bit version, you still have choices. You can install the VST2 version, the VST3 version, or both. I'm pretty sure there is no actual difference in functionality between those two.
 
I have both installed, but I use the VST2 version, only because Sonar correctly indicates the 64 bit audio processing when it is inserted in the effects bin, while Sonar displays the 32 bit indicator when the VST3 version is inserted in the effects bin. I describe those indicators as double quotes (64 bit) versus single quotes (32 bit), since that's what they look like to me.
 
In case you're wondering, the audio processing bits are a completely different parameter than the OS bits, so I hope I didn't confuse you with that. Both 32 and 64 bit plugins can use either 32 or 64 bit audio processing, it's up to the plugin vendor to make that decision. Like you, I am on a 64 bit OS, so I only use 64 bit plugins, but in addition to that, I try to only use plugins that process the audio using 64 bits. Some do (Izotope, Voxengo e.g.) and some don't (IK Multimedia, Native Instruments e.g.).
 
Ozone is somewhat resource hungry, but with the hardware that you listed, the project you described should not overload your machine, unless something else is wrong. You may want to determine whether there are any hardware issues, and also check things such as whether Sonar is configured to use multiple cores of your processor.
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Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 21:47:36 (permalink)
Thanks so much, Ptheisen.
 
How exactly can I tell if Sonar is configured to use multiple cores? I'll Google this later or check the documentation as I can't right now, but I think you may have it as now I remember I used to see four processor windows (version 8.5?) and now only remember seeing one.

  
#28
scook
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Re: Ozone 5 and Sonar X3 Question... 2014/10/16 21:53:23 (permalink)
Preferences > Audio  > Configuration File variable ThreadSchedulingModel. To see the Configuration File option make sure Advanced in selected at the bottom of the Preferences dialog. Read about ThreadSchedulingModel here http://www.cakewalk.com/D...;help=INI_Files.6.html
#29
Jerrycast
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Re: Ozone 5 and Sonar X3 Question... 2014/10/17 09:07:33 (permalink)
Thanks so much Scook. Yes, using all cores. This is an update on my project crashing/freezing.
 
I save manually every 10 minutes or so, then backup up to two separate internal hard drives with a separate program.
 
I'm up to version 131 of my project, which is the problem project.
 
I kept opening older versions until I found that version 110 and earlier, all open and play back fine. It was at version 120 that I had installed Ozone 5, and even though it's now uninstalled, versions between 111 and 120 still crash/freeze. So I don't understand how that could be or how Ozone could be at fault. Just wanted to let you all the that weirdness.
 
At this point, I can lose all of my edits and at least start editing again at version 110, or, continue to trouble shoot.
 
I'm wondering if creating a new project and then copying in everything from my latest project, version 131, would solve the problem. I never did this, so I'm not exactly sure how to do it, but I'll go try. I'm assuming it's just "New Project", and then copy and paste everything over? Not near my music computer now, but if anyone ever done this, I'd be curious to how it's done and if it worked for a problem project file.
 
Thanks, all.
 
 
 
 
 

  
#30
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