Possible bug with the new mastering Plugins

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Author
timp410
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Re: Possible bug with the new mastering Plugins 2016/04/28 10:42:07 (permalink)
Exactly, on my system, they do not freeze if I display them individually. My biggest issue now is the synth cutting in and out. I am use to work around's; however, the synth plugins cutting in and out makes them completely unusable.  

Motherboard: ASUS Z97-A
Processor: Intel Core i7-4770 Quad-Core Desktop Processor 3.4 GHZ LGA 1150 8 MB Cache
Power Supply: Corsair CX Series 600 Watt
Video: EVGA GeForce GT 730 2GB GDDR3 64-bit
Memory: Corsair Vengeance 16GB (2x8GB) DDR3 1600 MHz
Focusrite Saffire PRO 24 DSP
Steinberg UR44
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M-Audio Midisport 4x4
#31
Logan Thomas [Cakewalk]
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Re: Possible bug with the new mastering Plugins 2016/04/28 10:47:57 (permalink)
Hey timp410
 
Take a look at my post here:
http://forum.cakewalk.com/FindPost/3407893
 
Basically this is a problem in plugins with high delay. (if you switch them to nonlinear you wouldn't have missed midi notes) but if you want to keep them linear for mastering purposes then you should switch the Prepare option in the midi playback preferences up to 500 or 1000 or so.
 
-Logan
#32
pwalpwal
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Re: Possible bug with the new mastering Plugins 2016/04/28 11:30:53 (permalink)
regarding the blank ui, what are the published open-gl requirements? i.e., what minimum version of open-gl is required?

just a sec

#33
timp410
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Re: Possible bug with the new mastering Plugins 2016/04/28 12:52:07 (permalink)
Thanks Logan, I changed the plugin to non-liner and play back was normal. I also changed the midi buffer to 500 and play back was also normal.

Motherboard: ASUS Z97-A
Processor: Intel Core i7-4770 Quad-Core Desktop Processor 3.4 GHZ LGA 1150 8 MB Cache
Power Supply: Corsair CX Series 600 Watt
Video: EVGA GeForce GT 730 2GB GDDR3 64-bit
Memory: Corsair Vengeance 16GB (2x8GB) DDR3 1600 MHz
Focusrite Saffire PRO 24 DSP
Steinberg UR44
E-MU 1820M
Edirol UA-25EX
M-Audio Midisport 4x4
#34
stevec
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Re: Possible bug with the new mastering Plugins 2016/04/29 10:12:30 (permalink)
Can anyone reproduce this with just a single audio track playing back, and with LP EQ and LP MB on the master bus?   I cannot after repeatedly toggling the two back and forth during playback (Windows 7).    Here's my OpenGL info, as outdated as it may be:

Renderer: ATI Radeon HD 5450
Vendor: ATI Technologies Inc.
Memory: 1024 MB
Version: 3.1.9029 Forward-Compatible Context
Shading language version: 1.40


Max texture size: 16384 x 16384
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 32
Max anisotropic filtering value: 16
Max viewport size: 16384 x 16384
Max Clip Distances: 8
Max samples: 8


Extensions: 150

GL_AMD_draw_buffers_blend
GL_AMD_performance_monitor
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_AMDX_abuffer_oit
GL_AMDX_random_access_target
GL_AMDX_texture_compression_dxt6
GL_AMDX_texture_compression_dxt7
GL_AMDX_vertex_shader_tessellator
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
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GL_ARB_texture_rg
GL_ARB_texture_snorm
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
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GL_ATI_fragment_shader
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GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
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GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_swap_group

Core features
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (30 % - 3/10)
v3.3 (10 % - 1/10)
v4.0 (7 % - 1/14)
v4.1 (0 % - 0/7)
v4.2 (0 % - 0/13)
v4.3 (0 % - 0/23)
v4.4 (0 % - 0/10)
v4.5 (0 % - 0/11)
vARB 2015 (0 % - 0/13)

OpenGL driver version check (Current: 3.1.9029 Forward-Compatible Context, Latest known: 8.662.0.0):
Outdated version of display drivers detected
According the database, you are might be not using the latest version of display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT
GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT
GL_AMD_conservative_depth was not found, but is available in driver version 3.0.10428 Core Profile Forward
GL_AMD_debug_output was not found, but is available in driver version 3.0.10428 Core Profile Forward
GL_AMD_depth_clamp_separate was not found, but is available in driver version 3.0.10428 Core Profile Forward
GL_AMD_multi_draw_indirect was not found, but is available in driver version 3.0.10750 Core Profile Forward
GL_AMD_name_gen_delete was not found, but is available in driver version 3.0.10428 Core Profile Forward
GL_AMD_pinned_memory was not found, but is available in driver version 3.0.11733 Core Profile Forward
GL_AMD_query_buffer_object was not found, but is available in driver version 3.0.11733 Core Profile Forward
GL_AMD_sample_positions was not found, but is available in driver version 3.0.10428 Core Profile Forward
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GL_AMD_shader_stencil_export was not found, but is available in driver version 3.0.10428 Core Profile Forward
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GL_AMD_texture_cube_map_array was not found, but is available in driver version 3.0.10428 Core Profile Forward
GL_AMD_transform_feedback3_lines_triangles was not found, but is available in driver version 3.0.10428 Core Profile Forward
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SteveC
https://soundcloud.com/steve-cocchi
http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
 
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Focusrite 18i6 (ASIO);
Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
 
#35
Sacalait
Max Output Level: -79 dBFS
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Re: Possible bug with the new mastering Plugins 2016/04/29 10:19:59 (permalink)
I've noticed that when I plug a mono plugin into a stereo channel I get some "unable to start playback" issues.  But I don't know if this applies.

www.pershingwells.com www.facebook.com/pershingwells
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#36
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