Presonus Faderport 8

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JohnEgan
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2016/11/13 07:46:04 (permalink)

Presonus Faderport 8

Good Day,
Anyone have any experience/comments on Presonus Faderport 8, and its integration with Sonar (SPLAT), and/or other Presonus control surfaces?
 
 

John Egan
Sonar Platinum (2017-10),RME-UFX, PC-CPU - i7-5820, 3.3 GHz, 6 core, ASUS X99-AII, 16GB ram, GTX 960, 500 GB SSD, 2TB HDD x 2, Win7 Pro x64,  O8N2 Advanced, Melodyne Studio,.... (2 cats :(,  in the yard).
 
#1

15 Replies Related Threads

    JohnEgan
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    Re: Presonus Faderport 8 2016/11/13 15:32:39 (permalink)
    Presonus Faderport 8 - (I just noticed this unit isn't actually available yet, so likely no response to that, LOL)
     
    Cheers

    John Egan
    Sonar Platinum (2017-10),RME-UFX, PC-CPU - i7-5820, 3.3 GHz, 6 core, ASUS X99-AII, 16GB ram, GTX 960, 500 GB SSD, 2TB HDD x 2, Win7 Pro x64,  O8N2 Advanced, Melodyne Studio,.... (2 cats :(,  in the yard).
     
    #2
    BobF
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    Re: Presonus Faderport 8 2016/11/13 16:27:26 (permalink)
    I'm using a FaderPort/AZCtrl with SONAR.  It works exactly the I want it to.
     
    I've looked at the 8 and on paper it looks too expensive for what it is to me.  For similar money you can get a far more capable Behringer controller

    Bob  --
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    #3
    RSMCGUITAR
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    Re: Presonus Faderport 8 2016/11/13 22:26:58 (permalink)
    Yeah, the price point doesn't seem worth it.
    #4
    JohnEgan
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    Re: Presonus Faderport 8 2016/11/13 23:46:57 (permalink)
    BobF
    I'm using a FaderPort/AZCtrl with SONAR.  It works exactly the I want it to.
    I've looked at the 8 and on paper it looks too expensive for what it is to me.  For similar money you can get a far more capable Behringer controller



    K thanks, probably upped cost seeing what Avid is charging for something similar, (i.e., Artist Mix), and may be overkill, right now anyway, Im really just looking more for transport and audio track editing controller functions in one place or a small unit, like the Avid Artist Transport unit, but which may end up costing as much as Faderport 8. LOL
    Cheers
     

    John Egan
    Sonar Platinum (2017-10),RME-UFX, PC-CPU - i7-5820, 3.3 GHz, 6 core, ASUS X99-AII, 16GB ram, GTX 960, 500 GB SSD, 2TB HDD x 2, Win7 Pro x64,  O8N2 Advanced, Melodyne Studio,.... (2 cats :(,  in the yard).
     
    #5
    JohnEgan
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    Re: Presonus Faderport 8 2016/11/14 00:17:47 (permalink)
    BobF
      For similar money you can get a far more capable Behringer controller



    BTW has Behringer hardware quality improved more recently? I've had bad luck in far past with their analog mixers/amps etc., crapping out, at critical times, leaving me screaming profanities, (have to watch my blood pressure these days, LOL) albeit, sometimes you don't get what you pay more for either.  

    John Egan
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    #6
    Leadfoot
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    Re: Presonus Faderport 8 2016/11/14 04:51:08 (permalink)
    JohnEgan
    Im really just looking more for transport and audio track editing controller functions in one place or a small unit
     

    The standard Faderport is great for writing automation and as a transport.
    #7
    fireberd
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    Re: Presonus Faderport 8 2016/11/14 06:34:18 (permalink)
    I'm using a Behringer X-Touch.  I like it and the motorized faders are quiet.  I had a Behringer BCF2000 before (reliable) but the faders are noisy and the control section is not as Mackie friendly as the X-Touch.   There is no audio going through the X-Touch, just control.
     
    Behringer has had a reputation of poor quality knock off's but the newer gear seems to be much better.  I also have a Behringer Power Play Pro 8 headphone amp that works very well and is quiet (S/N ratio).
      

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    #8
    T9CStudio
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    Re: Presonus Faderport 8 2016/11/17 19:43:10 (permalink)
    JohnEgan
    right now anyway, Im really just looking more for transport and audio track editing controller functions in one place or a small unit, like the Avid Artist Transport unit, but which may end up costing as much as Faderport 8. LOL
    Cheers



    John,
    I have a Avid Transport that I no longer use. I found it's buttons do not map well to Sonar's transport system. It was a real PIA from what I remember. I really think it's purposefully built for PT. The scroll wheel is absolutely 1st class, however.

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    #9
    JohnEgan
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    Re: Presonus Faderport 8 2016/11/17 23:08:34 (permalink)
    T9CStudio
     
    John,
    I have a Avid Transport that I no longer use. I found it's buttons do not map well to Sonar's transport system. It was a real PIA from what I remember. I really think it's purposefully built for PT. The scroll wheel is absolutely 1st class, however.

     
    K thanks, good to know, kinda figured it would have PT issues, I'd need another Ethernet port also for this. I just found the Contour Shuttle Pro V2, seems something like it, I need to check some reviews but refers to older Sonar versions compatibility   

    John Egan
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    #10
    dxp
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    Re: Presonus Faderport 8 2017/01/12 21:59:10 (permalink)
    John, I just picked up the Faderport 8 yesterday and after 2 days of testing here are some of the things I found. I don't have my notes
    From testing wth me so I'll highlight as best as I can. Out of about thirty three available function buttons, roughly half of them do not
    Work with SONAR. Six of the ones that do work leave the Faderport in a confused state, that is it still is working but you cannot invoke
    Any other function buttons. It's just stuck. Shutdown SONAR, power cycle Faderport. Bad....
    I opened a ticket with PreSonus about the functions that just don't work in SONAR and they said this:

    "We are always trying to improve on the features of the FaderPort 8 for future releases.
    In regard to Sonar, they implement the MCU protocol in a different way than other DAWs do which changes the way controllers work with their software.
    If you'd like to see features implemented with the FaderPort 8 in the future I would recommend submitting a feature request"

    i will be taking this back to Sweetwater tomorrow. Very disappointing.
    Sorry this wasn't more descriptive but I think it conveys the point.

    Dave
    #11
    steveo42
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    Re: Presonus Faderport 8 2017/01/12 22:19:15 (permalink)
    Interesting answer as that is pretty much the same answer they gave me when I opened a support ticket reporting that my MOTU Ultralite AVB is unable to change sample rate with Studio One Professional. After days of emailing logs etc they told me "MOTU uses a "different" method of interacting with the unit so that is why Studio One has problems.  Funny, since I have zero problems with Protools, Samplitude ProX3, Reaper... Only Studio One has the problem...
     
    BTW this is a real weird one.. Whatever Studio One has been set for, 44.1k, 48k, 96k etc, no matter what the MOTU is set to, it will change to what Studio One is looking for. Changing the sample rate in the panels, brings it right back to whatever Studio One was configured for. Only way to change it is to edit an audio.ini file manually.
     
    BTW don't bother posting on their FB page or another other public forum because you will be attacked and ultimately banned. There is some kind of kabal that mobilizes to attack the infidels who dare post negative posts about Presonus products..  lol !
     
     
    #12
    JohnEgan
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    Re: Presonus Faderport 8 2017/01/12 22:57:32 (permalink)
    Thanks Dave,
     
    Ok, I guess its really made for Studio One, thought Mackie protocol was supposed to be equally compliant, guess not. I tried out a ShuttlePro V2, more like a large mouse with shuttle and jog wheels and 15 assignable buttons, more for clip editing, as was my intention, supposed to work with Sonar, i.e., has selectable setup for Sonar, (and many other Video, CAD, MSOffice software) but never got it working right, or with my Video software, I think I would have been happy if I had at least gotten one key assignable to transport pause/continue and one to stop/rewind, LOL
     
    Anyway thanks for the 6 on FP8.
     
    Cheers
     

    John Egan
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    #13
    The Grim
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    Re: Presonus Faderport 8 2017/01/13 05:23:43 (permalink)
    steveo42
     
    There is some kind of kabal that mobilizes to attack the infidels who dare post negative posts about Presonus products..  lol !
     
     



    a bit like the cakewalk/sonar forums then ?
    #14
    fireberd
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    Re: Presonus Faderport 8 2017/01/13 06:35:12 (permalink)
    I'm through with Presonus hardware.  I tried three new Firewire interface units several years ago.  Each one had some type of hardware problem.  One, I remember, had a dead preamp on one channel.  Another would not connect to my T.I. Chipset Firewire port. Don't call what was wrong with the third unit except it was a hardware problem.  Recently (last year) I wanted to upgrade my recording interface unit and got one of the new Studio 192 units.  It worked the first day I got it (although latency was horrible).  The second day, I powered it on but it would not power off, with the power switch.  It was returned and that is the last Presonus unit I buy.
     
     

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    #15
    azslow3
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    Re: Presonus Faderport 8 2017/01/13 08:31:41 (permalink)
    dxp
    "We are always trying to improve on the features of the FaderPort 8 for future releases.
    In regard to Sonar, they implement the MCU protocol in a different way than other DAWs do which changes the way controllers work with their software.
    If you'd like to see features implemented with the FaderPort 8 in the future I would recommend submitting a feature request"

    This information is a bit incorrect. That is not just my opinion, everyone can check the following:
    1) Mackie protocol documentation is available on-line
    2) Sonar Mackie Control support is Open Source. Everyone can check that the protocol is implemented correctly
    3) "Other DAWs" also use different layouts for MCU, none of them is "right" for every DAW. That is why there are commercial overlays available for the original Mackie units. Sonar also has specific labeling for the right section buttons.
    4) Other companies, to save costs of own software development, claim the devices are "Mackie compatible". Real compatibility level vary, from nonsense to almost correct.
     
    PreSonus has never published protocols they use. For the original Faderport, with proprietary protocol, they have developed dedicated Sonar plug-in. That is why it works well. FaderPort 8 has no such plug-in, it tries to emulate MCU. But that device has much less buttons then the original unit. So it will be always limited compare to the original.
     
    To get correct MCU emulation (if you do not have money for new MCU Pro and do not want second hand device), you can buy X-Touch (full version). The same money as Faderport 8, but complete implementation in terms of hardware controls and the protocol (I have recently spotted a difference in fader resolution, some users have problems difficulties to show SMPTE on display, but everything else is confirmed as working identical). There was one report the latest QCon Pro firmware makes it also MCU compatible, no confirmation from other users till now. Behringer Motör and M-Audio Code have incomplete implementation, work with moded plug-ins in Sonar (there is one mod from me and one more from other user), but they also have less physical controls and so the functionality is limited. SSL, as Presonus, declare Cakewalk is responsible for Nucleus is not working right with Sonar.
     
    MY OWN OPINION: for the money they want, such answers should be interpreted as an attempt to fool customers. With corresponding reaction (send the device back, write bad review).

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