Producing Music for iTunes

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bitflipper
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2017/11/16 14:54:42 (permalink)

Producing Music for iTunes

Here's a short but informative introduction to the idea of tailoring your production to a specific platform, in this case Apple Music. Written by Tom Frampton, whom you may know under the tradename Mastering the Mix, and seller of the recently-discussed EXPOSE analysis utility.
 
Yes, I pretty much dismissed EXPOSE as being ultimately useless for most of us, and this article makes no secret that it's a sales pitch for EXPOSE. But there's no doubt Tom knows his stuff and consistently offers solid advice on his blog.
 
Key points of the article:
  • Leave at least 1 dB of headroom to accommodate the AAC encoding process 
  • Apple Music streams at an average of -14 LUFS (plus or minus 2) but only if Soundcheck is enabled
  • Commercial music still routinely ignores this standard and still tends to master things too loud
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
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    synkrotron
    Max Output Level: -22.5 dBFS
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    Re: Producing Music for iTunes 2017/11/16 16:31:43 (permalink)
    An interesting read, Dave, thanks
     
    I know that for everything I have uploaded in the last couple of years is below the recommended -1dB and is why I think that my stuff translates quite well to the poor 128kbps stream at SoundCloud.

    http://www.synkrotron.co.uk/
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