Helpful ReplyQuestion about editing in an external wave editor

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sharke
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2016/03/13 01:42:50 (permalink)

Question about editing in an external wave editor

I have just rummaged around in the registry to add Adobe Audition to my Utilities menu so I can edit audio in Audition on the fly. It works great but for one crucial issue. Am I right in supposing that Sonar will always send the entire original file to the external editor regardless of the edits you've already made in Sonar? For example let's say I recorded 16 bars of guitar, and in Sonar I chop out 4 bars from the middle. I then highlight the left clip of the two remaining clips and send it to Audition. However Audition receives the original 16 bar file, unless I bounce the clip first. 
 
Is there any kind of registry trickery I can do to make Sonar send only the selected region to Audition instead of the entire file? 

James
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Paul P
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Re: Question about editing in an external wave editor 2016/03/13 03:33:19 (permalink)
 
If you first select a region, then invoke Audition, only that region appears in Audition for edit.
 

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mettelus
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Re: Question about editing in an external wave editor 2016/03/13 05:04:07 (permalink)
Sharke's observation is accurate in my experience with AA4 (CS5.5). SONAR is not able to pass Audition a region (clip), as a "Region FX" would receive, but rather a wav file (since it is a wav editor). A clip is a "window" into the underlying wav file, and as sharke observed that entire wav file is passed to Audition when being invoked as a wav editor.
 
The advantage of this is that when destructive edits are completed, the original wave is overwritten and SONAR recognizes this and reimports the changed wav automatically. The downside is a discrete region must be bounced (rendered) to a new clip to send "only that clip" and the original will be overwritten unless the user remembers to 1) "save as" while in Audition and 2) manually reimport the altered clip into SONAR (highlight and hit Shift-K to find the "associated wav file").
 
For me, I use Audition in two methods. First is to remove noise and normalize raw tracks (destructive edits) prior to any work within SONAR - often the very first step after tracking. Second is when mastering, which is not a destructive edit, but rather a "save as" performed immediately after being passed the master track bounce (mixdown), then mastered from there.

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jpetersen
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Re: Question about editing in an external wave editor 2016/03/13 06:20:24 (permalink)
I had this with SoundForge too, which is why I found the feature of limited use.
Try Ctrl+Stretching a clip (non-destructively) and then opening it in an external editor.
An external editor cannot know anything about Sonar-specific features.
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sharke
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Re: Question about editing in an external wave editor 2016/03/13 10:32:28 (permalink)
Yeah I'm not to worried about it if all I have to do is bounce the selected region to create a new file, but it would be great if there were some hack to be able to send just the region.

James
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Noel Borthwick [Cakewalk]
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Re: Question about editing in an external wave editor 2016/03/13 10:36:59 (permalink) ☄ Helpfulby mettelus 2016/03/13 13:01:27
Today no it sends the entire wave file. I was thinking about this same thing recently and I agree it would be much nicer if it bounced the selected region down automatically. Maybe I'll try and hook it up in my "free time" :) This is quite different from Melodyne ARA editor integration which is much more sophisticated and requires the editor to be able to stream the audio on its own via VST3.

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LJB
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Re: Question about editing in an external wave editor 2016/03/13 10:55:34 (permalink)
Any idea why launching Soundforge Pro 11 from Splat x64 would give me a "Cannot create process" error?

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Paul P
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Re: Question about editing in an external wave editor 2016/03/13 12:16:23 (permalink)
 
I see now that what appeared in my Audition window was the selected portion of the underlying wav with the rest 'offscreen' to left and right.
 
Here's something I just tried.  Unlike sharke's example of sending the beginning portion of a clip, I used a section contained in the middle of a clip.
 
1. select the region of interest in Sonar then split it at both ends
2. select the new clip and invoke Audition on it
3. immediately hit Trim in Audition (proper region is already selected) to discard the extra wav on both sides
4. do what you have to do in Audition
 
[Now all we'd need would be to close Audition and have the new wav in Audition replace the new clip in Sonar and not replace the entire wav of the original clip with the new piece as it does now.]
 
5. still in Audition, Save As a new file (the "Tool copy n" gets automatically incremented)
6. close Audition, Sonar does not ask anything as it would have if I hadn't Saved As new wav within Audition
7. in Sonar, delete the split-out clip
8. import the wav saved in Audition into the space vacated by the clip (it fits perfectly)

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mettelus
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Re: Question about editing in an external wave editor 2016/03/13 12:55:41 (permalink)
Just a word of caution (not tried the above)... the point of a clip being a "window" into the underlying wav file and other clips being dependent on that wav is important to bear in mind. The "default" passing of a wav to a wav editor (and not doing a "save as") actually replaces the original wav file (i.e. it is GONE). This is very important to realize, since other clips may be dependent on the original file. The "GONE" is no joke... it has been overwritten by the external wav editor.
 
Without getting too involved, the "safest" route (barring Noel's comment above) is to not only split a clip but also bounce before passing it to an external wav editor. Without that bounce, the clip is not "its own discreet wav file," per se, so it runs the risk of ruining references to the rest of the original wav file in other clips in the cwp (i.e., if the original is gone/overwritten, the dependent clips will be gone too).

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scook
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Re: Question about editing in an external wave editor 2016/03/13 13:40:18 (permalink)
LJB
Any idea why launching Soundforge Pro 11 from Splat x64 would give me a "Cannot create process" error?


This is usually a permissions problem. It may be necessary to run SONAR as administrator.
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John T
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Re: Question about editing in an external wave editor 2016/03/13 14:53:54 (permalink)
Noel Borthwick [Cakewalk]
Today no it sends the entire wave file. I was thinking about this same thing recently and I agree it would be much nicer if it bounced the selected region down automatically. Maybe I'll try and hook it up in my "free time" :) This is quite different from Melodyne ARA editor integration which is much more sophisticated and requires the editor to be able to stream the audio on its own via VST3.


If you do this, I will build a golden statue of you in the town square and make the peasants bow down and worship it.
 
There is a sort of workaround, which is to split out the part you want, right click it, and select "apply trimming". Which is a LOT of clicks.

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John T
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Re: Question about editing in an external wave editor 2016/03/13 14:55:38 (permalink)
mettelus
Just a word of caution (not tried the above)... the point of a clip being a "window" into the underlying wav file and other clips being dependent on that wav is important to bear in mind. The "default" passing of a wav to a wav editor (and not doing a "save as") actually replaces the original wav file (i.e. it is GONE). This is very important to realize, since other clips may be dependent on the original file. The "GONE" is no joke... it has been overwritten by the external wav editor.
 


That's incorrect. Sonar always generates a copy (with the filename "Tool_copy*****") to send to the editor. On coming back in, it gets replaced in the project, but the original file will still be in the project's audio folder.

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Sanderxpander
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Re: Question about editing in an external wave editor 2016/03/13 15:14:48 (permalink)
John T
Noel Borthwick [Cakewalk]
Today no it sends the entire wave file. I was thinking about this same thing recently and I agree it would be much nicer if it bounced the selected region down automatically. Maybe I'll try and hook it up in my "free time" :) This is quite different from Melodyne ARA editor integration which is much more sophisticated and requires the editor to be able to stream the audio on its own via VST3.


If you do this, I will build a golden statue of you in the town square and make the peasants bow down and worship it.
 
There is a sort of workaround, which is to split out the part you want, right click it, and select "apply trimming". Which is a LOT of clicks.

You can also just select the region and bounce to clip. I have it bound to CTRL+B but I forgot if this is default or my preference.
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LJB
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Re: Question about editing in an external wave editor 2016/03/13 16:13:52 (permalink)
scook
LJB
Any idea why launching Soundforge Pro 11 from Splat x64 would give me a "Cannot create process" error?


This is usually a permissions problem. It may be necessary to run SONAR as administrator.


Thanks Scook - that solved it.

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clintmartin
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Re: Question about editing in an external wave editor 2016/03/13 16:33:32 (permalink)
I've been lobbying a long time for Cakewalk to add a wav editor (as part of a mastering suite) to Sonar. Now with ARA it seems like a no brainer...
I would love to never have to use Adobe or Sound Forge again.

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Zargg
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Re: Question about editing in an external wave editor 2016/03/13 17:49:22 (permalink)
John T
That's incorrect. Sonar always generates a copy (with the filename "Tool_copy*****") to send to the editor. On coming back in, it gets replaced in the project, but the original file will still be in the project's audio folder.


This is how it works for me with Wavelab. It opens only the region I select. When I am done, I save, Close WL. SONAR tells then me that a file has been altered, and if I want to update / replace the file. Click yes, and all is well. I must admit that I have not checked if the original stays in the Project Audio folder.
All the best.

Ken Nilsen
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sharke
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Re: Question about editing in an external wave editor 2016/03/13 19:23:00 (permalink)
Noel Borthwick [Cakewalk]
Today no it sends the entire wave file. I was thinking about this same thing recently and I agree it would be much nicer if it bounced the selected region down automatically. Maybe I'll try and hook it up in my "free time" :) This is quite different from Melodyne ARA editor integration which is much more sophisticated and requires the editor to be able to stream the audio on its own via VST3.




That would be absolutely awesome!

James
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John
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Re: Question about editing in an external wave editor 2016/03/13 22:04:41 (permalink)
I have been monitoring this thread and I have come to a conclusion. I am overwhelmed by the quality of the posters just adding their wisdom in order to be of use to another.  The depth of knowledge and thought that is evidenced in this thread is what makes this forum so darn good.
 
The fact that so many of you answer a call to help is inspirational and we have only the members here to thank for all that they do on a daily basis. Yes we have from time to time an interloper bent on causing conflict but that is something that is a rarity. What we do have are a huge group of caring and thoughtful people keeping this forum at the very top drawer quality.
 
    

Best
John
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Chris in Indy
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Re: Question about editing in an external wave editor 2016/03/13 22:25:28 (permalink)
John
I have been monitoring this thread and I have come to a conclusion. I am overwhelmed by the quality of the posters just adding their wisdom in order to be of use to another.  The depth of knowledge and thought that is evidenced in this thread is what makes this forum so darn good.
 
The fact that so many of you answer a call to help is inspirational and we have only the members here to thank for all that they do on a daily basis. Yes we have from time to time an interloper bent on causing conflict but that is something that is a rarity. What we do have are a huge group of caring and thoughtful people keeping this forum at the very top drawer quality.
 
    


+1

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Bassman002
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Re: Question about editing in an external wave editor 2016/03/15 04:34:14 (permalink)
HI:)
 
At the moment I have GoldWave as Editor, but if I cut a Wavefile and select the cutted piece, only that piece is going to GoldWave, note the whole clip!
Perhaps the problem is with Audition?
 
Bassman.
 
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