Helpful ReplyRE: Sonar- update ( disregard this post if looking 4 info)

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kine321
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2015/10/18 06:48:00 (permalink)

RE: Sonar- update ( disregard this post if looking 4 info)

Once again, the CW bakers continue with their idiosyncrasy to hold the worlds record for the only DAW to not have overdub midi recording. They would rather work on ways to use Sonar's step sequencer to create a flight pattern for a drone, than add this feature. I heard from a reliable source, that CW has the ultimate update of updates already developed called: Apocalypse-4-get about-it* 
 
It's already in the vault ready to go, but you have to wait till the end of the world before it's released!
 
Ok... the mods will move this to the new: repetitive rant forum!
post edited by kine321 - 2015/10/18 07:26:19
#1
mgh
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RE: Sonar- jamaica plain update 2015/10/18 06:52:51 (permalink)
What are you on? Is it legal?

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#2
kine321
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RE: Sonar- jamaica plain update 2015/10/18 07:05:02 (permalink)
mgh
What are you on? Is it legal?



Man...get a sense of humor already! This is an inside joke for the numerous users that's been requesting midi overdub recording for ages, but, CW refuses to add it just because. Lighten up...Beer's on me!
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Bristol_Jonesey
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RE: Sonar- jamaica plain update 2015/10/18 07:35:54 (permalink) ☄ Helpfulby Doktor Avalanche 2015/10/18 10:02:33
So you've not heard of the Sound on Sound recording mode then?

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Doktor Avalanche
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RE: Sonar- jamaica plain update 2015/10/18 09:58:33 (permalink)
Best thing to do is loop using the inline piano roll (although I use Geist nowadays).


The only limitation I've seen is using takelanes, whereby if you loop creating multiple takelanes, the notes do not get displayed until you press stop (they play still however). Hope this gets fixed (that and the drum maps UI, good I've had my monthly rant on this one).
 
Otherwise what do you mean by MIDI overdub recording? Or is this a fictional ploy?
 
Cheers..

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 11:50:45 (permalink)
kine321
Once again, the CW bakers continue with their idiosyncrasy to hold the worlds record for the only DAW to not have overdub midi recording.

 
Here on our home planet, SONAR does indeed do overdub MIDI recording. It also has a Step Sequencer where you can create beats and such; using the step sequencer also overcomes the piano roll view limitation of not being able to edit previously-recorded notes while you're still recording.
 
They would rather work on ways to use Sonar's step sequencer to create a flight pattern for a drone, than add this feature.

 
If you're referring to the Audio Step Sequencer I did for Friday's Tip of the Week, it doesn't use SONAR's step sequencer, it uses the Loop Construction View. Also, no development time was spent on coming up with yet another way to use the Loop Construction window because 1) I'm not a developer, and 2) SONAR has always been able to do that but I'm not sure anyone noticed. Furthermore, I hereby attest that no kittens were harmed in the creation of that tip, and that it is legal in all states (although some counties restrict its use by minors).

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brundlefly
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 11:54:50 (permalink)
I think he's talking about auto-merging sound on sound MIDI takes to a single clip.

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 11:59:12 (permalink)
brundlefly
I think he's talking about auto-merging sound on sound MIDI takes to a single clip.

 
I wonder why would that be important compared to just bouncing after you're finished recording?

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Doktor Avalanche
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 12:01:09 (permalink)
Anderton
the piano roll view limitation of not being able to edit previously-recorded notes while you're still recording.



I had no idea of this limitation. When Cakewalk gets round to revamping sequencing I guess this is one to add to the list. BTW not a fan of step sequencer so I bought third party solutions, not saying it's terrible but there are better ways to fry fish imho. Giving loop construction view another mode for MIDI notes would be pretty cool as well, although I'm not sure what the benefits would be vs looping piano roll...

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 12:07:10 (permalink)
Doktor Avalanche
Anderton
the piano roll view limitation of not being able to edit previously-recorded notes while you're still recording.



I had no idea of this limitation. 



Maybe I wasn't clear, it relates to what you said "The only limitation I've seen is using takelanes, whereby if you loop creating multiple takelanes, the notes do not get displayed until you press stop (they play still however)." Since the notes aren't displayed, you can't edit them. Of course, you can edit previously-recorded notes on other tracks, and also on the track where you're recording if you stop, resume playback, and open the take lanes to reveal what you played previously. So for example (you know this, I'm saying for the benefit of others) you can record kick, snare, and hi-hat when loop recording, stop, resume, then tweak the kick, snare, and hi-hat while you record overdubs in the same track.

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#10
Beepster
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 12:09:49 (permalink)
brundlefly
I think he's talking about auto-merging sound on sound MIDI takes to a single clip.




If that's what this is about it doesn't even matter anyway. Using Sound On Sound recording does the same thing and the only way you'd know it was recorded into separate clips is if you broke open the Take Lanes on the MIDI track.
 
However it really does take literally a second to bounce such recordings into one clip.
 
Probably a better workflow anyway so you can do a bunch of passes (with mute previous takes on) then only bounce the good stuff.
 
At least I think that's how that all works. I haven't done it since I was using X1.
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brundlefly
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 12:39:06 (permalink)
OP is just hoping the re-raising a stink will help get the the Bakers to move on the feature request. This strategy has occasionally proven effective in the past.
 
Previous thread:
http://forum.cakewalk.com/Why-does-Cakewalk-refuse-to-update-highly-outdated-midi-record-feature-m3266982.aspx
 
Feature request:
http://forum.cakewalk.com/Auto-merge-of-Midi-when-loop-recording-m3147500.aspx
 

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Doktor Avalanche
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 12:41:36 (permalink) ☄ Helpfulby bapu 2015/10/18 16:26:35
brundlefly
This strategy has occasionally proven effective in the past.



LOL. In which case where's the new drum maps UI? :)

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noynekker
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 13:27:36 (permalink)
Anderton
brundlefly
I think he's talking about auto-merging sound on sound MIDI takes to a single clip.

 
I wonder why would that be important compared to just bouncing after you're finished recording?


So . . . every time you overdub onto a midi clip you have to do a "bounce to clips" to organize it, then you also have to rename the midi clip because bouncing to clips loses the clip naming. It's 2 extra steps.

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 14:27:22 (permalink)
Doktor Avalanche
brundlefly
This strategy has occasionally proven effective in the past.



LOL. In which case where's the new drum maps UI? :)



I have it from a reliable source that the "feature request mention tracker" works only to four significant digits of mentions. Once the number of mentions exceeds 9,999, it resets back to 0 

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 14:34:27 (permalink)
FWIW I too have requested a "drum machine mode" for MIDI loop recording. I would want it to work like Sound on Sound works now, except that the notes from previous passes would be visible and available for editing. That to me is far more important than automatic MIDI merging, which if it existed, I would likely disable.
 
I've also asked for real-time entry into the Step Sequencer. Of course you can do this from a keyboard in step time, but not in real time.
 
 
 

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mgh
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 15:22:15 (permalink)
Anderton
 
I've also asked for real-time entry into the Step Sequencer. Of course you can do this from a keyboard in step time, but not in real time.
 
 
 




how would that be different to real-time recording to MIDI and converting to a SS track? (i'm sure there is or you wouldn't be requesting it!)

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arlen2133
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 16:08:20 (permalink)
I would like to "see" the notes when loop recording.  It would speed up the editing for me.
 
Also, Noynekker is right.  Once you bounce, you have to rename the clip.  Not sure how to get around that, but now you're left with a blank clip. 

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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 16:30:40 (permalink)
mgh
Anderton 
I've also asked for real-time entry into the Step Sequencer. Of course you can do this from a keyboard in step time, but not in real time.



how would that be different to real-time recording to MIDI and converting to a SS track? (i'm sure there is or you wouldn't be requesting it!)



It's not different if you record in one pass, but if you do multiple passes, in the SS you can edit notes you entered on previous passes without having to stop the transport.

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kine321
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 18:19:30 (permalink)
Anderton
FWIW I too have requested a "drum machine mode" for MIDI loop recording. I would want it to work like Sound on Sound works now, except that the notes from previous passes would be visible and available for editing. That to me is far more important than automatic MIDI merging, which if it existed, I would likely disable.
 
I've also asked for real-time entry into the Step Sequencer. Of course you can do this from a keyboard in step time, but not in real time.



This is the most basic of functions that every hardware drum machine or sequencer has always done. I think most of us a certain age started on hardware, well before computers became the new standard. Lets change the mindset for a moment. When you record a pattern in a HW drum machine, which is obviously loop recording... each note is added into the same pattern, whereas- you're overdubbing into the same performance. You'll be hard pressed to find a current major DAW or even smaller scale DAW's, that doesn't have this capability. Many offer options for both, clip takes and midi-overdubbing!
 
The key word here is: Option! No one is speaking of getting rid of anyone's beloved clip stacking. The main purpose for this feature is drum programming. If I record 10 different elements, I don't won't 10 separate parts stacked on one another when some parts are merely added notes to the same part, where I thought of something to add- that didn't come to mind at first. If you're doing EDM or other styles where drum parts can be repetitious, you must bounce to clips if you want your midi clip to be a groove clip! Also, stacked clips can easily be moved out of place if not careful. It's just a cumbersome way to work when it doesn't have to be that way!    
 
 
#20
Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 19:00:57 (permalink)
kine321
 
This is the most basic of functions that every hardware drum machine or sequencer has always done. I think most of us a certain age started on hardware, well before computers became the new standard.

 
I definitely know that space, I wrote the manuals for the Drumulator, SP12, and SP1200.
 
I'm not saying anyone should not want the option to have clips merge automatically. You can do whatever you want. But, I would not want it to be automatic because suppose I do five passes of a kick drum. Say I particularly liked the third one. If everything merged automatically, there would be notes on top of each other and it would be a PITA to separate them out and edit. I'd rather review and nuke the unneeded stuff prior to bouncing. This is why it's vastly more important to me to be able to edit notes from previous passes. Then it wouldn't matter if they were merged automatically or not.

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#21
kine321
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 20:34:45 (permalink)
Anderton
kine321
 
This is the most basic of functions that every hardware drum machine or sequencer has always done. I think most of us a certain age started on hardware, well before computers became the new standard.

 
I definitely know that space, I wrote the manuals for the Drumulator, SP12, and SP1200.
 
I'm not saying anyone should not want the option to have clips merge automatically. You can do whatever you want. But, I would not want it to be automatic because suppose I do five passes of a kick drum. Say I particularly liked the third one. If everything merged automatically, there would be notes on top of each other and it would be a PITA to separate them out and edit. I'd rather review and nuke the unneeded stuff prior to bouncing. This is why it's vastly more important to me to be able to edit notes from previous passes. Then it wouldn't matter if they were merged automatically or not.




Yeah... I know your history, but you have to keep in mind that other people read these threads that only have history with computers, you know.... the ones that never owned or used a turntable or knows what a cassette tape is. BTW: I have one of your old books: Electronic Projects for Musicians. Even played the sound sheet that came with it..cough!
 
I won't make this a back and forth debate, because I'm being repetitious about the subject. However, I must point out that I'm not speaking about auto-merging of clips. That's something I mentioned in a previous thread as a compromise to overdubbing. All said and done, it's about offering options to users that have different preferences for how they record midi. No losers, just choose your preferred option and get to work. At this stage, your preference is all that's offered! Others that want the configurable option of midi-overdubbing, are forced to use stacked clips. You win we lose. Should I name other DAW's that do both?
#22
Adq
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 21:12:57 (permalink)
Here are my thoughts about this problem (feature request):
http://forum.cakewalk.com...dub-mode-m3276115.aspx
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Anderton
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/18 22:03:34 (permalink) ☄ Helpfulby Doktor Avalanche 2015/10/18 22:15:54
kine321
At this stage, your preference is all that's offered!

 
You're missing my point; my preference is NOT at all what's being offered. My preference is a true drum machine mode, where I can see and edit notes entered on previous passes. Auto-merging at that point would make a great deal of sense, because you would have already "cleaned up" the tracks as you went along.
 
Your original post said "[SONAR is] the only DAW to not have overdub midi recording." That was not true so I addressed what you said, as did others. It wasn't until post #7 that someone offered a theory as to what you were trying to say, but now you say you weren't talking about auto-merging of clips. So TBH I guess I have no idea what you actually want, because if you don't want different lanes I don't know how everything would end up in one track if it wasn't auto-merged...so I don't know if I'm addressing something relevant to the point you were trying to make.
 
In case I wasn't clear, the reason why I wouldn't want everything recorded into a single, mixed track is that given the current state of SONAR's MIDI overdubbing, unless I got every drum right on one pass per drum and didn't need to change what I entered, I'd end up with a situation where notes could end up on top of each other and create a major mess. If you want auto-merging under those conditions that's fine with me, but it would drive me nuts trying to deal with all the duplicated notes. That's why if present, I would disable the option immediately. 
 
Nothing I've said has been opposed to the idea of having options. I started post #21 with "I'm not saying anyone should not want the option to have clips merge automatically." But now I guess that's not what you were asking for?
 
Again, what I want is a true "drum machine" mode where I can play parts while loop recording and have the ability to edit any notes that were recorded on any pass. Now, since in the first post you said you want overdubbing and that already exists, and in post #22 you said you don't actually want auto-merging (which I don't want either unless there is a true drum machine mode), can you tell me exactly what it is you do want that's different from the drum machine mode I'm describing? At this point I must confess to being totally confused...sorry...
 
I've already put in a feature request for drum machine mode so if there are ways to enhance it that's great, but I can't push for it if I can't understand the form that enhancement would take.

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#24
kine321
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 00:08:12 (permalink)
Anderton
kine321
At this stage, your preference is all that's offered!

 
Your original post said "[SONAR is] the only DAW to not have overdub midi recording." That was not true so I addressed what you said, as did others. It wasn't until post #7 that someone offered a theory as to what you were trying to say, but now you say you weren't talking about auto-merging of clips. So TBH I guess I have no idea what you actually want, because if you don't want different lanes I don't know how everything would end up in one track if it wasn't auto-merged...so I don't know if I'm addressing something relevant to the point you were trying to make.



Overdub is one of those terms that's double headed. It's used interchangeably based on your point of intent. I've been steady about this feature request and may have used this term, but I have also used merged midi recording in a prior thread that you responded in dealing with this very subject. It's not possible to be any clearer. I've been a broken record about it. Someone also provided references to those threads or similar ones by others in this very post. It's quite easy to surmise that clip stacking or midi takes are what's already in place. Was I not clear with my hardware drum machine analogy? That was to convey merged recording! Also... a number of members in this thread did understand what I was saying. Just re-read some earlier comments in case you missed it.
 
Your idea about the drum machine is cool. Hopefully they see fit to include that in a future update. You make some amazing tutorials and great how to's. I rather learn from you than debate about midi recording, so I'm off to make some music now, Have a nice one!
#25
sharke
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 01:24:35 (permalink)
I must admit that after I was used to using Pro Tools MIDI merge mode until it was second nature, I got frustrated that Sonar behaved differently in that it created multiple clips on top of each other. The whole idea of clips on top of clips just doesn't sit well with me, I guess everyone's different according to how they've approached things in the past. There have been a couple of times when I've appreciated having separate clips and didn't mind bouncing them, but on the whole I would prefer to work with a MIDI merge mode and have always been puzzled why Cakewalk didn't just add what seems like a pretty straightforward option. 

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#26
mettelus
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 01:42:37 (permalink)
Adq
Here are my thoughts about this problem (feature request):
http://forum.cakewalk.com...dub-mode-m3276115.aspx


The request to record a looping step sequencer is very similar. Basically a new hit firing in an existing SS slot would get overwritten.

From a PRV aspect, not sure what criteria would trigger an overwrite... Snap settings?

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#27
noynekker
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 02:17:43 (permalink)
sharke
I must admit that after I was used to using Pro Tools MIDI merge mode until it was second nature, I got frustrated that Sonar behaved differently in that it created multiple clips on top of each other. The whole idea of clips on top of clips just doesn't sit well with me, I guess everyone's different according to how they've approached things in the past. There have been a couple of times when I've appreciated having separate clips and didn't mind bouncing them, but on the whole I would prefer to work with a MIDI merge mode and have always been puzzled why Cakewalk didn't just add what seems like a pretty straightforward option. 


If this was implemented as a new Sonar feature, how would it appear ?
 
1) an "always record into existing midi clips" option in preferences.
2) another recording mode setting . . . record "sound on sound with midi merge"
3) "automatically bounce to clips" after midi recording in track options
 
 . . . just curious, since many think this is an important feature, and I think there should be a way to turn it on or off depending on the type of midi recording workflow you are doing.

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#28
Adq
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 02:47:43 (permalink)
mettelus
Adq
Here are my thoughts about this problem (feature request):
http://forum.cakewalk.com...dub-mode-m3276115.aspx


The request to record a looping step sequencer is very similar. Basically a new hit firing in an existing SS slot would get overwritten.

From a PRV aspect, not sure what criteria would trigger an overwrite... Snap settings?

Yeah, maybe. Everything is possible if there is idea what to do.
And I don't like step sequencers so much as earlier, I think with right options and features everything could be done in PRV easier. There is just lack of this features at this time. In fact step sequencer could be embedded in PRV.
#29
kine321
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RE: Sonar- update ( disregard this post if looking 4 info) 2015/10/19 05:49:49 (permalink)
noynekker
sharke
I must admit that after I was used to using Pro Tools MIDI merge mode until it was second nature, I got frustrated that Sonar behaved differently in that it created multiple clips on top of each other. The whole idea of clips on top of clips just doesn't sit well with me, I guess everyone's different according to how they've approached things in the past. There have been a couple of times when I've appreciated having separate clips and didn't mind bouncing them, but on the whole I would prefer to work with a MIDI merge mode and have always been puzzled why Cakewalk didn't just add what seems like a pretty straightforward option. 


If this was implemented as a new Sonar feature, how would it appear ?
 
1) an "always record into existing midi clips" option in preferences.
2) another recording mode setting . . . record "sound on sound with midi merge"
3) "automatically bounce to clips" after midi recording in track options
 
 . . . just curious, since many think this is an important feature, and I think there should be a way to turn it on or off depending on the type of midi recording workflow you are doing.





That's why it's called an option, It's no different than if you were to choose comping mode (which was added) or any of the other options listed in preferences. We're not talking about anything radical or left field. This is a standard feature practically every DAW has the ability to do. Ever tried: Samplitude, Reaper, or Tracktion just to name a few? These programs offer midi takes and midi merging. Tracktion can stack clips and do midi takes that IMO are far better implemented than Sonar, but I'm not a big fan of the piano roll. 
 
The midi merge option can be chosen on the transport or have a dedicated midi merge record button that's maybe orange, alongside the standard record button. Yep... it can be just that simple. No need for a lifestyle change!
 
 
post edited by kine321 - 2015/10/19 06:02:04
#30
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