READ ALL : UAD x64 crashes Sonar X2 a lot (CWBRN-13330 to CWBRN-13343)

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KWILD
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2012/11/30 16:05:08 (permalink)

READ ALL : UAD x64 crashes Sonar X2 a lot (CWBRN-13330 to CWBRN-13343)



  I've just found a weird error that crashes Sonar X2 (latest quick fix) everytime you try to load a waves 9.1 x64 plug with an x64 version of any UAD plugs (latest 6.4). 
  There's no way to use the two brands plugs together,everytime you try to load a Waves plug and after a Uad one (and vice versa) you got that crash : 

Problem signature:
Problem Event Name: APPCRASH
Application Name: SONARPDR.exe
Application Version: 19.0.0.308
Application Timestamp: 50649f5d
Fault Module Name: WaveShell-VST 9.1_x64 (Automap).dll
Fault Module Version: 1.1.32.0
Fault Module Timestamp: 50a4d16f
Exception Code: c0000005
Exception Offset: 000000000001301f
OS Version: 6.1.7601.2.1.0.256.4
Locale ID: 1040
Additional Information 1: d8b4
Additional Information 2: d8b43b506fee0d6af0abadb3c9a05d99
Additional Information 3: 9089
Additional Information 4: 908903bf7a21fb3c78286dc32b16237b

Also take a look to a snapshot of the error :

https://dl.dropbox.com/u/...es%2BUAD-X64_error.JPG

  Reported various times , from CWBRN-13330 to CWBRN-13343 .

Im very disappointed...Cakewalk seems stuck with a piece of software still bug as hell and without all the features of the rest of the market...obsolete and buggy!What a shame...













post edited by KWILD - 2012/12/03 18:05:11

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#1

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    Telecaster
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 16:31:18 (permalink)

    Fault Module Name: WaveShell-VST 9.1_x64 (Automap).dll
    Fault Module Version: 1.1.32.0
    Fault Module Timestamp: 50a4d16f

     
    So where´s the fault again?

    Cheers
    Mike
    PC I7 3770k, 16Gb ram build to Jim Roseberry specs.
    Sonar X3 PE, Focusrite Scarlett 2i4 , Edirol PCR-800.
    #2
    Splat
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 16:41:06 (permalink)
    Ha :) I think Mike pointed to the faulting module here, although to be fair it may be just reacting to a conflict caused by another module.... Either way not seeing what Cake has got to do with this, have you tried both plugins in cubase for example? ;).

    Sell by date at 9000 posts. Do not feed.
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    #3
    ekral
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 16:53:56 (permalink)
    I have also problem with X2 on Win 8 Pro 64-bit with plugin (Addictive Drums) that works without any problems in other hosts (Cockos Reaper)  on the same computer.

    But I would like to give the cakewalk tech support change to fix it. So I will see in next few weeks.

    Sonar X3 Studio 64-bit, Roland QUAD-CAPTURE (driver 1.5.1), Windows 8 Pro 64-bit, XNL Addictive Drums 64-bit, DiscoDSP Corona 64-bit
    #4
    cowboydan
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 17:24:05 (permalink)
    It would be very nice and long overdue to hear something,at least an explanation on how far they are with the repairs. I am almost afraid to use X2 because of the chances of crashes and loosing all my music tracks. I understand it is not easy to get everything right, but giving the users a bit of information in my oppinion would be the least they could do.

    Danny
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    SuperG
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 17:53:53 (permalink)
    cowboydan


    It would be very nice and long overdue to hear something,at least an explanation on how far they are with the repairs. I am almost afraid to use X2 because of the chances of crashes and loosing all my music tracks. I understand it is not easy to get everything right, but giving the users a bit of information in my oppinion would be the least they could do.

    Danny

    It's a tough one - on the one hand we'd like to get a few crumbs just so that we can feel comfortable that someone is addressing our concerns. OTOH, management doesn't want to say anything that might cause them to step on their own ****. It's not a Cakewalk thing - the entire software industry is this way. In my opinion, CW is addressing concerns, but maybe they're a little on the leery side of giving too much detail to consumers - for obvious reasons. There's nothing worse (or more dangerous) than somebody going off half-cocked based on a limited understanding of a technical issue. But I feel most of us know CW is being as forthright with us as they can.

    My best advice is to setup a hot key to the 'save' function on your keyboard or controller. F4 on my Alphatrack controller is setup to execute a save - I just press it every time I get a small unit of work done. On average, about every 5 minutes. It's not a hassle to do, the save is instantaneous - takes no time at all. Of course, I'd prefer not to do it at all, but that'll come.

    #6
    Splat
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 17:58:23 (permalink)
    The last 3 posts have nothing to do with with the issue reported (which appears to be a non Cakewalk issue looking at the first post) - please stick to topic or create/join an existing thread (other issues have been discussed to death :).

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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    cowboydan
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 18:14:17 (permalink)
    It's nice to have a narrator to the Moderators. ;-p
    #8
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 19:30:33 (permalink)
    Yup... Once upon a time there was a thread which attempted to blame Cake for an issue that was nothing to do with Cake. After this was pointed out by a couple of people, along came a bunch of people who didn't exactly read the thread and decided that as somebody wanted to blame Cake they in turn would blame Cake for their totally unrelated issues, even though the issue was nothing to do with the original issues or Cakewalk.. Then along came a person with a completely different issue which caused another to comment about the state of software in general. Then along came the fairy godmother who waved a wand.... Then the thread broke down and none of it made sense in the end (because nobody could be bothered to read it, too busy posting "their opinion" about nothing to do with what the thread was about). Anyway they all lived happily ever after after each blaming each other. The end.

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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    #9
    cowboydan
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 19:36:31 (permalink)
    I never knew you were GAY. (FAIRY GODMOTHER) Nevermind about the wand. Dont need to know.
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 19:41:44 (permalink)
    I'm not homophobic either. Fairy's have rights you know (I'm not sure if they have human rights as they are fairy's but whatever...)

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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    cclarry
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 20:09:39 (permalink)
    KWILD


      I've just found a weird error that crashes Sonar X2 (latest quick fix) everytime you try to load a waves 9.1 x64 plug with an x64 version of any UAD plugs (latest 6.4). 
    There's no way to use the two brands plugs together,everytime you try to load a Waves plug and after a Uad one (and vice versa) you got that crash : 

    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: SONARPDR.exe
    Application Version: 19.0.0.308
    Application Timestamp: 50649f5d
    Fault Module Name: WaveShell-VST 9.1_x64 (Automap).dll
    Fault Module Version: 1.1.32.0
    Fault Module Timestamp: 50a4d16f
    Exception Code: c0000005
    Exception Offset: 000000000001301f
    OS Version: 6.1.7601.2.1.0.256.4
    Locale ID: 1040
    Additional Information 1: d8b4
    Additional Information 2: d8b43b506fee0d6af0abadb3c9a05d99
    Additional Information 3: 9089
    Additional Information 4: 908903bf7a21fb3c78286dc32b16237b

    Also take a look to a snapshot of the error :

    https://dl.dropbox.com/u/...es%2BUAD-X64_error.JPG

    Reported various times , from CWBRN-13330 to CWBRN-13343 .

    Im very disappointed...Cakewalk seems stuck with a piece of software still bug as hell and without all the features of the rest of the market...obsolete and buggy!What a shame...

    Ok...some things need to be known here...


    Are your trying to load the plugins in a NEW project OR a project already created under X1?


    The reason I ask...

    I recently encountered a problem with X2 (with quickfix) under Win 8 using Waves x64 plugins (I own a lot)
    I had just purchased Waves Vocal Rider and wanted to check it out.  So I opened up one of
    my completed X1 projects and attempted to insert VR on the Vocal Track.  Instantly X2 crashed
    and burned.  So I opened it up again and tried again to make sure it wasn't a fluke.  X2
    crashed and burned AGAIN.  So my curiosity was aroused.  I had been using my Waves 
    plugins in X2 with NO ISSUES whatsoever. 

    So I open a new project and inserted Vocal Rider.  It functioned perfectly.  I opened another X2
    project and inserted VR on the Vocal Track.  It functioned perfectly.  

    Now, my curiosity has PEAKED.  So I open my X1 Project and SAVE IT under a NEW name.
    I close the current project created in X1 and open the one I JUST SAVED in X2.

    I then insert VR on the Vocal Track and IT FUNCTIONS PERFECTLY!

    There is a probem (where I don't know) with projects saved under X1 when bringing them
    into X2 and inserting Waves x64 plugins.  This has been verified by others here.

    This is the reason I ask, because that may be the problem  Waves doesn't like X1 projects (opened under X2)
    I think there are translation issues when bringing in an X1 project to X2 that causes Waves x64 to crash.
    It appears to be an issue with X2, not with the Wave's or UAD plugins.

    Just a thought.




    #12
    backwoods
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 20:12:44 (permalink)
    Nice catch cc- I hope the 'bakers read this.

     
    #13
    cclarry
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 20:15:22 (permalink)
    backwoods


    Nice catch cc- I hope the 'bakers read this.

    Thanx BW...


    I've posted it here and in the software fred...


    So hopefully they will see it.




    #14
    SuperG
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 22:38:18 (permalink)
    The last 3 posts have nothing to do with with the issue reported (which appears to be a non Cakewalk issue looking at the first post) - please stick to topic or create/join an existing thread (other issues have been discussed to death :).
    CakeAlexS


    Yup... Once upon a time there was a thread which attempted to blame Cake for an issue that was nothing to do with Cake. After this was pointed out by a couple of people, along came a bunch of people who didn't exactly read the thread and decided that as somebody wanted to blame Cake they in turn would blame Cake for their totally unrelated issues, even though the issue was nothing to do with the original issues or Cakewalk.. Then along came a person with a completely different issue which caused another to comment about the state of software in general. Then along came the fairy godmother who waved a wand.... Then the thread broke down and none of it made sense in the end (because nobody could be bothered to read it, too busy posting "their opinion" about nothing to do with what the thread was about). Anyway they all lived happily ever after after each blaming each other. The end.

    This post has nothing to do with with the issue reported (which appears to be a non Cakewalk issue looking at the first post) - please stick to topic or create/join an existing thread (other issues have been discussed to death :). 
    You has been edumacated! 




    #15
    Splat
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 22:47:48 (permalink)
    :) There could be a knowledge base article ;).
    I still believe the smoking gun to be the faulting module itself...
    It's way past midnight I need some Fairy sleep...
    post edited by CakeAlexS - 2012/11/30 22:56:28

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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    SuperG
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/11/30 22:59:58 (permalink)
    CakeAlexS


    :) There could be a knowledge base article ;).

    LOL. You didn't think I'd miss the opportunity for snark? I mean, there's an unwritten rule that says, 'when you go all Miss Manners on the thread to keep it from getting too stunk up, you do not then immediately proceed to loose the biggest flatulent stench cloud ever seen...

    Yeah. there oughta be a KB article.

     

    #17
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 05:02:27 (permalink)
    cclarry

    Ok...some things need to be known here...  


    Are your trying to load the plugins in a NEW project OR a project already created under X1?


    The reason I ask...

    I recently encountered a problem with X2 (with quickfix) under Win 8 using Waves x64 plugins (I own a lot)
    I had just purchased Waves Vocal Rider and wanted to check it out.  So I opened up one of
    my completed X1 projects and attempted to insert VR on the Vocal Track.  Instantly X2 crashed
    and burned.  So I opened it up again and tried again to make sure it wasn't a fluke.  X2
    crashed and burned AGAIN.  So my curiosity was aroused.  I had been using my Waves 
    plugins in X2 with NO ISSUES whatsoever. 

    So I open a new project and inserted Vocal Rider.  It functioned perfectly.  I opened another X2
    project and inserted VR on the Vocal Track.  It functioned perfectly.  

    Now, my curiosity has PEAKED.  So I open my X1 Project and SAVE IT under a NEW name.
    I close the current project created in X1 and open the one I JUST SAVED in X2.

    I then insert VR on the Vocal Track and IT FUNCTIONS PERFECTLY!

    There is a probem (where I don't know) with projects saved under X1 when bringing them
    into X2 and inserting Waves x64 plugins.  This has been verified by others here.

    This is the reason I ask, because that may be the problem  Waves doesn't like X1 projects (opened under X2)
    I think there are translation issues when bringing in an X1 project to X2 that causes Waves x64 to crash.
    It appears to be an issue with X2, not with the Wave's or UAD plugins.

    Just a thought.
     


       

    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #18
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 05:07:47 (permalink)
    @cclarry....something bad with quotes,sorry,i got no time to handle even with that!!


    Well the problem appears on empty (new) propjects and already created projects.All the projects are made with X2 so is not an issue with older X1 projects transfered to X2.
    The problem is caused by the UAD update to 6.4 (64 bit support) but i was blaming about Cakewalk coz i'm very tired of all the bugs (just to mention another one : key binding crazyness...shortcuts that loose the new bind without a reason and a  clue!),the scandalous "midi drift/out of sync" when looping that's been there since Sonar 8.5....years ago,and a lot more!!
    Anyway in one of my working projects created last week (before the UAD 6.4 update) i got various plugs and 1 UAD and 1 WAVES.If you hit play Sonar X2 crashes giving the error you can see in the link above (https://dl.dropbox.com/u/...%2BUAD-X64_error.JPG).
      If i try to remove the Waves plug deleting from the fx bin it can be done and whn removed if  i hit play the song starts correctly,but if i try to re-insert the Waves plug (or any other Waves) Sonar X2 crashes giving me the same pop-up error(and sending the report to Cakewalk).  
    Creating a new blank project with only 1 track and inserting 1 Uad plug and 1 Waves plug you got the same crash.
    That's all folks...


    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #19
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 05:29:37 (permalink)
      Well,i was testing the UAD's with other plug-in brands and i've discovered the same issue with Brainworks plugs , insert 1 Brainworks after 1 UAD and you got crash : 

    https://dl.dropbox.com/u/...2BBrainworks_Crash.JPG

    Please bakers take contact with Universal Audio ASAP!



    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #20
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 05:57:52 (permalink)
        The incompatibility is with other brands too (Plugin Alliance,Surfer EQ and others) but  i've found a workaround.Inserting after the UAD a plug without issues (Cakewalk Channel Tool for example) you are able to insert Waves,Plugin Audio and other plugs that crash before with no problems,but take in mind  do not try to remove or disable the Cakewalk Channel Tool from the fx bin (disable/bypass it from the GUI clicking on POWER) or you got the same annoying crash.  
      You must put another instance of Cakewalk Channel Tools if you wanna insert another UAD even if you got that advice : https://dl.dropbox.com/u/..211/UAD_LAtency_ADD.JPG
    otherwise you got crash!



    post edited by KWILD - 2012/12/01 06:05:40

    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #21
    Billy Buck
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 08:28:07 (permalink)

    The incompatibility is with other brands too (Plugin Alliance,Surfer EQ and others) but  i've found a workaround.Inserting after the UAD a plug without issues (Cakewalk Channel Tool for example) you are able to insert Waves,Plugin Audio and other plugs that crash before with no problems,but take in mind  do not try to remove or disable the Cakewalk Channel Tool from the fx bin (disable/bypass it from the GUI clicking on POWER) or you got the same annoying crash.     You must put another instance of Cakewalk Channel Tools if you wanna insert another UAD even if you got that advice : https://dl.dropbox.com/u/..211/UAD_LAtency_ADD.JPG otherwise you got crash!







    I have no doubt you are having issues, but I have been using the X2 x64 demo with lot's of UAD-2, Cakewalk and other third party FX with no issues whatsoever. I am using all x64 plug-ins mind you (no Cakewalk bitbridge or third party bridges, I don't use them for performance reasons) and the latest x64 versions of each. I don't use any Waves however......










    post edited by Billy Buck - 2012/12/01 09:08:22

    Win 10 Pro x64 | i7 4770k | ASUS Z87 Deluxe/Quad w/ TB 2.0 | 16GB Corsair RAM | Apollo Twin Duo USB | UAD Satellite Octo USB | UAD-2 Quad + UAD-2 Solo PCIe | SONAR Platinum x64 | REAPER 5 x64| TranzPort


    #22
    Razorwit
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 12:40:55 (permalink)
    Hi KWILD,
    Sorry to hear you're having problems. I just gave this a try and it seems to work OK for me:





    You may want to give support a call.


    Dean

    Intel Core i7; 32GB RAM; Win10 Pro x64;RME HDSPe MADI FX; Orion 32 and Lynx Aurora 16; Mics and other stuff...
    #23
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/01 13:12:19 (permalink)
      Hi Dean , please can you post your Sonar configuration file?That's mine : 

    [Aud]
    DataDir=X:\Wavedata
    PictureDir=X:\PCACHE
    PicCacheMB=500
    PicCacheZoom=128
    PicCacheLevels=2
    EnablePicCacheThreads=1
    ComputePicturesWhilePlaying=1
    CopyOnImport=1
    ReadCache=0
    WriteCache=0
    EnableCacheWriteThru=1
    VolMethod=1
    PanMethod=1
    DiskBufSize=256
    DiskRecBufSize=256
    ExtraDiskBuffers=2
    DitherAlgorithm=0
    ZeroFillMethod=2
    RecordPreAllocSeconds=0
    ZeroFillDB=300
    FlushWriteBeforeRead=0
    FlushMultiple=1
    DefaultEqPosition=0
    DefaultAudSnapOfflineStretchMethod=3
    DefaultAudSnapOnlineStretchMethod=1
    RadiusStretchingPitchCoherence=50
    RadiusStretchingPhaseCoherence=50
    RealtimePreroll=0
    SuspendPluginsOnBounce=1
    [Wave]
    DefaultSampleRate=44100
    DriverID=0
    WaveInID=3
    OpenInputFirst=0
    SmpteMode=1
    TimingOffsetMsec=0,000000
    TimingOffsetBuffers=0
    LatencyMsec=11
    BounceBufSizeMsec=0
    FlushOnStop=1
    ThreadSchedulingModel=2
    EnableMixThreads=1
    MixThreadCount=0
    EnableSetThreadIdealProcessor=1
    CSUseSpin=1
    AllowOfflineRenderMixThreads=1
    UseMMCSS=1
    MMCSSThreadPriority=2
    MMCSSTaskKey=Pro Audio
    FreeMemOnUnload=1
    AlwaysOpenAllDevices=0
    MinimizeDriverStateChanges=1
    RemoveDCOffset=0
    EnableAsioBufferSwitchTimeInfo=1
    EnableDeviceOutputLatencyCompensation=1
    UseHardwareSamplePosition=1
    BitsPerSample=24
    FileBitDepth=24
    RenderBitDepth=32
    ImportBitDepth=0
    ExtraPluginBufs=0
    MixDezipperUsec=50
    GapDezipperUsec=500
    WaveInBuffers=8
    WaveOutBuffersMME=4
    WaveOutBuffersKS=2
    MeterFrameSizeMS=40
    SyncMaxDriftMsec=2
    SyncDivisor=8
    ProfiledMME=0
    ProfiledKS=1
    ProfiledWASAPI=0
    UseWDMDmaForWASAPI=1
    LinkSendPan=0
    LinkPFSendMute=0
    StopOnEmptyPlayQueue=0
    KsUseInputEvent=0
    WaveOutExtraBuffers=1
    AutomationDecimationMsec=50
    EnableSSEMixing=1
    ThumbnailCacheSize=100
    ManageASIOThreadPriority=1
    EnableLiveADCRecalc=1
    UseAlias=1
    DropoutMsec=250
    StartFadeMsec=1
    StopFadeMsec=1
    PanLaw=0
    PanLawCompatMode=0
    DisableIMDuringPlay=0
    ShowMultiChannelInputs=1
    ShowMultiChannelOutputs=1
    [RME HDSPe AIO (9 in, 14 out)]
    MigratedDMA=1
    Name=AIO Analog (1+2)
    InputLatencyOffset=0
    UseAsioReportedLatency=1
    WidePacking=4
    Interleave=2
    Use24BitExtensible=1
    UseExtensibleForMultiChannelIO=1

    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #24
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/03 18:10:05 (permalink)
    Nothing to do i've try it all to fix but every time i add another plugin after a UAD (even a second UAD plug too) i got a crash.
    Only very few plugins seem to stay well with UAD's (Cakewalk Channel Tool is one of that as i've already say posts ago).
    I must roll back to UAD 6.3 and use the old same bridge.
    Now is working fine,of course...





    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #25
    ohgrant
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/03 18:36:01 (permalink)
     I didn't read what UAD cards you have but only one UAD plug-in loading has a familiar ring to it. Your UAD cards don't happen to be UAD-1 are they?

    Me
     
    #26
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2012/12/03 18:43:59 (permalink)
    Uad-1?LOL , c'mon im not that dumb!I have a UAD 2 solo and a UAD 2 DUO.


    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #27
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2013/01/12 09:52:20 (permalink)
    After weeks that i was using UAD 6.3 i've try to reinstall 6.4 and i've found some clues. 
    Im a Novation Automap user (SL61MK2 with Zero SL) the crashes are caused by Automaped UAD plugs!
    Deleted the automap wrapped files and crashes are gone!
    Sonar seems to had a bad compatibility with some other automap plugs.Some seems to work well alone but when you mix togheter different automaped plugs from different brands you got crashes,freezes and headaches!!!!
    Anyway i can say for sure that Automap 4.6 with UAD 6.4 (X64) crashes Sonar X2 and X2a every time you insert more than one automapped/UAD plug-in.



    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #28
    stevee9c6
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2013/01/12 12:10:38 (permalink)
    I ran into the same issue attempting to use Vocal Rider with UAD2 plugs. System crash every time. I stopped using vocal rider as it does not function correctly in Sonar anyway. This is  documented both on the Waves site and has been discussed here as well.

    Steve 
    www.stevestallingsmusic.com
    #29
    KWILD
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    Re:READ ALL : big conflict new UAD x64 plugs with WAVES 9.1 x64 (CWBRN-13330 to CWBRN-1334 2013/01/14 05:51:00 (permalink)
      Vocal Rider seems working good for me.All my problems were caused by the novation automap,after removing the automapped versions of my vst plugs all my crashes are gone completely!The major issue was with UAD x64 plugs but automap seems making weird stuff with a lot of other plugins as i've already say,sometimes all seem to work well but when you add multiple type/differend brand of automapped plugs the Sonar projects becames corrupted and you got all kinds of crashes. 
    I was able to re-open a lot of projects that crashes soon after opening just removing the automapped plugs (an so loading the NON automapped versions of the same plug).
    Really disappointed about that...



    Mobile Suit E.R.A.
     _____________________________ 
    My SOUNDCLOUD :
    https://soundcloud.com/carlogosamo
    Save the children (tribute to Gil Scott Heron) released on BEATPORT :
    https://pro.beatport.com/track/save-the-children-original-mix/6334649
      
    #30
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