Re: .REX .RX2 .WAV editor in Sonar X3?
2014/08/08 19:00:57
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Sorry i have left this post up in the air.
Okay i am trying to figure out how to get very precise with audio.
I have been comparing other daws and a lot of the features in them i already see in cakewalk.
It is just learning how to translate it to some music edits.
So in Cakewalk I take audio and bring it into transient snap, then i make sure all the transients are perfectly in the right place quantize them if needed.
Then I can split the wave up into slices. So i use my cut tool and make sure snap is on and i cut up the beats.
This is where i get a bit confused.
I have many different ways with which to use each clip.
One way would be to simply copy, cut and paste them into patterns and use the same clips repetitively as much as needed. This is the way I go. It is tedious but i just build the track clip by clip as I go along 'til there are enough patterns to just just copy and paste large sections.
But there is a side of me that says why not just put these clips into a synth
Matrix?
It seems Cakewalk has given every tool and I have found that Melodyne is GREAT for music pitch tuning of loops!
I think it is better when cakewalk integrates video editing rather than relying on plugins.
The wave edit area of the track view has become a powerful place to edit waves.
I kinda miss beatscape.