ReEvent For Sonar

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SergeD
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2011/10/10 17:00:38 (permalink)

ReEvent For Sonar

Hi Sonar users,

This week a very useful tool will be released to help you increase your workflow into Sonar. Here are the links to learn about ReEvent and download the demo software.

http://www.dockandrun.com/reevent.html
http://www.dockandrun.com/download.html

You will find all the informations about ReEvent in the ReEvent Webpage and the ReEvent Help file. The retail price should be fix to around 20$.

Any comment about ReEvent would be appreciated,

Serge
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    Kev999
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    Re:ReEvent For Sonar 2011/10/10 17:41:35 (permalink)
    Looks interesting, but I was stopped in my tracks when I saw:

    "Our softwares run flawlessly..."

    That's a bold claim.

    SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
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    Having fun at work lately
    #2
    SergeD
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    Re:ReEvent For Sonar 2011/10/11 09:01:43 (permalink)
    Of course nothing is perfect in this world :).  "run Flawlesssly"  will be changed for "run".

    Thanks for your comment,

    Serge

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    rbowser
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    Re:ReEvent For Sonar 2011/10/11 10:48:40 (permalink)
    Hi, Serge - In several places on your website, it says "coming soon," even for the DockAndRun app which apparently was released a year ago. Aren't any of these things actually available yet?-- On the ReEvent page it says "...Add plenty of Controller lines without the Draw Tool or the mod wheel!..." Could you explain that a bit? Controller data can be very complex, and very specific to what's happening with the notes it's controlling. My controller data in the PRV is usually very densely populated, and not just "lines"-- How does ReEvent generate anything resembling such complex and specific Controller data? RB

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    SergeD
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    Re:ReEvent For Sonar 2011/10/11 17:16:16 (permalink)
    Hi rbowser,

    DockAndRun is coming in 2011. Typo error, sorry.

    The download page has been updated . It was not evident to find the download link but now it is :)

    The help file is now online to give a better idea of ReEvent:
    http://www.dockandrun.com/downloads/reevent.pdf

    About the Controller lines. Forgive me if the terminology used is wrong (English is not my native language).

    The basic core for drawing lines is a CAL script. This script allows to draw Controller lines like CC#11, CC#7 etc... Up to 7 data input is required to run this script. Running it manually would be a nonsense. With ReEvent, the data input is written once for all in the buttons. Each button has different data input parameters.

    To draw a controller line:

    - You select a note in the PRV
    - You select the Controller type in ReEvent
    - You click on the ReEvent CAL Controller button of your choice

    That's it. A Controller line has been drawn in the PRV.  

    In conjunction with some ReEvent features you can draw :
    -Straight crescendo, decrescendo lines
    -Different kinds of slopes
    You can also move the vertical Bar in the Sonar Time Ruler to draw lines with even more accuracy.

    You can program yourself ReEvent buttons to create events in the ELV (Event List view).

    You can program yourself ReEvent buttons to send data input to the loaded CAL file.

    Hope that helps.
    post edited by SergeD - 2011/10/11 17:21:37
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