dangars
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Recording guitar techniques
Hey guys, just want some advice on recording guitars at home, currently I record my guitars in bits and then put the bass and the drums in and build the song up like that, but find getting the time perfect even after editing or should i just go for a one take and then put the bass and drums in? What techniques or methods do you use/recommend? thanks for help in advance.
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Grem
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Re: Recording guitar techniques
2014/05/21 07:48:49
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I have several methods.
I find the tempo first. Then play to a click trk.
I sit with my guitar and listen through many midi beat files to see what comes close.
Both methods give me a good track to work with so i can flesh out the drums and bass. Then I record my guitar part.
For me I need a click track so that I can stay in time with Sonar and it makes it easier to edit things later.
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quantumeffect
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Re: Recording guitar techniques
2014/05/21 08:43:19
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Get your drum track and/or bass part down first and then "wood shed" your guitar part until your fingers bleed before recording. Recording to a click is probably OK most of the time but if you are looking to do anything syncopated with the rhythm and you've practiced to the real syncopated rhythm (in my experience) you end up with tighter playing that requires less "editing".
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dwardzala
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Re: Recording guitar techniques
2014/05/21 08:57:38
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Basically, I like to develop my drum and bass parts as the click track (using step sequencer for drums and writing a simple bass loop) and then play my guitar parts to that. I will later on record an actual bass part (either midi or real DI'd) and play the drum parts on the keyboard.
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Starise
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Re: Recording guitar techniques
2014/05/21 13:58:24
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I think the most accepted answer to that question is to get the drums and bass down first, but that answer doesn't help much if you came up with the guitar part first and are trying to build the rest of the tune off of it. I have used an outboard looper to get tight parts and then import them into Sonar or sync the looper to midi in Sonar and get it even tighter. If you can "hear" a bass and drum part in your head that matches your melody, you could then begin to build those parts first...this is why the looper is so cool because you can get a feel for a bass and guitar track before it ever gets into your DAW. I have a three channel looper which I can adjust the tempo on and it has some basic drums in it...a great way to develop parts or get ideas. You could probably do the same thing in Sonar, but in the creation stages the looper is faster as you can record and erase on the fly.
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AT
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Re: Recording guitar techniques
2014/05/22 01:02:30
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I've been using a three piece band (well, two piece and a singer) and record them all at once - bass, guitar and scratch vocals. That gets the best performance. Sometimes we start w/ just the guitarist, tho, to lay down a scratch track if they are working up a song. I guess this would be most analogous, but only you can work out the best method since you do all (most?) of the instrumentation yourself. But I think doing a scratch guitar recording to work out the tempo and main structure, then go back and fill in the rhythm section and then lay in the guitar might be the most efficient way to do things. @
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Rimshot
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Re: Recording guitar techniques
2014/05/22 07:45:18
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I lay down a drum pattern - only to track by and will come back whenever to start building the drum track once the basic instruments are there. I then either play a guitar part and/or keyboard part as a tracking part. I might keep the take or come back later and redo if needed. I will then record a scratch vocal so that I have a good idea of the basic tracks and melody. I don't worry about lyrics at this time. All of the above might take 1 hour. Then I start recording what I hope to be keeper bass, guitars, keys, etc. parts. I don't really come up with great individual parts until I see how all of them might fit together. That was the beauty of being a studio drummer. We all would work on the song while listening to eachother's parts and then start laying down tracks. If you try to lay down keeper guitar and bass tracks before drums and vocals, you may be limiting yourself in creativity later on.
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michaelhanson
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Re: Recording guitar techniques
2014/05/22 08:59:16
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I pretty much follow Rimshot's method. My innitial drum track is my metronome. Next I track the main instrument, which is intended to be a scratch rhythm guitar track. Then scratch vocal. Go back, lock in close to final drums and finished bass. Then go back and replay the rhythm guitar and finished vocal. The last part is lead guitar parts or added instruments. Incidentally, I try not to do much piecing together of guitar parts or vocals. The song sounds so much more natural if you can play all the way through and just punch in a couple of mistakes. I don't comp vocals much either. I usually try to choose full verse segments or chorus segments if I need to. Never individual words. To me, it always sounds pieced in, if I do individual words. Lead guitar parts, the same thing, full complete takes until I get it right. Of course, this means you may have to practice them!
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Guitarhacker
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Re: Recording guitar techniques
2014/05/22 10:02:59
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I get the structure of the song ready... bass, drums, etc... guitars tend to go in last. I do sometimes record a quick guitar scratch track for the body it gives. I then go back later, and record the keeper guitar parts. If it's the acoustic guitars, I can very often record them straight through in one take. Especially the strumming parts. No biggie.... and I often record 2 tracks for panning later. When it comes to the leads, fills, etc, on either the acoustic or the electric, I will set the NOW marker to a measure or two before the part and then using the space bar to stop and restart playback I will run through the part many times. Two quick spacebar taps stops and restarts the playback. I will experiment and try a number of things until I find something I like. Then I continue that process to learn it and when I think I'm ready for the take..... I turn on the punch in and attempt the take. Sometimes I end up with a bunch of clips to get one solo. Generally that is more the case when playing something with twin leads. Usually the first lead part is played continuous as one complete clip. Getting the second part to match the exact note phrasing and harmony...well that is a lot of trial and error. My 2 cents
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mmorgan
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Re: Recording guitar techniques
2014/05/22 10:55:57
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I will typically record a scratch guitar part that gives me the song's feel and structure. Then I start building the rhythm section. Then throw out the original scratch guitar and record another guitar scratch track in time with the rhythm section for the whole song. Then I start building up the song. I think I do this because I typically will write the song on guitar so that is kind of the basis for everything that follows. Regards,
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dangars
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Re: Recording guitar techniques
2014/05/23 16:35:00
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I usually get the drums in my head so I would be better off doing a rough recording of the guitar parts then get the drums down and the bass and then re-record the guitar.
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Rbh
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Re: Recording guitar techniques
2014/05/27 22:19:44
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It sounds like you're composing while recording those compositional ideas. The tempo problems are going to be inherent with that method though. Learn to edit well. I've written and recorded a lot of songs with that method - and it works really well for catching fresh ideas and even better accidents. After going through all the pains of fleshing the song out and getting the rhythm sections tightened up, plan to go back and try a clean take on your guitar part. What you're doing is the best way for a one man band to write and record in my opinion.
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rebel007
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Re: Recording guitar techniques
2014/05/28 20:13:08
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It does seem like the accepted method is to record the keeper guitar parts after the drums and bass, but there have been many times where the original scratch guitar part, or even the warm up takes, have ended up being the most suitable takes for the finished song. So, save all takes and never delete anything until the project is finished. It really comes down to, every song is different and you never know what's going to work (sound best) until you hear it in context with the other tracks.
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dangars
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Re: Recording guitar techniques
2014/05/30 16:39:10
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Ive been working on a new track by myself so I've got all my rhythm guitar wrote that's recorded as my guide for the rest of the instruments I'm just building my own drum pattern up which is quite time consuming but its worth the hard work. My next plan is to build all the drums up get the bass down and then re-record the guitars and then get my vocalist to get his bits done providing he's happy with my work.
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bayoubill
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Re: Recording guitar techniques
2014/05/30 21:40:47
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I usually do a dummy track with an acoustic then build around it. If the song has a melody or vocals I record that with a guitar. I try to do the whole song on one track first. Then build from there. Everyone I've talked to has their own way that works for them. There really isn't a right or wrong way I suppose. For me each and every song I do is different. It's amazing to me has fast time goes by when I'm doing it!
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lawajava
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Re: Recording guitar techniques
2014/05/31 12:51:23
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I have a slam dunk approach I use on every song. 1. I play around on the guitar to get a feel for what I want to play organically and tempo wise. 2. I have a pre-built blank Sonar song that has my various tracks and busses set up the way I like. The first couple of tracks are TTS-1 VST tracks using channel 10 (the drum channel). TTS-1 has a very clean drum sound. I created a basic drum beat for that track - 8 hihats on each of the 8th notes, and an alternating kick drum snare drum on the quarter notes. I only actually have that pattern set on one measure (it's a Midi block of these notes). Then I can either turn it into a loop and drag it out for 100 to 200 measures, or I can just copy it and paste special it, so that it does 100 repeats etc. I actually have this file set up with 150 blocks/measures already in place. I like the blocks method because I can then use Clip colors to color in sections later, like chorus is green, verse is yellow etc. Handy for the eyes in addition to markers (even when these clips are later muted because I've moved on to real drums). 3. So restating 2 above, I have one track which has 2 measures of count in (which I can mute separately as I choose), and then the second track has the 150 or so blocks. Since this is all MIDI and plays through TTS-1, I can set the tempo to whatever speed and I have a great basic drum track to play guitar against. Much more natural than trying to play against a click track. 4. I record a scratch guitar take, or set of tracks that make up the scratch take, that allow you to figure out how you want the song to basically be structured. 5. Once I have the structure, I can now start the process of adding real tracks, whether that's a bass track, some real clean sections of guitar parts with their various styles/effects etc., keys, real drums, vocals, and so on. 6. Obviously after real stuff is in, I mute or even delete the scratch guitar take(s). And as mentioned, I mute the TTS-1 drum tracks but leave them in for the color coding which is a nice visual of how the song is structured. (That works great for my drummer by the way - he can look at the colors as he's playing against the song and know what changes are coming up in advance so he can hit the accents).
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