mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
SOLVED -- it's not a bug: "It's a tough choice -- but the worse bug in Sonar X1d is...."
I'm still coping with a lot of annoying bugs in Sonar. The worse one, which is basically a show stopper for me is: with some VSTi's, simple instrument tracks get stuck on a certain patch, and I can't change it. If I try to change the patch, it reverts back to the stuck patch as soon as I press play. I used to think this was an issue with z3ta2.1, but now I have the same issue with Sylenth. I've attempted to engage Cakewalk tech support. About three months ago they asked me to send them a project that exhibited the issue. I did that and haven't heard back since. I've experienced this issue on two Windows 7 computers: pentium i5, 4gb RAM pentium i7, 12gb RAM I'm using Sonar Studio -- X1d. Cakewalk, please fix this!
post edited by mleghorn - 2012/06/25 17:11:28
|
FastBikerBoy
Forum Host
- Total Posts : 11326
- Joined: 2008/01/25 16:15:36
- Location: Watton, Norfolk, UK
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 12:46:54
(permalink)
Are you sure there's not a patch change in the track? Check the event list, it may show in there and you can delete it.
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 12:58:06
(permalink)
There's nothing in the event list, and there's no patch change.
|
FastBikerBoy
Forum Host
- Total Posts : 11326
- Joined: 2008/01/25 16:15:36
- Location: Watton, Norfolk, UK
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 13:16:22
(permalink)
Ok worth a look 'cos that's happened to me in the past. As a workround while waiting for a fix, how about inserting a patch change for the patch you do want at the start of the event list.
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 15:06:36
(permalink)
Here's a video that demonstrates the issue: http://www.box.com/s/c4bafa091a6d3f24b361 There is no sound in this video. In it I open Sylenth and press play, and you can see the patch change. I also show how the problem does not happen if you put the now time before the start of the first note. You can see there are no strange events in the event viewer. Also, patch and bank are set to nothing. I apologize, you'll have to download the video before watching it. I'm trying to get it onto Youtube, with no luck so far. Thanks!
|
jimkleban
Max Output Level: -64 dBFS
- Total Posts : 1319
- Joined: 2008/11/09 09:42:45
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 15:27:13
(permalink)
Do you have any SYSEX data in the project? Jim
The Lamb Laid Down on MIDI www.lldom.com Studio Cat Custom i7 with Thunderbolt (wonderful system built and configured by our own Jim R) Apollo Duo (via TB) UAD Quad UAD Duo WIN 8.1 x64 with 32 GB Ram 4 SSD for programs and sample libraries Splat (latest version)
|
Loptec
Max Output Level: -72 dBFS
- Total Posts : 948
- Joined: 2011/02/07 13:29:01
- Location: Sweden
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 15:50:06
(permalink)
very strange behavior.. =/ you haven't, by accident, set another midi-track to the same midi-out and have a program change on this track?
SAMUEL LIDSTRÖM
DAW: Sonar Platinum (64bit) with Melodyne Studio - Controllers: Roland VS-700C, Cakewalk A-500 Pro, Yamaha P90Desktop Audio Interface: RME HDSPe RayDAT - Laptop Audio Interface: RME Babyface Pro
|
FastBikerBoy
Forum Host
- Total Posts : 11326
- Joined: 2008/01/25 16:15:36
- Location: Watton, Norfolk, UK
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/15 15:52:57
(permalink)
Loptec very strange behavior.. =/ you haven't, by accident, set another midi-track to the same midi-out and have a program change on this track? That's a good spot. Another track running the same channel on the same port may well produce that behaviour.
|
flameout
Max Output Level: -89 dBFS
- Total Posts : 90
- Joined: 2011/08/30 14:54:32
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 06:45:23
(permalink)
I really love sonar X1. So intuitive most of the time. But there are two extremely annoying bugs that seem to show up only in 64 bit. 32 bit seems to avoid both of these. Both are show stoppers and force a program restart. If they are really in a bad mood, I have to restart windows. First this appears to happen when there are lots of other tracks, and perhaps several clips within a track I am working on. When I go to create a v-vocal clip, it starts to process, then dumps to a white screen. Then I am sunk. I've noticed that once this starts happening, I simply can not create v-vocal clips within that track any more. (My work around is to create the v-vocal clips in the 32 bit program, then reload to the 64 bit. I can freely open any existing v-vocal clip. I've tried shutting off all the effects. I've never been able to get a "cause and effect" out of it. It simply happens when things get complicated enough. (I am on Windows 7 ultimate, 16gig ram and plenty of hard drive, and my machine has always been rock steady reliable.) The 2nd issue is that sometimes when I am editing, I will move one or more clips while Sonar is playing. I know its probably bad practice, but most of the time I can get away with it. But when it involves an existing v-vocal clip (and only on the 64 bit sonar), sometimes, on rare occasions, I hear teh audio engine grind to a halt. Then all I hear is a grating noise. When this happens, its reboot time. Both of these issues put a halt on what is otherwise normally a smooth workflow experience. I am using X1d, but this issue has tracked along since I first installed sonar producer last summer. Those are my most annoying bugs. Rick
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 12:17:07
(permalink)
Tech support should get back to you one this. I had an issue where they never got back to me as well. My guess - is you have some midi information or sysex being stored somewhere when you make the program changes within the vsti. Like someone mentioned, it does not have to be in the tracks you're using for the particular vsti. I watched your video, and it looks like something changes when you start play. Maybe you have a program change at a minus "0" start time. I've purposely kept information like vol / program changes in a separate track before. I've also had to trouble shoot for problems like you are having with prgm changes in Sonar and Logic. I usually found those in tracks I didn't think were associated and at times I didn't think I set... Is this with every midi project or with only certain vsti? If it is only one or two projects, I would strip most of the midi info out of the tracks and import into a fresh one. Best!
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
Freex
Max Output Level: -81 dBFS
- Total Posts : 478
- Joined: 2010/11/23 11:10:50
- Location: Northern Ireland
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 12:36:04
(permalink)
I had a problem like that with a midi file I downloaded, every time I changed the patch it resorted back the the original. I think I ended up copying each midi clip (there were several in the midi file) into new tracks and that worked for me.
Asus P9X79, Intel i7-3930k, 32GB RAM ,Windows 7, RME RayDat, Presonus Firestudio, Presonus Digimax FS, Mackie MCU, Mackie XT, Makcie C4, KRK Rokit 6 How To Setup A Drum Map...The Easy Way.PDF
|
stratman70
Max Output Level: -45 dBFS
- Total Posts : 3044
- Joined: 2006/09/12 20:34:12
- Location: Earth
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 14:40:04
(permalink)
I had the EXACT same issue. The synth (Zeta 21) was picking up info and changing.. NOT sonar. Only happen with zeta. Have you tried another synth besides the 2 (that are so much alike)? Those 2 are very much the same Try TTS-1. Try Session Drummer. So your saying in a brand new project with one track Zeta21 changes patches? Have you tried a simple test with say 4 bars you create in a brand new project? No dat , no nothing. I cannot reproduce the issue. And if it doesn't happen in a the new 4 bar project your answer is simple. Something in the orig project is changing the patch,
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 14:57:29
(permalink)
Freex I had a problem like that with a midi file I downloaded, every time I changed the patch it resorted back the the original. I think I ended up copying each midi clip (there were several in the midi file) into new tracks and that worked for me. That's pretty much my scenario. I'm using a midi file that I downloaded, and the problem happens when I copy and paste from that midi into an instrument track. I'll try your solution. Thanks.
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 15:12:22
(permalink)
It sounds as though there's some type of embedded data in them... weird.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Unexpected Program Patch Change
2012/04/16 17:15:58
(permalink)
Maybe the phrase "bug in Sonar X1d" in your title is misleading...
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
ampfixer
Max Output Level: -20 dBFS
- Total Posts : 5508
- Joined: 2010/12/12 20:11:50
- Location: Ontario
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/16 17:20:27
(permalink)
Unpredictability. Big word, but the only one that I can think of. I never seem to find problems that can be explained or clearly identified. Random weirdness in the Pro Channel is the biggest area. Last night I was working on a bass track. Midi notes driving the Kontakt engine using the Scarbee MM bass. All I did was substitute compressors in the Pro Channel, trying to find the best one. No note edits at all. Suddenly the pitch of my bass track went sharp and out of tune with no assignable cause. The Pro Channel will stop processing signals although the meters all indicate activity. Very occassionally, I'll open a project and it becomes corrupted on the spot and won't recognize the audio interface. There are a number of these very random issues that scare me off from being too adventurous with X1. It's likely pilot error but my page count for manuals and addendums is up around 5,000 and I'll never get time to read half of them.
Regards, John I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps. WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig, Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 17:28:17
(permalink)
musicroom Maybe the phrase "bug in Sonar X1d" in your title is misleading... Calling it a feature would definitely be misleading. It's a bug. I should be able to copy & paste midi from one track to another without having strange side effects. The apparent extra info that I'm copying & pasting is completely hidden from me. I don't know how to strip it out. This hidden info (whatever it is) forces my synth to a certain patch despite my attempts to choose a patch. It's a bug!
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 17:52:20
(permalink)
I've had this happen to me. I load a synth and point a MIDI track to it and it will use a default patch. The only way to have it use a patch I want is to insert a program change at the beginning of the MIDI track via the Event List. It is a bug! When you have a MIDI track outputting to a synth no patch should be used except the very first one if there has been no patch selection. Once a patch selection is done it should stay with that patch. It shouldn't matter if its done on the synth proper or in the patch selection widget in the track inspector. There is no embedded data to cause this. Its an anomaly of X1. It is also random. Now as said once the patch change is inserted the MIDI track will play back as it should with the right patch.
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 18:26:16
(permalink)
mleghorn musicroom Maybe the phrase "bug in Sonar X1d" in your title is misleading... Calling it a feature would definitely be misleading. It's a bug. I should be able to copy & paste midi from one track to another without having strange side effects. The apparent extra info that I'm copying & pasting is completely hidden from me. I don't know how to strip it out. This hidden info (whatever it is) forces my synth to a certain patch despite my attempts to choose a patch. It's a bug! Where can I download this internet file you're working with that is causing all this havoc? It may be a bug. Do you have another daw that reads / loads midi files that you can test this out on?
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 18:30:57
(permalink)
John I've had this happen to me. I load a synth and point a MIDI track to it and it will use a default patch. The only way to have it use a patch I want is to insert a program change at the beginning of the MIDI track via the Event List. It is a bug! When you have a MIDI track outputting to a synth no patch should be used except the very first one if there has been no patch selection. Once a patch selection is done it should stay with that patch. It shouldn't matter if its done on the synth proper or in the patch selection widget in the track inspector. There is no embedded data to cause this. Its an anomaly of X1. It is also random. Now as said once the patch change is inserted the MIDI track will play back as it should with the right patch. I haven't ran into this problem except when I was working with midi files created outside of Sonar and also Logic back in the day. Never for new tracks within those daws. - I still think Logic's event editor was shoulders above for finding/editing most anything compared with X1. Anything coming free from the internet is a gamble for the OP or any of us.
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 19:00:28
(permalink)
In my case it was a created MIDI track by me.
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 19:34:50
(permalink)
That would be irritating. Hopefully Cake is aware and acknowledges - meaning they fix it. I mainly use midi for drums along with some strings backing. Probably a lot less midi use than some of you. Thankfully I haven't bump into that one.
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
cliffr
Max Output Level: -80 dBFS
- Total Posts : 539
- Joined: 2010/02/19 21:44:43
- Location: Wellington, New Zealand
- Status: offline
Re:Unexpected Program Patch Change
2012/04/16 20:29:47
(permalink)
mleghorn musicroom Maybe the phrase "bug in Sonar X1d" in your title is misleading... Calling it a feature would definitely be misleading. It's a bug. I should be able to copy & paste midi from one track to another without having strange side effects. The apparent extra info that I'm copying & pasting is completely hidden from me. I don't know how to strip it out. This hidden info (whatever it is) forces my synth to a certain patch despite my attempts to choose a patch. It's a bug! I doubt what you're experiencing is actually a bug at all. Can you provide us the source MIDI or project file ?. If you can provide the MIDI file, or point us to where we can download it, we can try and duplicate the behavior, and therefore troubleshoot it. I have seen behavior like this before on numerous occassions, and in my experience it has never been due to a bug at all. I suspect the cause is most likely the content of the MIDI file, and/or settings in your global or project preferences. Let us know if we can take a look for you. Cheers - Cliff
i7-950 24 GB, GTX 580, W7/64 Ultimate, Sonar Platinum, Alesis MasterControl, KRK Rokit RP8g2s Some Real piano, basses, and guitars, Komplete 8Ultimate, Ibanez guitars, MusicLab RG/Strat/LPC, Trilian, Omnisphere, RMX, EWQL SO Platinum, Pianos, Choirs, VOP, Gypsy, Goliath, SD2, MOR, Ra, HS, HB, too many plugs, Midi controllers, and all kinds of weird gadgets My Soundclick Page
|
Freex
Max Output Level: -81 dBFS
- Total Posts : 478
- Joined: 2010/11/23 11:10:50
- Location: Northern Ireland
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/17 06:32:32
(permalink)
mleghorn Freex I had a problem like that with a midi file I downloaded, every time I changed the patch it resorted back the the original. I think I ended up copying each midi clip (there were several in the midi file) into new tracks and that worked for me. That's pretty much my scenario. I'm using a midi file that I downloaded, and the problem happens when I copy and paste from that midi into an instrument track. I'll try your solution. Thanks. It's not a bug, it's some kind of patch info stored in the midi file that doesn't allow for changes to the preset sounds.
Asus P9X79, Intel i7-3930k, 32GB RAM ,Windows 7, RME RayDat, Presonus Firestudio, Presonus Digimax FS, Mackie MCU, Mackie XT, Makcie C4, KRK Rokit 6 How To Setup A Drum Map...The Easy Way.PDF
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/17 08:12:58
(permalink)
This looks like a pretty good overview of the MIDI file format: http://www.sonicspot.com/guide/midifiles.html It includes Program Change Events, Controller Events, Instrument Name, SysEx Events, etc. Maybe there's something in there...
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
fwrend
Max Output Level: -76 dBFS
- Total Posts : 709
- Joined: 2006/09/19 16:02:52
- Location: Garden City, KS
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/17 08:32:02
(permalink)
Event list is always the first place I look but that obviously isn't the problem. I'm not in front of my DAW (still working on my bagel) but another thing you might check is the MIDI portion of Preferences. It seems to me there was a box that is checked by default that resets MIDI on playback? Or something similar - worth a look/try. EDIT: Okay after looking, I'm not sure it will have any affect but it is in Preferences/Project/MIDI - two check boxes under Other Options: 1. Zero Controllers When Play Stops & 2. Patch/Controller Searchback Before Play Starts.
post edited by fwrend - 2012/04/17 09:56:51
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:It's a tough choice -- but the worse bug in Sonar X1d is....
2012/04/17 12:36:58
(permalink)
I'm away from my DAW -- on a business trip. When I get back I'll try out everyone's suggestions. One more argument that this is a bug: I've only observed this behavior with z3ta2.1 and Sylenth. It doesn't happen with any of the U-He synths. Perhaps it has to do with how patch change commands vary among synths.
|
Dave_Ro
Max Output Level: -90 dBFS
- Total Posts : 8
- Joined: 2012/03/06 22:14:30
- Status: offline
Re:Unexpected Program Patch Change
2012/04/17 13:41:36
(permalink)
Like John...I have had this problem before...even back in 8.5.3. The only way I corrected it was to insert a manual program change at the beginning of the track to correct it. - I too never found root cause!!!
DaveRo DeSiRe Music Productions
|
mleghorn
Max Output Level: -83 dBFS
- Total Posts : 380
- Joined: 2007/12/01 16:03:43
- Status: offline
Re:Unexpected Program Patch Change
2012/04/18 09:35:33
(permalink)
Dave_Ro Like John...I have had this problem before...even back in 8.5.3. The only way I corrected it was to insert a manual program change at the beginning of the track to correct it. - I too never found root cause!!! I tried inserting a manual bank / program change at the beginning and that didn't fix the problem. Are there different ways to to this, depending on the soft synth?
|
FastBikerBoy
Forum Host
- Total Posts : 11326
- Joined: 2008/01/25 16:15:36
- Location: Watton, Norfolk, UK
- Status: offline
Re:Unexpected Program Patch Change
2012/04/18 15:18:24
(permalink)
I'm not even sure these are bugs but my two biggest annoyances are that there is no popup when mousing over ghosted envelope data. My take on it is we have a suburb new envelope system that is really hampered by not being able to see which envelope I'm about to quick switch too, hence losing much of the advantage when working on lots of envelope automation, which is where the new way should really shine. The other one is that busses don't react to shift+drag resize like tracks do and that makes some of my screensets slightly less useful than they could be, especially my multi-send screenset when I want to work on buss envelopes. It's okay when initally set up but can be a pain if I want to resize more than one. Here's hoping they sorted in future updates.
|