SPLAT Audio exports as .x64 - where do I change that again?

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LJB
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2015/09/08 02:35:49 (permalink)

SPLAT Audio exports as .x64 - where do I change that again?

Hi guys, my SPLAT suddenly exports all audio as .x64 files. I know it can be changed somewhere but I can't find it. 64bit processing is not selected in Bounce nor in Export Audio.
 
Thanks for the help!
 
Ludwig

Ludwig Bouwer, One Big Room Studios.
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    John
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    Re: SPLAT Audio exports as .x64 - where do I change that again? 2015/09/08 03:19:13 (permalink)
    In Preferences/Audio Data/ Render Bit Depth. 

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    John
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    LJB
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    Re: SPLAT Audio exports as .x64 - where do I change that again? 2015/09/08 03:25:59 (permalink)
    Nope, it set to 24bit already... is this maybe a new bug? I tested it now with a different project and the second one exports properly. What could affect that inside a project? The problematic one contains audio from various DAWs.. Just wondering..
    post edited by LJB - 2015/09/08 03:39:40

    Ludwig Bouwer, One Big Room Studios.
    --------------------
    Cakewalk
    with all the trimmings / Win 10Pro 64 / Intel i7-7700 / Asus Prime Z270k / 16GB DDR4 / RME HDSP9652 / RME UFX / Black Lion Audio ADA8000 / ART MPA & ART Pro Channel / Focusrite Voicemaster Pro / Aphex 107

    Check out my work at www.onebigroom.co.za

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    John
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    Re: SPLAT Audio exports as .x64 - where do I change that again? 2015/09/08 04:17:23 (permalink)
    You can set the bit depth from the export dialog. 

    Best
    John
    #4
    scook
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    Re: SPLAT Audio exports as .x64 - where do I change that again? 2015/09/08 09:35:59 (permalink)
    I do not work with very large files. Is this a very large export? If so, SONAR uses a file with .w64 extension, info here http://www.cakewalk.com/Documentation?product=SONAR&language=3&help=Recording.07.html. I do not recall SONAR using a .x64 extension on export.
    #5
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