gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
SSD Party
You can skip over this paragraph-- I may be late to arrive at this party. Since I started recording with computers I've used lots of different mediums. Tape, DAT, Zip Drives, SCSI Drives, Sata old fashioned drives, eSata. I could tell you the Zip drives failed a lot. :-( And that the conventional drives were pretty reliable. I can tell you that in the old days when you pulled the plug on a DAT, whatever was recorded was recoverable but if you pulled the plug on an old Windows machine you could lose the recording not saved (same was true with the Tascam 2488). I can tell you that if you pull the plug on my current computer while recording with digicheck, you still have most of the recording, even if you didn't hit save. Why is it a risk? When you're at a bar and the band stops, there is always a risk you're about to be unplugged. But wow SSD is something better than anything I've had before. I've used USB SSD for Linux for years, but it didn't seem that different to me from conventional drives. It was just handy b/c it was small and light. Why I bothered trying an internal SSD... I record many tracks continuously for hours. When Sonar opens the project, it has to convert all the tracks to wave forms so I can find my way around the recording. This takes time. Sometimes 10-15 minutes or more. Also, Midi is saved in the project file. When I practice, I record 1 stereo track (synth output), my guitar, and a the midi from the GR20. I record over and over and over. I count my practice time in megabytes. When Midi builds up in a project, saving the project takes a noticeable amount of time. What I learned... SSD over SATA2 is at least 3 times better than my pretty darn fast conventional drives. IDK what came in my StudioCat computer, but they're not weak drives. So, to all my Forum Friends, know that a 500 GB SSD used for storing Sonar Projects is way cool. You don't need to keep everything on SSD. I still have the OS and Sonar installed to conventional drives. But for the purpose of recording big projects or even just having fun practicing without IO related dropouts (means you can keep great heaps of takes), try an SSD.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re: SSD Party
2017/10/28 13:55:44
(permalink)
☄ Helpfulby gswitz 2017/10/28 14:13:51
I keep 10-15 projects loaded on my SSD and export unused projects to internal HDD. Projects load lightening fast. I have always been the guy who has tried to keep up on new technology (new operating systems, new hardware, exc). I have been using an SSD for almost 3 years now and I love it. It changed my life
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
tlw
Max Output Level: -49.5 dBFS
- Total Posts : 2567
- Joined: 2008/10/11 22:06:32
- Location: West Midlands, UK
- Status: offline
Re: SSD Party
2017/10/28 14:04:23
(permalink)
☄ Helpfulby gswitz 2017/10/28 14:13:48
One advantage SATA SSDs have over USB ones is that while TRIM commands are sent over SATA (and Thunderbolt, at least on Macs), they can't be sent over USB because the protocol doesn't allow it. How much difference this makes in the short term is debatable, but is likely to have a longer term effect of slowing the drive down. Though it will still be very fast even without TRIM.
The combined Thunderbolt/USB drives are usually a USB drive with a paralled TB port, so they generally can't use TRIM either.
Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board, ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre. Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/28 14:11:03
(permalink)
I used to be hardware tech savvy, but frankly, I rarely crack a case these days. I had to guess at the screws for pealing apart my PC. I don't think I'd ever removed the drive cage since I got it however many years ago. Still, I think I removed 8 screws in the whole process of installing the drive. 2 for the case cover and 6 for the drive cage... checked out how the other drives were attached... and plugged in the new drive. Then I screwed it back together. After booting, the drive did not initially show up. I had to go to Computer Management >> Disk Management. There was a handy popup there telling me I had to format it and make some choices in order to use it. I clicked ok on all the defaults and after a couple of seconds the drive showed up for use on my computer. ** BTW, Thanks to Jim at StudioCat for advising me.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re: SSD Party
2017/10/28 15:31:12
(permalink)
I've been working on PC's since right around the time the Dell Dimension was released. Maybe a bit earlier, 2002 or so. Since then I have been building a new PC every 2 years or less. Sometimes using those parts to carry over builds (taking the hard drive, video cards and putting them in newer builds). The SSD was easy as I bought the EXT ears and screwed them in to the cage where my old HDD was. however I began to notice a small rattle when ever one of the other internal HDD's would cycle/kick on (Drives D+E are running in low power mode). I figured it out. The SDD cage was picking up Vibes from the HDD next to it in slot 2. Have to say though, anyone looking for a quick/cheap .. well sometimes cheap upgrade, an SSD is where its at. I bought a PNNY 220GB for only 60 bucks in 2014. They have come down a bit in price but still a great value. I would suggest a 500GB like you bought though GSwitz. Welcome to the SSD family.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/29 12:13:01
(permalink)
I just did a test for bounce speed, and interestingly, bounce speed doesn't appear to be impacted in a way that I can detect. As usual, the processor goes to around 50% and stays there. The Disk IO is very low. And it takes a couple of minutes maybe to bounce a complicated multi-track song. No big deal, but I'd expected an increase in bounce speed.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re: SSD Party
2017/10/29 16:30:54
(permalink)
Ive noticed the same thing with exports. I don't see a great difference in processing speed. Not like I thought I would. Almost appears as if HDD and SSD bounce or export at the same speed (in reference to time). That could have something to do with Sonars engine (which im guessing probably does) Sample rate and bit rate conversions.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
abacab
Max Output Level: -30.5 dBFS
- Total Posts : 4464
- Joined: 2014/12/31 19:34:07
- Status: offline
Re: SSD Party
2017/10/29 20:41:16
(permalink)
☄ Helpfulby chuckebaby 2017/10/29 21:19:18
If you watch Windows Task Manager you should see the reason for the speed of the exports. If you were bottlenecked with disk throughput (disk I/O), you would see your disk pegged at 100% during the export. Since the CPU is showing a heavy load instead, it is because of the computation (math) required during the export, and a faster disk cannot speed up that task.
DAW: CbB; Sonar Platinum, and others ...
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re: SSD Party
2017/10/29 21:18:59
(permalink)
abacab If you watch Windows Task Manager you should see the reason for the speed of the exports. If you were bottlenecked with disk throughput (disk I/O), you would see your disk pegged at 100% during the export. Since the CPU is showing a heavy load instead, it is because of the computation (math) required during the export, and a faster disk cannot speed up that task.
That's what I was thinking. Disk is pegged during export on HDD, the same as SSD is. Good explanation there A-Cab
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/29 22:33:56
(permalink)
Memory doesn't go over 50 percent really. Maybe because of hyper-threading? Idk.
Disk IO is very low. Almost nonexistent.
I'm thinking that making it go faster would mean more processing power.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: SSD Party
2017/10/29 23:00:08
(permalink)
During exports, CPU would normally be the bottleneck, not I/O. Where the SSD shines is booting up, loading projects and loading sampled instruments. At the moment, only my boot drive is an SSD. I want to have one for my Kontakt libraries but it would have to be at least 1TB. Although those have come down, they are still $300. So for the time being I'd rather spend that money on more Kontakt libraries and just continue to exercise patience. They'll come down further, I'm sure. I can remember the first time I worked on a 1 GB drive, c. 1982, at a Seattle bank's bond-trading department. it was the size of a washing machine and cost $60,000. And they trusted me to take it apart and put it back together! They would have had a frickin' cow had they known that my assistant and I had been smokin' dope on the way there.
All else is in doubt, so this is the truth I cling to. My Stuff
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/29 23:48:24
(permalink)
Bit, The SSD for me is nice because I can record as many takes as I like. When I pile up the recorded tracks into the 100s, I sometimes get IO related drop outs. Also, the speed of creation of wave forms is faster. This is important for projects with 16 tracks and hours of recording. Lastly, the speed of saving projects with large amounts of midi is faster. I understand that bouncing isn't enhanced. When you bounce tracks, how high does your processor go? I was sort of thinking it might go up to 80% or so, but I guess not.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: SSD Party
2017/10/30 02:35:39
(permalink)
I almost never see my CPU over 40-50%. That's largely because I keep my buffers at 2048.
All else is in doubt, so this is the truth I cling to. My Stuff
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/30 02:51:59
(permalink)
I'm talking about max processing during a fast bounce. I was thinking that the reason it only goes to 50% (some on each available processor when viewed with resource monitor) might have something to do with hyper-threading. If the processors show double capacity due to the presumption of hyper-threading and hyper-threading is not used, then the maximum processing would be around 50%.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
Bassman002
Max Output Level: -84 dBFS
- Total Posts : 321
- Joined: 2014/12/19 05:51:16
- Status: offline
Re: SSD Party
2017/10/30 07:19:22
(permalink)
Hi there:) Partition C Windows + Sonar + other Music Software --> 256 GB SSD Partition Record --> 256 GB SSD Partition Cakewalk Content --> 512 GB SSD Partition Samples --> 1000 GB HD on sATA I'm just waiting for a cheap TB SSD for my Samples Partition. SSDs are the greatest step on speedup your PC, after more RAM! I have only an i5, but with 32 GB RAM and my SSDs I've never had any (speed) problems yet! Greetz, Bassman.
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: SSD Party
2017/10/30 13:44:35
(permalink)
I see your point, Geoff. Seeing high CPU usage would be expected, even desirable, during a fast bounce. (But you can't measure it with SONAR's CPU meter. Instead you'll have to go by the Windows Performance Monitor.) I just exported a large-ish project, only 16 tracks but most are unfrozen Kontakt tracks with large orchestral libraries. SONAR's CPU meter sat at around 50% and never moved, as expected. According to perfmon, CPU usage briefly peaked at 30% but averaged lower than that. Clearly, my CPU wasn't being challenged at all. This observation would suggest that my previous statement is BS, since it's clearly I/O constriction that made the export take nearly a minute. I am not writing to an SSD, however, but rather to a conventional 7200 RPM drive.
All else is in doubt, so this is the truth I cling to. My Stuff
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re: SSD Party
2017/10/30 14:00:45
(permalink)
TBH, I've never monitored it myself. The only thing I noticed was the same time at which Exports took and the whining of my CPU stepping up like someone was sticking a fork in its bum.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/30 14:47:01
(permalink)
Lol. Nice Chuck. I think we are all confirming the same. When doing fast bounces using hyper threaded CPUs, activity stays around fifty percent.
I'm taking this too mean that this is actually maxed activity.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/30 14:53:42
(permalink)
@bit... I was monitoring with resource monitor. That shows consumption by processor.
If there is some property I could toggle that would enable me to use more processor power, I would try it.
Does anyone ever see processors go above sixty percent when doing a fast bounce?... assuming you aren't doing crazy stuff in other apps at the same time.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: SSD Party
2017/10/30 15:28:44
(permalink)
CPU is at 50% because that's all the time that's available to it. A CPU at 60% vs. 50% means the CPU is able to devote more time working on things like DSP. So higher CPU utilization can actually be a good thing. Here's why: an export involves writing to disk, and even an SSD is still many times slower than even a modest CPU. That means the CPU spends a lot of time waiting for data transfers to finish. If you somehow had a drive with zero latency, the CPU utilization would be very high because it would be spending less time waiting on semaphores that tell the system when the drive is ready for another block. This is why investing in an SSD delivers more bang for the buck than a CPU upgrade. At least when it comes to exporting data.
All else is in doubt, so this is the truth I cling to. My Stuff
|
gswitz
Max Output Level: -18.5 dBFS
- Total Posts : 5694
- Joined: 2007/06/16 07:17:14
- Location: Richmond Virginia USA
- Status: offline
Re: SSD Party
2017/10/31 03:12:14
(permalink)
https://youtu.be/d-F6xevvhFs I know it's ridiculous to make a video about this, but I did. It looks like the reason that the processor doesn't usually go much above 50% is that it can't work faster than the slowest track it has to process. So whatever the maximum latency introduced is, that's the long pole. When all the tracks produce the same latency you can see the processor approach 100%. It doesn't seem to matter whether you use VST2 or VST3. Hyper-threading seems to have nothing to do with it.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
|
frankjcc
Max Output Level: -83 dBFS
- Total Posts : 383
- Joined: 2004/08/29 08:13:06
- Location: Chicago, IL
- Status: offline
Re: SSD Party
2017/10/31 16:30:47
(permalink)
It appears to me that this is a case of series vs parallel. I always wondered how they could make these processes go faster than real time, but this sheds new light, I know we are talking about using the full power of the cpu should make these bounces go faster but, there must be a limitation on the code of the plugin that won't allow the processor to run at it's peak. Imagine drinking through a straw, the width would be the limitation, now imagine 5 at a time (don't calculate the air gaps in between the straws) you can now use much more of your drinking power but still only at the speed of one straw, now put the five straws in series, same original limitation and 5 times as long(with the extra stress calculation). I think the straw would represent the code of a plugin, but that is way out of my paygrade so... no matter how fast the cpu is, it must complete the processing on each plugin within a track one at a time, ofcourse, how else would it get the track right. I don't know if it's the code that's creating this limitation for the cpu, but whatever it is , it is inefficient. nice video
Sonar platinum (life) Scarlett 18i20 2nd gen Intel i7 7700k 4.2ghz 16gig ram Geforce GTX 550 ti Win 10 Pro 64
|
auto_da_fe
Max Output Level: -56.5 dBFS
- Total Posts : 1866
- Joined: 2004/08/04 21:32:18
- Status: offline
Re: SSD Party
2017/10/31 19:27:15
(permalink)
☄ Helpfulby gswitz 2017/10/31 21:59:20
Single best performance upgrade I ever made was going all SSD on the DAW. JR
HP DV6T - 2670QM, 8 GB RAM, Sonar Platypus, Octa Capture, BFD2 & Jamstix3, Komplete 10 and Komplete Kontrol Win 10 64 SLS PS8R Monitors and KRK Ergo https://soundcloud.com/airportface
|