Sample Rate and Softsynths

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AdamGrossmanLG
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2018/06/19 22:32:05 (permalink)

Sample Rate and Softsynths

I am sorry if this is covered somewhere, but I couldn't find exactly what I am looking for.
 
I understand the benefits of recording and mixing in 88.2 or 96 Khz as you will get more accurate recording and editing, even if publishing finally at 44.1k/16 bit, however, I do have some confusion when it comes to recording softsynths.
 
I create music mostly with softsynths but sometimes external synths and other instruments as well.  Should I be starting out in a 96k project even when programming up the softsynths?
 
I also would like to know how Cakewalk's internal upsampling feature comes into play here.   I don't understand its use-case.
 
I am just trying to get a proper workflow going here.  I don't mind recording my synths in one project and then bouncing down and importing the stems into another "mixing" project if you will.  I just want to know what is best here.
 
I have a very powerful PC which can handle anything I throw at it, if that matters.
 
Thank You!
Adam
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7 Replies Related Threads

    mrpippy2
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    Re: Sample Rate and Softsynths 2018/06/20 13:01:50 (permalink)
    I'm sorry I don't have the answer but it's a great question and I hope somebody chimes in. I'll be following this thread for sure...

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    #2
    pwalpwal
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    Re: Sample Rate and Softsynths 2018/06/20 13:27:26 (permalink)
    higher sr should give a more "accurate" sound, indeed some synths recommend higer sr (NI's monark defaults to 48 iirc)
    try it - bounce a synth at lower and higher sr and compare - for some it won;t make any difference, but for others it will
    can't comment on sonar/cbb upsampling feature

    just a sec

    #3
    pwalpwal
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    Re: Sample Rate and Softsynths 2018/06/20 13:28:46 (permalink)
    to add, if your pc is powerful enough why not just go for 96 for projects?
     

    just a sec

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    Grem
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    Re: Sample Rate and Softsynths 2018/06/20 13:29:36 (permalink)
    As far as CW's internal 64 bit use, you don't need to worry about that. CW takes care of it's end.
     
    The main thing to remember when starting projects at 96 (I use that bit depth) is when you do go to downsample. you need to dither. And when you downsample depends on how you work and what your intended work is meant for.
     
    I start with 96 and keep it there as long as I can. Most of the time that is right before I get a wave to burn to CD. Then I downsample making sure to dither at this time.
     
    This is all general info and there is much more info to be had on the internet. And others that know more than me may pop in here and give you the scoop.

    Grem

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    bitflipper
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    Re: Sample Rate and Softsynths 2018/06/20 14:21:53 (permalink)
    A higher sample rate may or may not be beneficial for soft synths. Some synths are cavalier about the high-frequency content they produce, which can result in aliasing. Others are more sophisticated and won't produce aliasing at lower sample rates.
     
    Samplers and sample-based synths by and large don't benefit from sample rates higher than the rate they were sampled at, which would be like taking a high-res photo of a picture in the newspaper and expecting it to look better.


    All else is in doubt, so this is the truth I cling to. 

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    AT
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    Re: Sample Rate and Softsynths 2018/06/20 14:50:02 (permalink)
    It doesn't really matter, tho it is best to keep everything at the same sample rate etc.  Higher rates used to strain computers, but nolonger.  48 to 44.1 conversions used to cause problems, but no longer.  Many pro studios use 96, tho my favorite studio in Dallas sticks to 48 and his stuff doesn't suffer.  It basically matters a lot less than one would think.  SONAR has its own built-in "upsample" process to insure there are few overs when processing effects or mixing channels.  Turn on the 64 bit engine.
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    pwalpwal
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    Re: Sample Rate and Softsynths 2018/06/20 14:56:05 (permalink)
    bitflipper... would be like taking a high-res photo of a picture in the newspaper and expecting it to look better.




     
    unless you're photoshopping it with a bunch of other images in which case the higher the res the better

    just a sec

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