Session drummer basics tutorial

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slowfast
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RE: Session drummer basics tutorial 2005/03/16 15:35:37 (permalink)
thanks robomusic, that's great fun.

the only thing is this :
ORIGINAL: Robomusic

... A box will open, go to midi effects/session drummer and click it to reopen it and slide it to the bottom of the page, move your cursor to the very beginning of that track, you should see a small square symbol pop up, click ....


as others have mentioned, if the SD is open at this stage you don't get the small square symbol, cos the SD wants attention; but if you close it, then you can click it and continue !

thanks again
#31
Robomusic
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RE: Session drummer basics tutorial 2005/03/16 16:31:05 (permalink)
great point i will modify the tutorial to fit everyones suggestion. Thank you guys too, together we will master this thing!
#32
marcel71
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RE: Session drummer basics tutorial 2005/04/01 10:42:39 (permalink)
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#33
bargainboy1
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RE: Session drummer basics tutorial 2005/04/13 13:03:21 (permalink)
bump

Jeff
#34
millerbill
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RE: Session drummer basics tutorial 2005/10/07 10:53:58 (permalink)
bump

To convert your MIDI to AUDIO see Newbie Tutorials and other posts on the forum.
Also you may want to check your HELP File
post edited by millerbill - 2005/10/07 11:03:36
#35
Dgoo
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RE: Session basics tutorial 2006/02/12 14:10:52 (permalink)
ORIGINAL: master110x

right click in the dark area of the track, A box will open, go to midi effects/session drummer and click it to reopen it and slide it to the bottom of the page,


This no longer works in 5.01, any known work around, I'm having to use my old version create midi tracks and import them into ver 5, not ideal! any work around or am I missing something, all I want to do is to get session drummer to be an actual midi tack.
#36
BAlinated
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RE: Session drummer basics tutorial 2006/02/15 14:16:42 (permalink)
First thanks for comen threw with help can you please explain how to get to the latency slider Im sorry for bugen you on this form, Can you please get back at me on my form with that and any other reasons this could be happening.
Thanks Agin
#37
vollenizer
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RE: Session drummer basics tutorial 2006/02/15 23:02:46 (permalink)
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#38
Dgoo
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RE: Session basics tutorial 2006/02/18 04:35:27 (permalink)
ORIGINAL: Dgoo

ORIGINAL: master110x

right click in the dark area of the track, A box will open, go to midi effects/session drummer and click it to reopen it and slide it to the bottom of the page,


This no longer works in 5.01, any known work around, I'm having to use my old version create midi tracks and import them into ver 5, not ideal! any work around or am I missing something, all I want to do is to get session drummer to be an actual midi tack.
This no longer works in 5.01, any known work around, I'm having to use my old version create midi tracks and import them into ver 5, not ideal! any work around or am I missing something, all I want to do is to get session drummer to be an actual midi tack.


Oops Isnt help a wonderful thing, in fact this is a lot easier now in ver 5 just go to the process menu and apply midi effects,
A dialog appears asking that gives you the option to remove the plug-in from the track.
Make sure the Delete the Effects From the Track Inserts checkbox is checked and click OK.
The patterns in the song appear in your MIDI track.

#39
GAWS
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RE: Session drummer basics tutorial 2006/10/08 23:06:28 (permalink)
Finally got it to work...Now if i can just remember what I did...
post edited by GAWS - 2006/10/09 00:03:28
#40
Beagle
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RE: Session drummer basics tutorial 2006/11/02 13:34:02 (permalink)
bummmmmmppppppy

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#41
millerbill
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RE: Session drummer basics tutorial 2006/11/14 22:07:40 (permalink)
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#42
J_W_M
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RE: Session drummer basics tutorial 2006/11/15 20:56:11 (permalink)
Nevermind...
post edited by J_W_M - 2006/11/15 21:33:13
#43
Beagle
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RE: Session drummer basics tutorial 2006/12/31 06:51:58 (permalink)
bump

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#44
TheDeafness
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RE: Session drummer basics tutorial 2007/01/08 22:26:43 (permalink)
I followed Robos instructions but when I open Cakewalk FX there isnt anything there for session drummer... any suggestions?
#45
Robomusic
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RE: Session drummer basics tutorial 2007/01/08 22:41:04 (permalink)
If you have MC3 it does not have Session drummer

I'd Seize the day but i can't quite reach it!

http://www.acidplanet.com/artist.asp?AID=33477&T=1260
Music Town
#46
kkucharnik
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RE: Session drummer basics tutorial 2007/01/15 08:17:53 (permalink)
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#47
biscuitjog
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RE: Session drummer basics tutorial 2007/01/15 11:21:31 (permalink)
so, thanks for the tutorial. but what's the best way to get some basic drum samples for mc3? if you don't mind me asking...
#48
Beagle
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RE: Session drummer basics tutorial 2007/01/15 11:36:45 (permalink)
I'm sure no one minds you asking, but you should start a new thread instead of asking in the tutorial. thanks for bumping it, tho.

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#49
millerbill
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RE: Session drummer basics tutorial 2007/01/25 18:12:30 (permalink)
If you have a question don't ask it here.

Create a new post from the front page - upper left area

Bump 10 days later
#50
Beagle
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RE: Session drummer basics tutorial 2007/02/16 15:12:58 (permalink)
bump

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#51
overactive
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RE: Session drummer basics tutorial 2007/02/21 05:59:11 (permalink)
On the topic of using Session drummer... If i program drums in guitarpro then export as midi, then import it into Cakewalk is there a way to make them sound more realistic than the bad techno drums CAKEWALK TTS 1 provides? Help a noob. Or would i be better learning to program with session drummer all the way and forget guitarpro?

EDIT: okay i just read that i shouldn't ask questions in this thread. Sorry, does this question warrant a whole topic on its on though? I hope its fairly simple.
post edited by overactive - 2007/02/21 06:23:57
#52
Beagle
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RE: Session drummer basics tutorial 2007/02/21 07:32:42 (permalink)
Yes, it should be in its own topic. typically folks won't look in here to answer you - they'll assume it's just a bump.

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#53
KyleB
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RE: Session drummer basics tutorial 2007/03/05 07:27:26 (permalink)
i followed all the directions listed but i am getting an error that says "there is a problem patching the effect"...what's that about ??
#54
jbrannon7
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RE: Session drummer basics tutorial 2007/03/20 12:16:53 (permalink)
I have seen the video tutorial and read another, about how to split each drum off into its own audio track, but I haven't been able to find Run Cal. I have Sonar 6.

I think alot of these tutorials that are on the Cakewalk website and in the book are simply copied and pasted from older versions and simply do not apply to the current version. Read page 110 of the Sonar 6 User's guide to see what I mean, nothing in that tutorial works in Sonar 6.

Thanks for any help you can provide.

Joe

Cakewalk’s 'Split Notes to Track' function will move each drum (snare, kick, cymbals, hats, toms, etc) to it's own track to allow for more sophisticated recording, processing and mixing if you don't have muliple output software or hardware.

Note: Technically, each MIDI note number is moved to it's own track. So if a groove has snares on MIDI note numbers 38 and 40, each will be placed onto a separate track.

1. Select the MIDI clips(s) to process. Only one source track is processed at a time so combine all clips onto the same track if necessary.
2. Go to the Process menu and select Run CAL (Ctrl + F1)
3. Select the file, 'Split Notes to Tracks.cal' and press the Open button.
4. Choose these next settings carefully!
a) source track (the clip(s) to be processed )
b) destination track (this will overwrite any existing data in the selected destination track so choose an empty or non-existent track!) Cakewalk will automatically create all the necessary destination tracks.
c) destination channel (select 10 for drums)d) destination port (your desired MIDI hardware interface port; usually port number 1, the default)
#55
roddey_phipps
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RE: Session drummer basics tutorial 2007/05/13 14:16:51 (permalink)

Hi, newbie here, trying this tutorial.... i cant even get past this first part and was wondering someone could help

"Go to the midi track and maximize it, this is done be clicking the little box icon on the track itself. Now set your midi track fx to session drummer, in the track view you will see a long thin box that says fx in the left side and has two faint arrows in the right hand side"

i get the FX box but there are no little arrows in the right side, it says NONE sort of greyed out

"right click in the fx box in the track, and a pop up will say midi effects, slide the cursor to that, and another box will open called cakewalk effects, slide to that and a bigger box will open from that click on session drummer. Session drummer will open. "

unfortunately I get to the cakewalk effects sub-menu and session drummer isnt listed.. other things are, such as arpeggio chord analyzer echo delay etc.. but no session drummer. I did load the session drummer program, and have messed around with it a little bit before, me and friend of mine were playing around with it.

But it does not load where it supposed to here in this tutorial. Can anybody suggest why it doesnt show up properly? Do I have to manually load session drummer before i start a new project? Is there a start up setting I've missed? thanks

Rod

#56
Beagle
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RE: Session drummer basics tutorial 2007/05/13 16:08:11 (permalink)
Rod - I think you're using SHS6, correct? Is it SHS6 or SHS6XL? This tutorial was written specifically for MC2/MC PRO, IIRC. And specifically for Session Drummer (I). if you have SHS6 (NON-XL) then you don't have Session Drummer I OR Session Drummer 2. If you have SHS6XL, then you have SD2 and it is different from SD1.

IF you have SHS6XL and SD2, then use the INSERT>SOFTSYNTHS>VSTPLUGINS>SESSION DRUMMER 2 - or something similar.

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#57
roddey_phipps
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RE: Session drummer basics tutorial 2007/05/13 20:41:16 (permalink)

thanks, that made sense. yes i do have SHSXL and session drummer 2. and the only way i could get any drums to ever was insert softsyth etc

however i'm still not clear on the process. I got my midi drum track. then when i select insert softsyth sessions drummer etc, it puts it on a NEW track. How do i tell the session drummer to find the midi data in another track and use that?
#58
Beagle
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RE: Session drummer basics tutorial 2007/05/13 22:19:41 (permalink)
when you insert the softsynth, a window should pop up asking you several questions - with checkboxes. make sure you UNCHECK "MIDI SOURCE TRACK"

then go to the properties of your MIDI track and set the OUTPUT to Session Drummer 2

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#59
roddey_phipps
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RE: Session drummer basics tutorial 2007/05/14 00:23:06 (permalink)

hey that worked! very helpful! thanks!

one of my pads didnt make any sound but its probably voiced to fire the wrong note and the session drummer is expecting a different note so i'll have to find a way to fix that

but that helped, thanks!

Rod
#60
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