Helpful ReplySidechain Compression

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batsbrew
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2014/12/02 11:48:48 (permalink)

Sidechain Compression

i need a basic tutorial,
based on using 'common' compressors available,
such as sonitus, or waves C1, etc.......
 
 
 
 
i'm looking for:
1. kick sidechained to bass guitar
2. vox sidechained to rhythm guitars
3. vocal fx sidechained to.......... what?
 
 
thanks in advance
 
 
 
p.s. i've always been a bit of a 'purist' in my mixing, 
sticking to basics, very simple scenarios, with as little fx used as possible.
not many tricks,  just straight up mixing, with some basic buss FX, a few individual channel inserts.......
i'm looking to expand my bag of tricks.

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#1
kakku
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Re: Sidechain Compression 2014/12/02 14:08:56 (permalink)
Here is a little starter though you might have seen this:
http://m.youtube.com/watch?v=WWCqZXn8D6s
#2
batsbrew
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Re: Sidechain Compression 2014/12/02 14:54:54 (permalink)
i watched that one...
i could not figure out anything he was doing.
without a narrative and explanation, it does me no good.
 
i see that a compressor is used, but i don't know where it is placed, and how the kick is routed to it to trigger the bass track.
 
 
kick gets send.....
to compressor, which is.... where? i'm on 6PE, don't have the same layout....
etc....
 
i see two compressors, 1st the sonitus, then it goes away, i see a 2nd compressor,  i understand the tweaks, but cannot figure out the routing

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#3
scook
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Re: Sidechain Compression 2014/12/02 17:54:16 (permalink)
Does this help https://www.cakewalk.com/.../Sidechaining-in-SONAR with routing?
 
post edited by scook - 2014/12/02 18:25:49
#4
batsbrew
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Re: Sidechain Compression 2014/12/02 18:10:20 (permalink)
scook
Does this help https://www.cakewalk.com/.../Sidechaining-in-SONAR with routing?
 




no.
 
LOL
 
i get this:
 

Server Error in '/' Application.


Runtime Error

Description: An exception occurred while processing your request. Additionally, another exception occurred while executing the custom error page for the first exception. The request has been terminated. 

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#5
gustabo
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Re: Sidechain Compression 2014/12/02 18:28:54 (permalink)
LOL! The forum host can't hyperlink...
Here you go


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#6
scook
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Re: Sidechain Compression 2014/12/02 18:35:42 (permalink)
link fixed in post above
#7
scook
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Re: Sidechain Compression 2014/12/02 18:37:56 (permalink)
gustabo
LOL! The forum host can't hyperlink...
Here you go


thanks
#8
batsbrew
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Re: Sidechain Compression 2014/12/02 20:16:26 (permalink)
i get the distinct impression that no one here does what i'm asking about...
 
the example gives me some ideas,
but does not walk me thru the scenarios i'm most interested in.
 

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#9
dcumpian
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Re: Sidechain Compression 2014/12/03 10:15:01 (permalink) ☄ Helpfulby batsbrew 2014/12/03 14:04:18
I've done the kick/bass sidechain method previously, when I needed to, but I don't do it anymore. I still use sidechain signals all the time for other uses.
 
Basically, you put the compressor that has a sidechain input on the bass, then add a new Send on the Kick pointed to that sidechain input. The input should show in the list of available send targets. At least, it does in Sonar X3e. I always set the send to PRE so the level doesn't change as I mix, and adjust the send level so that the sidechain input signal is not too strong. After that, you adjust the compressor to respond to the sidechain signal and have the compressor do what you want.
 
Regards,
Dan
 

Mixing is all about control.
 
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#10
batsbrew
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Re: Sidechain Compression 2014/12/03 12:32:32 (permalink)
thanks dan....
so, to make sure i understand....
 
  • in this scenario, i want to duck the bass when the kick is happening during certain vocal passes.
  • the comp is placed in the channel of the track you want to 'duck', or reduce level....(in this case, the bass track)
  • and the send is from the track you want to be the 'trigger' (in this case, the drum track)
  • then adjust the comp for the sensitivity needed to do the needed task...(in this case, fast attack, fast release)
  • i assume that you can automate the 'send' so i can have the ducking effect come and go at will?
 
 

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"Stay"
"The Time is Magic"
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#11
AT
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Re: Sidechain Compression 2014/12/03 13:09:20 (permalink) ☄ Helpfulby batsbrew 2014/12/03 14:04:27
Bat,
 
that all is correct, including the send idea (although I haven't tried that, it should work).  I wonder if you just couldn't duck the bass from a vocal send?  All the other sidechains you want follow the same steps.
 
Let us know if that don't fix you up.
 
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#12
dcumpian
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Re: Sidechain Compression 2014/12/03 13:16:07 (permalink)
batsbrew
thanks dan....
so, to make sure i understand....
 
  • in this scenario, i want to duck the bass when the kick is happening during certain vocal passes.
  • the comp is placed in the channel of the track you want to 'duck', or reduce level....(in this case, the bass track)
  • and the send is from the track you want to be the 'trigger' (in this case, the drum track)
  • then adjust the comp for the sensitivity needed to do the needed task...(in this case, fast attack, fast release)
  • i assume that you can automate the 'send' so i can have the ducking effect come and go at will?
 
 




Yes. Absolutely correct.
 
Dan
 

Mixing is all about control.
 
My music:
http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.    
#13
batsbrew
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Re: Sidechain Compression 2014/12/03 14:13:27 (permalink)
cool, i'm off to the races

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"The Time is Magic"
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#14
Anderton
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Re: Sidechain Compression 2014/12/12 18:02:05 (permalink)
Here's an article on how to get the "Pumping Drums" effect with sidechaining.
Here's another: Gate Your Way to Tighter Bass Grooves
 
 

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#15
batsbrew
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Re: Sidechain Compression 2014/12/12 18:15:18 (permalink)
thanks craig!
 
i'm into full bore experiment mode now!

Bats Brew music Streaming
Bats Brew albums:
"Trouble"
"Stay"
"The Time is Magic"
--
Sonar 6 PE>Bandlab Cakewalk>Studio One 3.5>RME BFP>i7-7700 3.6GHz>MSI B250M>G.Skill Ripjaws 4 series 16GB>Samsung 960 EVO m.2ssd>W 10 Pro
 
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