Simulating zero-attack compression

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sharke
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2015/10/18 17:48:00 (permalink)

Simulating zero-attack compression

Here's a neat little trick for taming peaks with a zero response time if you don't want to brickwall it with a limiter. You'll probably guess exactly what he's going to do during his little introductory ramble because it's pretty obvious, but still, I would have never thought of it otherwise. 
 


James
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    Brando
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    Re: Simulating zero-attack compression 2015/10/22 10:32:05 (permalink)
    Face palm. Damn that's so simple (and maybe it's more common than I realize) but a great idea I'd never have thought of either. Thanks for posting Sharke.

    Brando
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    Zargg
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    Re: Simulating zero-attack compression 2015/11/08 15:57:11 (permalink)
    Nice. Thanks for sharing.
    All the best.

    Ken Nilsen
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