williamcopper
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[Solved, But Introduces Other Issue] Cut special, Delete Hole?
Seems that 'cut special' (ctl-alt-x) with 'delete hole' checked no longer works? Not sure when this began, but I am no longer able to use it, sonar platinum everett latest. At first I thought it might be another issue related to floated open PRV windows, but now it seems to be always. Confirms? I use it to delete and shift sections of midi tracks, and do not check 'move by whole measures'.
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Sixfinger
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Re: Cut special, Delete Hole?
2015/06/25 08:20:58
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You know I tried to use it the other day and it failed to work for me too. I was in a hurry so I didn't dwell on it and performed the task in a manual way. But now that you mention it, it should have worked.
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Sanderxpander
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Re: Cut special, Delete Hole?
2015/06/25 08:29:17
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I think it doesn't work when there are midi clips and does work if you split and delete those first. Which is dumb.
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Anderton
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Re: Cut special, Delete Hole?
2015/06/25 09:06:12
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☄ Helpfulby FreeFlyBertl 2015/06/25 09:13:53
Sanderxpander I think it doesn't work when there are midi clips and does work if you split and delete those first. Which is dumb.
I checked, and that's close. It works as expected with audio, but with MIDI, deletes what's in the MIDI clip but doesn't close up the hole. Seems like a bug to me. The workaround is if you select all and split at the beginning and end of the region to be cut, then drag that region in the timeline and cut special, it works as expected. You don't have to delete the MIDI clips first.
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brundlefly
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Re: Cut special, Delete Hole?
2015/06/25 11:08:55
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Disable Non-destructive MIDI Editing in Preferences. Delete Hole last worked with NDME enabled in X2. Even with it disabled, there's a secondary issue that you'll have to manually Apply Trimming to bring the clip boundary back to the end of the last event after the events are moved to fill the hole. EDIT: Déjà vu all over again: http://forum.cakewalk.com...ete-hole-m3241111.aspx
post edited by brundlefly - 2015/06/25 11:28:51
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williamcopper
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Re: Cut special, Delete Hole?
2015/06/25 12:21:59
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Ah, that fixed it, thank you Brundlefly. How in the world do these preferences keep getting set? I would never have intentionally set that one. For others, it's in preferences, but it's not under midi, and not under project -- see "Customization - Editing". Grr. Sorry I didn't remember the same problem from earlier. I'm sorry to say there are so many little problems like this, and as I get faster and faster at just groaning and working around them, I try to move on and not get distracted from music by irritations with software.
post edited by williamcopper - 2015/06/25 12:29:51
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brundlefly
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Re: Cut special, Delete Hole?
2015/06/25 13:00:45
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NDME may be enabled by default in a new SONAR install. Fortunately, it's a global setting, so you don't have to go disable it in every project.
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jsg
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Re: Cut special, Delete Hole?
2015/06/25 14:39:53
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Anderton
Sanderxpander I think it doesn't work when there are midi clips and does work if you split and delete those first. Which is dumb.
I checked, and that's close. It works as expected with audio, but with MIDI, deletes what's in the MIDI clip but doesn't close up the hole. Seems like a bug to me. The workaround is if you select all and split at the beginning and end of the region to be cut, then drag that region in the timeline and cut special, it works as expected. You don't have to delete the MIDI clips first.
No, not a bug. Uncheck Preferences/Customization/Editing/MIDI/Non-destructive MIDI editing. That will do the trick. Jerry
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jsg
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Re: Cut special, Delete Hole?
2015/06/25 14:40:57
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williamcopper Seems that 'cut special' (ctl-alt-x) with 'delete hole' checked no longer works? Not sure when this began, but I am no longer able to use it, sonar platinum everett latest. At first I thought it might be another issue related to floated open PRV windows, but now it seems to be always. Confirms? I use it to delete and shift sections of midi tracks, and do not check 'move by whole measures'.
williamcopper Seems that 'cut special' (ctl-alt-x) with 'delete hole' checked no longer works? Not sure when this began, but I am no longer able to use it, sonar platinum everett latest. At first I thought it might be another issue related to floated open PRV windows, but now it seems to be always. Confirms? I use it to delete and shift sections of midi tracks, and do not check 'move by whole measures'.
No, not a bug. Uncheck Preferences/Customization/Editing/MIDI/Non-destructive MIDI editing. That will do the trick. Jerry
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Anderton
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Re: Cut special, Delete Hole?
2015/06/25 15:26:43
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Thank you! Ya learn something new every day.
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charlyg
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Re: Cut special, Delete Hole?
2015/06/25 15:31:08
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I dunno If I'll ever need it, but I unchecked it just in case!
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Anderton
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Re: Cut special, Delete Hole?
2015/06/25 15:34:26
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ampfixer
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Re: Cut special, Delete Hole?
2015/06/25 17:55:29
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There's something about NDME that seems broken. I've had to turn it off to solve drag and drop issues and life is much better now. I'm treating it like the 64 bit double precision setting. Turn it off and forget about it.
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Anderton
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Re: Cut special, Delete Hole?
2015/06/26 01:43:25
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ampfixer There's something about NDME that seems broken. I've had to turn it off to solve drag and drop issues and life is much better now. I'm treating it like the 64 bit double precision setting. Turn it off and forget about it.
Can you be more specific about the issue? Multiple people in multiple threads since X2 have said that unchecking Preferences/Customization/Editing/MIDI/Non-destructive MIDI editing causes delete hole to work as expected; none of the people in the threads I checked returned to the thread and said they were wrong, and I've confirmed it by trying it multiple times. So if there's a problem, it seems like it would relate to some other aspect of the operation than selecting a region in the timeline and deleting the hole.
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ampfixer
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Re: Cut special, Delete Hole?
2015/06/26 02:08:21
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In my case dragging midi clips and having them touch each other would create a whole bunch of duplicate clips and many take lanes. When I turned off NDME the problem was solved. I guess you missed the thread.
Regards, John I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps. WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig, Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6
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Anderton
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Re: Cut special, Delete Hole?
2015/06/26 02:36:43
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The only threads I looked at were ones that referenced the OP's problem of delete hole not seeming to work properly. So correct me if I'm wrong, but my takeaway from what you're saying is that the delete hole works properly if NDME is disabled, but this simultaneously causes major problems with dragging MIDI clips if they touched each other. Do you know if this has been reported to CW? Edit: I just checked and saw exactly what you're talking about with dragging. However, delete hole works expected if NDME is disabled. So...it seems the current options are: - Check NDME, not have dragging problems, but have to split at region boundaries prior to delete hole.
- Uncheck NDME, have delete hole work as expected, but have anomalous/unpredictable behavior when dragging.
Is this correct? That's how it's working here.
post edited by Anderton - 2015/06/26 02:49:58
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Anderton
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Re: Cut special, Delete Hole?
2015/06/26 03:26:27
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Well, it seems like this merits a new option to go along with "Solved," "Answered," and "Workaround" - "Solved, But Introduces Other Issue."
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brundlefly
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Re: Cut special, Delete Hole?
2015/06/26 12:39:16
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In general, creating clip overlaps by dragging clips in the parent track should and will create new lanes to resolve the "collision", regardless of the status of NDME. When overlaps are created by dragging in lanes, the collisions will be resolved by cropping the clip in the 'landing" zone to make way for the moved clip. If NDME is enabled, the cropping is non-destructive (i.e. cropped out notes can be recovered by slip-editing the clip boundary back out). If NDME is disabled, the notes will be destructively removed from the clip (but as noted above, you may have to Apply Trimming manually). AFAIK, this all pretty much works as designed. That said, I know of a several other things that work differently/unexpectedly/unintuitively/incorrectly, depending on the status of NDME. One was fixed fairly recently (terminal controller events not preserved when copying or bouncing clips with NDME disabled). In general I find that MIDI editing is most intuitive and the results are most musically useful when NDME is disabled. But any time I encounter an unexpected result when moving/copying/pasting/groove-clipping MIDI, I retry with NDME in the opposite state, and usually get what I want.
post edited by brundlefly - 2015/06/26 12:46:00
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scook
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Re: Cut special, Delete Hole?
2015/06/26 14:12:20
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Kylotan
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Re: Cut special, Delete Hole?
2015/06/27 09:49:34
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I don't understand the idea that this is "working as intended". If a feature says "Non-destructive MIDI editing" that should in no way imply "cannot delete holes". The help description is vague but implies that you should be able to slip-edit clips without losing data, just like with audio, and that's about all it should change. Is there any good reason, apart from to work around this bug, where people would not want MIDI clips to act exactly the same way as an Audio clip?
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Anderton
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Re: Cut special, Delete Hole?
2015/06/27 12:09:11
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Kylotan If a feature says "Non-destructive MIDI editing" that should in no way imply "cannot delete holes".
I dunno...if you try to delete a section that contains MIDI data, and you had chosen not to destroy MIDI data, then the MIDI data would remain intact despite asking data within the hole to be removed. IOW I guess saying "don't destroy MIDI data" trumps an action that could destroy MIDI data. I agree it would certainly make more sense when deleting holes if MIDI audio was treated the same way as audio data, but presumably, non-destructive MIDI editing is intended for some other reason and it just happens to affect the hole thing as a by-product of its existence. Maybe the solution would be for SONAR to recognize that whenever delete hole is chosen, NDME is suspended for the duration of that operation.
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Kylotan
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Re: Cut special, Delete Hole?
2015/06/27 13:57:59
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I see what you're saying, that it shouldn't delete MIDI data if I've asked for non-destructive MIDI editing, but it's not like it'll prevent me from deleting a MIDI clip any other time, even with that setting on. If I choose to delete an area that contains MIDI then I just have to accept the consequences. Ideally the algorithm should slip-edit any clips that extend beyond the area to be deleted (thus preserving their data for later) but completely remove clips that fall entirely within the zone. It could even pop up a warning box about this, listing any clips that will be deleted that don't appear elsewhere in the project.
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