Helpful Reply[Solved] Metronome for count in only?

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stevesweat
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2016/06/28 13:21:18 (permalink)

[Solved] Metronome for count in only?

 I thought I was being more elegant by starting a project at the very beginning instead of my old leaving four blank measures at the beginning habit. I have a midi drum track so I don't need the metronome while the song plays. I just need the metronome for the count in. This is not an option, doh! (would be nice to have a count in during playback as well as recording for rehearsal purposes - this is not an option either, doh!) So I realized I will have to slide the whole project over at least one measure to allow for a count in measure. So why is it that when I slide the whole project over, the markers and time changes and meter changes DON'T slide? Am I missing an option somewhere? Also when trying to insert four measures in the middle of the song by pasting four measures of midi drums (session drummer) and clicking the "slide material over to make room" option, the material would not slide over no matter what I checked or clicked. Does this feature only work with audio, and not midi?
Thanks!
Steve
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#1
stevesweat
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Re: Metronome for count in only? 2016/06/28 13:25:26 (permalink)
P.S. I was attempting the slide and also the paste in piano roll view if it matters...
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brundlefly
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Re: Metronome for count in only? 2016/06/28 13:31:51 (permalink) ☄ Helpfulby BobF 2016/06/30 11:37:48
If you have Count-in enabled, you should hear it regardless of whether the metronome is enabled for recording, but it might depend on your interface driver - possibly you need to have a track with input monitoring enabled to keep your interface 'awake' when the transport isn't running, and/or make sure you have 'Always Stream Audio Through FX' enabled in preferences.
 
IIRC Project > Insert > Time/Measures will move meter/tempo changes along with track content, but not markers. Slide over to Make Room is only applicable to pasting, but it has long-standing issues (see the ReadMe), and should not be used.
 
EDIT: I just double-checked... even with 'Always Stream Audio Through FX' disabled, and no Audio or Synth tracks in a new project, the count-in is audible with just a MIDI track armed.
post edited by brundlefly - 2016/06/28 14:07:12

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#3
stevesweat
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Re: Metronome for count in only? 2016/06/28 13:50:53 (permalink)
To clarify, I do hear the metronome. In my fantasy world I would have the metronome only audible for the count in then go silent as my first track is drums and I don't need to hear the metronome over the drum track. I will definitely go back to my four blank measures at the beginning habit and just include a count in click in the drum part. I guess that was more of a suggestion than a question. fwiw only when recording does the metronome give you a customizable "count-in" BEFORE the timeline starts scrolling. The metronome will sound during playback if that option is ticked but a "count-in" does not occur if not recording.
 Thanks for the quick response! I'm new here but plan to hang out more and ask and hopefully answer some questions.
Steve
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herbroselle
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Re: Metronome for count in only? 2016/06/28 13:55:34 (permalink)
Metronome count in, then out would be great - workaround is just record x number of hi-hat at the beginning. 
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Sanderxpander
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Re: Metronome for count in only? 2016/06/28 14:01:15 (permalink)
There is a "pre-roll" setting that allows you to set this. It's under Project/Metronome. It's available for recording as well as playback.
 
Regardless, I personally think it's a good idea to have a few empty bars at the beginning of a project. I wasn't sure if you're still interested in the metronome pre-roll since your post is mostly about adding bars to a project and sliding stuff over. That topic would be best covered in another thread (or change the title).
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brundlefly
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Re: Metronome for count in only? 2016/06/28 14:27:09 (permalink) ☄ Helpfulby BobF 2016/06/30 11:37:56
You guys are confusing me, now. 
 
There's a box in Metronome preferences called 'Record Count-in' (not 'pre-roll') where you can specify the number of measures or beats of count-in. As the name implies, it's applicable only to recording. There is no count-in capability for playback, so a track needs to be armed, and you need to start the transport with 'R' to get the count-in, but the metronome does not need to be enabled to sound during recording.
 
In this scenario you should hear the count-in, and then nothing once the transport starts rolling.

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Sanderxpander
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Re: Metronome for count in only? 2016/06/28 14:30:59 (permalink)
Oh oops sorry, there is a tick-box "playback" there so I assumed it was for the count in but that's just for the metronome in general of course. 
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brundlefly
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Re: Metronome for count in only? 2016/06/28 15:49:38 (permalink)
Yeah, the layout is a little unclear/misleading. But I'm still curious that it seems to OP is saying he doesn't hear a count-in unless the 'nome is enabled for recording; that shouldn't be necessary.

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TimV
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Re: Metronome for count in only? 2016/06/28 16:25:00 (permalink)
I, too, have sometimes wished I could have just the count in for times when I want to record something that doesn't follow a click track but has several tracks should start together.

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tzzsmk
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Re: Metronome for count in only? 2016/06/28 16:49:42 (permalink)
hmm maybe some volume automation of the metronome track could do the trick? just guessing,
anyway, as a drummer&soundman, I usually prefer to leave 1st measure of metronome click, then 2nd measure add also my own drumsticks "click" - this way the metronome can be disabled completely while still having plenty time in the very beginning to catch up :))

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jatoth
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Re: Metronome for count in only? 2016/06/28 17:23:26 (permalink)
brundlfly,
Is no one reading your reply?
 

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TimV
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Re: Metronome for count in only? 2016/06/28 20:14:15 (permalink)
jatoth
brundlfly,
Is no one reading your reply?
 


You are right, of course.
 
I'm embarrassed to admit that when I first read his explanation it did not entirely sink in. I've read it again and tried it out and it does indeed work. It had never occurred to me that with the metronome turned off for both playback and recording the count in would still be audible. It may be partly due to the fact that I generally have the count in set to zero, because I always leave one or two blank measures at the beginning.
 
Thank you for getting me to look at it again, and thank you to brundlfly for pointing out this useful feature.

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#13
chuckebaby
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Re: Metronome for count in only? 2016/06/28 21:14:40 (permalink)
I never start a project at the beginning ever.
it is always a good idea to leave a pre roll in a project. too many thing can go array.
your asking your exporting  project process to start immediately.
not giving any room for future decisions.
 
I have however used a 4 count before. By using a stick count and then freezing that track / copying that track to a blank audio track then deleting the drum sim. thus leaving only the click/audio track for count in.
but I actually find it easier to copy / paste a stick/click sample 4 times in synch with the tempo.

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melmyers
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Re: Metronome for count in only? 2016/06/28 21:24:58 (permalink) ☄ Helpfulby BobF 2016/06/28 21:51:31
I set up my templates with the Metronome Output routed to its own bus, and then automate the Bus Output Volume down after a certain number of counts at the start of the song. 
 
If you need to bring the Metronome volume back up to perform a mid-song breakdown or whatever, all you need to do is modify your Metronome Bus Out Volume automation. 

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robert_e_bone
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Re: Metronome for count in only? 2016/06/29 14:18:39 (permalink)
I have experimented with click track measure(s) and the count-in only metronome, and I tend to favor the first way, where I add a 2nd midi track to my drums track folder and just have that click track loaded with hi-hat ticks on the beats.
 
I found that often, when trying the count-in only for the metronome, (whether or not metronome is on/off during recording), and having NO blank measures ahead of the song's actual start, that MANY musicians - myself included, would have some initial audio chopped off, if anybody came in at ALL ahead of beat 1.  Even just a very few midi ticks ahead of beat 1 would mean that the first note(s) on my keyboard tracks would not sound on playback, simply because the Note On event did not get recorded if it came at all ahead of the actual beat 1.
 
So, once midi notes get skipped over enough times, EITHER the keyboard player would themselves start coming in a fraction LATE, because they became gun shy about playing even a minute fraction prior to 1, OR edits would be needed to alter the actual starting Note event data to begin truly at 1, etc....
 
Either way - I just went back to including a measure or so ahead of the first 'real' measure of the song, and had a midi track with hi-hat or whatever and I have just been doing it this way for a long long time now.
 
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Beepster
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Re: Metronome for count in only? 2016/06/29 14:42:37 (permalink)
Meh. I just create my own "count ins" using a "Simple Instrument Track" and a synth/drum sim (currently using AD2 but TTS-1 or most any plug with percussion sounds works).
 
It avoids screwing around with the weird metronome setup/routing/playback/recording in Sonar (and most DAWs). Seriously annoying/time consuming stuff. It's more flexible too and I can export the results for others to follow AND I can still use the metronome when I want.
 
eg: I set up my percussion SIT and use something like a hi-hat (I prefer hats than clicks for count ins and whatnot) then can create whatever length/style count in I want by punching the beats into the PRV (and copy/drag them a few times to get as many lead in repetitions as I need).
 
Simple enough to just get into the tune until the drums kick in BUT now I can also program in those hats/clicks/etc at parts where the drums/beat drops out/disappears.
 
I am currently completely time correcting/redoing/overdubbing an old multi track live session. Tons of drum stops and long intros where the bass or guits carry things that have massive tempo changes (and even time sig changes). It would be almost impossible to overdub those parts without SOMETHING cueing me (we used to use visual signals during these parts).
 
So yeah... that Simple Instrument track becomes my metronome that kicks in when I really need it. The rest of the time I can follow the live drums to keep it human. Of course (if I've created a proper tempo map to follow the song accurately) I can still turn on the metronome but aside from ridgid material I mostly like to play to the drums/band.
 
 
tl;dr....
 
Create a Simple Instrument track, add a percussive synth/patch, program your count in into the Piano Roll View.
 
 
Cheers.
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chuckebaby
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Re: Metronome for count in only? 2016/06/29 15:11:54 (permalink)
the count process, if using a drum sim like AD, SD3.. ive found the best way is to just paint in the midi notes and delete them after. typically what I do is split the clip right before counts.
for example, if I have a song that has a break in drums in the middle, I split the clip right where the break is.
then split it again right where the out point is.
this way I don't even have to open the PRV to delete the clicks, I do it in the TV just by deleting the splits (section of clips).

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BobF
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Re: Metronome for count in only? 2016/06/29 15:23:13 (permalink)
I dragged out a count-in I like from from EZD and into the media browser where it's always handy

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Re: Metronome for count in only? 2016/06/29 15:57:28 (permalink)
Chuck...
 
You just reminded me I STILL haven't tested out the MIDI Paint Tool which I meant to do right after it was released. Guess I just haven't been doing much MIDI the past year and a half. lol
 
Seems like a good excuse to give it a whirl.
 
Cheers.
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brconflict
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Re: Metronome for count in only? 2016/06/29 16:27:23 (permalink)
Pre-roll would be better if it allowed you to apply the pre-roll as actual audio. It's vital when doing overdubs during long stops with no count off. Otherwise, I have to manually record the metronome and paste it into an intro.

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Cactus Music
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Re: Metronome for count in only? 2016/06/30 00:59:33 (permalink)
Good lord folks,, how hard is it to add 4 little rimshots  C#2  to the first or second bars on any of your drum tracks??? 
I've been doing this since 1984!!! 

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stevesweat
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Re: Metronome for count in only? 2016/06/30 08:47:06 (permalink)
Thanks for all the input - final verdict is to put blank space at the beginning and put click in drum track. Bob Bone nailed it - if I got what I thought I wanted the audio would be chopped at the beginning due to trying to start the song precisely at the beginning.

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Cactus Music
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Re: Metronome for count in only? 2016/06/30 10:33:43 (permalink)
For me it depends on what the project becomes when finished. 80% of my projects become backing tracks. So those need the count in as part of the finished track. The rest I'm in the habit of simply deleting the count in when I top and tail the song in a wave editor. 
For a backing tracks I always leave a blank 1st measure. 

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BobF
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Re: Metronome for count in only? 2016/06/30 11:13:47 (permalink)
No digs intended ...
 
Threads like this really put a spotlight on the fact that individual users have soooo many preferences and approaches to even the things that seem simple on the surface.
 
Seems I also learn something about Sonar every time I read a thread like this too - Thanks brundlefly.

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WallyG
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Re: Metronome for count in only? 2016/06/30 12:45:43 (permalink)
Cactus Music
For me it depends on what the project becomes when finished. 80% of my projects become backing tracks. So those need the count in as part of the finished track...



My band had some gigs where we only used 3 musicians and a backing track. I embedded  short high frequency clicks at the beginning of the backing track to simulate 1, 2, 1,2,3,4 or whatever the beat was. I then designed a circuit that would mute the audio until regular audio was present to disable the muting. Another circuit would convert the clicks into a signal that would drive LED's mounted on mike stands to signal the musicians.
 
The circuit was relativily simple to impliment and very effective eliminating any annoying audible click noises.
 
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brundlefly
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Re: Metronome for count in only? 2016/06/30 13:05:03 (permalink)
Personally I try to start most projects at 1:01:000 unless they have pick-up notes or MIDI messages that have to be sent before the 'first' measure. I avoid pre-roll measures if possible because it bugs me to not have measures numbered 'normally' in pieces where sections/phrases are all 4 or 8 bars.
 
I've gone so far as to simply leave out pick-up beats or move the first MIDI note a few ticks later to help out a particular synth that misbehaves with notes starting at 1:01:000 to avoid using a pre-roll measure. But most of the time, starting at time zero is not a problem for me, notwithstanding the common notion that SONAR always needs some time to 'get rolling'.
 
Here's hoping the Bakers eventually add some implementation of pre-roll/pick-up/setup measures that allows the first measure to remain number 1.

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chuckebaby
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Re: Metronome for count in only? 2016/06/30 14:24:31 (permalink)
Cactus Music
Good lord folks,, how hard is it to add 4 little rimshots  C#2  to the first or second bars on any of your drum tracks??? 
I've been doing this since 1984!!! 



I have to laugh, because so have I.
 
1- Turn on the 4 track and record the click on track 4.
2- Listen and record drums on track 1
3- record Bass on track 2
4- bounce tracks 1 and 2 to track 3
5- record guitars on track 1 / solos on 2 (with some back ground vocals)
6- record the vocals over the click track you recorded on track 4
 
when it really got technical was when you wanted to record drums in stereo using tracks 1 and 2.
because if you record the click on the drum track it always seems to bleed in to a cymbal crash or something.
that's why I always kept the click on a separate track (except the intro click)
 
 
most of my material are real instruments. I do use midi sometimes for drum samples, exc.
but definitely come from the old school and still have my Tascam 388 (8 track reel to reel)
and my 424 and my 488 and my 424MKII and many others. once I found a place to buy the motors from ive replaced almost every single belt and capstan motor in all my machines as I do a lot of transfer work.
I transfer peoples 4- track, 8 track, reel to reel recordings to Digital audio files so they can import them in to sonar, exc.
post edited by chuckebaby - 2016/06/30 14:48:27

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