Jeffiphone
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[Solved] Strange loading project issue
My system has been running solid for a while now, but the last few nights I've run into a new problem. When I open the project I'm currently working on from my D: drive (SSD), the project won't open. I get the "Sonar has to close" box. However, if I open the same exact project from my external E: drive, where I have my backups, the project opens normally. Upon opening, I immediately Saved As to a new folder/project on my D: drive. Close out everything, and the project will open fine from the D: drive. However.....when I begin a session the following day, I run into the same exact problem. Seems to be something happening when I shut down/restart the computer. I installed the latest Platinum update last night before bed, so I haven't tried opening with the latest update yet. Hopefully that will solve any issues, but I'm not really holding my breath. Any thoughts? Thanks so much. ~Jeff [SOLVED] Edit: After updating to the latest Platinum, the previous night, turned on my system with fingers crossed. The project from my D: drive opened perfectly with no issues! Didn't have to do anything.....it just worked as it should. System running rock solid again. Very happy camper here! ~Jeff
post edited by Jeffiphone - 2016/12/22 11:08:19
Acer with i7 processer - Sonar Platinum 64bit - Windows 10 64 bit - Focusrite Scarlett 2i2 (2nd Gen) -
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brundlefly
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Re: Strange loading project issue
2016/12/21 12:04:59
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SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
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Jeffiphone
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Re: Strange loading project issue
2016/12/21 12:34:15
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abacab
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Re: Strange loading project issue
2016/12/21 13:00:26
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Jeffiphone
brundlefly Since the following issue is timing-related, it could account for what you're seeing if one of the referenced plugins is in the project: http://forum.cakewalk.com/UPDATED-Instability-with-certain-Cakewalk-plugins-after-recent-Windows-10-updates-m3526221.aspx Try enabling one of the Windows Compatibility Modes as suggested.
Aaah. The Zeta! I do have that in my project. Thanks Fly. Hopefully the update will have fixed this.
As far as I can see, the update does not address the timing issue. However the workaround (Windows Compatibility Mode) posted in the linked thread does address it .
DAW: CbB; Sonar Platinum, and others ...
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Jeffiphone
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Re: Strange loading project issue
2016/12/21 13:17:05
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abacab
Jeffiphone
brundlefly Since the following issue is timing-related, it could account for what you're seeing if one of the referenced plugins is in the project: http://forum.cakewalk.com/UPDATED-Instability-with-certain-Cakewalk-plugins-after-recent-Windows-10-updates-m3526221.aspx Try enabling one of the Windows Compatibility Modes as suggested.
Aaah. The Zeta! I do have that in my project. Thanks Fly. Hopefully the update will have fixed this.
As far as I can see, the update does not address the timing issue. However the workaround (Windows Compatibility Mode) posted in the linked thread does address it .
I'll try, but why would the backup project file from my external E:drive open without issue? The project on the main drive (SSD D:drive) is the one that won't open.
Acer with i7 processer - Sonar Platinum 64bit - Windows 10 64 bit - Focusrite Scarlett 2i2 (2nd Gen) -
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brundlefly
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Re: Strange loading project issue
2016/12/21 13:27:11
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The root cause of the problem is apparently a 'race' condition that's been triggered by a change to thread initializaiton timing in Windows 10. The outcome of a race condition can depend on microsecond-differences in event timing. So you can get a different result after restarting SONAR, re-launching the project, rebooting, loading from a different drive, etc. in an unpredictable way.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
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Jeffiphone
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Re: Strange loading project issue
2016/12/21 13:49:22
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brundlefly The root cause of the problem is apparently a 'race' condition that's been triggered by a change to thread initializaiton timing in Windows 10. The outcome of a race condition can depend on microsecond-differences in event timing. So you can get a different result after restarting SONAR, re-launching the project, rebooting, loading from a different drive, etc. in an unpredictable way.
Okay.....so what do I do? The compatibility mode thing says choose Windows 7 and 8. I'm running Windows 10. I just hoping that the latest update will make all this go away.
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abacab
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Re: Strange loading project issue
2016/12/21 14:04:35
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Jeffiphone
brundlefly The root cause of the problem is apparently a 'race' condition that's been triggered by a change to thread initializaiton timing in Windows 10. The outcome of a race condition can depend on microsecond-differences in event timing. So you can get a different result after restarting SONAR, re-launching the project, rebooting, loading from a different drive, etc. in an unpredictable way.
Okay.....so what do I do? The compatibility mode thing says choose Windows 7 and 8. I'm running Windows 10. I just hoping that the latest update will make all this go away.
"Compatibility mode runs the program using settings from a previous version of Windows. Try this setting if you know the program is designed for (or worked in) a specific version of Windows." https://support.microsoft.com/en-us/help/15078/windows-make-older-programs-compatible It was recently discovered that telling Sonar it was running on an older version of Windows somehow bypassed the issue in Windows 10. They are working on a fix, but it was not released in the latest Sonar update. They have provided this workaround in the meantime. Try it, cant hurt!
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Jeffiphone
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Re: Strange loading project issue
2016/12/21 14:41:27
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abacab
Jeffiphone
brundlefly The root cause of the problem is apparently a 'race' condition that's been triggered by a change to thread initializaiton timing in Windows 10. The outcome of a race condition can depend on microsecond-differences in event timing. So you can get a different result after restarting SONAR, re-launching the project, rebooting, loading from a different drive, etc. in an unpredictable way.
Okay.....so what do I do? The compatibility mode thing says choose Windows 7 and 8. I'm running Windows 10. I just hoping that the latest update will make all this go away.
"Compatibility mode runs the program using settings from a previous version of Windows. Try this setting if you know the program is designed for (or worked in) a specific version of Windows." https://support.microsoft.com/en-us/help/15078/windows-make-older-programs-compatible It was recently discovered that telling Sonar it was running on an older version of Windows somehow bypassed the issue in Windows 10. They are working on a fix, but it was not released in the latest Sonar update. They have provided this workaround in the meantime. Try it, cant hurt!
Gotcha. Thanks Cab.
Acer with i7 processer - Sonar Platinum 64bit - Windows 10 64 bit - Focusrite Scarlett 2i2 (2nd Gen) -
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Jeffiphone
Max Output Level: -87 dBFS
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Re: [Solved] Strange loading project issue
2016/12/22 11:12:15
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[SOLVED] After updating to the latest Platinum, the previous night, turned on my system with fingers crossed last night. The project from my D: drive opened perfectly with no issues! Didn't have to do anything.....it just worked as it should. System running rock solid again. Very happy camper here! ~Jeff
Acer with i7 processer - Sonar Platinum 64bit - Windows 10 64 bit - Focusrite Scarlett 2i2 (2nd Gen) -
|