Helpful ReplySonar Needs Solution For Duplicate Notes (Better Than Undupe.cal)

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AdamGrossmanLG
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2016/12/03 20:42:43 (permalink)

Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal)

Undupe.cal only removes exact duplicates.   If the note is different in duration and velocity, even though it is the same note, it will NOT remove the duplicate.
This is very annoying when all the sudden one of my kicks is louder than the rest.

Do I literally need to look at EACH note to make sure there is no duplicate right now?  If so, I hope the bakers can come up with something!
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chuckebaby
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 20:52:21 (permalink)
Do I literally need to look at EACH note"
that's what I do, or I make sure they are correct the first time.
There is only so much you can ask Sonar to do. I know that sounds impractical but its true.
Sometimes we become so accustomed to the software doing so many things we expect even more out of it.
I do that all the time. truth is, it is time consuming and it takes time.
Imagine what we would do without Cal scripts ? I don't even use them.
I check my velocity's, dupe notes, all by hand working in sections to make sure one part is correct before moving on.
 

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AdamGrossmanLG
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 21:23:38 (permalink)
chuckebaby
Do I literally need to look at EACH note"
that's what I do, or I make sure they are correct the first time.
There is only so much you can ask Sonar to do. I know that sounds impractical but its true.
Sometimes we become so accustomed to the software doing so many things we expect even more out of it.
I do that all the time. truth is, it is time consuming and it takes time.
Imagine what we would do without Cal scripts ? I don't even use them.
I check my velocity's, dupe notes, all by hand working in sections to make sure one part is correct before moving on.
 




well actually all it would take is a slight moderation to undupe.cal to ignore velocities and durations, but i have no clue how!
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tenfoot
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 21:29:34 (permalink)
SilverBlueMedallion
Undupe.cal only removes exact duplicates.   If the note is different in duration and velocity, even though it is the same note, it will NOT remove the duplicate.
This is very annoying when all the sudden one of my kicks is louder than the rest.

Do I literally need to look at EACH note to make sure there is no duplicate right now?  If so, I hope the bakers can come up with something!



I would LOVE an update/alternative to undupe as well. It certainly would not appear to be particularly complicated, but what do I know:)

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 21:41:12 (permalink)
SilverBlueMedallion
Undupe.cal only removes exact duplicates.   If the note is different in duration and velocity, even though it is the same note, it will NOT remove the duplicate.
This is very annoying when all the sudden one of my kicks is louder than the rest.

Do I literally need to look at EACH note to make sure there is no duplicate right now?  If so, I hope the bakers can come up with something!





+1
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rogeriodec
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 21:53:02 (permalink) ☄ Helpfulby Keni 2016/12/04 01:30:46
Undupe does not differentiate note veocities or note durations.
The KEY to UNDUPE.CAL work is: ENSURE THAT ALL EVENTS ARE SELECTED IN ONLY 1 CLIP.
See: http://forum.cakewalk.com...s-m879464.aspx#3444681

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AdamGrossmanLG
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 22:03:50 (permalink)
rogeriodec
Undupe does not differentiate note veocities or note durations.
The KEY to UNDUPE.CAL work is: ENSURE THAT ALL EVENTS ARE SELECTED IN ONLY 1 CLIP.
See: http://forum.cakewalk.com...s-m879464.aspx#3444681




did that, still only finds duplicates if it is the same duration and velocity.
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AdamGrossmanLG
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 22:04:42 (permalink)
OK so do I need to post this idea in The Bakery site now?  very confusing this.
 
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/03 22:26:02 (permalink)
SilverBlueMedallion
rogeriodec
Undupe does not differentiate note veocities or note durations.
The KEY to UNDUPE.CAL work is: ENSURE THAT ALL EVENTS ARE SELECTED IN ONLY 1 CLIP.
See: http://forum.cakewalk.com...s-m879464.aspx#3444681




did that, still only finds duplicates if it is the same duration and velocity.


I have tested here and can confirm that it works (except if duplication is exactly the first event, which should be a script bug).
See this example, 3 notes (C, D, E) duplicated, different durations, different velocities:

 
And after undupe:


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promidi
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/04 00:27:18 (permalink)
Look for a CAL called ELIMDKEY.CAL.  This one only looks at time and note values.  Velocity and durations are ignored.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/04 03:58:05 (permalink) ☄ Helpfulby tenfoot 2016/12/04 07:36:21
I've found the best way to identify duplicate notes is to open up the track in staff view.
 
Any duplicates will display on either side of the note stalk. making it easy to delete.
 
Note - if deleting removes BOTH notes from the stalk, ctrl + z will restore just ONE note (which is what you want)
 

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/04 05:35:12 (permalink)
Bristol_Jonesey
I've found the best way to identify duplicate notes is to open up the track in staff view.
 
Any duplicates will display on either side of the note stalk. making it easy to delete.
 
Note - if deleting removes BOTH notes from the stalk, ctrl + z will restore just ONE note (which is what you want)
 


Brilliant one, Colin, thank you so much.

This will save me so much grief. Such a simple and effective solution.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/04 14:47:52 (permalink)
Bristol_Jonesey
I've found the best way to identify duplicate notes is to open up the track in staff view. Any duplicates will display on either side of the note stalk. making it easy to delete.
 

 
Came here to say this! 

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 02:32:48 (permalink)
rogeriodec
SilverBlueMedallion
rogeriodec
Undupe does not differentiate note veocities or note durations.
The KEY to UNDUPE.CAL work is: ENSURE THAT ALL EVENTS ARE SELECTED IN ONLY 1 CLIP.
See: http://forum.cakewalk.com...s-m879464.aspx#3444681




did that, still only finds duplicates if it is the same duration and velocity.


I have tested here and can confirm that it works (except if duplication is exactly the first event, which should be a script bug).
See this example, 3 notes (C, D, E) duplicated, different durations, different velocities:

 
And after undupe:





 
 
well i just tested this myself and no go.   check out the video below showing a drum sound hitting TWICE at the same exact time, duration, velocity and MIDI channel, and STILL undupe won't work!   Everything is in one clip as well:

https://www.youtube.com/watch?v=8xhgnR3FEiE
 
here is the event viewer proving this is a duplicate that UNDUPE.CAL just doesn't find.



This is terrible.  No other way to do this then by hand?    
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 03:19:54 (permalink)
Have you got me on block or something? I demonstrated how to do this manually above.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 03:21:48 (permalink)
Bristol_Jonesey
Have you got me on block or something? I demonstrated how to do this manually above.




THANK YOU for the advice with the staff view.  I guess its better than nothing, but I am looking for something automated.   I don't want to look at every note in my project for possible duplicates, you know?
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 05:32:15 (permalink)
Yeah, I know it's a workaround at best but it does work.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 05:59:24 (permalink)
SilverBlueMedallion
 
well i just tested this myself and no go.   check out the video below showing a drum sound hitting TWICE at the same exact time, duration, velocity and MIDI channel, and STILL undupe won't work!   Everything is in one clip as well:

https://www.youtube.com/watch?v=8xhgnR3FEiE
 
here is the event viewer proving this is a duplicate that UNDUPE.CAL just doesn't find.



This is terrible.  No other way to do this then by hand?    




I saw your video and it looks like you're not selecting correctly.
Have you tried:
1) Select the entire track
2) Bounce to Clips
3) Run the CAL (with all selected)?
 
Also, if you want, send me a link with your project for me to review.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 09:03:47 (permalink)
rogeriodec
SilverBlueMedallion
 
well i just tested this myself and no go.   check out the video below showing a drum sound hitting TWICE at the same exact time, duration, velocity and MIDI channel, and STILL undupe won't work!   Everything is in one clip as well:

https://www.youtube.com/watch?v=8xhgnR3FEiE
 
here is the event viewer proving this is a duplicate that UNDUPE.CAL just doesn't find.



This is terrible.  No other way to do this then by hand?    




I saw your video and it looks like you're not selecting correctly.
Have you tried:
1) Select the entire track
2) Bounce to Clips
3) Run the CAL (with all selected)?
 
Also, if you want, send me a link with your project for me to review.




 
Hello,
 
#1.  I have tried selecting the entire track (but why should I have to?)
#2.  It was already bounced to clips.  The entire track had one clip
#3.  Why can't I select the notes I want the CAL to look at?
 
I appreciate it, but what I did do was, well I chose a windows of "1" this time and it worked, but the notes were on the same tick!
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 09:07:49 (permalink)
A solution also depends on how the unwanted note is generated. For example MIDI guitar will often generate spurious notes, but the ones you don't want will be a lower velocity or very short. You can use Process > Deglitch for this to nuke all notes less than a certain velocity or less than a particular duration.
 
It might be worth finding out why you're getting duplicate notes to head the issue off at the source.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 09:11:29 (permalink)
I know my first comment was probably over looked and it wasn't much help (for that I apologize).
But I will go back to something I said in my first comment...
 
Chuckebaby
I check my velocity's, dupe notes, all by hand working in sections to make sure one part is correct before moving on.


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rogeriodec
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 09:35:21 (permalink)
SilverBlueMedallion
 
 
#1.  I have tried selecting the entire track (but why should I have to?)
#2.  It was already bounced to clips.  The entire track had one clip
#3.  Why can't I select the notes I want the CAL to look at?
 
I appreciate it, but what I did do was, well I chose a windows of "1" this time and it worked, but the notes were on the same tick!




You do not actually need to select the entire track, this was just a suggestion to make sure all the notes would be selected.
Can you post your project, or just this project track, for me to help test?

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AdamGrossmanLG
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 14:30:38 (permalink)
File is here:
 
https://www.dropbox.com/s/bk7e8dye57eq1u8/Retroheart.cwp?dl=0
 
 
here are the duplicate events:
 

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rogeriodec
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:11:08 (permalink)
SilverBlueMedallion
File is here:
 
https://www.dropbox.com/s/bk7e8dye57eq1u8/Retroheart.cwp?dl=0
 
 
here are the duplicate events:
 





Okay, I opened your project.
If I select the entire track, undupe deletes 10 duplicate events.
If I select ONLY these two duplicate notes (F#4), undupe does not delete anything. This is because, as I said in my second post of this topic, there is a bug in the undupe, which needs to have at least one selected note BEFORE the desired selection.
So, if I select (at least) the previous note (F#3), in addition to the two desired (F#4), undupe will correctly detect and remove the duplicate second note (F#4).
 
So I could sentence two conditions for undupe.cal to work properly:
  1. Make sure all selected notes are in the same clip (or make a bounce to turn everything into a single clip);
  2. Make sure that at least one note (which is not duplicated) is selected before the desired selection range.
I think if you can get by with this little bug, you will not have any more problems.

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:14:37 (permalink)
rogeriodec
SilverBlueMedallion
File is here:
 
https://www.dropbox.com/s/bk7e8dye57eq1u8/Retroheart.cwp?dl=0
 
 
here are the duplicate events:
 





Okay, I opened your project.
If I select the entire track, undupe deletes 10 duplicate events.
If I select ONLY these two duplicate notes (F#4), undupe does not delete anything. This is because, as I said in my second post of this topic, there is a bug in the undupe, which needs to have at least one selected note BEFORE the desired selection.
So, if I select (at least) the previous note (F#3), in addition to the two desired (F#4), undupe will correctly detect and remove the duplicate second note (F#4).
 
So I could sentence two conditions for undupe.cal to work properly:
  1. Make sure all selected notes are in the same clip (or make a bounce to turn everything into a single clip);
  2. Make sure that at least one note (which is not duplicated) is selected before the desired selection range.
I think if you can get by with this little bug, you will not have any more problems.




 
hmmm.. you chose a window of "zero"?

thanks for checking this by the way!
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:15:42 (permalink)
I just ran UNDUPE.CAL on your midi track and the duplicate notes were deleted. This is with a window setting of 0

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rogeriodec
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:18:12 (permalink)
SilverBlueMedallion
 
hmmm.. you chose a window of "zero"?

thanks for checking this by the way!




Sorry for my ignorance, but what do you mean by "window of zero"?

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:23:27 (permalink)
When you run Undupe you should get a dialog box to enter, to give it it's correct name, Window for time identity.
 
I think larger values will open up a larger "window" to look for otherwise identical events but with slightly different time settings. There's nothing documented about this so I couldn't tell you what the parameter describes - could be ticks, could be anything.
 
Setting window of 0 means only completely identical events will be deleted

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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/05 16:26:30 (permalink)
Bristol_Jonesey
When you run Undupe you should get a dialog box to enter, to give it it's correct name, Window for time identity.
 
I think larger values will open up a larger "window" to look for otherwise identical events but with slightly different time settings. There's nothing documented about this so I couldn't tell you what the parameter describes - could be ticks, could be anything.
 
Setting window of 0 means only completely identical events will be deleted


Ah, yes, of course, he was referring to the initial parameter of the undupe.
Yes, I always use zero.

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#29
AdamGrossmanLG
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Re: Sonar Needs Solution For Duplicate Notes (Better Than Undupe.cal) 2016/12/06 01:18:18 (permalink)
so it STILL wasnt working, even given all these parameters....  BUT what does work.... is selecting only ONE pitch at a time in the drum map.  So i selected ALL the closed hi-hats.... and THEN it works!

If you select different drum sounds, it doesn't work at all.   What a crappy solution.
#30
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