Sonar can't record soft synth audio output in real time?

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Anubis
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2009/03/18 09:29:04 (permalink)

Sonar can't record soft synth audio output in real time?

I'm talking about the associated audio track that is created when you insert a synth. Why is the record button missing? Even if I route that output to another audio track then the R button gets removed.
I know that I can freeze a synth and/or bounce the audio but this doesn't let you capture the craziness that can be created in real-time with some groove modules such as Stylus RMX.
I can do this easily in Ableton Live! When I set the input of an audio track to recieve the output of a synth, I can arm the record button and record away and the waveform gets recorded. In Sonar, the best I can do is preview the waveform but it never gets recorded.

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    CJaysMusic
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 09:37:00 (permalink)
    Why is the record button missing? Even if I route that output to another audio track then the R button gets removed.

    Because your really not recording it. Its a reatime bounce and what ever you do durring it gets recorded or/and printed

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    WDI
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 09:50:32 (permalink)
    I'm pretty sure the feature your talking about was added in Sonar 8. However, me no have so I'm not sure how it's done but I think it's in a round about way. If you have Sonar 8 check out the help files for something called Live input bounce.

    Live input bounce
    When using the Bounce to Track(s) or Export Audio command to bounce audio in real-time, you can now choose to include any live audio input in the bounce. This allows you to capture realtime inputs as part of the bounce. This feature can be used to record soft synth outputs to a track in realtime - i.e. MIDI that triggers the synth will be printed to the track.
    post edited by WDI - 2009/03/18 09:51:33

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    dreamkeeper
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 11:18:42 (permalink)
    Why is the record button missing?

    Because the Bakers, in their unlimited and eternal wisdom, decided at some point that no one ever needs to record soft synths in realtime.

    And no (again), "live input bounce" doesn't do it either. You cannot access the GUI during that process. You can however control (or/and play) the synth via MIDI controller.

    - your friendly let-us-record-softsynths-in-realtime-already lobbyist -


    EDIT: StylusRMX is actually one of the best examples why this feature is needed. There are so many parameters in it, every single one of which may yield interesting results at some point, that it's practically impossible to map them all out to MIDI beforehand - AND keeping track of it. Not even talking about the 128 parameters limitation.
    post edited by dreamkeeper - 2009/03/18 11:26:00

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    Lanceindastudio
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 11:24:04 (permalink)
    yeah this would be very useful on certain softsynth plugins and stylus is a perfect example like when using the chaos section of it-

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    Anubis
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 11:33:39 (permalink)
    ORIGINAL: WDI


    Live input bounce
    When using the Bounce to Track(s) or Export Audio command to bounce audio in real-time, you can now choose to include any live audio input in the bounce. This allows you to capture realtime inputs as part of the bounce. This feature can be used to record soft synth outputs to a track in realtime - i.e. MIDI that triggers the synth will be printed to the track.



    I know how to print the midi data to a track in real time but what I want to do is print the audio to (assigned)audio tracks in real time as I'm recording. There are many parameters when "playing" a complex groove module such as Stylus RMX that don't get captured in automation and the only way to capture the nuances is to print to audio.
    I can't believe that a sequencer as evolved as Sonar Pro doesn't accomodate this necessity! I've tried all sorts of routing schemes to no avail and yet in Live I can do it with two mouse clicks!
    post edited by Anubis - 2009/03/18 13:08:23

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    newdreamstudio
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 11:51:30 (permalink)
    i may be able to help with this.
    i was trying to do the same thing recently with the Percussion Agent part
    of Groove Agent. Percussion Agent does not output midi, whereas Groove
    Agent (classic) does, and i wanted to capture the audio that i could see hitting
    the "synth" track (the one with the R button missing).

    i ended up downloading Silverspike Tape It 2. http://www.silverspike.com/?Products:TapeIt
    Tape It 1 is free, Tape It 2 is about $20 and has some very nice features..

    Real-time recording? It ends up working like this:
    Insert Tape It into the fx bin of the synth track.
    Create a file name in Tape It, check the checkbox that allows Broadcast Time Stamp.
    Arm the Synth Track folder, start recording in SONAR.
    Start recording in Tape It.
    Start your synth, groove agent, whatever.
    When you're done, stop the synth, stop Tape It, stop SONAR.
    "Close the file" in Tape It. just one click.
    Insert an empty audio track into SONAR (you could have done that first).
    Drag the file (from the Tape It icon) into the audio track.
    Assuming that SONAR is configured to recognize Broadcast Time Stamp, the audio will pop right to
    the "realtime" starting point, regardless of where you drop it in that audio track.

    Complicated? No. Once you try it a few times, all the above steps in Tape It take about 10 seconds total.

    I've been very happy with it. I tried the free version for about 5 minutes, then purchased Tape It 2.

    HTH
    rusty

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    newdreamstudio
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 11:52:40 (permalink)
    also: Voxengo has a similar free plug called Recorder.
    after trying out Tape It, i didn't look at Recorder any further.

    R

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    jgirv
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 13:12:37 (permalink)
    +1 for TapeIt.... did EXACTLY what I was looking for. (wanted to operate and record Arturia Moog Modular, including the changing sounds as you pull patch cords, adjust, well, anything. ) very cool.
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    MUSE
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 13:29:15 (permalink)
    I don't really see why this should be so hard in Sonar. Many hosts have been able to route audio from one track to another and record the output of VSTi's to audio that way for a long time (examples: Live, Energy XT, Reaper, Samplitude)
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    RTGraham
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 13:36:30 (permalink)

    ORIGINAL: MUSE

    I don't really see why this should be so hard in Sonar. Many hosts have been able to route audio from one track to another and record the output of VSTi's to audio that way for a long time (examples: Live, Energy XT, Reaper, Samplitude)


    It's probably not that it's *hard* - it's probably that SONAR has always been a bit "ahead of the curve" with MIDI and softsynth features (think of how long it took Pro Tools to come up with a softsynth or "instrument" implementation that even came close to being as streamlined and powerful), and when they first implemented softsynths in SONAR there may have been limitations to the ability to record their output in real time. Computers weren't as powerful, it was a new feature, etc., etc., etc.

    Now that everything's more robust and softsynths have become the norm, there are probably more users for whom this type of capability would make sense; but I would guess that since it wasn't the way softsynths in SONAR were conceived from the get-go, it might mean an overhaul to get it working. It would be interesting to get insight from Noel or Brandon on this.

    Have you submitted an official FEATURE REQUEST?

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    Anubis
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 13:45:34 (permalink)
    Thanks for the tip rusty. I'll go and check that out but it's sooo much easier to just do it in Live. I can assign all 8 outputs from RMX to the their own discreet audio tracks and I'm done! I can even see the waveforms being printed in real time to each respective track.
    This narrow-minded oversight means that Sonar only truly, fully supports all of the features of audio Vst's, but not necessarily midi-based ones? For me this means that none of the dazzling groove ensembles that are part of my Reaktor 5 for example, can be used in Sonar to their full creative potential -such as- Limelight and Massive to name a few!
    I still can't understand why Sonar doesn't support such vital functionality as this... given all it's purported internal routing flexibility and sophistication [sm=rolleyes.gif] At the end of the day, Sonar is still fatally married to the old school philosophy of simple linear recording.

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    kwgm
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 13:54:22 (permalink)
    ORIGINAL: RTGraham


    ORIGINAL: MUSE

    I don't really see why this should be so hard in Sonar. Many hosts have been able to route audio from one track to another and record the output of VSTi's to audio that way for a long time (examples: Live, Energy XT, Reaper, Samplitude)


    It's probably not that it's *hard* - it's probably that SONAR has always been a bit "ahead of the curve" with MIDI and softsynth features (think of how long it took Pro Tools to come up with a softsynth or "instrument" implementation that even came close to being as streamlined and powerful), and when they first implemented softsynths in SONAR there may have been limitations to the ability to record their output in real time. Computers weren't as powerful, it was a new feature, etc., etc., etc.

    Now that everything's more robust and softsynths have become the norm, there are probably more users for whom this type of capability would make sense; but I would guess that since it wasn't the way softsynths in SONAR were conceived from the get-go, it might mean an overhaul to get it working. It would be interesting to get insight from Noel or Brandon on this.

    Have you submitted an official FEATURE REQUEST?


    I believe many have so requested. I know I have, and I've read that others have too.


    OP, what I do is route my master out (or SS track out), to a digital mixer direct out channel, loop the DO back into a sonar audio track and record. Since my digital mixer is also my soundcard, I stay "in the box". There is a small delay, but since I'm routing the master out this way also, there's no latency issue with individual tracks (all tracks share the same latency).

    If you have a digital setup like this, then use this workaround until Sonar comes to their senses.



    post edited by kwgm - 2009/03/18 14:04:03

    --kwgm
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    Anubis
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 14:00:59 (permalink)

    ORIGINAL: RTGraham


    ...It would be interesting to get insight from Noel or Brandon on this.

    Have you submitted an official FEATURE REQUEST?


    To be honest, at this point in the evolution of sequencer technology, such a "request" should be deemed a blatant necessity and would be analogous to writing your congressman to advise him of the vital need to install seat belts in cars.

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    strikinglyhandsome1
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 14:10:16 (permalink)
    I fasten my seatbelt every time I use Sonar.

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    ew
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 16:05:47 (permalink)
    If you have a soundcard/interface that has a driver that gives you all inputs to the card, it's easy.

    Insert the synth as an effect on an audio track. Assign a MIDI track to the synth. Arm the audio track and go. Note that you'll have to mute any other audio tracks; otherwise you'll bleed into the recorded track.

    ew

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    dreamkeeper
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 16:47:49 (permalink)
    If <a number of conditions are fulfilled>, it's easy.

    Yeah, most cards will provide some form of loop-back routing in the digital domain. It's still a clunky workaround, because:

    - each channel eats up 1 extra output and 1 input(-driver)
    - the signal is converted to fixed-point, so you need to watch out for clipping
    - doubled latency (even without DA/AD conversion)
    - probably higher CPU use than staying within the host


    One would think that such a feature is a no-brainer in this day and age of DAWs. I do understand that Cakewalk needs to prioritise feature requests. But c'mon, this one would solve so many problems in one swoop - including those for which reasonable workarounds exist. Though a reasonable workaround is still a workaround. And using e.g. TapeIt in the context of multi-out synths is not what I'd call reasonable btw.

    werner

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    smallstonefan
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 17:04:48 (permalink)
    I've asked many times for this and it keeps coming up. Hopefully cake will listen and implement it. Once done (right) this issue will just go away.
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    MUSE
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 17:53:49 (permalink)
    One of the easiest methods is to insert an audio recorder plugin (I use Edison) and record the audio output directly. Again Sonar is somewhat behind the field though in not supporting drag and drop of the resulting wave into an audio track (Reaper does this for example and even makes a track for you when you drag it into an empty space as well as copying over any markers or even slices made in Edison, I presume, since it was made by Image Line, so would FL Studio)
    post edited by MUSE - 2009/03/18 18:02:30
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    Rustic Raf
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 18:32:21 (permalink)
    I need this feature so badly... and here's a very practical example why:

    When I try to bounce a VSTi track that contains some control envelopes , one envelope does not render correctly, however it works right when in real-time play mode. So, if Sonar had the real-time VSTi record option there would be no problem.

    post edited by Rustic Raf - 2009/03/18 18:38:35
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    newdreamstudio
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 20:37:16 (permalink)
    MUSE...
    to my eye it looks like SONAR (8.3) does support dragging and dropping of recorded audio
    (through Tape It) into an audio track... works for me...
    Rusty

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    Anubis
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/18 23:18:11 (permalink)

    ORIGINAL: ew

    ...Insert the synth as an effect on an audio track. Assign a MIDI track to the synth. Arm the audio track and go. Note that you'll have to mute any other audio tracks; otherwise you'll bleed into the recorded track.

    ew



    Thanks for the tip ew(nice hat!) and I'm familiar with adding Vsti's as an audio FX, e.g.-Amplitube. But this severely cripples a multitimbral synth such as RMX. Maybe Sonar 9?

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    MUSE
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/19 02:42:30 (permalink)


    Interesting. Either tapeIt uses a different method than Edison to do this or I need to try a different method. I was assuming it would create a track as it does in Reaper but did also try creating an empty track and that didn't work either so is there something else I need to do (e.g. does it need to actually have some audio in it already?)
    post edited by MUSE - 2009/03/19 02:49:28
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    newdreamstudio
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/19 03:03:22 (permalink)
    regarding: "does it need to have some audio in it already?"
    not with Tape It. when all recording has finished, you drag from
    the Tape It icon within the Tape It window, plop it anywhere in the empty
    audio track, voila. (The Tape It plug was inserted into the fx bin of the synth track).
    I don't remember much about the difference in the feature set between
    the free Tape It 1 and the $20 Tape It 2, but it definitely works that way in Tape It 2.
    The Silverspike website has a comparison table, i think.
    Also, Tape It 2 supports multiple instances, so although it might take closer to a minute
    or so to set up multiple instances, name files, etc for a multitimbral synth, it may work.

    I just looked at the silverspike site... scroll down to the bottom of the Tape It page,
    there is a comparison of the two versions >>> for me, the Tape It 2 version was a no brainer because of drag & drop
    and Especially because of time stamping.
    R

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    MUSE
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/19 14:28:50 (permalink)
    I'll have to experiment some more with Edison. I also have it inserted in the fx bin (although you can also have it in the master bin to record the whole piece). TapeIt looks OK but the great thing about Edison it's its a fully functional audio editor as a VST with excellent timestretching and beat slicing and in Reaper at least it will retain any markers and slices made if you drag it onto a track (plus you can drag selections as well as whole clips) so if I could get that working in Sonar too it would be very cool.
    #25
    youshouldhaverun
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    RE: Sonar can't record soft synth audio output in real time? 2009/03/19 17:10:09 (permalink)
    There's also a program called "Virtual Audio Cable" that I have used for this purpose. It' would work like this:

    1) Install Virtual Audio Cable (which gives you 250+ "virtual cable's")

    2) Set the output of your synth track(s) to "Virtual Cable #"

    3) Set an audio track(s) input to "Virtual Cable #" and Record.

    If i remember correctly you won't lose any quality or incur any latency. It's also a good way to achieve re-wire-like results (from one program to another.) If you don't like VAC, there are other programs that work identically, some of which also have MIDI functionality as well (VAC might now too...it's been awhile since I've used it myself) but I don't recall their name's. A google search for "virtual audio cable" will bring up all sorts of good stuff.

    Hope that helps you,
    -Mike

    EDIT:

    to add URL:
    Virtual Audio Cable and/or... Virtual Audio Cable
    then there's also the free JACK
    post edited by youshouldhaverun - 2009/03/19 17:36:59

    ...and then my friend you die.
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    ULTRABRA
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    Re: RE: Sonar can't record soft synth audio output in real time? 2012/10/06 05:18:51 (permalink)
    I know this is an old thread (very old) but was this feature ever implemented?  I'm using X1, and its not possible to record soft synth output live to an audio track (at least, if it it is I don't know how ...).    Is it possible in X1?  if not, then in X2?

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    peter434
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    Re: RE: Sonar can't record soft synth audio output in real time? 2012/10/06 21:21:53 (permalink)
    Excuse me if I do not understand very well the problem (I 'm going to receive Sonar soon, so I'm not used to it) but you could normally have the possibility to record from any track (audio or midi) any performance you're playing (?) : first : arm the track (red button in the track) and second: to start recording, click the Record button in the transport module of the control bar (or press R)
    And afterwards, for recording the actions on the different parameters available in the soft synth, does not the Write button in the synth rack  (no track but rack) settle the matter ? And with this write function, theorically, you can record  the modifications you made on the synth in real time (?)
    But sorry if I have the wrong end of the stick
    post edited by peter434 - 2012/10/06 21:23:33
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    Cactus Music
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    Re: RE: Sonar can't record soft synth audio output in real time? 2012/10/06 23:47:19 (permalink)
    You should ask this question in the X1 forum.

    Johnny V  
    Cakelab  
    Focusrite 6i61st - Tascam us1641. 
    3 Desktops and 3 Laptops W7 and W10
     http://www.cactusmusic.ca/
     
     
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