Sonar is Developing Nicely-A couple of things

Author
BenMMusTech
Max Output Level: -49 dBFS
  • Total Posts : 2606
  • Joined: 2011/05/23 16:59:57
  • Location: Warragul, Victoria-Australia
  • Status: offline
2016/02/24 01:48:10 (permalink)

Sonar is Developing Nicely-A couple of things

Hi guys and girls, I see a new update has landed...nice, however, what I would like to know is when are we getting the updated Linear Phase EQ?  This for me looks like the next update that interests me.  I use the Linear Phase as my go to mastering correction EQ, and the integrated analyser would be great...if it's as accurate as Span by Voxengo set to high resolution.  It would be even better if it behaved the same way as the Pro Channel EQ set to pure, because the Pro Channel EQ set to pure is a fantastic mastering EQ-that's a tip too boys and girls.  
 
I know this is not a feature request forum, however, I'd like to know why we still can't remove the Pro Channel EQ when not in use-it really annoys me...Aspergers.  Just a minor quibble.
 
Finally I'm not sure about this Lander thing...it's a little confusing, what does it do??  If it's an automated mastering service, I'm concerned-we've already got a bloated music paradigm, and this is all we need, another device to allow the talentless multitudes to peddle more crud as music.  Sorry, I try and keep the negativity down on this forum now...but as researcher...albeit still in trainee mode,it concerns me.  I'd prefer to teach mastering...one day I will get around to creating some videos on mastering, it's actually not that hard, I really worry about this automated mixing and mastering paradigm that is popping it's head above the precipice.
 
Apart from that, Sonar seems to keep delivering the goods.  The rolling updates, and even the rent to buy paradigm seem to be less of a headache than I first thought it would be.  I don't mind paying 17 bucks a month for Sonar Platinum.  I haven't used much in the way of the new stuff, but it's nice to know that it's there...the reset mix was handy and also the vocal align, actually the vocal align is sweet.
 
Anyway Peace and Love Neb    
post edited by BenMMusTech - 2016/02/24 02:03:30

Benjamin Phillips-Bachelor of Creative Technology (Sound and Audio Production), (Hons) Sonic Arts, MMusTech (Master of Music Technology), M.Phil (Fine Art)
http://1331.space/
https://thedigitalartist.bandcamp.com/
http://soundcloud.com/aaudiomystiks
#1

13 Replies Related Threads

    Kamikaze
    Max Output Level: -45 dBFS
    • Total Posts : 3013
    • Joined: 2015/01/15 21:38:59
    • Location: Da Nang, Vietnam
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/24 05:13:03 (permalink)
    BenMMusTech
    .......all we need, another device to allow the talentless multitudes to peddle more crud as music.



    For some reason, I resent that statement. Just can't put my finger in why!


     
    #2
    jpetersen
    Max Output Level: -61 dBFS
    • Total Posts : 1499
    • Joined: 2015/07/11 20:22:53
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/24 05:26:52 (permalink)
    Noel gave the angle that instead of letting it dictate your mix, look to see what it is doing and see if you can use anything to learn from.
    #3
    Chregg
    Max Output Level: -51.5 dBFS
    • Total Posts : 2382
    • Joined: 2010/02/22 06:14:27
    • Location: Perth, Scotland
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/24 10:27:03 (permalink)
    the thing they havent taken into consideration is over shoots (intersample peaks) with any conversion after limiting, like src/mp3, up loaded a test mix and the over shoots after src and mp3 conversion was +1.3 dB above zero, e-mailed and told them so, get an e-mail back with tips saying that i should lower the volume of my mixes to address to problems i just noted (not in those words tho) lol they still have alot to learn
    #4
    Chregg
    Max Output Level: -51.5 dBFS
    • Total Posts : 2382
    • Joined: 2010/02/22 06:14:27
    • Location: Perth, Scotland
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/24 10:29:03 (permalink)
    such a simple thing to address, oversample peak metering !
    post edited by Chregg - 2016/02/24 10:43:15
    #5
    Andrew Rossa
    Max Output Level: -56 dBFS
    • Total Posts : 1910
    • Joined: 2006/04/14 13:33:18
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/26 12:40:29 (permalink)
    New LPs coming out this spring. We'll start posting some info on them soon. 
    #6
    BenMMusTech
    Max Output Level: -49 dBFS
    • Total Posts : 2606
    • Joined: 2011/05/23 16:59:57
    • Location: Warragul, Victoria-Australia
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/26 16:59:24 (permalink)
    Andrew Rossa [Cakewalk]
    New LPs coming out this spring. We'll start posting some info on them soon. 




    Thank you very much Andrew.  Looking forward to this, as it will possibly make my work flow better. 
     
    Ben

    Benjamin Phillips-Bachelor of Creative Technology (Sound and Audio Production), (Hons) Sonic Arts, MMusTech (Master of Music Technology), M.Phil (Fine Art)
    http://1331.space/
    https://thedigitalartist.bandcamp.com/
    http://soundcloud.com/aaudiomystiks
    #7
    Noel Borthwick [Cakewalk]
    Cakewalk Staff
    • Total Posts : 6475
    • Joined: 2003/11/03 17:22:50
    • Location: Boston, MA, USA
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/26 17:39:37 (permalink)
    And it rocks. May be one of the nicest plugins we've done.

    Noel Borthwick
    Senior Manager Audio Core, BandLab
    My Blog, Twitter, BandLab Profile
    #8
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 2012/08/03 00:13:00
    • Location: NYC
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/26 18:53:04 (permalink)
    I don't understand the problem with the ProChannel EQ, you can simply collapse it if not in use and it doesn't take up much room. The whole point of that EQ is that it's "built in" to the strip just like the EQ on a console strip. And it's also a great EQ, even if you use other EQ's for character, it's great to always have it there to make cuts.

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #9
    BenMMusTech
    Max Output Level: -49 dBFS
    • Total Posts : 2606
    • Joined: 2011/05/23 16:59:57
    • Location: Warragul, Victoria-Australia
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/26 20:46:33 (permalink)
    sharke
    I don't understand the problem with the ProChannel EQ, you can simply collapse it if not in use and it doesn't take up much room. The whole point of that EQ is that it's "built in" to the strip just like the EQ on a console strip. And it's also a great EQ, even if you use other EQ's for character, it's great to always have it there to make cuts.



    I wasn't actually criticising the Pro Chanel EQ...in fact it is my mastering EQ, at least until I have a look at The Abbey Road passive EQ. I think the Pro Channel EQ though, is the bomb.  If the newbs want to understand EQ, then use this as a learning device.
     
    My actual problem is not being able to remove it, Aspergers...it's just unsightly and annoying when it's not in use...you have to keep moving it in the chain. Yea I know, "issues" lol.
     
    Ben 

    Benjamin Phillips-Bachelor of Creative Technology (Sound and Audio Production), (Hons) Sonic Arts, MMusTech (Master of Music Technology), M.Phil (Fine Art)
    http://1331.space/
    https://thedigitalartist.bandcamp.com/
    http://soundcloud.com/aaudiomystiks
    #10
    Paul P
    Max Output Level: -48.5 dBFS
    • Total Posts : 2685
    • Joined: 2012/12/08 17:15:47
    • Location: Montreal
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/27 01:18:57 (permalink)
    BenMMusTech
    My actual problem is not being able to remove it, Aspergers...it's just unsightly and annoying when it's not in use...you have to keep moving it in the chain. Yea I know, "issues" lol.

     
    You are aware that the EQ can be collapsed to a less than 1cm high grey bar ?  If you leave it at the top of the other modules, where it appears to want to be, you don't ever have to move it.

    Sonar Platinum [2017.10], Win7U x64 sp1, Xeon E5-1620 3.6 GHz, Asus P9X79WS, 16 GB ECC, 128gb SSD, HD7950, Mackie Blackjack
    #11
    Bristol_Jonesey
    Max Output Level: 0 dBFS
    • Total Posts : 16775
    • Joined: 2007/10/08 15:41:17
    • Location: Bristol, UK
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/27 03:13:48 (permalink)
    QI've got a weird situation with the PCEQ at the moment.
     
    On at least 2 projects, the EQ is not baked into the Pro Channel but has to be added via the menu.
     
    When I go into the studio next I'll do a screenshot and post it up.
    post edited by Bristol_Jonesey - 2016/02/27 03:28:09

    CbB, Platinum, 64 bit throughout
    Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
    #12
    Chregg
    Max Output Level: -51.5 dBFS
    • Total Posts : 2382
    • Joined: 2010/02/22 06:14:27
    • Location: Perth, Scotland
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/27 05:04:47 (permalink)
    i would like to be able to remove and add pc eq, multiple instances as well
    #13
    jb101
    Max Output Level: -46 dBFS
    • Total Posts : 2946
    • Joined: 2011/12/04 05:26:10
    • Status: offline
    Re: Sonar is Developing Nicely-A couple of things 2016/02/29 08:39:24 (permalink)
    Bristol_Jonesey
    QI've got a weird situation with the PCEQ at the moment.
     
    On at least 2 projects, the EQ is not baked into the Pro Channel but has to be added via the menu.
     
    When I go into the studio next I'll do a screenshot and post it up.


    I had that a long time ago with a previous X version. I even saved it as a PC preset. Cant remember if it worked, or what made the EQ return.

    I will have a dig round later when I get time.

     Sonar Platinum
    #14
    Jump to:
    © 2025 APG vNext Commercial Version 5.1