Song Won't Stop

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wxman
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2008/07/30 20:51:33 (permalink)

Song Won't Stop

Yeah, I know, this is probably a super-FAQ, but I can't seem to find the answer anywhere...

Using SONAR 7.0.1. My song just keeps on tracking after the clips and events are done. I've searched everywhere I could think of, including the busses and aux lines, events, automation commands (there are none), archived tracks, folders, etc. What am I missing or how do I tell SONAR to stop at a specific measure/time? I had this problem back in SONAR 5, but it was a rogue event command that got me then. I can't find the culprit here. Help!

Windows 7, 64bit, Intel Core i5, X3 Producer
#1

13 Replies Related Threads

    Mick
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    RE: Song Won't Stop 2008/07/30 20:54:46 (permalink)
    How about "Stop at Project End" in Global Options?

    I have not changed my signature.
    #2
    wxman
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    RE: Song Won't Stop 2008/07/30 21:02:53 (permalink)
    It's checked. Also found some other suggestions in another post. CTRL-End to see where SONAR thinks song ends puts it right on the final node of the one and only envelope I have. In other words, SONAR thinks the project ends where I think it should, yet it keeps going and going and going....

    Any other suggestions?

    Windows 7, 64bit, Intel Core i5, X3 Producer
    #3
    wxman
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    RE: Song Won't Stop 2008/07/30 21:11:03 (permalink)
    I just discovered something. I archived one of the soft synth tracks (Dimension LE) and now the song stops where it is supposed to. I suspected that track because the sample has a lot of echo/delay in it which rings past the end of the song. Now gotta dig into that synth and see what the problem is. Any suggestions on that?

    Windows 7, 64bit, Intel Core i5, X3 Producer
    #4
    wxman
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    RE: Song Won't Stop 2008/07/30 21:19:12 (permalink)
    Solution: Freeze the synth and then archive the original MIDI input track to hide whatever rogue messages there might be.

    Thanks for your help, Mick.

    Windows 7, 64bit, Intel Core i5, X3 Producer
    #5
    Mick
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    RE: Song Won't Stop 2008/07/30 22:43:43 (permalink)
    Hey, glad I could help :) Next time though, try to figure this out for yourself ok? I'm a busy man!

    Edit: Seriously though, I'm surprised by your solution a little. Theoretically, if Dimension LE was causing the problem because it had some wave that went on long past where you thought, that should have shown up in the frozen track, no? But if it worked, it worked. Maybe it's a bug or something...
    post edited by Mick - 2008/07/30 23:09:25

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    GMGM
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    RE: Song Won't Stop 2008/07/31 11:31:46 (permalink)
    I suspected that track because the sample has a lot of echo/delay in it which rings past the end of the song.


    Does this maybe have something to do with the AUDIO dialog box that reads "Play Effects Tails After Stop" (or however they worded it). You might check/uncheck this box and play back the un-frozen track. If it plays on, maybe you need to reduce your effect decay time.
    #7
    beethoven17
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    RE: Song Won't Stop 2008/08/01 03:47:12 (permalink)
    Projects not stopping at the end are a common problem, unfortunately.

    Personally I'm convinced that the problem stems from having muted clips/tracks, as I find the same project will behave properly if nothing is muted. I passed this discovery on to Cakewalk ages ago, but they didn't respond. We'll have to hope they fix it in the next release...

    andrew
    Sonar 8.5 PE,  Saffire LE, Garritan Steinway & Orchestra, EZDummer, Rapture, Truepiano, no voice, little talent
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    papa2004
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    RE: Song Won't Stop 2008/08/01 05:52:39 (permalink)

    ORIGINAL: beethoven17

    Projects not stopping at the end are a common problem, unfortunately.



    I've never encountered that problem.



    Personally I'm convinced that the problem stems from having muted clips/tracks, as I find the same project will behave properly if nothing is muted. I passed this discovery on to Cakewalk ages ago, but they didn't respond.



    I use muting, archiving, freezing, etc., in all of my projects. Never has a project "played" past the length of the last clip in the track(s). Perhaps you've inadvertently recorded some unwanted MIDI data on one of the tracks or inserted an envelope node that confuses your system?



    We'll have to hope they fix it in the next release...



    How can they "fix it"? It isn't broken. The many threads I've followed that discuss this "problem" all end up being resolved when the user discovers some undesired entity on one of his/her tracks. It could be anything such as an improperly assigned sustain pedal on a MIDI keyboard track.

    The software may have a few flaws that the Cakewalk "Bakers" might try to correct in future releases, but they can't compensate for operator error. Please feel free to upload any of your project files that won't stop at the end of the song...I'm pretty sure one of the experienced forum members can resolve your issue and let you know why you were having problems with it.

    Regards,
    Papa
    #9
    bitflipper
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    RE: Song Won't Stop 2008/08/01 10:36:05 (permalink)
    How can they "fix it"?


    They can fix it by implementing start-of-song and end-of-song markers that let you specify where the beginning and ending of the song is.

    They would default to 00:00:00 and the last event, but be movable. The SOS marker would allow you to eliminate count-ins and silence at the beginning, either during playback or export. The EOS marker would eliminate run-on projects and allow you to specify an end point even if there were more events after it.



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    #10
    Lay In Wait
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    RE: Song Won't Stop 2008/08/01 12:00:06 (permalink)

    ORIGINAL: bitflipper

    How can they "fix it"?


    They can fix it by implementing start-of-song and end-of-song markers that let you specify where the beginning and ending of the song is.

    They would default to 00:00:00 and the last event, but be movable. The SOS marker would allow you to eliminate count-ins and silence at the beginning, either during playback or export. The EOS marker would eliminate run-on projects and allow you to specify an end point even if there were more events after it.




    Excellent idea!

    Windows 7 Pro 64bit, Core i7 920, Asus p6td deluxe, Sonar X1c PE, Motu 2408 mk3, Apogee Mini DAC, 3x UAD-1, Digimax FS, Motu Microlite, MCU, Tranzport, Nocturn. And more...
    #11
    bitflipper
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    RE: Song Won't Stop 2008/08/01 21:05:01 (permalink)
    I mentioned the idea on the forum once before, and Bob Damiano replied that it was a good idea.

    Hopefully, Bob's still in a position to sneak in those little enhancements that make SONAR special.

    Hopefully, the concept of incremental usability improvements still fits in with the Roland corporate culture. They're Japanese, so I'm hopeful.

    Version 8 will indicate the future of SONAR, I think.


    All else is in doubt, so this is the truth I cling to. 

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    #12
    Lay In Wait
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    RE: Song Won't Stop 2008/08/02 14:02:33 (permalink)
    I mentioned the idea on the forum once before, and Bob Damiano replied that it was a good idea.


    Ya, I vaguely remember that thread. That was a long time ago was it not? I'll send an FR just to refresh the idea.

    Windows 7 Pro 64bit, Core i7 920, Asus p6td deluxe, Sonar X1c PE, Motu 2408 mk3, Apogee Mini DAC, 3x UAD-1, Digimax FS, Motu Microlite, MCU, Tranzport, Nocturn. And more...
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    lbolen
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    Re: RE: Song Won't Stop 2011/03/28 20:03:10 (permalink)
    1. Hit Ctrl-A, then unselect all.
    2. Select all midi tracks by selecting the first one, then hold Ctrl and select all other midi tracks exactly over the track number so that they all turn black (selected).
    3. Right-click in a non-clipped area in one of the midi tracks in the right pane.
    4. Select Bounce to Clip(s) from the drop-down menu.

    I've had Cakewalk ever since version 1.0 by Greg Hendershott (?sp), and every so often a project just doesn't stop at the end of the project. But I discovered that this procedure has always worked for me. Seems to be a anomoly from entering the midi data and something somewhere sticks and stays on, even though it doesn't show in viewed data.

    I found a new project was doing this today and when played from near the end where there was no midi data playing, only audio, the project would not stop at the end. But if I played the project ending and included playing from where the last midi events played, then the project would end at the end of the project. So I selected all the midi in the project, then bounced to clip(s) and now, when starting from almost the end of the song, where the midi has finished, but still audio playout, the project finally stops at the end of the project. Wierd, but I've had to use this procedure a few times over the years.

    Hope it works on your projects too.
    #14
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