Take lane "multiplication" in SONAR Platinum Manchester?
I just had something strange happen in the Manchester version of SONAR Platinum. I have no clue how it happened, so can't provide a recipe, but the practical effect was that the number of take lanes on one track got multiplied by 4 (and I have no clue if the even multiple is meaningful or just coincidence). Here's what I know I did. I am not sure, though, where along the line the extra lanes crept in:
1) Tracked multiple takes (using sound-on-sound, store takes in single tracks, and create new lanes on overlap) for two separate sections of the song in a single track. After doing each section, I cut up the takes into phrase-length clips, deleted extra space, and applied trimming. After recording the second section, I also had to drag all the clips from the first section up to the top and manually delete the now blank/extra take lanes. I also manually isolated clips of one of the take lanes so it could serve as a reference for additional part tracking. (I *really* wish SONAR would reuse take lanes if there is nothing in the new section of takes being recorded -- and I'd rather have most recent takes on the bottom, not on the top, but that is personal preference; what I don't want is a zillion lanes when I only need a as many as the section of the song with the most takes, or that plus any overlaps between sections, if applicable.)
2) Tracked the second section of the song (as above in all ways) in a separate take (additional background vocal part if anyone's curious), also doing the cutting up and applying trimming and isolating a lane for reference. (FWIW, I do this to make comping easier later on. I prefer clip-level muting of phrases to having to drag a mouse around because it makes the auditioning process much easier when using parts from multiple lanes.) There were exactly 9 takes in this part.
3) Tracked a third section of the song in the first track, and did the same drill with cutting things up into clips and applying trimming, as well as moving the earlier clips up to the top and deleting extra/blank takes as before to consolidate things, as well as the isolating clips from one of the lanes for reference.
4) Went back to the second track, planning to track the same section of the song as in #3 above with another vocal part in that section.
What I found in the second track at this point was that there were now 36 take lanes in the second track instead of 9, with clips seemingly randomly spread around the various lanes. Here is a partial screen shot to give an idea, note the circled areas that show the number of take lanes and highest-numbered take:
I couldn't fit the entire set of takes in a screen shot due to the number of take lanes, but let me describe some potentially relevant details. There are exactly 3 clip sections horizontally (i.e. the two in view plus one additional one to the right that is out of view). All lanes that have clips in them have exactly one clip per lane. However, there are also 9 lanes (numbers 1-9) that are empty.
Note that, to the point where I found this, it was using the original release of Manchester. I have since updated to the new one, just in case it might prevent future incidents of this type, though there is nothing in the release notes that would seem obviously related.
Also note that it did not happen with the first track I'd recorded, only the second one. There are no recorded tracks below the second one in the project, though there is one more track that does not yet have anything recorded in it.
I do not know if the extra lanes appeared before or after doing the post-tracking part in step 3 above. I'm pretty sure the extra lanes were not there, though, after doing the tracking, splitting, applying trimming, and clip isolation in step 2.
Now for the "fun" step of trying to put takes back where they belong and deleting extra lanes so I can start tracking the next part of the song in the second track. Not fun!!!
Anyone else seen this and know a recipe? I have not seen this in any previous updates, and this style of working is pretty common for me, though I am unlikely to have done it in very recent updates prior to Manchester just due to the timing of updates versus this project.