jazzbass12
Max Output Level: -86 dBFS
- Total Posts : 220
- Joined: 2003/11/07 15:10:07
- Status: offline
Tape Sim Uses
Curious how others are using Tape Sim. Across all tracks Master Bus only Settings used I've been placing on the master and twiddling. I'm not sure what setting are best or what my base start settings should be EX: level meter should be reading on the Tape sim itself.
|
jb101
Max Output Level: -46 dBFS
- Total Posts : 2946
- Joined: 2011/12/04 05:26:10
- Status: offline
Re: Tape Sim Uses
2013/12/05 07:04:13
(permalink)
I've played around with various methods. Mostly now I only use it on certain tracks - drums being the main one, and sometimes after amp sims.
|
Guitarhacker
Max Output Level: 0 dBFS
- Total Posts : 24398
- Joined: 2007/12/07 12:51:18
- Location: NC
- Status: offline
Re: Tape Sim Uses
2013/12/05 07:12:45
(permalink)
I have used it a few times on vocals. medium setting. It gives just a hint of grunge to the track so it's not so pristine sounding. I don't overdo it. It can be used on anything in your project to emulate that natural compression sound that came from tape. I also think I have used it a time or two in the master bus as well. Again, very lightly.
My website & music: www.herbhartley.com MC4/5/6/X1e.c, on a Custom DAW Focusrite Firewire Saffire Interface BMI/NSAI "Just as the blade chooses the warrior, so too, the song chooses the writer "
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Tape Sim Uses
2013/12/05 09:32:02
(permalink)
I've thought about this a lot since it was announced. I think the first thing I'm going to try is use it on all my main busses (drum bus, rhyth guit bus, bass bus, lead guit bus, premaster bus, etc). I figure that would be a little more like how things would be sent out to tape from a board during live sessions. Putting it on every track seems like it would be far more tape effect than you would get in a real world setting. Oh and I was a little disappointed it was locked to X3 exclusively. I wanted to try it out on the Beepster Creep in X2 but it yelled at me "NO TAPE SIM FOR YOU!" Loading the project into X3 was causing problems so I just left it alone.
|
Maarkr
Max Output Level: -81 dBFS
- Total Posts : 488
- Joined: 2011/12/10 09:35:33
- Location: Maine
- Status: offline
Re: Tape Sim Uses
2013/12/05 10:39:05
(permalink)
I just did a country mix and used the S type console with some tape emulator on the master, then spread it slightly with the BT spatial. I just kept squishin' it until it was very noticeable then backed off about a quarter, like I do with many effects. Sounds nice, but then I like the older analog sound on traditional stuff. I prob won't use it on my electronic mixes.
Maarkr Studio: SPALT Lifetime/BL Cakewalk, Studio One 3.5, UAD, Z3ta+2, IKM, NI, Waves, iZotope, Melda, Reaper i7 3770/Giga Z77 mobo, Win10 Pro-64 w16Gb, MOTU Ultralite MK4, Yamaha HS80M wSub, Live: PX-5S, FA-06, Roland Lucina, Epi Les Paul, Ibanez Bass, Amps, e-drums, Zoom R-16... Latest album release, NEW! Counry Classic at http://genemaarkr.bandcamp.com/
|
sven450
Max Output Level: -72 dBFS
- Total Posts : 945
- Joined: 2004/03/16 08:11:49
- Status: offline
Re: Tape Sim Uses
2013/12/05 10:50:03
(permalink)
I"ve used this one http://www.voxengo.com/product/analogflux/ on the drum bus and it works magic. You could probably do the same thing with careful use of eq, compression and subtle distortion/saturation, but the tape bus does it all for ya! I'm planning on trying to duplicate what the Voxengo does with the new Sonar tape emulator.
|
dlesaux
Max Output Level: -70 dBFS
- Total Posts : 1034
- Joined: 2009/09/13 09:25:18
- Status: offline
Re: Tape Sim Uses
2013/12/05 11:03:07
(permalink)
I use it on the drum buss and have recently started using it (lightly) during the mastering stage.
Peace! Daniel Sonar Platinum - 2017.10 and PreSonus Studio One 3.5.5 Windows 10 64 bit Studiocat Skylake Desktop PC with Intel i7 6700k processor @ 4.20 GHz / 16G RAM Focusrite Scarlett 2i2 Audio Interface and Cakewalk UM-2G Midi Interface Check out my website
|
Brandon Ryan [Roland]
Max Output Level: -40.5 dBFS
- Total Posts : 3458
- Joined: 2003/11/06 03:29:12
- Location: Los Angeles, CA
- Status: offline
Re: Tape Sim Uses
2013/12/05 19:40:37
(permalink)
Tape compression traditionally manifests its benefits on drum tracks and bass tracks. I find this to be true of the ProChannel's TapeSim as well. Therefore I tend to use it on individual drums tracks as well as bass tracks. Careful not to overdo it.
"The sky above the port was the color of television, tuned to a dead channel." WG SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
|
Guitarpima
Max Output Level: -34 dBFS
- Total Posts : 4125
- Joined: 2005/11/19 23:53:59
- Location: Terra 3
- Status: offline
Re: Tape Sim Uses
2013/12/05 20:10:00
(permalink)
I've been using TB Reelbus and it is quite nice. Mostly the same way everyone else is. Depending on what's going on, I use it on the guitar tracks as well.
Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy. Win 7 x64 X2 Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3 ASUS ATI EAH5750 650w PSU 4x WD HDs 320gb DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
|
Leadfoot
Max Output Level: -47 dBFS
- Total Posts : 2817
- Joined: 2011/04/26 11:08:38
- Location: Indiana
- Status: offline
Re: Tape Sim Uses
2013/12/05 20:39:40
(permalink)
I use my Kramer Master Tape on the drum bus and the bass. Bass especially sounds awesome when you crank that input.
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: Tape Sim Uses
2013/12/05 21:14:57
(permalink)
I dunno. I like snares that crack. Tape sims make them sound like oatmeal boxes with wax paper.
 All else is in doubt, so this is the truth I cling to. My Stuff
|
Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re: Tape Sim Uses
2013/12/05 21:41:54
(permalink)
I dunno. I like snares that crack. Tape sims make them sound like oatmeal boxes with wax paper.... +1 Dave. I agree. How about the concept that in fact analog tape is inferior to digital especially in the drums area. But I guess sometimes it can be just the right thing to use. It is unwise to put it on every buss as well. Then you could be mushing up your entire mix. Why do that! Try it on just a few spots here and there in your mix, keep other bits transient and crisp and snappy. As a drummer playing live in front of one the finest drum kits in the world for over 40 years (Sonor of course) I always found tape could never quite make it in terms of its sound. Digital has got it right seriously though. (Danny also agrees with me on this very much so BTW) What tape does to drums is soften the transient leading edges, adds bottom end to the sound and a bit of high end head bump. (and hiss, oh wonderful) Ok if you want all that but you have to ask yourself, do I really want that? What is so great about our current ITB mixing is that we can put some parts of the mix through analog processes and other parts not. In the all analog world that is not possible. Try out this for example. Harrison Mixbus has got one of the nicest saturation processes around. The other day I was mastering a hip hop track and I just did not like how it sounded or what the saturation was doing. Even turned fully off. I did the mastering in Studio One instead just to check it and boom, it was super clean and perfect. Now for the last dozen or more mastering jobs Harrison has been the better option but not in this case, it was worse. If you WANT to make things sound a bit more retro or softer tape wise or saturated then go for it for sure but if you don't, then it may not be a good thing to use at all. On crunchy guitars yes it might be perfect. On a distorted organ patch perhaps too. But maybe not on everything. I can think of many things that would not benefit. I am old, I have owned and used some of the finest tape recorders the world has ever seen. Don't miss any of it now though, would not go back for quids! So used to digital they sound noisy, sloppy, slow transient front edges, they mess with the EQ you name it. Distortion beyond belief, wow and flutter, great! EDIT: BUT looking at the OP. Looks like you are into Jazz bass and electric at that. Bass could really sound nice with modest amounts of tape sim. No transients as such like drums to ruin and the bass boost down low could well be in your favour too so yes try it on some of your bass tracks first and start experimenting there.
post edited by Jeff Evans - 2013/12/05 22:52:02
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Tape Sim Uses
2013/12/05 21:48:36
(permalink)
Having worked with tape machines in the past (1/4" to 2"), I can unequivocally say wanting to emulate a tape machine is last on my list. For me that's like sticking music through FM radio for that "FM Radio sound" - why would you want to do that? I mean heck who wants tape hiss for instance? People were fighting to get rid of it at the time. "Warmth" can be obtained by other methods. Having said that I'm gonna give it a try to see what the supposed fuss is about as the overloud tape emulation looks interesting.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Sidroe
Max Output Level: -55.5 dBFS
- Total Posts : 1954
- Joined: 2010/11/10 18:59:43
- Location: Macon,Georgia
- Status: offline
Re: Tape Sim Uses
2013/12/06 09:02:28
(permalink)
There is a lot to be said about the old days of tape. I grew up in a world of analog tape machines. Showing my age here. I have had the pleasure of working under a lot of well known producers and I think most of them had a hard time embracing digital recording. At the same time you have to make the argument here that I have heard over and over and over from guitar players about amp sims. DO YOU REALLY THINK THAT A VIRTUAL WORLD DIGITAL PLUGIN SOUNDS AS GOOD AS THE REAL THING? These plugs are never gonna truly replicate the REAL sound. They just sound DIFFERENT! Granted some of them are very well done. From my experience, I am thankful to have these tools at hand but when it comes to the memories of fighting with an analog tape machine to keep the recording from being noisy and grainy I am glad those days are GONE! If you younger guys had to work under the gun with a noisy desk recording to a noisy tape machine onto a noisy tape, get 3/4s of the way thru an album only to have the tape break, at sometimes over 200 dollars a reel--------SHEESH!
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
|
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
- Total Posts : 26036
- Joined: 2006/09/17 11:23:23
- Location: Everett, WA USA
- Status: offline
Re: Tape Sim Uses
2013/12/06 10:23:57
(permalink)
Yeh, you tell 'em, Sidroe. Them whippersnappers have no idea how good they've got it. Hey! You kids get off my lawn! Seriously, we need to embrace the strengths of digital audio and stop trying to mimic the shortcomings of analog gear and magnetic tape. I'm as nostalgic as the next guy when it comes to classic rock, but by any objective measure the recordings of the late 90's are superior to stuff done in the 60's or 70's. Sure, it all went to sh*t in the mid-2000's, but we still have those prior 1.5 decades to use as a reference.
 All else is in doubt, so this is the truth I cling to. My Stuff
|
CTStump
Max Output Level: -82 dBFS
- Total Posts : 409
- Joined: 2011/02/15 11:43:02
- Location: Dona Ana, New Mexico in the U.S. of A.
- Status: offline
Re: Tape Sim Uses
2013/12/06 11:09:14
(permalink)
Well, being old school myself, I'll give it a go.... Almost any thing can benefit with some added even harmonics and compression distortion that analog tape is known for, certain instruments more than others with bass and percussive instruments benefiting the most. Let's face it...we love distortion. Just NOT with analog tape being the medium used(exit wow and flutter). The sterility of the digital medium almost requires that sometimes do to perceived loss of the "it" factor that our human ears are use to hearing so I think these plugins preform a valuable purpose when used correctly. Pshycoacoustic enhancement was relevant even in the analog era, I remember when the BBE exiciter was introduced the first time I used it live for a sound gig I did and was amazed by the perceived clarity even though it was adding distortion to the mix which would seem the opposite goal to satisfactory sound engineering. It's all subjective I guess. I think it's great that these tools are available to use when necessary, being an oldster myself.
Sonar 8.5PE Project 5.2 Self Built 2.6Ghz dual core AMD 5200+ 8 Gb DDR Ram Windows Vista 64 Emu 1616 pci Various collection of old musical toys
|
sven450
Max Output Level: -72 dBFS
- Total Posts : 945
- Joined: 2004/03/16 08:11:49
- Status: offline
Re: Tape Sim Uses
2013/12/06 12:18:10
(permalink)
Just want to make clear: personally I do not use a tape sim to "be retro" or "make it sound old school" or try to "emulate" anything else (despite the fact that is an emulation!) I have just messed with it on drums, and it often sounds better. Its almost like a channel strip: maybe it is the EQ being added, or the light saturation, or the faux tape compression. Not sure. But if it sounds better, well....
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Tape Sim Uses
2013/12/06 13:55:51
(permalink)
Just want to thank some of the big hitters in here for adding their thoughts about tape sims and what they do and do not work for. I would have wasted a lot of time and probably ruined more of my stuff without this advice. I cannot imagine what I would do without this forum. Stay awesome.
|
Sidroe
Max Output Level: -55.5 dBFS
- Total Posts : 1954
- Joined: 2010/11/10 18:59:43
- Location: Macon,Georgia
- Status: offline
Re: Tape Sim Uses
2013/12/06 15:11:07
(permalink)
Any tool that helps you get the desired end is well worth it. I just think it's hilarious that we are deep in to a discussion about a virtual digital plugin manufactured in the depths of a computer chip is supposed to manufacture the sound of a XX,000 dollar analog tape machine with tons of circuitry, maybe tubes, and a couple of hundred dollars reel of tape that wows and flutters like crazy. I'm not saying to or not to use it. It just seems like yesterday we were all buying computers and software so we didn't have to deal with all the analog issues that we NOW are trying to simulate! Bottom line, it is still about making good quality recordings no matter how you got that particular sound.
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
|
Sidroe
Max Output Level: -55.5 dBFS
- Total Posts : 1954
- Joined: 2010/11/10 18:59:43
- Location: Macon,Georgia
- Status: offline
Re: Tape Sim Uses
2013/12/06 15:13:09
(permalink)
BTW, CTStump. I still have my BBE box from the old days. It hasn't been turned on for years. Ah, the memories!
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
|
mixmkr
Max Output Level: -43.5 dBFS
- Total Posts : 3169
- Joined: 2007/03/05 22:23:43
- Status: offline
Re: Tape Sim Uses
2013/12/06 15:36:11
(permalink)
I personally think these tape sims and "lo-fi'ers" are created because there will always be toobe snobs and purists, even if audio in the year 2525 sounds incredibly like the sound source and is typically mistaken for such. Therefore, this kinda bridges the gap and might even win a couple of dinosaur engineers/musicians over to the dark side of non-analog. Since they "have to" use "ProTools" in their studio recordings now...since that's all that there is on Music Row for the most part, the "[Studer]" tape emulation eases things back a few notches. Talk to Joe Walsh about digital and drum machines and relentless overdubbing and mixing.
|
Sidroe
Max Output Level: -55.5 dBFS
- Total Posts : 1954
- Joined: 2010/11/10 18:59:43
- Location: Macon,Georgia
- Status: offline
Re: Tape Sim Uses
2013/12/06 15:45:34
(permalink)
I love Joe Walsh's analogy of the digital recording environment. And I can't express how much I agree about minimal overdubbing. But it seems funny when you go see him live his keyboard player has several top of the line keyboards onstage. Not counting the rack mount synths behind him. Even the piano is digital! It is a fine line we all walk. I remember walking into a local music store and being in awe that there was this thing called a Moog that could do all kinds of weird stuff. And how about that mellotron. An orchestra in a box. WOW!
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
|
TS
Max Output Level: -88 dBFS
- Total Posts : 146
- Joined: 2012/01/02 16:30:09
- Location: Nice, France
- Status: offline
Re: Tape Sim Uses
2013/12/06 16:37:07
(permalink)
Laptop HP DV7 (i7 720 QM, Win 7/64, 4 Go Ram), UA-101 (2), Focal Solo6 Be, Sennh HD 600, set micros (MD441, M88, M160, MD431, Mk-012, K2, etc)
|
Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re: Tape Sim Uses
2013/12/06 20:09:16
(permalink)
i hope I am not creating the idea either that I don't think any of these analog simulation processes are useful and everything should pass through the digital chain only. Far from it! We had to have all the great analog gear of the past in order for them to devise these wonderful VST's now that can emulate these things so well and they do. Those who think the only way to get that analog sound is by using analog gear are simply wrong and deluding themselves. I have read so many reviews now where they A/B blind test the VST against the real deal with a room full of great ears and switch 20 times and like no one picks it. What does that mean? It means we are emulating analog gear very well and I mean well. I am an old analog synth man from way back, owned several Oberheim beasts. Don't have any now. Got the OPX Oberheim VST and to be honest it sounds so good it is rude! If they can do that they can do anything. That is a tough instrument to copy. It has a very unique sound. Just mastered a really nice album and used the Pultec EQ on it. Just sounds stellar. Everything that comes out the end of that just sounds cool. Period! I think it's great that we have total control now. In the old days everything was recorded onto tape, everything was mixed on the same mixer channels, everything was sent to the same outboard gear. Now we can have a blend of total transparent digital sound on some things, others going through a Harrison mixer, others getting some Neve action some things getting a little tape sim and so on. An all analog system simply cannot do this and for that reason alone it is inferior. All I am saying is think carefully about what things you are going to send where and what processing you really need here or there. That is all. And the great thing is if it is all going pear shaped, strip it all off and start digitally again and work from there. I still find though that I don't use that much analog processing compared to the number of tracks that are only receiving digital attention these days. ie straight through to the stereo master through maybe a simple (bundled) EQ and some dynamics at best.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
lawajava
Max Output Level: -55 dBFS
- Total Posts : 2040
- Joined: 2012/05/31 23:23:55
- Location: Seattle
- Status: offline
Re: Tape Sim Uses
2013/12/06 22:03:10
(permalink)
Just take the "trying to sound like old analog stuff" out of the dialogue for a moment. It's pretty obvious when you put the tap sim on a track or bus it changes the sound tonally.
It thickens the sound, or warms it (if a sound can be warm), or roughens it up.
It adds character, which you can adjust to your musical taste.
In short, the tape sim can be another accent, another tool to make your sound fit the personality of your song.
Thanks Cake for providing it in Sonar X3 Producer!
Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Tape Sim Uses
2013/12/06 22:18:36
(permalink)
TS The imagination of marketing departments is unlimited, that of the buyers also ! http://www.waves.com/plugins/redd (In any case, it is very well drawn!)
Peter Cobbin Senior Engineer and Creative Director of Abbey Road Studios “I simply cannot get enough of the REDD sound over our tracks. It is an instant success, transforming all the music, with a dimension that is so wonderfully analog in character.” Tony Maserati Producer / Mixing Engineer “Adding the REDD to anything I work on is like my mix - but better.” Mark "Spike" Stent Producer / Mixing Engineer “Love this plugin. I love the colorization, punch and character it gives sound. Brilliant!” Alan Branch Producer / Engineer / Writer / Musician “The REDD is really useful for saturation, fatness and coloring certain sounds with lovely sounding harmonics. It has an amazing effect on the low end.” Matt Knobel "Really great job on these! Very effective, just like the original console.” Alex ShirleyWTF $200 - why not take a piss on my leg as well!!!
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
TS
Max Output Level: -88 dBFS
- Total Posts : 146
- Joined: 2012/01/02 16:30:09
- Location: Nice, France
- Status: offline
Re: Tape Sim Uses
2013/12/07 04:42:06
(permalink)
Hola, restons calmes et polis, entre gens de bonne compagnie ! I have just expressed my opinion, I offended nobody. If somebody thinks he gets a Redd console with a 200$ plug, it is free to him. I am sure that the plug works very well, with a astounding character, warmth, etc ; but it is NOT a Redd console, voyons (even with the attractive drawing)... NB : I had already read the advertising sentences of all the "comparses"
Laptop HP DV7 (i7 720 QM, Win 7/64, 4 Go Ram), UA-101 (2), Focal Solo6 Be, Sennh HD 600, set micros (MD441, M88, M160, MD431, Mk-012, K2, etc)
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Tape Sim Uses
2013/12/07 05:41:35
(permalink)
Just chiming in to say that yes, OP-X (I have Pro II) is amazing! And definitely I don't think anyone really wants to sound like actual tape productions anymore - but it is a useful color to add to a part of the mix. Like parallel compression and overdrive, it can for instance fatten a bass and stabilize it in the mix. Whether it sounds like an actual tape is almost irrelevant. I use Klanghelm SDRR and DC8B for a similar effect. Sometimes I like Kramer Master Tape better. Haven't really enjoyed pushing the PC tape too hard, but it's pretty decent at low distortion levels.
|
Sidroe
Max Output Level: -55.5 dBFS
- Total Posts : 1954
- Joined: 2010/11/10 18:59:43
- Location: Macon,Georgia
- Status: offline
Re: Tape Sim Uses
2013/12/07 09:31:58
(permalink)
It would be interesting to do a blind test of masters that were done with plugins against the same masters thru the real hardware units of the plugs. How many of us could pick out the real gear opposed to the plugs? Your guess is as good as mine. I agree with the earlier post. These plugins may not be dead simulations. They are just different sounding to the ear. It would also be interesting to know the number of people who say, " WOW! That plugin sounds EXACTLY like a Neve!" when they have never even been in a room with one! This comment is not meant to attack anyone. The analogy I am trying to express is we tend to listen to music by an artist that we know was recorded on an IT'STHEREALDEAL mixer. Then we play that recording thru a 1" speaker and profess to the world this is the ultimate sound! Never mind taking that recording that the artist spent months meticulously working on every aspect of it only to have it CRUSHED to a 128K mp3! Holy Crap!
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Tape Sim Uses
2013/12/07 12:35:14
(permalink)
TS Hola, restons calmes et polis, entre gens de bonne compagnie ! I have just expressed my opinion, I offended nobody. If somebody thinks he gets a Redd console with a 200$ plug, it is free to him. I am sure that the plug works very well, with a astounding character, warmth, etc ; but it is NOT a Redd console, voyons (even with the attractive drawing)... NB : I had already read the advertising sentences of all the "comparses" 
You don't understand - I'm agreeing with you!
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|