Sam4246
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Tempo changes using Addictive Drums 2
I have the latest Sonar Platinum update and I am using Addictive Drums 2 for my "drummer." Keep in mind, Sonar is my first software recording program and while I am not a complete dummy with using computers and software, I am also in no way an expert. Been using Sonar since last February. When I have a PC problems of any kind, I search the web for solutions. In other words, I am in my 40s but I embrace technology. So, my question is this - Using Addictive Drums 2, is there an easily explainable way of slowing down the tempo of a project (I assume the tempo view, right)? I am looking to create an ending to song, like when the drums slow down a little, hence the band slows down. To give the song a real-er kind of sound to the tempo. Like the last three chords are something like a V, VI, I progression and then a giant, long fill on the drums and then it ends on I. Does the question make sense? How do I go about that? And an added question - how do I program a cymbal choke on Addictive Drums 2?
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reginaldStjohn
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Re: Tempo changes using Addictive Drums 2
2016/10/11 14:55:03
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To add tempo changes you can open the temp view and draw in tempo changes with the pencil tool or smart tool (star shaped one). You can also hit the + sign in the temp view to manually add a single tempo change.
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Cactus Music
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Re: Tempo changes using Addictive Drums 2
2016/10/11 14:55:06
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You found the tempo map. Just draw it in.
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reginaldStjohn
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Re: Tempo changes using Addictive Drums 2
2016/10/11 14:56:53
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As far as the Cymbal choke in AD2 I think there is a key or articulation that is the choke or mute to a cymbal. You have to open the mapping view in AD2 and you can see what key each articulation is mapped to. You can also change what key/notes each articulation is mapped to if you so desire.
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Slugbaby
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Re: Tempo changes using Addictive Drums 2
2016/10/11 14:58:29
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You've got good responses for changing the tempos. From my experience, when you're just looking for an ending like that, i'll usually program it by hand. As the song plays out, tap out the major kick or snare beats as you want them hit and then go into PRV and build the rest of the drum track around it while ignoring the time graph. This will give it some "humanity" while normally not taking too long.
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Sam4246
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Re: Tempo changes using Addictive Drums 2
2016/10/11 15:02:43
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Thanks guys - helped tremendously. That was almost too easy to change the tempo in the tempo map. Once I get my MIDI controller set up I am going to try it the way Slugbaby suggested as well.
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Sam4246
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Re: Tempo changes using Addictive Drums 2
2016/10/11 15:05:42
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reginaldStjohn As far as the Cymbal choke in AD2 I think there is a key or articulation that is the choke or mute to a cymbal. You have to open the mapping view in AD2 and you can see what key each articulation is mapped to. You can also change what key/notes each articulation is mapped to if you so desire.
Oh yes, I found the cymbal choke woman in the mapping view on AD2. But, just clicking on the choke key makes no sound. Using the step sequencer, would I program the cymbal hit let's say on beat one, then program the cymbal choke on the 'and' of beat one?
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fwrend
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Re: Tempo changes using Addictive Drums 2
2016/10/11 16:39:09
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Besides the tips given, you can also use Project/Insert Series of Tempos. I've used this with success creating my own click tracks for medleys from original material. figure out how slow you want to slow/speed up over a period of time. e.g. here, I've selected 2 bars of the MIDI track, selected Project/Insert Series of Tempos from the menu and entered the data. This is a pretty quick process and easily reversed as you find the right feel. It would be cool to offer options for different curves similar to fades. https://1drv.ms/i/s!Aqmdxt0-uEjhoiEWeOwjFhGnngQi
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brundlefly
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Re: Tempo changes using Addictive Drums 2
2016/10/11 17:00:33
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One more tip: When drawing tempo changes, enable snap at a resolution matching the smallest interval between notes in the region. There's no point in having a slew of tempo changes between notes, and SONAR and tempo-synced plugins will behave better if tempo changes are discrete. 'cymbal choke woman'...? Spellchecker being helpful?
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Sam4246
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Re: Tempo changes using Addictive Drums 2
2016/10/11 19:22:47
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brundlefly One more tip: When drawing tempo changes, enable snap at a resolution matching the smallest interval between notes in the region. There's no point in having a slew of tempo changes between notes, and SONAR and tempo-synced plugins will behave better if tempo changes are discrete. 'cymbal choke woman'...? Spellchecker being helpful? 
Thanks for the tip - definitely was typing in a hurry - a cymbal choke woman sounds like something found in a brothel. Ha! I think I usually have the snap grid set to quarter notes. I do not entirely understand the many uses for the snap grid other than grabbing a drum pattern from AD2 and putting it in tye MIDI track for AD2 or using it to move/copy/paste/cut drum clips. Haven't used it for anything other than AD2 yet.
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RSMCGUITAR
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Re: Tempo changes using Addictive Drums 2
2016/10/12 01:49:46
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brundlefly
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Re: Tempo changes using Addictive Drums 2
2016/10/12 15:30:04
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Sam4246 I do not entirely understand the many uses for the snap grid other than grabbing a drum pattern from AD2 and putting it in tye MIDI track for AD2 or using it to move/copy/paste/cut drum clips.
Pretty much anything you move or draw in SONAR will follow snap settings. This includes clip boundaries, fades, splits, MIDI notes and controllers, audiosnap transient markers, automation nodes, loop and punch markers, tempo changes, etc.
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Sam4246
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Re: Tempo changes using Addictive Drums 2
2016/10/14 20:11:06
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Ok, I think I get it with the tempo changes. I am looking to mimic the "rock song ending" with AD2 - something similar to, let's say the ending to Scissorfight's song Hammerdown. Kind of stoner groove metal ending. Is that possible to do with AD2 and the step sequencer in Sonar? https://m.youtube.com/watch?v=29kXPzFUdwY
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Cactus Music
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Re: Tempo changes using Addictive Drums 2
2016/10/14 23:35:55
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My self I just play that part the way I want it to sound and I don't quantize it or change the tempo map. It's no big deal to have the ending free time and edited manually. I just line the rest up with the kick etc.
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