Helpful ReplyThat "Barber Pole" Effect

Page: 12 > Showing page 1 of 2
Author
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
2017/07/26 19:40:39 (permalink)

That "Barber Pole" Effect

I didn't realize how common this effect is...

 
Here's the Wikipedia link on the Shepard Tone if you're not familiar with this audio illusion.
 
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#1
bapu
Max Output Level: 0 dBFS
  • Total Posts : 86000
  • Joined: 2006/11/25 21:23:28
  • Location: Thousand Oaks, CA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/26 19:46:49 (permalink)
I feel the need to get a haircut.
#2
batsbrew
Max Output Level: 0 dBFS
  • Total Posts : 10037
  • Joined: 2007/06/07 16:02:32
  • Location: SL,UT
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/26 20:09:43 (permalink)
ooh.
so cool.
 
i gotta try this, figure out a way to do it with feedback guitar and vibrato bar..........

Bats Brew music Streaming
Bats Brew albums:
"Trouble"
"Stay"
"The Time is Magic"
--
Sonar 6 PE>Bandlab Cakewalk>Studio One 3.5>RME BFP>i7-7700 3.6GHz>MSI B250M>G.Skill Ripjaws 4 series 16GB>Samsung 960 EVO m.2ssd>W 10 Pro
 
#3
bapu
Max Output Level: 0 dBFS
  • Total Posts : 86000
  • Joined: 2006/11/25 21:23:28
  • Location: Thousand Oaks, CA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/26 21:00:20 (permalink)
batsbrew
ooh.
so cool.
 
i gotta try this, figure out a way to do it with feedback guitar and vibrato bar..........


Might be easier to just buy a barber pole.
#4
Chandler
Max Output Level: -81 dBFS
  • Total Posts : 477
  • Joined: 2012/11/02 08:56:21
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 00:18:24 (permalink)
It is a really cool effect. I love auditory illusions.

My soundcloud page Chandlerhimself
My Youtube page
#5
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 14:58:54 (permalink)
Awesome Zimmer. Might try that some time.
 

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#6
tlw
Max Output Level: -49.5 dBFS
  • Total Posts : 2567
  • Joined: 2008/10/11 22:06:32
  • Location: West Midlands, UK
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 21:32:07 (permalink)
Back in the what, late 70s, BBC Radio 4's original adaptation of "The Hitch-hiker's Guide To The Galaxy" used Shepard tones a lot as sound effects. Some of us spent ages trying to work out how they were created back in those pre-internet, pre-digital anything days.

A task at which we failed. Badly.

Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board,
ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre.
Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
#7
arlen2133
Max Output Level: -78 dBFS
  • Total Posts : 601
  • Joined: 2010/05/20 00:09:27
  • Location: Inland Empire, CA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 21:48:32 (permalink)
Interesting... Wonder if I could do that in Jazz?
 
 

Arlen
aka
Mr Grant
my music


Cakewalk by Bandlab, Sonar Platinum (2017.09) & X3e , Windows 7 64 bit, Intel I5 3.4 Ghz, 32 Gbs RAM, Saffire Pro40, various pres and VSTi's.

#8
Kev999
Max Output Level: -36 dBFS
  • Total Posts : 3922
  • Joined: 2007/05/01 14:22:54
  • Location: Victoria, Australia
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 22:48:45 (permalink)
Interesting. I was already aware of the concept and the Pink Floyd example (i.e. the fadeout in Echoes). Thanks for reminding me about it. I am now intending to apply the idea to a sound effect that I have been working on, a rocket taking off and ascending.

SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
Having fun at work lately
#9
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 23:02:45 (permalink)
I sometimes use con sordindo with a touch of harmonics to bring out the notes that are quite a valid note for effect. Takes away the boring synth string sound.
 
 

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#10
b rock
Max Output Level: 0 dBFS
  • Total Posts : 8717
  • Joined: 2003/12/07 20:31:48
  • Location: Anytown (South of Miami), U.S.A.
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 23:27:09 (permalink)
... i gotta try this, figure out a way to do it with feedback guitar and vibrato bar..........

It's relatively straightforward to pull off, using the original Rapture synth.
And probably Rapture Pro, but less so in Dimension Pro.  Plus, you can save on string breakage.
 
  • Samples loaded into an Element.
  • Pitch EGs, StepGens, or LFOs ramping up (or down).
  • The corresponding AMP EG, Stepgen or LFO uses a triangle or sine waveform shape, for the overlapped mixing.
  • Copy Element 1 to Elements 2, 3, and 4.
  • Offset each Element's Pitch Modulator shape by 90 degrees [0 - 90 - 180 - 270] in successive Elements.
  • Offset by the same amounts in the corresponding AMP modulator.
 
Instant quadrature "LFOs", and a one-note wonder preset that'll amaze and alienate your friends  You can do the same with simple oscillator sources, endless filter sweeps, quantized microtonal scales, clangorous bell tones, etc.
#11
dmbaer
Max Output Level: -49.5 dBFS
  • Total Posts : 2585
  • Joined: 2008/08/04 20:10:22
  • Location: Concord CA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 23:55:01 (permalink)
 
Anyone into MeldaProduction plug-ins should watch the following video tutorial.  It's 18 minutes long, but well worth the time spent.  What you are shown is quite amazing: an implementation of a barber pole effect using stock Melda modulators which are present in most of the Melda FX line.
 
https://www.youtube.com/watch?v=fjZBjbsxCEs
#12
batsbrew
Max Output Level: 0 dBFS
  • Total Posts : 10037
  • Joined: 2007/06/07 16:02:32
  • Location: SL,UT
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/27 23:56:41 (permalink)
b rock
... i gotta try this, figure out a way to do it with feedback guitar and vibrato bar..........

It's relatively straightforward to pull off, using the original Rapture synth.
And probably Rapture Pro, but less so in Dimension Pro.  Plus, you can save on string breakage.
 
  • Samples loaded into an Element.
  • Pitch EGs, StepGens, or LFOs ramping up (or down).
  • The corresponding AMP EG, Stepgen or LFO uses a triangle or sine waveform shape, for the overlapped mixing.
  • Copy Element 1 to Elements 2, 3, and 4.
  • Offset each Element's Pitch Modulator shape by 90 degrees [0 - 90 - 180 - 270] in successive Elements.
  • Offset by the same amounts in the corresponding AMP modulator.
 
Instant quadrature "LFOs", and a one-note wonder preset that'll amaze and alienate your friends  You can do the same with simple oscillator sources, endless filter sweeps, quantized microtonal scales, clangorous bell tones, etc.


no, no, no, no, no, no.
 
play it for reals.

Bats Brew music Streaming
Bats Brew albums:
"Trouble"
"Stay"
"The Time is Magic"
--
Sonar 6 PE>Bandlab Cakewalk>Studio One 3.5>RME BFP>i7-7700 3.6GHz>MSI B250M>G.Skill Ripjaws 4 series 16GB>Samsung 960 EVO m.2ssd>W 10 Pro
 
#13
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/28 16:50:19 (permalink)
Or, you could position four photoresistors perpendicular to the four quadrants of an actual barber pole, configure them in a voltage divider circuit that then modulated four oscillators' frequencies. 
 
On second thought, that would be impractical. No place to plug in your four Minimoogs out on the sidewalk in front of the barbershop.
 
OK, I got it. Employ a barbershop quartet who can sight-read, and position them around the barber pole! Sometimes the simplest solution is the most elegant.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#14
Slugbaby
Max Output Level: -33.5 dBFS
  • Total Posts : 4172
  • Joined: 2004/10/01 13:57:37
  • Location: Toronto, Canada
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/28 17:25:20 (permalink)
I saw Dunkirk last night, and was loving the soundtrack (along with the rest of the film).
interesting to see this clip all over the internet today.  I hadn't heard of this technique before, but it was really, really effective in such drawn-out tension.

http://www.MattSwiftMusic.com
 
Dell i5, 16Gb RAM, Focusrite 2i2 IO, Telecasters, P-bases, Personal Drama for a muse.
#15
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/28 20:08:18 (permalink)
There is probably an easy way to achieve this with some of the string libraries available. Not that I plan to use this effect anytime soon, however I might try to create this effect for edumacational reasons. 
 
Going to try something and upload it to cloudsound.
 
 
 

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#16
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/30 16:11:48 (permalink)
It should be pretty easy to do, if all you want to do is demonstrate the principle.
 
I'd use a synthesizer rather than a sample library, because I could then turn on portamento/glissando for a smooth rise in pitch. I'm not sure that's even necessary, but it would more closely emulate the familiar THX "Deep Note" motif that we've heard so often at the start of movies. BTW, that little piece uses 80 voices (!).


All else is in doubt, so this is the truth I cling to. 

My Stuff
#17
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/30 23:18:28 (permalink)
I like to mimic not imitate. I'm pretty sure you could automate portamento in play then add tweaks using melodyne or something. I think I have 1 piece in my mind it would be suitable for.

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#18
kennywtelejazz
Max Output Level: -3.5 dBFS
  • Total Posts : 7151
  • Joined: 2005/10/22 06:27:02
  • Location: The Planet Tele..X..
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 00:52:07 (permalink)
 Thanks for starting this thread . Wow this is sure a cool thing to investigate .
 
Kenny

                   
Oh Yeah , Life is Good .
The internet is nothing more than a glorified real time cartoon we all star in.
I play a "Gibson " R 8 Les Paul Cherry Sunburst .
The Love of my Life is an American Bulldog Named Duke . I'm currently running Cakewalk By BandLab as my DAW .
 
https://soundcloud.com/guitarist-kenny-wilson
 
https://www.youtube.com/user/Kennywtelejazz/videos?view=0&sort=dd&shelf_id=1
 
http://www.soundclick.com/bands/pagemusic.cfm?bandID=427899



#19
tlw
Max Output Level: -49.5 dBFS
  • Total Posts : 2567
  • Joined: 2008/10/11 22:06:32
  • Location: West Midlands, UK
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 02:08:33 (permalink) ☄ Helpfulby SF_Green 2017/07/31 02:16:01
"Endless Series" is an interesting Shepard tone generator plugin than can do a few other things as well.

http://www.olilarkin.co.uk/index.php?p=eseries

Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board,
ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre.
Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
#20
mikedocy
Max Output Level: -67 dBFS
  • Total Posts : 1157
  • Joined: 2007/05/09 23:00:37
  • Location: Cleveland, Ohio
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 13:49:11 (permalink)
Another example would be the orchestra part in the Beatles "A Day in the Life".
It gives the illusion of a continually rising pitch until reaching the final note.
 
 
https://en.wikipedia.org/..._in_the_Life#Orchestra
 
        "Martin later described explaining his score to the puzzled orchestra:
What I did there was to write ... the lowest possible note for each of the instruments in the orchestra. At the end of the twenty-four bars, I wrote the highest note ... near a chord of E major. Then I put a squiggly line right through the twenty-four bars, with reference points to tell them roughly what note they should have reached during each bar ... Of course, they all looked at me as though I were completely mad."
 
 
 
#21
AT
Max Output Level: 0 dBFS
  • Total Posts : 10654
  • Joined: 2004/01/09 10:42:46
  • Location: TeXaS
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 14:38:12 (permalink)
Sir Martin channeling Ligeti? ;-)

https://soundcloud.com/a-pleasure-dome
http://www.bnoir-film.com/  
 
there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head.
24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
#22
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 15:47:46 (permalink)
Clusters work well to create psycho-acoustic illusions.

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#23
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: That "Barber Pole" Effect 2017/07/31 23:55:46 (permalink)
Cool.
 
I'd be interested in learning about other audio "illusions" like this.
 
Just some names of the techniques and I can googly-fu it from there (but links would of course be welcome). I very much like this sort of thing.
 
Cheeeers!
#24
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 01:44:01 (permalink) ☄ Helpfulby RSMCGUITAR 2017/08/01 06:37:03
https://en.wikipedia.org/wiki/Auditory_illusion
 
Also read up on Diana Deutsch, the psychologist who discovered and/or documented many audio illusions. She created two CDs called Musical Illusions and Paradoxes and Phantom Words and Other Curiosities to demonstrate them. Both are available on Amazon.
 
Here's a free PDF written by Dr. Deutsch that goes into the Shepard illusion.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#25
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 02:52:16 (permalink)
Thanks, Bit.
 
:-)
#26
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 10:07:12 (permalink)
Thank you bitflipper for even more useless pub (us colloq. bar) quiz knowledge ;-).

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#27
msorrels
Max Output Level: -70 dBFS
  • Total Posts : 1025
  • Joined: 2003/11/08 02:04:59
  • Location: Pittsburgh, PA
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 12:05:22 (permalink)
This was very interesting.  So I made a quick SONAR project to do this with a string library but I wasn't happy with the results.  So in googling I found this page:
https://jordaneldredge.com/blog/endlessly-rising-shepard-tone/
 
With a MIDI file already setup.  I thought, "Great!  That will save me some time".  Then I found that SONAR wouldn't load it.  I could play it with AIMP3 and I could load it into Reaper.  But what I didn't notice is that one of the tracks actually has MIDI notes above G10 (or G8 if you use -2 for the MIDI note name offset).  Reaper still loads the file and shows (??) for those notes, but SONAR just refuses and offers no insight into why.
 
Here's a cleaned up and SONAR friendly version of the MIDI file.
https://drive.google.com/...vzx_2Pac0R3c2M0anJqNXc
 
Odd how SONAR forces a Matrix track on it when saving as MIDI though.

-Matt
 
#28
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 17:46:27 (permalink)
Thanks for that, Matt! I'm gonna give it a go.
 
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#29
BobF
Max Output Level: 0 dBFS
  • Total Posts : 8124
  • Joined: 2003/11/05 18:43:11
  • Location: Missouri - USA
  • Status: offline
Re: That "Barber Pole" Effect 2017/08/01 23:52:10 (permalink)
Yes, thanks a bunch.

Bob  --
Angels are crying because truth has died ...
Illegitimi non carborundum
--
Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
Waves Gold/IKM Max/Nomad Factory IS3/K11U

#30
Page: 12 > Showing page 1 of 2
Jump to:
© 2024 APG vNext Commercial Version 5.1