gmp
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The new comping features for vocals
I saw the video of the new comping features in Splat and I'm wondering if I can start using comping. When comping vocals, I've always done this manually, not by using the comping feature and take lanes in Splat. After recording a bunch of individual vocal tracks, I first pick one vocal track as what I think is likely the best one and clone that track and rename it comp vocal. I typically listen to one phrase at a time - several performances, and then pick out the best line and copy and paste that into my comp vocal track. I then use V-Vocal to tune it and I "bounce it to track" to basically make the tuning permanent. V-Vocal has been unstable in the past and this has been the usual workaround to avoid crashes. Maybe V-Vocal is not causing instability anymore. If so, someone let me know that I don't need to do this anymore. This step of bouncing to track is why I don't think I can use Splat comping, because if I bounce to track, I think it will permanently alter that take and not leave an untuned copy like in my method. I know comping has a feature of consolidating the comp track into one new track and that would be fine if I did the tuning after I did all the comping. But I prefer to work on the tuning as soon as I pick out the vocal, when it's fresh on my mind what needs to be done and also sometimes the tuning doesn't work right and I may decide to use a different track. Also if I did start using comping. Can I take 5 vocal performances and convert them to track lanes in 1 track? So please anyone that’s really into comping vocals using these new features, give me your thoughts.
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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stickman393
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Re: The new comping features for vocals
2016/01/23 23:01:30
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My workflow is similar. Here's what I do, in Sonar 2015 - it works well for me: - Create audio track for vocal takes (comping is on)
- I open the Take Lanes on the Vocal Take track, and using comping to build up about 4 or 5 takes, looping around each verse, chorus, whatever.
- I splice the takes into whatever resolution I need - usually four segments per verse (depends on the material).
- I use the comping/auditioning feature on playback to select the best segment from each take.
- I create a couple of new audio tracks, call them Vocal A and Vocal B.
- I drag-copy the best and second-best segments/clips from the Vocal Take track into Vox A and Vox B.
- Having done that for the entire project, I collapse the Vocal Take track and mute it.
- I use V-Vocal to tweak the Vox A and Vox B clips, as necessary, using "Render" to overwrite each clip with the V-Vocal edits. (If something goes wrong, I have the full Vocal Take track , muted to go back to).
- When I'm done and happy with the results, I delete the Vocal Take track. (For me, it is better to re-record than it is to go back and mess around with the takes I rejected the first time.)
So, to summarize: - Yes, I use Comping and Take lanes.
- Yes, I render-in-place clip-by-clip, using V-Vocal. I've never had any trouble with using V-Vocal this way.
I don't think I'd want to go back to the X2 (?) way of doing things, at this point... I hope that helps.
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gmp
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Re: The new comping features for vocals
2016/01/24 02:57:08
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I'm glad you mentioned drag-copy. I've never even tried that before. The way I just did it was to first select then hold shift and control wile dragging. Is that how you did it? That's actually better than the way I was copying, which was select, copy, move to new track and paste. Your way is much better - thanks. So when you create 2 new audio tracks A + B, do you mean these are 2 actual audio tracks or do you mean take lanes in the 1 audio track with take lanes? If that's what you mean, it seems to be pretty much what I'm already doing. When I was in Command Center a video about the new comping came up and it seems to me that there wasn't any copy and pasting. You just selected the spots you liked and they ended up in the topmost clip. What I was hoping is that if I used V-Vocal on the topmost clip and used bounce to track that it leaves the original take lane clip unaltered.
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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Kylotan
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Re: The new comping features for vocals
2016/01/24 09:56:31
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The way I've worked with comping vocals in the past is: - Get a bunch of takes (in one track, separate lanes or previously layers) until I'm confident that every word in the section we're working on has been sung well at least once
- Slip-edit or mute/isolate clips to create the composite I want (new comping tool probably makes that easier when working within take lanes)
- Bounce that composite down to a new 'final' track. Usually this means (a) collapse take lanes (b) drag a selection around all the clips (c) ctrl-shift-drag the clips into another audio track (d) choose 'Bounce to Clips'.
- Apply Melodyne - or previously V-Vocal - to taste.
The first 2 steps I do with the vocalist present, the last 2 I do myself later. I can usually archive the original tracks with the raw takes and just work on the edited ones. I never use the Comping record mode; by silencing previous material on the track it makes it awkward to use when recording section by section, especially if you set it rolling early to give the singer some lead-in. I think the thing to bear in mind with the comping is that the clip at the top of the take lanes is a 'virtual' clip and only exists as a view of the other clips - you can't edit it independently. I believe that you would essentially be applying V-Vocal to each of the individual edited clips that make up the comp, and a subsequent bounce-to-clip would remove your original clips. (Is there a simple way to bounce to an adjacent track? That would probably be fine.)
Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
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gmp
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Re: The new comping features for vocals
2016/01/24 13:28:05
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The clip at the top of the take lanes is a 'virtual' clip and only exists as a view of the other clips and we can't edit it independently. I wish we'd have an option with this, because I think it'd be far more flexible if we could edit it independently, leaving the original clips in tact. That would certainly solve my problem with having to use bounce to clip for V-Vocal edits.
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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notscruffy2
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Re: The new comping features for vocals
2016/01/24 14:25:56
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Have you tried using Flatten comp? Jerry
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gmp
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Re: The new comping features for vocals
2016/01/24 14:36:43
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notscruffy2 Have you tried using Flatten comp? What is that? Is it in Platinum?
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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notscruffy2
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Re: The new comping features for vocals
2016/01/24 15:02:49
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With take lanes expanded, Right click in the top of the composite view (actual track) , menu item, 4th down Flatten Comp. Basically bounces whatever you have set up into a new soloed complete take with with other takes muted I usually make 2 or 3 from the bits and pieces.
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Beepster
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Re: The new comping features for vocals
2016/01/24 15:06:48
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You guys are doing this old school. The new Comping workflow is... 1) Record multiple takes of the enitre song (or specific sections if you prefer). Doesn't have to be loop recorded but can be (I just hit R and Spacebar over and over again and Ctrl + Z on the takes I KNOW I screwed up) 2) With Take Lanes open on the track using the Smart Tool Click Drag across the bottom portion of ONE clip (doesn't matter which one) to create splits/segments. This splits ALL the takes at the same spots. Generally I start with swiping across sections at a time (so for vocals I might do each verse and chorus and bridge... whatever. Just so it's all split in neat chunks that make sense). 3) Start playback (can be looped but again I prefer to manually start playback with the Spacebar). In the first song section (let's call it Verse 1) I'll click the bottom half of each clip going vertically from top to bottom listening back to each clip/take I recorded and making notes on each in the Take Lanes "Notes" section. There is also the "Speedcomping" method that loops a section and you can use the keyboard to navigate each take but I dislike that method because it doesn't give you time to make notes and it is kind of prone to dropouts and glitches on my system. 4) I repeat that for each section of the song (to demarcate the notes in the lane for each section I may put numbered Markers on the timeline... like 1 2 3 4 etc then in the Take Lanes Notes section I will use those numbers to make specific notes about each take at each section of the song. So 1=Good, 2=F*ckup, 3=Maybe Alt take, etc... then I'd delete thos markers once I have my final comp done). 5) Once all my notes are done and I have a better idea of what takes and segments work and which don't then I'll cobble together a comp by again clicking on the bottom half of the clips and listening back. 6) Once I feel I've gotten a good overall take for the ENTIRE song cobble together I use the Comp Tool X-Fade feature (you just hover over a split and the tooltip will change... then you just move the split left and right to move it on the timeline and up and down to adjust the X-Fade). This allows you to get the absolute BEST split point and X-Fade between all your best takes (and it affects ALL the takes too so if you create another comp it's usually pretty close as well). 7) Optional... if I have a bunch of awesome takes/segments comped together but there are a couple momentary mistakes/flubs then I can do a second pass of swiping (in the lower half of a clip) to replace that mistake with another take's section. These swipes could literally be a split second (like a dropped syllable or note). Adjust the split points and X-Fades so the "dub/splice" is perfect and listen back. 8) If all is well and I like what I've done the I click on the "Composite Clip" in the "Parent Track" (this is the clip that appears in the main track). That selects ALL the clips in AL the take lanes but only the clips I've comped are audible. Right Click > Flatten Comp and then my meticulously crafted composite clip gets bounced into a new lane (and is soloed so all the other lanes are muted). After that I can unsolo and mute that comp and do the process all over again to create an alternate comp that I can a/b between then choose the best OR I can create a "doubled take that I drag into a new track (but for the latter you have to make sure absolutely NO take sections are used twice or they will dump to mono when both takes play on the separate tracks at the same time). So that may sound more complicated... and it is tricky to learn at first, but it is an awesome workflow once you have it down. It completely avoids all the manual dragging, fading, bouncing, muting, etc we used to have to do. It's essentially exactly what the Comp mode is supposed to do... so I'm not being original at all (aside from my own personal tweaks to the method). Cheers.
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jpetersen
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Re: The new comping features for vocals
2016/01/24 18:27:01
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So what happens if you get sent tracks from a collaborator of a song that has a chorus repeated identically 3 times and you want to comp the best of these with a view of doubling or tripling them?
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Beepster
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Re: The new comping features for vocals
2016/01/24 18:47:47
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jpetersen So what happens if you get sent tracks from a collaborator of a song that has a chorus repeated identically 3 times and you want to comp the best of these with a view of doubling or tripling them?
If you only have three tracks there isn't enough source material to bother comping a three part section. You've got three tracks so you just use the three tracks. Comping them would not make sense. You COULD use three tracks to spiffy up TWO tracks though. Like if there are any flubs anywhere in any of the tracks they could be replaced by the same point on either of the other two. Just as long as you don't have the exact same source audio playing at once you're golden. That's not to say there aren't OTHER tricks that can be done on IDENTICAL tracks. The simplest being the Haas effect but you can also clone a track and use Audiosnap or similar tools to scatter the transients a litte and/or pitch software to vary the pitch a little, etc. Really though this is why I record as many takes as my body will allow (preferably in one sitting after rehearsing the part for a day or so). Then I have an enormous pool to work with and can mix and match to my hearts content.
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stickman393
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Re: The new comping features for vocals
2016/01/24 19:09:54
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gmp The way I just did it was to first select then hold shift and control wile dragging. Is that how you did it?
Yes, exactly right. gmp So when you create 2 new audio tracks A + B, do you mean these are 2 actual audio tracks
Also yes, although I might not keep them as separate audio tracks as I work further on the project. They are really placeholder tracks. I think I got into the habit of using them as destinations because drag-copy clips into open take lanes wasn't reliable.
post edited by stickman393 - 2016/01/24 19:25:04
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gmp
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Re: The new comping features for vocals
2016/01/25 00:37:56
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Hey Beepster thank you for your in depth description. This is what I was wanting to see, someone who has explored and implemented the new comp features. I think what JPetersen was asking what if you have someone that sang the song 5 times through and you have 3 choruses that are identical, yet you have all these different performances. What I do right now is as I’m editing verse 1 I have a very good idea on what the strongest performances are by the time I’m done with Verse 1 and typically #1 and #2 aren’t as good as #3,4,5. So if I have 3 choruses I may copy performances 3,4,5 in chorus 2 and paste them under chorus 1’s 5 performances and go to chorus 3 and do the same I can then choose not to listen to chorus 1’s #1 and #2 since they’re not as good, so then I have 9 performances that are strong to choose from. I usually add harmony vocals to the choruses so unless the singer did some variations I’ll have every chorus cloned and end up exactly the same. This way the backup vocals only have to sing one chorus also. So with this new comping system, can we copy chorus 2 and 3 and put them in track lanes under chorus 1?
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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jpetersen
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Re: The new comping features for vocals
2016/01/25 09:45:32
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Beepster If you only have three tracks there isn't enough source material to bother comping a three part section. You've got three tracks so you just use the three tracks. Comping them would not make sense. You COULD use three tracks to spiffy up TWO tracks though. ...
What I have are 3 tracks of a song sung by the same vocalist. Inside the song, the chorus is sung 3 times and has the same melody and words each time, thus I have in total 9 choruses available to choose from to create a doubled or tripled vocal. I guess from what you say Comping is not intended for this? Edit: Oh! I see gmp is doing something similar to what I am trying...
post edited by jpetersen - 2016/01/25 10:00:11
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Beepster
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Re: The new comping features for vocals
2016/01/25 10:21:01
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Ah... yeah. I didn't get that part. Well you can still kind of use the Comp features but mainly just to split things out and make notes as I described. If you can create one full comp out of all the takes do so. Otherwise it's just a matter of selecting one of the good Chorus sections (so select the clip) then paste it into a new take lane at the spot where you want to replace a bad Chorus. So Take 2 of Chorus 1 Track 1 could be copied to the Chorus 2 spot on the timeline in Track 2. Line it up to the other tracks of course so it's in sync. Then you just promote that newly pasted clip instead of any of the others. Again just promote it by clicking on the bottom half of the clip with the Smart Tool (if it isn't already audible). However this may not automatically mute the other currently active take in that section so just select that unwanted section/clip and hit K to mute it (otherwise bothe will play back at the same time). The other thing that can sometimes happen when pasting in material like this is it will screw up your splits. Like the new clip will be a little longer or shorter than the splits you already have which can cause slivers or overlaps (where two clips are fully audible for more than just an X-Fade). In those cases you just need "swipe" again in the lower portion of the clip and readjust the splits and fades. Usually you'll have to do one long swipe that extends way beyond the original boundaries them slide the splits back in to where they should be. It's a little hard to explain. I've been thinking about making a vid of how I comp and some of these littel quirks/how to get around them. Someday. I've got some other ideas queued up first though. Cheers.
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jpetersen
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Re: The new comping features for vocals
2016/01/25 10:43:13
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gmp
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Re: The new comping features for vocals
2016/01/25 12:01:25
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So I guess the bottom line is that if you have a vocal track with 3 track lanes, you can't create 6 more blank track lanes for a total of 9 lanes and then copy and paste chorus performances into those blank track lanes to create a 9 lane chorus. I suppose you can go to the beginning of the song and hit record for 1 sec and stop. Do this a few times to create some extra lanes. Is that easy to do even after you’ve edited verse 1?
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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Beepster
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Re: The new comping features for vocals
2016/01/25 12:17:28
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gmp So I guess the bottom line is that if you have a vocal track with 3 track lanes, you can't create 6 more blank track lanes for a total of 9 lanes and then copy and paste chorus performances into those blank track lanes to create a 9 lane chorus. I suppose you can go to the beginning of the song and hit record for 1 sec and stop. Do this a few times to create some extra lanes. Is that easy to do even after you’ve edited verse 1?
Oh... no just click the + button on one of the take lanes to insert a new lane then drag whatever you want into it. Then you can comp as I described earlier to replace a bad part. However, and this is what I though you guys are going for, you don't create "harmonies" or "gang" vocals this way. You don't want multiple clips playing in the same track at the same time. Only one at a time. You CAN do that but the results are undesirable and you have absolutely NO control over levels and effects on each Take unless you use Clip Automation and/or the Clip FX Bin. To create such multilayered harmonies you'd use multiple tracks, get your mix of all the tracks just right and THEN if you wanted to dump that all down to a single clip use the old "Bounce to Track" option (then mute, archive/hide or delete the originals so they aren't playing as well). Again I may be missing the point but that's how I'd do a multiple part harmony. Well I would just leave the harmony in their own tracks instead of bouncing to track (and have all those tracks going to a bus) but if you want to combine them in a single clip then I'd use that method to get the best balnce BEFORE smooshing everything into one clip. Multiple takes playing at once in a single track just sucks in my experience. The only time you want overlap is during the X-Fades but that's not really two clips playing at once (at least not at full volume). Ya? PS: I actually stumbled across a kind of cool technique while comping solos for a client a while back that BREAKS the usual rule of not have identical clips playing at the same time. Essentially it was a doubled guitar solo. Two distinct performances. I cobbled together my composites but at one very specific section I used the same clip for both... which then made the two tracks (which were panned left and right) momentarily become "mono" in the bus. It sounded really cool and musical so I left it. This technique is usually done using a trick/technique called "Mono-izer" or something similar where you use a plugin or automate an interleave button/effect/etc to dump a stereo mix down to mono momentarily. In this case just the act of two tracks playing the exact same thing at the exact same time produced a similar affect and focused the solo straight up the center of the stereo field... then busted back out for proper "doubled" stereo spread. Sorry if that's crazy and confusing... but I thought it was cool. Cheers.
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gmp
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Re: The new comping features for vocals
2016/01/25 13:27:33
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Thanks Beepster! That's good that we can click the + button to add a lane. You're right I'd never use take lanes and comping to do backup vocals, only lead vocals. After going through the 9 chorus vocals in the lanes, many times I clone the fixed vocal result to the other choruses. Later I'd add harmonies, but use regular tracks not take lanes and since all the choruses are identical with the lead vocal, the harmonies can also be cloned
Gerry Peters Midi Magic Studio http://gprecordingstudio.com/ Album Productions and Songwriter Resources Cakewalk By Bandlab, Platinum 64 + 32 bit, Studiocat AsRock Z97 motherboard, Haswell CPU 4790k @ 4.4GHz, RAM 16GB DDR3/1600, Windows 10 Pro all updates including optional, MOTU AVB Ultralite sound card/Midi interface/Dig mixer, onboard Video HD4600. Midisport 2x2 midi interface, Vienna Instruments, Ivory II piano, Komplete 9, Superior drummer. 5 HD's - OS drive 250GB SSD, Samples drive 1 500GB SSD, 3 data HDs - total of 6.5T
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Beepster
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Re: The new comping features for vocals
2016/01/25 14:06:44
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Cool. Of course you can use Melodyne to create actual harmonies and stagger the timing a bit too to create entirely "new" takes out of the existing material. Like take one of your perfected comps, create a Melodyne Region FX Clip then move the "blobs" around to 3rds and 5ths and whatever to create actual harmonies of the main vocal track. You can then use the time adjustment tools to scatter the transients a little to emulate a more natural feel (because a backup singer won't sing those harmonies EXACTLY at the same time as the lead so the variations add some realism). All sorts of crazy stuff can be done. Pretty cool... but make sure to render after you make your changes (to get rid of artifacts) and always keep a copy of the original in case you need to go back. Cheers!
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Zargg
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Re: The new comping features for vocals
2016/01/25 15:03:53
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Thanks, Beepster  I (finally) learned quite a bit more about comping. All the best.
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
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