Kamikaze
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soens
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Re: Theme: coloured console knobs
2016/08/26 05:57:38
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Nice.
post edited by soens - 2016/08/26 06:24:30
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The Maillard Reaction
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Re: Theme: coloured console knobs
2016/08/26 08:27:15
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Nice work Kam, Your post inspired me to finally make the time to draw some new knobs for my theme.
post edited by un - 2016/08/27 08:03:56
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Kamikaze
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Re: Theme: coloured console knobs
2016/08/26 08:43:58
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How many potions are, I'm guessing 200? Did you make a rotated view for every one?
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The Maillard Reaction
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Re: Theme: coloured console knobs
2016/08/26 08:46:23
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Do you have any idea where the "Console View.Knob (Small)" is used? I changed mine with Theme Editor but have not find them in my Platinum install's GUI. Thank you.
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The Maillard Reaction
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Re: Theme: coloured console knobs
2016/08/26 08:51:28
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Kamikaze How many potions are, I'm guessing 200? Did you make a rotated view for every one?
I use animation software to make the instances.
post edited by un - 2016/08/27 08:03:32
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Kamikaze
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Re: Theme: coloured console knobs
2016/08/26 09:00:27
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Bi-polar is in the send, unipolar in the narrow view send. So your animation software sets the angles for each?
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The Maillard Reaction
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Re: Theme: coloured console knobs
2016/08/26 09:11:37
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Thanks. Yes, I use the animator to rotate the knob.
post edited by un - 2016/08/27 08:04:20
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Kamikaze
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Re: Theme: coloured console knobs
2016/08/26 09:15:40
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Cheers, Looks like I may have to do a manual rotations. I saw the rings on Autotune today and thought 'ooh, I like that'. Slippery slope
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Anderton
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Re: Theme: coloured console knobs
2016/08/26 10:57:09
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Another knobby technique I've used with FX chains is to apply a gradient from the initial knob rotation to the end. For example a knob can get brighter as something gets "louder," or you could have a panpot go from red (left, for port) to green (right, for starboard) as you rotate it. For an example of how this can be done subtly, check out FX Chains > Anderton Collection > Processors > Graphic EQ. The knobs get more red as you boost, and more blue as you cut. For an over-the-top example that possibly indicates mental issues  , load FX Chains > Anderton Collection > Drums > Psychedelic Drums.
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soens
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Re: Theme: coloured console knobs
2016/08/26 16:25:58
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The options/possibilities are almost endless (within the constraints of the graphic file). Once I figured out the sequence of the PC's compressor VU meter I made it digital - numbers instead of needle. As far as keeping a graphic within the confines of it's original size, that's not always necessary. Each graphic behaves differently but you can experiment with resizing one and see what happens. Sometimes the results are quite nice. Just to clarify, Sonar positions a graphic according to it's top left corner, so any size changes have to be to the right and/or down. You cannot extend a graphic to the left or higher than it already is. Unless... there is empty space (transparency) that allows you to move an image within the graphic closer to that corner.
post edited by soens - 2016/08/26 18:04:27
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stevec
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Re: Theme: coloured console knobs
2016/08/27 14:50:31
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Anderton Another knobby technique I've used with FX chains is to apply a gradient from the initial knob rotation to the end. For example a knob can get brighter as something gets "louder," or you could have a panpot go from red (left, for port) to green (right, for starboard) as you rotate it. For an example of how this can be done subtly, check out FX Chains > Anderton Collection > Processors > Graphic EQ. The knobs get more red as you boost, and more blue as you cut. For an over-the-top example that possibly indicates mental issues , load FX Chains > Anderton Collection > Drums > Psychedelic Drums.
Ooooh... more ideas for my next theme adventure. Thanks!
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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soens
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Re: Theme: coloured console knobs
2016/08/27 15:07:12
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...apply a gradient from the initial knob rotation to the end. For example a knob can get brighter as something gets "louder," or you could have a panpot go from red (left, for port) to green (right, for starboard) as you rotate it.
Does TE allow you to change the Arpeggiator value sliders like that? In X1-3 Duckbar discovered they had different locations for Minimum and Maximum allowing you to blend the 2 colors as the value increases. To my knowledge, the Arp sliders were the only sliders capable of that.
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