sharke
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This not picking up the first MIDI note in a song thing
Is this an acknowledged problem? I guess I have never actually started a tune with a MIDI note until tonight.. At to my horror X2 is not picking up any MIDI notes that start at 00:00:00, regardless of what synth they're sent to. Googling I see that others have mentioned this problem and suggested to leave an empty bar at the start of the song. Fair enough, but how can such a fundamental bug have slipped through the net?
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backwoods
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:11:46
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I leave a couple of bars and use that as the count in too. Maybe because this workround is so effective they don't need to fix the bug- or maybe it is a symptom of DECADES OLD ANCIENT CODE and requires urgent redressing or otherwise I'm switching to DAW X. Whatever floats your boat. edit: good point below by musichoo- he beat me to it.
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musichoo
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:12:45
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Hi, sharke, Did you play the MIDI note or insert it manually? If you play it, it would be possible that you might play a split second ahead of 00:00:00, then it will not be recorded, I had done that mistake myself. Go to PRV to check if the note is there. If the note is there and not make any sound, then check if you had any automation like volume that is too low. This is what I can think of for now. If it is none of the above then it is definately a bug that need to be addressed.
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daveny5
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:28:16
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I just tried it and I can record right on the first beat. Did you at least let the metronome give you a 1 measure count-in?
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:38:44
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I actually used step record. There is no doubt that the notes in question are bang on zero.
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Jeff Evans
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:41:12
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Pick up the clip and move it one bar to the right and see what happens. Generally starting music right on bar 1 or 00.00.00.00 is not a great idea. Sometimes there might be some stuff you want to happen before the first note and it might either delay notes or not play them. To keep bar numbers in tact is just a silly reason to start right on bar 1. Leave two bars before starting any music. That way you have room to insert all matter of program changes, automation edits etc before the music starts. I have encountered that issue in many DAW's. It is not DAW related as such just a little too much to expect right on beat 1 of bar 1.
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:43:24
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Jeff Evans Pick up the clip and move it one bar to the right and see what happens. I tried that, it plays. It's when the first note falls exactly on tick 1 of the project that it doesn't play.
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Bub
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:46:22
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I was reading that you can change your midi buffers from 250 to 500 and that fixes it ... but it adds a 1/2 second delay to your start time when you hit the space bar to play your project. I always start my projects quite a few measures in anyway because of track alignment. Long story short ... audio tracks don't line up very well if you start at 0 measure (referring to Record Latency). I noticed this in Sonar one time when I was trying to manually adjust my Record Latency. It drifted randomly if I started my tracks at 0 measure, so from that point on I started 8 or so measures in. Probably something to do with buffers and all that. I would never start a project at 0 measure even if I didn't know about the Record Latency drift ... but that's just how I work, probably not the norm.
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:48:27
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And just to clarify: I have tried this with Massive, Reaktor, Absynth, Dimension Pro and Rapture - multiple sounds on each. Update: It seems this is an occasional bug. I restarted Sonar and it worked. Restarted again and I have the same problem.
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 00:50:28
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I guess it's no biggie because there's no reason to start at measure 0, it's just a little weird.
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Brandon Ryan [Roland]
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 02:38:47
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Try increasing your MIDI buffer setting in Preferences.
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JClosed
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 02:51:32
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Just a thought - all MIDI data is recorded at the START of the MIDI note. If you play a fraction too early (a few milliseconds before actual recording starts) all MIDI data is not recorded and the note is lost. If you are too early only the note length would remain without any pitch etc. information and this is clearly not enough to effectively create a note. Your reaction time varies over the day, from day to day and when you are agitated or not. Maybe quantize at recording will help? As I said - just some toughs, no idea if I am sprouting nonsense or something ;-).
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perfectprint
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 05:22:06
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yeah, that is nonsense. you play a note at anytime during the count-in and it will be placed right on 0 and play back fine and on time.
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Bristol_Jonesey
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 06:00:37
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We've had this come up on the forum many, many times in the past. The recommendation - as always - is NOT to start your Midi data at 01:01:000 Start at measure 2, even 3 or 4. This way everything (Sonar/Interface/Midi/Tempo etc) is able to get in sync and do it's stuff before you hit any Midi notes
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Mystic38
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 08:42:30
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Bristol_Jonesey We've had this come up on the forum many, many times in the past. The recommendation - as always - is NOT to start your Midi data at 01:01:000 Start at measure 2, even 3 or 4. This way everything (Sonar/Interface/Midi/Tempo etc) is able to get in sync and do it's stuff before you hit any Midi notes +1 starting a midi song at 02:01:000 has been accepted practice essentially forever... no matter what sequencer you have..
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 10:53:00
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JClosed Just a thought - all MIDI data is recorded at the START of the MIDI note. If you play a fraction too early (a few milliseconds before actual recording starts) all MIDI data is not recorded and the note is lost. If you are too early only the note length would remain without any pitch etc. information and this is clearly not enough to effectively create a note. Your reaction time varies over the day, from day to day and when you are agitated or not. Maybe quantize at recording will help? As I said - just some toughs, no idea if I am sprouting nonsense or something ;-). Understand your point, but in my case it was a MIDI note that I'd entered manually via step record.
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brundlefly
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 11:22:33
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Increase value of Prepare Using <value> Milliseconds to 500 in MIDI preferences if it's less than that. SONAR X* defaults to 250 which is too low for some systems, and is the most common cause of dropped MIDI notes.
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sharke
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 11:51:51
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Yeah I already had increased it to 500 because of problems using R-Mix, so it wasn't that unfortunately.
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Mystic38
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 12:01:04
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sharke Yeah I already had increased it to 500 because of problems using R-Mix, so it wasn't that unfortunately. fwiw, imo the correct answer here is in Jonesey's post above... it is simply good practice to start any midi based song at measure 2.. there is simply no way you can ever guarantee correct operation of a midi song by doing otherwise... regards.
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brundlefly
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 12:26:42
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fwiw, imo the correct answer here is in Jonesey's post above... it is simply good practice to start any midi based song at measure 2.. there is simply no way you can ever guarantee correct operation of a midi song by doing otherwise... regards. I have to disagree with that. The vast majority of projects on the vast majority of systems should play back correctly from time zero. In my experience, specific problems with this can (and should) be resolved with system or project tweaks, rather than making it SOP to start all projects later in the timeline. If there is a widespread issue with this, sample projects should be sent to Cakewalk for them to troubleshoot and resolve with code changes if necessary.
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brundlefly
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 12:38:02
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Yeah I already had increased it to 500 because of problems using R-Mix, so it wasn't that unfortunately. It might be worth trying values up to 1000 if you haven't already. Some systems/projects need higher values. Also, I suggest splitting Simple Instrument tracks to separate MIDI and Synth tracks, which might help you troubleshoot the problem further, and could conceivably resolve it, as there have been many undesirable behaviors associated specifically with Simple Instrument tracks in the past.
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Mystic38
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 12:52:47
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brundlefly fwiw, imo the correct answer here is in Jonesey's post above... it is simply good practice to start any midi based song at measure 2.. there is simply no way you can ever guarantee correct operation of a midi song by doing otherwise... regards.
I have to disagree with that. The vast majority of projects on the vast majority of systems should play back correctly from time zero. In my experience, specific problems with this can (and should) be resolved with system or project tweaks, rather than making it SOP to start all projects later in the timeline. If there is a widespread issue with this, sample projects should be sent to Cakewalk for them to troubleshoot and resolve with code changes if necessary. of course its ok to disagree.. it doesnt bother me..lol.. however fwiw my post did say *guarantee* and there is zero chance whatsoever of a set of hardware synths sync'ing to clock and having channel, patch and control data being setup while simultaneously playing a set of midi notes... :) .. and that is the reason why it has been a convention to start midi songs at measure 2
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brundlefly
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 13:02:43
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there is zero chance whatsoever of a set of hardware synths sync'ing to clock and having channel, patch and control data being setup while simultaneously playing a set of midi notes... :) .. and that is the reason why it has been a convention to start midi songs at measure 2 I was going to mention that the one area in which this is a persistent problem is with hardware synths. But there are fewer and fewer of us still using them, and this issue in particular does not seem to involve them. My solution to hardware synth issues is to get them set up in advance and disable the widgets that send patch changes and other messages that can cause delayed - usually not completely dropped - notes. And then I get the hardware synth part rendered to audio as early as possible so it's not an ongoing problem.
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perfectprint
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 17:21:39
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Standard practice my ass. Never in 8 years have I inconvenience myself with starting at anything other than 0, but if I had had to I would have put in a feature request for negative time. As Brundle says there are simple system tweaks to avoid the workaround (which would be further compounded when bringing in external sequencers; like maschine).
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Mystic38
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 19:10:49
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Lets move from member opinion to straight FACT. Access Virus setup guide page 17 "Inserting one or two empty bars at the beginning of the song helps the Virus TI settle into the tempo" It takes no time at all to validate the reasoning for this statement by Access GmbH... start at 1:01:000 and you get dropped notes and hanging arpeggiator.. go further.. record and freeze the synth.. audio is bounced and oops.. first measure is all corrupted... So, there is no "system tweak" that fixes this issue.. its real, well known and well documented in this forum several times as Jonesey indicated... a simple search is suggested to any casual reader of this thread. A famous Abraham Lincoln quote seems appropriate in this instance ;)
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perfectprint
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 19:37:21
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So its standard practice for everyone...who has a virus, which is not exactly a staple in every users setup. Have you used Pro Tools at all with the virus? Does using negative time eliminate the issue? Anyway, OP mentions using softsynths only so his problem has nothing to do with page 17. I have had a similar issue in the past on a new build and made some preference adjustments and have never had the problem again. Like I said before, making an adjustment such as starting at bar 2 can be a huge inconvenience. Working with Maschine, client video projects, return to zero becoming defunct are a few immediate examples that come to mind.................................. Your Abe quote is not appropriate. Discussing this issue may reveal something that Cake could provide as a solution to everyone. If you are not familiar with negative bars: http://www.youtube.com/watch?v=HkLzZ5W5Z-Y Implementing it as nonrecordable, buffering space could be a useful option for some.
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Mystic38
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 20:53:39
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Sigh.. The Virus was nothing more than an example. This can happen on any of my current synths... Look, this has been a well known and well documented issue with sequencers and midi devices for 20 years...namely you cannot send significant control, setup and timing information while simultaneously expecting notes to sound from a hardware synth... The fact that you are unaware of this issue and I am does not make you right and me wrong, nor does it make the issue disappear, nor does it invalidate my statement and nor does it give just cause for you to throw redicule at my statement with references to your rear end... it is standard practice ..to anyone who knows about it My view here is neither rogue nor unique... it is in alignment with a sizeable number of members with long experience in midi or hardware synths.. any simple search of the forum will validate this...or post a thread with a question on the topic... I am not the one who needs any sort of convincing :) fyi, yes indeed, along with many others i have made a request for a custom offset to the display ruler... though it is far more important to video folks than midi.. at least with midi its simple math not seconds or parts thereof..tho still tiresome at times. p.s. I have no issues in integrating Maschine with a music start at (say) measure 2, i simply have a scene with a blank pattern run at song start of 1:01:000 and use PC msgs to change to an active scene/pattern upon music start...be that at measure 2 or elsewhere... if you are not familiar with this mode i will be happy to help, but i am done with this thread. peace out.
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js516
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Re:This not picking up the first MIDI note in a song thing
2012/10/19 21:08:47
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Its not just hardware synths: fx processors, lighting equipment, video equipment, etc. Anything that is triggered by timecode or needs to be synchronized need a bit of preroll to get them up to speed. Also, it is easier to add stuff to the beginning of a project if you start with an offset. Especially with large projects. Yes you can select all and move, but it is all too easy to mess something up that way. And what if the artist decides that he/she wants a pick up measure RIGHT NOW.. and cannot wait for you twiddle with the project to make space. :)
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chrisharbin
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Re:This not picking up the first MIDI note in a song thing
2012/10/21 00:33:49
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I HAVE THIS PROBLEM! Sorry to shout, but it's a doozy. It CAN'T be me. I started another thread on this a followed all the steps people asked, NOPE.!!!!
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Tkrain
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Re:This not picking up the first MIDI note in a song thing
2012/10/21 02:07:59
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This happens to me in X1, has since I got it. No response from Cakewalk at all on this. In fact, the Matrix is unusable for me if I use midi patches because it won't play the 1st note of ANY midi patch. Same problem. Adjusted buffers, even tried outputting to a hardware synth, and in every event, the 1st note send to a soft or hard synth simply isn't played. In my case I know it's not a "did I play it before 0:00" problem because I do my midi work the hard way, staff drags. I generally do the start at measure 2 and slip a note early in the 1st.
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