200bpm
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Touch Screen: So close yet so far??
I picked up an Acer 23" touch screen. The plan was to have the lower (touch) monitor set up below the upper vertical monitor. The upper monitor is to contain the track lanes and the lower monitor is to contain the console view with the transport controls at the bottom. The problem is that while I can float the console and have it fill the lower monitor, there does not seem to be a way to separate the transport from the take lanes. They will always be on the top monitor together. The really boring and stupid way that it works now is to put everything on the same touch screen, which defeats the purpose of having a monitor oriented like a console, and IMO everything is too jumbled for this to work well on a single monitor anyway. The alternative is to just have the console floated below but the transport is still above in the mouse monitor and just beyond comfortable reach. Is there a way to orient it thus?: Top monitor - Take lanes Lower (touch) monitor - Console - Transport
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/06 23:12:05
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I don't know if you can tell, but in this image I put the non touch screen above the touch screen in orientation (like dragging the screen around by right clicking the desktop and choosing screen resolution then dragging the 2 monitor above the 1. Next, I moved the control bar to the bottom of track view and stretched it into the touch monitor at the bottom. Next I fit the Console View beneath the control bar. The screen split is just above the Control Bar.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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scook
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Re: Touch Screen: So close yet so far??
2014/11/06 23:15:04
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200bpm AMD PhenomIIx4 @3.7 watercooled, Win7-64...
If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/06 23:20:09
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I think I remember that it works pretty cool with Win 7. You may not be able to use it with a friend where two people can move faders etc at the same time. On Windows 7, can't you do pinching and stuff? Basically working like it's a phone and you're only allowed one hand? I can't remember it's been a while. But I know you can move the sliders and certainly control the transport (one of the things the user wants).
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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scook
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Re: Touch Screen: So close yet so far??
2014/11/06 23:21:51
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ampfixer
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Re: Touch Screen: So close yet so far??
2014/11/06 23:25:18
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Why can't you float the control bar and move it where you want it?
Regards, John I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps. WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig, Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/06 23:26:45
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Right, I guess I'm differentiating between multi-touch and touch. So I guess none of the pinch gestures work? like in the Quad Curve EQ for adjusting the EQ settings, but you could touch the nobs and increase or decrease values. Slide faders. Hit the transport controls. Pinching to zoom might not work I guess. IDK, I'd have to try. Obviously, it works fine in Win 8.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/06 23:27:40
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You can float the control bar and move it where you want it.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/06 23:32:48
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scook
200bpm AMD PhenomIIx4 @3.7 watercooled, Win7-64...
If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.
Really?? I can run pretty big projects with Win7, with tons of plugs, VSTis and low latency. Is the overhead of Win8 that much greater? I was about to pull the trigger on the OS upgrade, but if this machine cant run Win8 then I might as well send the monitor back.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/06 23:39:05
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gswitz You can float the control bar and move it where you want it.
Thanks, this seems to do the trick, and I'm happy to see that SONAAR remembers the orientation on close. This looks almost too good to be true. I've got a beautiful touch monitor containing the transport, the inspector, and the console, all I need to do is upgrade the OS to take advantage of touch. The only shortcoming is that there does not appear an easy way to navigate through the project with the transport, no jog wheel and the slider is a bit ham fisted. Would be great if there were << >> ^^ VV markers somewhere in the transport to navigate through the project. I know they have implemented swipe and pinch gestures for resizing, but I think the strongest use case is to have the take lanes on a vertical monitor above the touch screen. The limitation to touch real estate is that anything beyond about 9" from the keyboard is a pita to reach.
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scook
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Re: Touch Screen: So close yet so far??
2014/11/06 23:45:04
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200bpm
scook
200bpm AMD PhenomIIx4 @3.7 watercooled, Win7-64...
If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.
Really?? I can run pretty big projects with Win7, with tons of plugs, VSTis and low latency. Is the overhead of Win8 that much greater? I was about to pull the trigger on the OS upgrade, but if this machine cant run Win8 then I might as well send the monitor back.
My comment was about the OS not whether the hardware was up to the task.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/06 23:48:29
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scook
200bpm
scook
200bpm AMD PhenomIIx4 @3.7 watercooled, Win7-64...
If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.
Really?? I can run pretty big projects with Win7, with tons of plugs, VSTis and low latency. Is the overhead of Win8 that much greater? I was about to pull the trigger on the OS upgrade, but if this machine cant run Win8 then I might as well send the monitor back.
My comment was directed at the OS not the hardware.
Is the OS less efficient that Win7, such that I will notice reduced performance? Or are you just voicing dislike for the design/features? Edit: Oh, I got it. . .Yeah, I understand what you meant. This will have Win8 in a couple days.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/06 23:57:34
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BTW, the Acer T232HL in on sale at BB for $299. I like the way the stand operates better than the DELL.
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AT
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Re: Touch Screen: So close yet so far??
2014/11/07 00:02:39
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No, Win8 isn't less any less efficient, Skook was talking about the touch aspect of Win8. It is built for touch. I'm running touch on Win7 here at home and it is OK. No pinch, etc, and no multi-point touch for faders, but as another "controller" aspect it is nice. Try the matrix. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/07 00:35:39
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BTW, the Win8 upgrade advisor says I will have to reinstall many apps including Sonar. If I have to go through a complete reinstall of all the apps, should I use this as an opportunity to install a SSD?
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AT
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Re: Touch Screen: So close yet so far??
2014/11/07 02:02:37
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https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/07 17:30:57
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200bpm... look at your total daw picture. I'm a great example of a guy who doesn't have everything. I have to pick and choose. I have only 1 monitor most of the time (except when my wife is out and I steal her tv). If buying recording gear were like buying monopoly houses, you'd want to buy close to the source (instruments, microphones) That's like you prime property like NY or Marvin Gardens. Next, comes preamps and interfaces, computer is a good way down the chain. In the past couple of years, I've stayed my desire for a solid state drive to buy microphones and a nice interface. As a matter of fact, it was Jim with Studio Cat who talked me down $1000 on my computer purchase. That adds up to a nice piece of gear! Just because they sell it doesn't mean you have to buy it. ;-) Using Windows 7, you can do a bunch of cool stuff with touch. I wouldn't rush Windows 8. Windows 9 is right around the corner and jumping straight to 9 might make more sense for you.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/08 10:39:05
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gswitz 200bpm... look at your total daw picture. I'm a great example of a guy who doesn't have everything. I have to pick and choose. I have only 1 monitor most of the time (except when my wife is out and I steal her tv). If buying recording gear were like buying monopoly houses, you'd want to buy close to the source (instruments, microphones) That's like you prime property like NY or Marvin Gardens. Next, comes preamps and interfaces, computer is a good way down the chain. In the past couple of years, I've stayed my desire for a solid state drive to buy microphones and a nice interface. As a matter of fact, it was Jim with Studio Cat who talked me down $1000 on my computer purchase. That adds up to a nice piece of gear! Just because they sell it doesn't mean you have to buy it. ;-) Using Windows 7, you can do a bunch of cool stuff with touch. I wouldn't rush Windows 8. Windows 9 is right around the corner and jumping straight to 9 might make more sense for you.
I agree with all of this or I would have upgraded my DAW years ago. This is a hobby and the reason to do any of this is for fun; I like the idea of touch. I skipped the whole control surface craze over the past 10-15 years and feel that touch monitors (finally) have the potential to surpass even tightly integrated hardware. Even if touch does not become part of my workflow, I have gained a nice, stylish monitor. The surprising benefit of the touch monitor is that the stand makes it easy to have two vertical monitors in front of me; I never liked two side-by-side monitors, and three monitors was both overkill and impacted placement of the studio monitors. But I do agree that a SSD and Win8 license is half the way to a new i7 upgrade, certainly worth thinking about, especially if I have to reinstall the OS.
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Vas
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Re: Touch Screen: So close yet so far??
2014/11/08 16:18:29
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I will gladly give up the ipad for a 30 or 40 inch multi touch screen if the VST and VSTi were all multi-touch ready. I agree with the above musicians that the touch screen would be on the table at roughly 30 degrees incline and hopefully adjustable. I will wait for Windows 10 as I understand that the features for multi touch screen will be greatly improved. I cant wait for W10 and everyone else to jump on the Windows multi-touch band wagon.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/08 19:48:16
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Those of you who have touch working on Win7, how did you do it? Mine is really buggy. When you select a fader, it actually selects the whole console and scrolls left right, there is no way to move the fader. You can drag up down all you want, but it will not move the fader up down. This is the general trend with everything. Very difficult to get any knobs to do anything. They can be selected, but movement rarely does the intended thing, if anything. The only thing that works reliably is selecting channels by touching the track in the console. And the discrete on/off buttons, arm solo mute work. Thats about it. The other problem is that selecting things has as much of a chance of moving the window as actually moving the control. Is there a SONAR setting to make this work? I have the win8 upgrade sitting here unopened and there were enough people who are still using 7 to make me believe there is a problem that I may have to deal with even if upgrading to 8. Help please. I'm not going to do a system rebuild with 8 if this is what people are dealing with. Looking for tools, not toys.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/08 20:06:17
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gswitz Using Windows 7, you can do a bunch of cool stuff with touch. I wouldn't rush Windows 8. Windows 9 is right around the corner and jumping straight to 9 might make more sense for you.
How do you move the faders? I can select them, but any drag scrolls the console.
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gswitz
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Re: Touch Screen: So close yet so far??
2014/11/08 20:09:05
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I don't have that issue, but I'm on Windows 8. is your screen properly calibrated?
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/08 20:47:21
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Hmm. . . The touch screen seems to be working outside of sonar. In sonar it is accurate, it's just that the drag and movement actions do not do what tey are supposed to.. And if the plug-ins are not touch capable yet. . . So close, yet so far. .. Even if I get this to work, in general the buttons are too small for this to be comfortable in my workflow... I think a Korg Nanocontrol would probably do what I'm looking for with a whole lot less fuss. Maybe a Behringer X-touch Compact.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/09 11:05:35
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Well, that was a disappointment. Returned the monitor, returned Win8 (uninstalled). I have a Tascam DP-24 that is a joy to use and I was trying to recreate that experience on the computer because I'm tired of working with the limitations of the portastudio. What I realized is that having dedicated hardware controls over the transport (stop play rec rew), punch in/out, loop, track arm/select/mute, faders, jog, and EQ is what is needed for a creative experience. Using a mouse with a daw is like trying to eat ice-cream with a straw. Even on its best day, touch SONAR is still missing half of those things. While I liked the monitor, it introduced compromise to my desk. The music keyboard is now back front and center where it needs to be and everything feels less cluttered, more creative. If SONAR is to become an effective touch experience, they will need to design a touch version of the UI. Everything needs to have big "playskool" buttons, with big color contrast to show what is selected. They also need to finish the touch control of the transport, but instead of finishing the take lanes, the transport control will need to have big dedicated buttons for everything, much like a hardware control surface. Many of these controls will be DUPLICATES of things you can do with the mouse. Also, the faders need to have MUCH longer throw. It will probably need to take the bottom third of the screen. Looking at hardware controllers, anything from a Korg NanoKontrol to a MCU will probably work better.
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Vas
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Re: Touch Screen: So close yet so far??
2014/11/09 12:54:37
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The touch perhaps can enlarge the working buttons and sliders. Use a shortcut to toggle this feature. To be able to control transparency of the active window would be helpful. I see myself on a 40 inch multi-touch monitor where everything will be a bit larger. It will be 30 degrees off flat and One or two non-touch monitors vertical. The touch monitor at the bottom will have a multi-touch midi keyboard or a note generating app similar to the many midi controllers now available for the ipad. Will wait for Windows 10. My current setup is identical to the above except I have a tiny iPad instead of the 40" screen.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/09 13:03:33
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Vas The touch perhaps can enlarge the working buttons and sliders. Use a shortcut to toggle this feature. To be able to control transparency of the active window would be helpful. I see myself on a 40 inch multi-touch monitor where everything will be a bit larger. It will be 30 degrees off flat and One or two non-touch monitors vertical. The touch monitor at the bottom will have a multi-touch midi keyboard or a note generating app similar to the many midi controllers now available for the ipad. Will wait for Windows 10. My current setup is identical to the above except I have a tiny iPad instead of the 40" screen.
This is a good plan, but IMO if a touch monitor is too big in a horizontal, 30* placement, it will push the vertical monitors behind it too far away. Only the bottom half of a touch monitor is in easy reach, I think it should be designed for 22/24" monotors with everything really big.
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Vas
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Re: Touch Screen: So close yet so far??
2014/11/09 13:28:23
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I cut out a 36 x22 inch (40" screen) cardboard to get the feel of things to come. My two non-touch monitors (total 39" wide) sit 7" off the desk and are on a swivel that can be pushed back or brought forward. Keep in mind that the 40" monitor goes beyond the edge of the desk and is on my lap. I will make devise that will allow it to change angle and to be pushed back under the 7" gap. [image]G:\BC4 DATA\Music\Photos of Studio[/image] apparently images are not allowed here!
Sonar Platinum, S1 3, FL Studio 12, Cubase 7.5, Komplete 8, Waves Gold, Melodyne Studio 4, Windows 10 - 64bit, GIGABYTE GA-X58A-UD3R Rev 2, Intel Xeon W3690, 12GB RAM, 23" 10-touch ViewSonic and iPad Air as midi controller, iConnectMIDI2+, FireBox, Shuttle Pro2
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John
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Re: Touch Screen: So close yet so far??
2014/11/09 13:32:40
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I have a Mackie Control the original. I have had it since it first came out. I also think touch is a great idea. I do believe that an actual control surface is a great way to control Sonar. However I see touch as potentially more versatile. What this thread has shown is though touch is going to be a useful feature it can't displace a real CS. If you don't have a real CS touch may be an alternative that over time will get better. However I do think with both we have perhaps the best of both worlds. The only trouble I see is where do we put all this gear? Again this thread has address this too. At least as a consideration. In my view this is an outstanding thread with very interesting points being made by informed users.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/09 14:10:21
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I installed TouchDaw ($5 android) on my Nook HD+ and its basically a Mackie Control touch interface. Haven't gotten it working but it looks better than anything in Sonar. The problem touch will always face is that you cant rest/stabilize your hand on the scrren. Large screens take up too much real estate; it may be that smaller screens like TouchDAW will prove superior. They certainly have cost in their favor. That said, I don't see the big touch screen becoming prevalent.
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200bpm
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Re: Touch Screen: So close yet so far??
2014/11/09 14:44:08
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Just got Touch DAW working. Its pretty cool. Its a touch version of Mackie Control.
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